Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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(Cards with instant type can be played at any time.)
Counter target noncreature spell. |
(Cards with flash type can be played at any time.)
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
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Exile target nonland permanent until its controller's next end step.
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Each opponent sacrifices a creature with power 3 or greater.
Korvek the Bull wouldn't have fallen in a fair fight, but Nif the Snake never planned for a fair fight anyway.
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Defender (This creature can't attack.)
When Chained Ogre enters the battlefield, each player loses 4 life. They know what they are chained up for.
4/4
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Each opponent sacrifices an enchantment.
Draw a card. |
You may discard a card. If you do, draw two cards.
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The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
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Target creature gets +4/+4 until end of turn.
Get in touch with your inner monster.
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Vigilance (Attacking doesn't cause this creature to tap.)
When Centaur Grovetender enters the battlefield, you may untap a Forest. 3/3
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Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide.
2/3
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“Brave soldier, never fear.
Even though your death is near.” ― Hans Christian Andersen, The Steadfast Tin Soldier 1/1
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Sign in Blood
(uncommon, foil)
Muraganda Petroglyphs
(rare)
Negate
(uncommon)
Pounce
(uncommon)
Tin Tinkerer
(uncommon)
Misplace
(common)
Dirty Trick
(common)
Chained Ogre
(common)
Cleansing Decree
(common)
Rummage
(common)
Loxodon Wayfarer
(common)
Monstrous Growth
(common)
Centaur Grovetender
(common)
Witch's Familiar
(common)
Tin Soldier
(common)



