Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
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Return target sorcery card from your graveyard to your hand.
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
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The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
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Haste (This creature can attack and
as soon as it comes under your control.)
Mudslide Elemental attacks each combat if able. 4/4
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When Bloodcurse Ogre enters the battlefield, each player loses 3 life.
3/3
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The turning of the tide always begins with one soldier's decision to head back into the fray.
2/2
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Blazing Volley deals 1 damage to each creature your opponents control.
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Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.) "Your first reaction may be to stand very still and hope she didn't see you. Trust me, she did."
—Endril, Kalonian naturalist 4/4
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Enchant creature
Enchanted creature gets +2/+2 and has flying. (It can't be blocked except by creatures with flying and/or reach.) "River and sea, jungle and sky. Water flows freely between the two halves of the world. We are creatures of the water."
—Shaper Tuvasa |
When an opponent casts a spell, sacrifice Lunar Force and counter that spell. (Nonland cards, including creatures, are cast as spells. A spell that's countered has no effect and is put into its owner's graveyard.)
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Menace (This creature can't be blocked except by two or more creatures.)
Foul Mass can't block 3/3
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Each opponent sacrifices an artifact.
Each opponent sacrifices an enchantment. |
Jhovalls sharpen their claws on trees—or on Mercadians, if no trees are handy.
3/3
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Muraganda Petroglyphs
(rare)
Act of Treason
(uncommon)
Déjà Vu
(uncommon)
Duskdale Wurm
(uncommon)
Loxodon Wayfarer
(common)
Mudslide Elemental
(common)
Bloodcurse Ogre
(common)
Glory Seeker
(common)
Blazing Volley
(common)
Sentinel Spider
(common)
One With the Wind
(common)
Lunar Force
(common)
Foul Mass
(common)
Wear and Tear
(common)
Wild Jhovall
(common)


this turn.)

