Portal of New New World Order: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
 U 
Artifact Creature – Golem
When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
 U 
Instant Sorcery
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
 U 
Creature – Skeleton
{1}{b}: Return Reassembling Skeleton from your graveyard to the battlefield tapped. (Tapped creatures can't block.)
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}
Improvised, yes. Useful though.
 C 
Creature – Goblin Warrior
Whenever Plundering Goblin attacks, discard a card. If you do, draw a card.
2/2
 C 
Creature – Elephant Monk
The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
{1}{g}
 
 C 
Sorcery
You may play an additional land this turn.
Draw a card.
 C 
Creature – Giant
One thing's for sure—his fists are harder than your skull.
4/4
 C 
Sorcery
Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Nature's secrets can be read on every tree, every branch, every leaf.
 C 
Sorcery
Scry 3, then draw a card.
 C 
Creature – Fish
"Why eat now what could one day grow into a feast?"
—Ojutai, translated from Draconic
2/5
 C 
Creature – Human Soldier
The turning of the tide always begins with one soldier's decision to head back into the fray.
2/2
 C 
Creature – Horror
Menace (This creature can't be blocked except by two or more creatures.)
Foul Mass can't block
3/3
 C 
Creature – Ogre Rogue
Defender (This creature can't attack.)
When Chained Ogre enters the battlefield, each player loses 4 life.
They know what they are chained up for.
4/4

Muraganda Petroglyphs (rare)
Tin Tinkerer (uncommon)
Adamant Will (uncommon)
Reassembling Skeleton (uncommon)
Heavy Club (common)
Plundering Goblin (common)
Loxodon Wayfarer (common)
Explore (common)
Bonebreaker Giant (common)
Nature's Lore (common)
Read the Omens (common)
Ancient Carp (common)
Glory Seeker (common)
Foul Mass (common)
Chained Ogre (common)