Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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![]() : Return Reassembling Skeleton from your graveyard to the battlefield tapped. (Tapped creatures can't block.)1/1
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(Cards with flash type can be played at any time.)
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
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Enchant land you control
Whenever enchanted land becomes tapped, you gain 1 life. |
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The herd's patience, the stampede's fury.
2/3
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Creatures you control get +1/+1 until end of turn.
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Target creature gets +4/+4 until end of turn.
Get in touch with your inner monster.
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"Why eat now what could one day grow into a feast?"
—Ojutai, translated from Draconic 2/5
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Potion Courier enters the battlefield, you gain 1 life. 1/1
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Each opponent reveals their hand. Exile a sorcery card revealed this way.
"Two things show feebleness of mind: holding your breath at the time for speaking, and speaking when you should be silent."
—Saadi Shirazi
Illus. Maxwell Crabill
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Menace (This creature can't be blocked except by two or more creatures.)
Foul Mass can't block 3/3
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Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide.
2/3
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When Bloodcurse Ogre enters the battlefield, each player loses 3 life.
3/3
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The River Heralds fight to keep all others from reaching the golden city. The city has its own defenses.
3/3
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Muraganda Petroglyphs
(rare)
Reassembling Skeleton
(uncommon)
Pounce
(uncommon)
Duskdale Wurm
(uncommon)
Hidden Wellspring
(common)
Minotaur Warrior
(common)
Divine Guidance
(common)
Monstrous Growth
(common)
Ancient Carp
(common)
Potion Courier
(common)
Puzzled Out
(common)
Foul Mass
(common)
Witch's Familiar
(common)
Bloodcurse Ogre
(common)
Gilded Sentinel
(common)




