Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Its venom sacs are long gone, but its crushing strength is somehow greater than ever.
5/1
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When you see it, the venom is probably already killing you.
2/1
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When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
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(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
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Return a creature card from your graveyard to your hand. (Your graveyard is your discard pile.)
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"Each day there are new reports of homes along Getander Pass and Hofsaddel falling to vampires of a more savage nature. I've even heard tell that Anje Falkenrath has returned. Please send whatever help you can."
—Sterin Gorn, letter to Thalia 2/2
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Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Nature's secrets can be read on every tree, every branch, every leaf.
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. "Zzzz..."
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Enchant creature
Enchanted creature attacks each combat if able. Cinder mages enjoy seeing their victims in the throes of bloodlust—and seeing the regret that inevitably follows.
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Vicious Raptor has first strike as long as it is attacking.
2/2
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When Radiant Fountain enters the battlefield, you gain 2 life.
: Add to your mana pool."All peoples treasure a place where the weary traveler may drink in peace."
—Ajani Goldmane |
When an opponent casts a spell, sacrifice Lunar Force and counter that spell. (Nonland cards, including creatures, are cast as spells. A spell that's countered has no effect and is put into its owner's graveyard.)
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Creatures you control get +1/+1 until end of turn.
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Enchant creature
Enchanted creature gets +2/+2 and has lifelink. "Through your sacrifice of self, you become holy. Through your strength, all will be saved."
—From the Rite of Redemption |
Rotting Fensnake
(common, foil)
Muraganda Petroglyphs
(rare)
Pit Viper
(uncommon)
Tin Tinkerer
(uncommon)
Divine Verdict
(uncommon)
Rapture
(common)
Falkenrath Reaver
(common)
Nature's Lore
(common)
Snooze
(common)
Bloodshed Fever
(common)
Vicious Raptor
(common)
Radiant Fountain
(common)
Lunar Force
(common)
Divine Guidance
(common)
Mark of the Vampire
(common)



: Add
to your mana pool.