Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
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(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When you see it, the venom is probably already killing you.
2/1
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone . . . both taste the same to a hungry basilisk.
3/5
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Each opponent sacrifices an artifact.
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Equipped creature gets +1/+1.
Equip ![]() Improvised, yes. Useful though.
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Creatures you control with power 2 can't be blocked this turn.
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The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
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The only thing that flows faster than water is fear.
3/3
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
"Ajani goes where he is needed most and in his name we keep his lands safe."
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Each opponent discards two cards.
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Enchant land you control
Whenever enchanted land becomes tapped, you gain 1 life. |
Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Nature's secrets can be read on every tree, every branch, every leaf.
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When Bloodcurse Ogre enters the battlefield, each player loses 3 life.
3/3
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"Each day there are new reports of homes along Getander Pass and Hofsaddel falling to vampires of a more savage nature. I've even heard tell that Anje Falkenrath has returned. Please send whatever help you can."
—Sterin Gorn, letter to Thalia 2/2
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Muraganda Petroglyphs
(rare)
Tin Tinkerer
(uncommon)
Pit Viper
(uncommon)
Greater Basilisk
(uncommon)
Release the Termites
(common)
Heavy Club
(common)
Two Sneaky
(common)
Loxodon Wayfarer
(common)
Giant Octopus
(common)
Ajani's Sunstriker
(common)
Unnerve
(common)
Hidden Wellspring
(common)
Nature's Lore
(common)
Bloodcurse Ogre
(common)
Falkenrath Reaver
(common)



