Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone . . . both taste the same to a hungry basilisk.
3/5
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Return target sorcery card from your graveyard to your hand.
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
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Who would fight harder to protect these lands than the sons and daughters of those who have sown it all their lives?
1/2
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Untap all creatures you control.
A rested mind is the sharpest weapon.
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Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
—Gaddock Teeg 2/2
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The herd's patience, the stampede's fury.
2/3
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Equipped creature gets +1/+1.
Equip ![]() Improvised, yes. Useful though.
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Great Sandwurm can't be blocked by creatures with power 2 or less.
"Great, but I've seen greater."
-Thomvi, sand-watcher 6/6
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Flying (This creature can't be blocked except by creatures with flying and/or reach.)
A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears.
2/2
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The only thing that flows faster than water is fear.
3/3
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Each opponent discards two cards.
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Some travellers arranged for trained animals as tooth-and-claw escorts, not expecting to be walayed by tooth-and-claw trouble.
1/1
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Tap all creatures with the name of your choice.
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Muraganda Petroglyphs
(rare)
Greater Basilisk
(uncommon)
Déjà Vu
(uncommon)
Duskdale Wurm
(uncommon)
Volunteer Militia
(common)
Mobilize
(common)
Caterwauling Boggart
(common)
Minotaur Warrior
(common)
Heavy Club
(common)
Great Sandwurm
(common)
Wind Drake
(common)
Giant Octopus
(common)
Unnerve
(common)
Crossroads Vampire
(common)
Bow Before Light
(common)


