Portal of New New World Order: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Banefire deals X damage to target creature or player. (Spend any amount of mana for {x}. For example, if you spend {3}{r} to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
 U 
Instant Creature – Snake
(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When you see it, the venom is probably already killing you.
2/1
 U 
Creature – Skeleton
{1}{b}: Return Reassembling Skeleton from your graveyard to the battlefield tapped. (Tapped creatures can't block.)
1/1
{1}{u}
 
 U 
Instant Sorcery
(Cards with instant type can be played at any time.)
Counter target noncreature spell.
{3}{b}
 
 C 
Sorcery
Each opponent discards two cards.
 C 
Creature – Human Druid
What is a tree?
Slow hard thought.
What is a flower?
Swift soft flesh.
What is a druid?
Both.
1/2
 C 
Sorcery
Each opponent reveals their hand. Exile a sorcery card revealed this way.
"Two things show feebleness of mind: holding your breath at the time for speaking, and speaking when you should be silent."
—Saadi Shirazi
Illus. Maxwell Crabill
{1}{g}
 
 C 
Sorcery
You may play an additional land this turn.
Draw a card.
 C 
Sorcery
Untap all creatures you control.
A rested mind is the sharpest weapon.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-2.
"Dungeons and cages offer far too little sport."
—Relio Voldaren
 C 
Sorcery
Draw two cards.
"The key to unlocking this puzzle is within you."
—Doriel, mentor of Mistral Isle
 C 
Creature – Human Soldier
Who would fight harder to protect these lands than the sons and daughters of those who have sown it all their lives?
1/2
 C 
Creature – Elemental
Haste (This creature can attack and {t} as soon as it comes under your control.)
Mudslide Elemental attacks each combat if able.
4/4
 C 
Sorcery
Creatures you control get +1/+1 until end of turn.
 C 
Creature – Goblin Shaman
Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
—Gaddock Teeg
2/2

Banefire (rare)
Pit Viper (uncommon)
Reassembling Skeleton (uncommon)
Negate (uncommon)
Unnerve (common)
Woodland Druid (common)
Puzzled Out (common)
Explore (common)
Mobilize (common)
Dead Weight (common)
Divination (common)
Volunteer Militia (common)
Mudslide Elemental (common)
Divine Guidance (common)
Caterwauling Boggart (common)