Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
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(Cards with instant type can be played at any time.)
Target creature gets +3/+3 until end of turn. |
(Cards with instant type can be played at any time.)
Destroy target creature. "No matter how busy my schedule gets, I always try to take time for that personal touch."
—Queen Marchesa |
"Why eat now what could one day grow into a feast?"
—Ojutai, translated from Draconic 2/5
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Haste (This creature can attack and
as soon as it comes under your control.)
Mudslide Elemental attacks each combat if able. 4/4
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The River Heralds fight to keep all others from reaching the golden city. The city has its own defenses.
3/3
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Scry 3, then draw a card.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
As long as Castle Raptors is untapped, it gets +0/+2. "Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours."
3/3
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Enchant creature
Enchanted creature gets -2/-2. "Dungeons and cages offer far too little sport."
—Relio Voldaren |
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Vigilance (Attacking doesn't cause this creature to tap.)
When Centaur Grovetender enters the battlefield, you may untap a Forest. 3/3
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You gain 5 life. (A player's life total may go over their starting life total.)
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Menace (This creature can't be blocked except by two or more creatures.)
Foul Mass can't block 3/3
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In the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles.
4/4
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One thing's for sure—his fists are harder than your skull.
4/4
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Banefire
(rare)
Tin Tinkerer
(uncommon)
Giant Growth
(uncommon)
Murder
(uncommon)
Ancient Carp
(common)
Mudslide Elemental
(common)
Gilded Sentinel
(common)
Read the Omens
(common)
Castle Raptors
(common)
Dead Weight
(common)
Centaur Grovetender
(common)
Nectar
(common)
Foul Mass
(common)
Rumbling Baloth
(common)
Bonebreaker Giant
(common)




as soon as it comes under your control.)
