Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
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(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When you see it, the venom is probably already killing you.
2/1
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(Cards with instant type can be played at any time.)
Target creature gets +3/+3 until end of turn. |
Creatures you control get +1/+1 until end of turn.
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When Shaman of Spring enters the battlefield, draw a card.
Some shamanic sects advocate the different seasons, each working to preserve nature's cycles.
2/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Stormcloud Elemental can block only creatures with flying. It is time to move on to friendlier skies.
3/3
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When Bloodcurse Ogre enters the battlefield, each player loses 3 life.
3/3
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Equipped creature gets +1/+1.
Equip ![]() Improvised, yes. Useful though.
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Vigilance (Attacking doesn't cause this creature to tap.)
When Centaur Grovetender enters the battlefield, you may untap a Forest. 3/3
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The only thing that flows faster than water is fear.
3/3
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Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide.
2/3
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Vicious Raptor has first strike as long as it is attacking.
2/2
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Vigilance (Attacking doesn't cause this creature to tap.)
As long as Tireless Knight is equipped, it has first strike. 2/2
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Menace (This creature can't be blocked except by two or more creatures.)
Foul Mass can't block 3/3
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Banefire
(rare)
Sign in Blood
(uncommon)
Pit Viper
(uncommon)
Giant Growth
(uncommon)
Divine Guidance
(common)
Shaman of Spring
(common)
Stormcloud Elemental
(common)
Bloodcurse Ogre
(common)
Heavy Club
(common)
Centaur Grovetender
(common)
Giant Octopus
(common)
Witch's Familiar
(common)
Vicious Raptor
(common)
Tireless Knight
(common)
Foul Mass
(common)






