Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
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Return target sorcery card from your graveyard to your hand.
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
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Each opponent sacrifices an enchantment.
Draw a card. |
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Menace (This creature can't be blocked except by two or more creatures.)
Foul Mass can't block 3/3
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Creatures you control with power 2 can't be blocked this turn.
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4/4
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Enchant land you control
Whenever enchanted land becomes tapped, you gain 1 life. |
"You tread upon the land all the time, yet you seem dismayed when it moves to step on you."
—Nissa Revane 3/2
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Blazing Volley deals 1 damage to each creature your opponents control.
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Haste (This creature can attack and
as soon as it comes under your control.)
Mudslide Elemental attacks each combat if able. 4/4
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A spike and a maul are needed to crack their shells, but the taste is worth the effort.
0/4
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Equipped creature has flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Flotsam held together by optimism.
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Who would fight harder to protect these lands than the sons and daughters of those who have sown it all their lives?
1/2
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Banefire
(rare)
Divine Verdict
(uncommon)
Déjà Vu
(uncommon)
Act of Treason
(uncommon)
Cleansing Decree
(common)
Foul Mass
(common)
Two Sneaky
(common)
Decaying Baloth
(common)
Hidden Wellspring
(common)
Terrain Elemental
(common)
Blazing Volley
(common)
Mudslide Elemental
(common)
Kraken Hatchling
(common)
Cobbled Wings
(common)
Volunteer Militia
(common)



this turn.)

