Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.) 2/2
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
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Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
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Whenever Stealer of Secrets deals combat damage to a player, draw a card.
The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name.
2/2
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Great Sandwurm can't be blocked by creatures with power 2 or less.
"Great, but I've seen greater."
-Thomvi, sand-watcher 6/6
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
"Ajani goes where he is needed most and in his name we keep his lands safe."
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Who would fight harder to protect these lands than the sons and daughters of those who have sown it all their lives?
1/2
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"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared."
—Jadar, ghoulcaller of Nephalia 2/2
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Untap all creatures you control.
A rested mind is the sharpest weapon.
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Haste (This creature can attack and
as soon as it comes under your control.)Penniless and far from home, many former Yellow Scarves and other soldiers became bandits to survive.
1/1
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Each opponent reveals their hand. Exile a sorcery card revealed this way.
"Two things show feebleness of mind: holding your breath at the time for speaking, and speaking when you should be silent."
—Saadi Shirazi
Illus. Maxwell Crabill
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What is a tree?
Slow hard thought. What is a flower? Swift soft flesh. What is a druid? Both. 1/2
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Each opponent sacrifices a creature with power 3 or greater.
Korvek the Bull wouldn't have fallen in a fair fight, but Nif the Snake never planned for a fair fight anyway.
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Razorfoot Griffin
(common, foil)
Muraganda Petroglyphs
(rare)
Act of Treason
(uncommon)
Duskdale Wurm
(uncommon)
Sign in Blood
(uncommon)
Stealer of Secrets
(common)
Great Sandwurm
(common)
Ajani's Sunstriker
(common)
Volunteer Militia
(common)
Walking Corpse
(common)
Mobilize
(common)
Mountain Bandit
(common)
Puzzled Out
(common)
Woodland Druid
(common)
Dirty Trick
(common)


this turn.)

