Portal of New New World Order: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Insect
Flying (This creature can't be blocked except by creatures with flying or reach.)
3/3
 
 R 
Sorcery
Banefire deals X damage to target creature or player. (Spend any amount of mana for {x}. For example, if you spend {3}{r} to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
 U 
Instant Creature – Snake
(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When you see it, the venom is probably already killing you.
2/1
 U 
Creature – Skeleton
{1}{b}: Return Reassembling Skeleton from your graveyard to the battlefield tapped. (Tapped creatures can't block.)
1/1
 U 
Artifact Creature – Golem
When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
 C 
Creature – Elf Shaman
Creature spells without abilities you cast cost {1} less to cast.
2/2
 C 
Sorcery
Gain life equal to the greatest power among creatures you control.
 C 
Creature – Zombie
"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared."
—Jadar, ghoulcaller of Nephalia
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying. (It can't be blocked except by creatures with flying and/or reach.)
"River and sea, jungle and sky. Water flows freely between the two halves of the world. We are creatures of the water."
—Shaper Tuvasa
 C 
Creature – Dinosaur
<TODO>
7/7
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Potion Courier enters the battlefield, you gain 1 life.
1/1
 C 
Creature – Horror
Menace (This creature can't be blocked except by two or more creatures.)
Foul Mass can't block
3/3
 C 
Creature – Goblin Shaman
Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
—Gaddock Teeg
2/2
 C 
Sorcery
Creatures you control with power 2 can't be blocked this turn.
 C 
Sorcery
Tap all creatures with the name of your choice.

Scythe Wasp (common, foil)
Banefire (rare)
Pit Viper (uncommon)
Reassembling Skeleton (uncommon)
Tin Tinkerer (uncommon)
Voice of the Wild (common)
Means of Survival (common)
Walking Corpse (common)
One With the Wind (common)
Colossal Carnivore (common)
Potion Courier (common)
Foul Mass (common)
Caterwauling Boggart (common)
Two Sneaky (common)
Bow Before Light (common)