Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. "Zzzz..."
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
(Cards with flash type can be played at any time.)
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Return target sorcery card from your graveyard to your hand.
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When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
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Enchant land you control
Whenever enchanted land becomes tapped, you gain 1 life. |
Equipped creature has flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Flotsam held together by optimism.
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Creatures you control gain haste until end of turn. (They can attack and
even if they just came under your control.)Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks.
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Whenever Stealer of Secrets deals combat damage to a player, draw a card.
The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name.
2/2
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You may discard a card. If you do, draw two cards.
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The only thing that flows faster than water is fear.
3/3
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Some travellers arranged for trained animals as tooth-and-claw escorts, not expecting to be walayed by tooth-and-claw trouble.
1/1
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Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.
"One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world."
2/2
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The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
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<TODO>
7/7
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Snooze
(common, foil)
Banefire
(rare)
Pounce
(uncommon)
Déjà Vu
(uncommon)
Tin Tinkerer
(uncommon)
Hidden Wellspring
(common)
Cobbled Wings
(common)
Burst of Speed
(common)
Stealer of Secrets
(common)
Rummage
(common)
Giant Octopus
(common)
Crossroads Vampire
(common)
Benalish Veteran
(common)
Loxodon Wayfarer
(common)
Colossal Carnivore
(common)




even if they just came under your control.)
