Portal of New New World Order: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
 U 
Sorcery
Return target sorcery card from your graveyard to your hand.
 U 
Creature – Wurm
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
 U 
Creature – Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone . . . both taste the same to a hungry basilisk.
3/5
 C 
Creature – Elf Shaman
When Shaman of Spring enters the battlefield, draw a card.
Some shamanic sects advocate the different seasons, each working to preserve nature's cycles.
2/2
 C 
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
 C 
Sorcery
Scry 3, then draw a card.
 C 
Creature – Dinosaur
Vicious Raptor has first strike as long as it is attacking.
2/2
 C 
Creature – Octopus
The only thing that flows faster than water is fear.
3/3
 C 
Creature – Vampire Rogue
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Some travellers arranged for trained animals as tooth-and-claw escorts, not expecting to be walayed by tooth-and-claw trouble.
1/1
 C 
Creature – Human Soldier
The turning of the tide always begins with one soldier's decision to head back into the fray.
2/2
 C 
Creature – Dinosaur
<TODO>
7/7
 C 
Artifact Creature – Soldier
“Brave soldier, never fear.
Even though your death is near.”
― Hans Christian Andersen, The Steadfast Tin Soldier
1/1
 C 
Creature – Elephant Monk
The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
 C 
Sorcery
Creatures you control gain menace until end of turn.
The goblins eastern tribes fashion hideous masks to intimidate their enemies. The wraiths of the western tribes take of their masks for the same reason.

Muraganda Petroglyphs (rare)
Déjà Vu (uncommon)
Duskdale Wurm (uncommon)
Greater Basilisk (uncommon)
Shaman of Spring (common)
Blazing Volley (common)
Read the Omens (common)
Vicious Raptor (common)
Giant Octopus (common)
Crossroads Vampire (common)
Glory Seeker (common)
Colossal Carnivore (common)
Tin Soldier (common)
Loxodon Wayfarer (common)
Horrible Face (common)