Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
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(Cards with instant type can be played at any time.)
Target creature gets +3/+3 until end of turn. |
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
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Each opponent sacrifices a land.
The mapmaker scowled. He sighed, unrolled his parchment, and painted a large black blob where the Eternal Meadow was once marked.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Carrion Crow enter the battlefield tapped. When carrion feeds on carrion, dark days approach.
2/2
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Wildwood Geist gets +2/+2 as long as it's your turn.
The geists that dwell in the deep forests of Kessig are as untamable as the woods themselves.
3/3
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Creatures you control get +1/+1 until end of turn.
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Vigilance (Attacking doesn't cause this creature to tap.)
As long as Tireless Knight is equipped, it has first strike. 2/2
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Return two creature cards from your graveyard to your hand.
What do they call the opposite of a funeral?
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Creature spells without abilities you cast cost
less to cast.2/2
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The herd's patience, the stampede's fury.
2/3
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Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
—Gaddock Teeg 2/2
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When an opponent casts a spell, sacrifice Lunar Force and counter that spell. (Nonland cards, including creatures, are cast as spells. A spell that's countered has no effect and is put into its owner's graveyard.)
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Creatures you control with power 2 can't be blocked this turn.
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Banefire
(rare)
Tin Tinkerer
(uncommon)
Giant Growth
(uncommon)
Duskdale Wurm
(uncommon)
Yawning Fissure
(common)
Carrion Crow
(common)
Wildwood Geist
(common)
Divine Guidance
(common)
Tireless Knight
(common)
Undead Dirge
(common)
Voice of the Wild
(common)
Minotaur Warrior
(common)
Caterwauling Boggart
(common)
Lunar Force
(common)
Two Sneaky
(common)




less to cast.