Armageddon: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Land
{t}: Add {1} to your mana pool.
Whenever you sacrifice an artifact you control, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
It's a place where you can sell all your trash and trinkets. Just don't expect to get a good deal.
 U 
Sorcery
Creatures you control get +2/+2, flying and vigilance until end of turn.
The soldiers took to the skies, and the enemy lines broke.
 R 
Artifact Creature – Golem
Defender, trample
Stonecarved Sentinel assigns combat damage equal to its toughness rather than its power.
{4}{g}{w}: Stonecarved Sentinel loses defender and gets +0/+X until end of turn, where X is the number of creatures you control.
0/4
 U 
Creature – Human Soldier
{w}, {t}: Mortar Squad deals 1 damage to target attacking or blocking creature.
Nothing ruins your day more than getting nailed in the head with a mortar.
1/1
 M 
Artifact – Construct
Flying
When Splinter Engine dies, create X 1/1 colorless Thopter creature tokens with flying, when X is its power.
{3}, Exile an artifact card from your graveyard: Put a +1/+1 counter on Splinter Engine.
4/4
 C 
Artifact Creature – Vehicle
Prevent all damage that would be dealt to Armored Car as long as it's attacking.
Built in the days before the mana surge, its once effective safeguards are now mostly obsolete.
2/2
 R 
Artifact Creature – Vehicle
Ghost Engine can't be blocked.
{2}: Put Ghost Engine onto the battlefield tapped. Activate this ability only when Ghost Engine is exiled.
2/2
 U 
Creature – Human Soldier
Other Soldiers you control get +1/+1.
Despite his semblance of leadership, he merely follows orders from above.
2/2
 C 
Instant
Counter target artifact spell.
Draw a card.
"I regret to inform you that the funding for your project has been cut."
 R 
Artifact Creature – Construct
Trample
Sacrifice an artifact: Steel-Crusher Colossus gains hexproof until end of turn.
Whenever Steel-Crusher Colossus deals combat damage to a player, you may search your library for up to that many artifact cards and put them into your graveyard. If you do, shuffle your library.
Exile ten artifact cards from your graveyard: Return Steel-Crusher Colossus from your graveyard to the battlefield tapped.
10/10
{1}{g}
 
 C 
Instant
Destroy target creature with flying.
"Looks like we just ran into some turbulence. Shouldn't be an issue."
-unnamed pilot, last words
 R 
Artifact Creaure – Vehicle
Vigilance
{1}{u}: Target creature attacks this turn if able.
{1}{w}: Prevent all combat damage that target creature would deal this turn.
It lures soldiers to their deaths like moths to light.
2/5
 C 
Artifact
{1}, {t}, Sacrifice Smoke Canister: Up to two target creatures can't block this turn. Draw a card.
"They can't fight if they can't see."
 R 
Enchantment
Whenever one or more creatures attacks, you may untap up to X creatures you control, where X is the number of attacking creatures.
War wounds more than just the body.
 U 
Creature – Plant
Defender
At the beginning of your upkeep, you gain 1 life.
Sacrifice Giving Tree: Prevent all damage that would be dealt to you this turn.
It kept giving until there was nothing to give but itself, and then it gave that away too.
2/4

Flea Market (uncommon)
Angelwing Charge (uncommon)
Stonecarved Sentinel (rare)
Mortar Squad (uncommon)
Splinter Engine (mythic)
Armored Car (common)
Ghost Engine (rare)
Novice Lieutenant (uncommon)
Halt Order (common)
Steel-Crusher Colossus (rare)
Plummet (common)
Enchanting Beacon (rare)
Smoke Canister (common)
Hypervigilance (rare)
Giving Tree (uncommon)