Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
Return target sorcery card from your graveyard to your hand.
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(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
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Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
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Haste (This creature can attack and
as soon as it comes under your control.)
Mudslide Elemental attacks each combat if able. 4/4
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. "Zzzz..."
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Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.) "Your first reaction may be to stand very still and hope she didn't see you. Trust me, she did."
—Endril, Kalonian naturalist 4/4
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The only thing that flows faster than water is fear.
3/3
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The River Heralds fight to keep all others from reaching the golden city. The city has its own defenses.
3/3
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Creatures you control get +1/+1 until end of turn.
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Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
—Gaddock Teeg 2/2
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4/4
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<TODO>
7/7
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Each opponent discards two cards.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.) 2/2
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Banefire
(rare)
Déjà Vu
(uncommon)
Divine Verdict
(uncommon)
Sign in Blood
(uncommon)
Mudslide Elemental
(common)
Snooze
(common)
Sentinel Spider
(common)
Giant Octopus
(common)
Gilded Sentinel
(common)
Divine Guidance
(common)
Caterwauling Boggart
(common)
Decaying Baloth
(common)
Colossal Carnivore
(common)
Unnerve
(common)
Razorfoot Griffin
(common)




as soon as it comes under your control.)

