Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
Return target sorcery card from your graveyard to your hand.
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(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When you see it, the venom is probably already killing you.
2/1
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(Cards with instant type can be played at any time.)
Counter target noncreature spell. |
What is a tree?
Slow hard thought. What is a flower? Swift soft flesh. What is a druid? Both. 1/2
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Each opponent sacrifices an artifact.
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In the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles.
4/4
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Flying (This creature can't be blocked except by creatures with flying or reach.)
As long as Castle Raptors is untapped, it gets +0/+2. "Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours."
3/3
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Each opponent sacrifices a land.
The mapmaker scowled. He sighed, unrolled his parchment, and painted a large black blob where the Eternal Meadow was once marked.
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Enchant creature
Enchanted creature attacks each combat if able. Cinder mages enjoy seeing their victims in the throes of bloodlust—and seeing the regret that inevitably follows.
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Draw two cards.
"The key to unlocking this puzzle is within you."
—Doriel, mentor of Mistral Isle |
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.) 2/2
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. "Zzzz..."
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Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
The dead know lessons the living haven't learned.
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Nonblack creatures get -1/-1 until end of turn.
The death of a scout can be as informative as a safe return.
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Banefire
(rare)
Déjà Vu
(uncommon)
Pit Viper
(uncommon)
Negate
(uncommon)
Woodland Druid
(common)
Release the Termites
(common)
Rumbling Baloth
(common)
Castle Raptors
(common)
Yawning Fissure
(common)
Bloodshed Fever
(common)
Divination
(common)
Razorfoot Griffin
(common)
Snooze
(common)
Read the Bones
(common)
Festergloom
(common)




