Portal of New New World Order: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land
When Radiant Fountain enters the battlefield, you gain 2 life.
{t}: Add {c} to your mana pool.
"All peoples treasure a place where the weary traveler may drink in peace."
—Ajani Goldmane
 
 R 
Enchantment
Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
 U 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {t} this turn.)
She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
 U 
Creature – Skeleton
{1}{b}: Return Reassembling Skeleton from your graveyard to the battlefield tapped. (Tapped creatures can't block.)
1/1
 U 
Sorcery
Return target sorcery card from your graveyard to your hand.
 C 
Creature – Goblin Shaman
Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
—Gaddock Teeg
2/2
 C 
Creature – Goblin Warrior
Whenever Plundering Goblin attacks, discard a card. If you do, draw a card.
2/2
{2}{b}
 
 C 
Sorcery
Each opponent sacrifices a creature (they control on the battlefield if able).
 C 
Creature – Octopus
The only thing that flows faster than water is fear.
3/3
 C 
Sorcery
Untap all creatures you control.
A rested mind is the sharpest weapon.
 C 
Sorcery
Tap all creatures with the name of your choice.
 C 
Creature – Elf Shaman
Creature spells without abilities you cast cost {1} less to cast.
2/2
 C 
Creature – Vampire Rogue
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Some travellers arranged for trained animals as tooth-and-claw escorts, not expecting to be walayed by tooth-and-claw trouble.
1/1
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
1/1
{1}{g}
 
 C 
Sorcery
You may play an additional land this turn.
Draw a card.

Radiant Fountain (common, foil)
Muraganda Petroglyphs (rare)
Act of Treason (uncommon)
Reassembling Skeleton (uncommon)
Déjà Vu (uncommon)
Caterwauling Boggart (common)
Plundering Goblin (common)
"Edict" (common)
Giant Octopus (common)
Mobilize (common)
Bow Before Light (common)
Voice of the Wild (common)
Crossroads Vampire (common)
Augury Owl (common)
Explore (common)