Portal of New New World Order: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
{1}{g}
 
 U 
Instant Sorcery
(Cards with flash type can be played at any time.)
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
 U 
Instant Sorcery
(Cards with instant type can be played at any time.)
Target creature gets +3/+3 until end of turn.
 U 
Artifact Creature – Golem
When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
 C 
Sorcery
Creatures you control get +1/+1 until end of turn.
 C 
Creature – Human Knight
Vigilance (Attacking doesn't cause this creature to tap.)
As long as Tireless Knight is equipped, it has first strike.
2/2
 C 
Creature – Octopus
The only thing that flows faster than water is fear.
3/3
 C 
Enchantment – Aura
Enchant land you control
Whenever enchanted land becomes tapped, you gain 1 life.
 C 
Sorcery
Target creature gets +4/+4 until end of turn.
Get in touch with your inner monster.
 C 
Artifact – Equipment
Equipped creature has flying.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Flotsam held together by optimism.
 C 
Sorcery
Each opponent sacrifices an artifact.
 C 
Sorcery
Nonblack creatures get -1/-1 until end of turn.
The death of a scout can be as informative as a safe return.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying. (It can't be blocked except by creatures with flying and/or reach.)
"River and sea, jungle and sky. Water flows freely between the two halves of the world. We are creatures of the water."
—Shaper Tuvasa
 C 
Creature – Insect
Flying (This creature can't be blocked except by creatures with flying or reach.)
3/3
 C 
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.

Muraganda Petroglyphs (rare)
Pounce (uncommon)
Giant Growth (uncommon)
Tin Tinkerer (uncommon)
Divine Guidance (common)
Tireless Knight (common)
Giant Octopus (common)
Hidden Wellspring (common)
Monstrous Growth (common)
Cobbled Wings (common)
Release the Termites (common)
Festergloom (common)
One With the Wind (common)
Scythe Wasp (common)
Blazing Volley (common)