Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When you see it, the venom is probably already killing you.
2/1
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone . . . both taste the same to a hungry basilisk.
3/5
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Haste (This creature can attack and
as soon as it comes under your control.)
Mudslide Elemental attacks each combat if able. 4/4
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Blazing Volley deals 1 damage to each creature your opponents control.
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Each opponent sacrifices a creature (they control on the battlefield if able).
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Jhovalls sharpen their claws on trees—or on Mercadians, if no trees are handy.
3/3
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In the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles.
4/4
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Enchant creature
Enchanted creature gets +2/+2 and has lifelink. "Through your sacrifice of self, you become holy. Through your strength, all will be saved."
—From the Rite of Redemption |
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Draw two cards.
"The key to unlocking this puzzle is within you."
—Doriel, mentor of Mistral Isle |
Vigilance (Attacking doesn't cause this creature to tap.)
As long as Tireless Knight is equipped, it has first strike. 2/2
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Scry 3, then draw a card.
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Each opponent sacrifices an enchantment.
Draw a card. |
Each opponent sacrifices an artifact.
Each opponent sacrifices an enchantment. |
Banefire
(rare)
Pit Viper
(uncommon)
Act of Treason
(uncommon)
Greater Basilisk
(uncommon)
Mudslide Elemental
(common)
Blazing Volley
(common)
"Edict"
(common)
Wild Jhovall
(common)
Rumbling Baloth
(common)
Mark of the Vampire
(common)
Divination
(common)
Tireless Knight
(common)
Read the Omens
(common)
Cleansing Decree
(common)
Wear and Tear
(common)




this turn.)