Portal of New New World Order: Virtual Booster

Portal of New New World Order: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
 U 
Instant Creature – Snake
(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When you see it, the venom is probably already killing you.
2/1
{1}{b}{b}
 
 U 
Instant Sorcery
(Cards with instant type can be played at any time.)
Destroy target creature.
"No matter how busy my schedule gets, I always try to take time for that personal touch."
—Queen Marchesa
 U 
Instant Sorcery
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
 C 
Creature – Giant Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
It's easier to draft some giants than to build watchtowers for your lookouts wherever you camp.
3/3
 C 
Creature – Giant
One thing's for sure—his fists are harder than your skull.
4/4
{2}{b}
 
 C 
Sorcery
Each opponent sacrifices a creature (they control on the battlefield if able).
 C 
Creature – Human Soldier Rogue
Haste (This creature can attack and {t} as soon as it comes under your control.)
Penniless and far from home, many former Yellow Scarves and other soldiers became bandits to survive.
1/1
 C 
Creature – Drake
Flying (This creature can't be blocked except by creatures with flying and/or reach.)
A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears.
2/2
 C 
Creature – Dinosaur
<TODO>
7/7
 C 
Sorcery
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
The dead know lessons the living haven't learned.
 C 
Creature – Human Druid
What is a tree?
Slow hard thought.
What is a flower?
Swift soft flesh.
What is a druid?
Both.
1/2
{w}
 
 C 
Sorcery
You gain 5 life. (A player's life total may go over their starting life total.)
 C 
Creature – Elemental
"You tread upon the land all the time, yet you seem dismayed when it moves to step on you."
—Nissa Revane
3/2
 C 
Sorcery
Draw two cards.
"The key to unlocking this puzzle is within you."
—Doriel, mentor of Mistral Isle

Muraganda Petroglyphs (rare)
Pit Viper (uncommon)
Murder (uncommon)
Adamant Will (uncommon)
Giant Conscript (common)
Bonebreaker Giant (common)
"Edict" (common)
Mountain Bandit (common)
Wind Drake (common)
Colossal Carnivore (common)
Read the Bones (common)
Woodland Druid (common)
Nectar (common)
Terrain Elemental (common)
Divination (common)