Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When you see it, the venom is probably already killing you.
2/1
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(Cards with instant type can be played at any time.)
Target creature gets +3/+3 until end of turn. |
(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
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Great Sandwurm can't be blocked by creatures with power 2 or less.
"Great, but I've seen greater."
-Thomvi, sand-watcher 6/6
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The herd's patience, the stampede's fury.
2/3
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"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared."
—Jadar, ghoulcaller of Nephalia 2/2
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Target creature gets +4/+4 until end of turn.
Get in touch with your inner monster.
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Defender (This creature can't attack.)
When Chained Ogre enters the battlefield, each player loses 4 life. They know what they are chained up for.
4/4
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Each opponent sacrifices an enchantment.
Draw a card. |
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Each opponent sacrifices an artifact.
Each opponent sacrifices an enchantment. |
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.) 2/2
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Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
—Gaddock Teeg 2/2
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Flying (This creature can't be blocked except by creatures with flying and/or reach.)
A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears.
2/2
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Exile target nonland permanent until its controller's next end step.
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Banefire
(rare)
Pit Viper
(uncommon)
Giant Growth
(uncommon)
Divine Verdict
(uncommon)
Great Sandwurm
(common)
Minotaur Warrior
(common)
Walking Corpse
(common)
Monstrous Growth
(common)
Chained Ogre
(common)
Cleansing Decree
(common)
Wear and Tear
(common)
Razorfoot Griffin
(common)
Caterwauling Boggart
(common)
Wind Drake
(common)
Misplace
(common)



