Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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Return target sorcery card from your graveyard to your hand.
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(Cards with flash type can be played at any time.)
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
(Cards with instant type can be played at any time.)
Target creature gets +3/+3 until end of turn. |
Each opponent discards two cards.
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Enchant creature
Enchanted creature attacks each combat if able. Cinder mages enjoy seeing their victims in the throes of bloodlust—and seeing the regret that inevitably follows.
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4/4
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Vicious Raptor has first strike as long as it is attacking.
2/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
As long as Castle Raptors is untapped, it gets +0/+2. "Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours."
3/3
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"You tread upon the land all the time, yet you seem dismayed when it moves to step on you."
—Nissa Revane 3/2
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Enchant land you control
Whenever enchanted land becomes tapped, you gain 1 life. |
Wildwood Geist gets +2/+2 as long as it's your turn.
The geists that dwell in the deep forests of Kessig are as untamable as the woods themselves.
3/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Stormcloud Elemental can block only creatures with flying. It is time to move on to friendlier skies.
3/3
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Exile target nonland permanent until its controller's next end step.
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The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
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Muraganda Petroglyphs
(rare)
Déjà Vu
(uncommon)
Pounce
(uncommon)
Giant Growth
(uncommon)
Unnerve
(common)
Bloodshed Fever
(common)
Decaying Baloth
(common)
Vicious Raptor
(common)
Castle Raptors
(common)
Terrain Elemental
(common)
Hidden Wellspring
(common)
Wildwood Geist
(common)
Stormcloud Elemental
(common)
Misplace
(common)
Loxodon Wayfarer
(common)



