Portal of New New World Order: Virtual Booster
| Portal of New New World Order: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
|
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
|
(Cards with instant type can be played at any time.)
Target creature gets +3/+3 until end of turn. |
Return target sorcery card from your graveyard to your hand.
|
Draw two cards.
"The key to unlocking this puzzle is within you."
—Doriel, mentor of Mistral Isle |
|
Each opponent discards two cards.
|
Each opponent sacrifices a creature (they control on the battlefield if able).
|
Equipped creature has flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Flotsam held together by optimism.
|
Vicious Raptor has first strike as long as it is attacking.
2/2
|
Great Sandwurm can't be blocked by creatures with power 2 or less.
"Great, but I've seen greater."
-Thomvi, sand-watcher 6/6
|
|
Enchant creature
Enchanted creature attacks each combat if able. Cinder mages enjoy seeing their victims in the throes of bloodlust—and seeing the regret that inevitably follows.
|
Who would fight harder to protect these lands than the sons and daughters of those who have sown it all their lives?
1/2
|
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
"Ajani goes where he is needed most and in his name we keep his lands safe."
|
Whenever Stealer of Secrets deals combat damage to a player, draw a card.
The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name.
2/2
|
Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Nature's secrets can be read on every tree, every branch, every leaf.
|
Muraganda Petroglyphs
(rare)
Adamant Will
(uncommon)
Giant Growth
(uncommon)
Déjà Vu
(uncommon)
Divination
(common)
Unnerve
(common)
"Edict"
(common)
Cobbled Wings
(common)
Vicious Raptor
(common)
Great Sandwurm
(common)
Bloodshed Fever
(common)
Volunteer Militia
(common)
Ajani's Sunstriker
(common)
Stealer of Secrets
(common)
Nature's Lore
(common)


