Portal of New New World Order: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Banefire deals X damage to target creature or player. (Spend any amount of mana for {x}. For example, if you spend {3}{r} to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
 U 
Sorcery
Return target sorcery card from your graveyard to your hand.
 U 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {t} this turn.)
She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
 U 
Instant Sorcery
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
 C 
Creature – Fish
"Why eat now what could one day grow into a feast?"
—Ojutai, translated from Draconic
2/5
 C 
Sorcery
Creatures you control get +1/+1 until end of turn.
 C 
Creature – Drake
Flying (This creature can't be blocked except by creatures with flying and/or reach.)
A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears.
2/2
 C 
Creature – Minotaur Warrioi
The herd's patience, the stampede's fury.
2/3
 C 
Sorcery
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
The dead know lessons the living haven't learned.
 C 
Sorcery
Untap all creatures you control.
A rested mind is the sharpest weapon.
 C 
Creature – Beast Zombie
4/4
 C 
Creature – Human Soldier
Who would fight harder to protect these lands than the sons and daughters of those who have sown it all their lives?
1/2
 C 
Creature – Frog
Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide.
2/3
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
Equip {1}
Improvised, yes. Useful though.
 C 
Creature – Dinosaur
<TODO>
7/7

Banefire (rare)
Déjà Vu (uncommon)
Act of Treason (uncommon)
Adamant Will (uncommon)
Ancient Carp (common)
Divine Guidance (common)
Wind Drake (common)
Minotaur Warrior (common)
Read the Bones (common)
Mobilize (common)
Decaying Baloth (common)
Volunteer Militia (common)
Witch's Familiar (common)
Heavy Club (common)
Colossal Carnivore (common)