Portal of New New World Order: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Banefire deals X damage to target creature or player. (Spend any amount of mana for {x}. For example, if you spend {3}{r} to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
 U 
Instant Creature – Snake
(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When you see it, the venom is probably already killing you.
2/1
 U 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {t} this turn.)
She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
{1}{b}{b}
 
 U 
Instant Sorcery
(Cards with instant type can be played at any time.)
Destroy target creature.
"No matter how busy my schedule gets, I always try to take time for that personal touch."
—Queen Marchesa
 C 
Creature – Dinosaur
Vicious Raptor has first strike as long as it is attacking.
2/2
 C 
Creature – Elf Shaman
Creature spells without abilities you cast cost {1} less to cast.
2/2
 C 
Creature – Zombie
"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared."
—Jadar, ghoulcaller of Nephalia
2/2
 C 
Sorcery
Exile target nonland permanent until its controller's next end step.
 C 
Sorcery
Each opponent sacrifices an enchantment.
Draw a card.
 C 
Creature – Frog
Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide.
2/3
 C 
Creature – Badger Beast
"Trust me, you don't want to make those things angry."
2/4
 C 
Creature – Serpent
Sea Monster can't attack unless defending player controls an Island.
Water is life. Or perhaps it is just something to wash it down with.
6/6
 C 
Sorcery
Each opponent sacrifices a creature with power 3 or greater.
Korvek the Bull wouldn't have fallen in a fair fight, but Nif the Snake never planned for a fair fight anyway.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}
Improvised, yes. Useful though.
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Potion Courier enters the battlefield, you gain 1 life.
1/1

Banefire (rare)
Pit Viper (uncommon)
Act of Treason (uncommon)
Murder (uncommon)
Vicious Raptor (common)
Voice of the Wild (common)
Walking Corpse (common)
Misplace (common)
Cleansing Decree (common)
Witch's Familiar (common)
Disgruntled Badger (common)
Sea Monster (common)
Dirty Trick (common)
Heavy Club (common)
Potion Courier (common)