Portal of New New World Order: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
{1}{u}
 
 U 
Instant Sorcery
(Cards with instant type can be played at any time.)
Counter target noncreature spell.
 U 
Creature – Wurm
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
 U 
Sorcery
Return target sorcery card from your graveyard to your hand.
 C 
Sorcery
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
The dead know lessons the living haven't learned.
 C 
Creature – Serpent
Sea Monster can't attack unless defending player controls an Island.
Water is life. Or perhaps it is just something to wash it down with.
6/6
 C 
Creature – Elf Shaman
Creature spells without abilities you cast cost {1} less to cast.
2/2
 C 
Sorcery
Creatures you control get +1/+1 until end of turn.
 C 
Creature – Kraken
A spike and a maul are needed to crack their shells, but the taste is worth the effort.
0/4
{1}{w}
 
 C 
Sorcery
Return a creature card from your graveyard to your hand. (Your graveyard is your discard pile.)
 C 
Creature – Human Druid
What is a tree?
Slow hard thought.
What is a flower?
Swift soft flesh.
What is a druid?
Both.
1/2
 C 
Creature – Goblin Shaman
Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
—Gaddock Teeg
2/2
 C 
Creature – Goblin Warrior
Whenever Plundering Goblin attacks, discard a card. If you do, draw a card.
2/2
 C 
Creature – Wurm
Great Sandwurm can't be blocked by creatures with power 2 or less.
"Great, but I've seen greater."
-Thomvi, sand-watcher
6/6
{2}{b}
 
 C 
Sorcery
Each opponent sacrifices a creature (they control on the battlefield if able).

Muraganda Petroglyphs (rare)
Negate (uncommon)
Duskdale Wurm (uncommon)
Déjà Vu (uncommon)
Read the Bones (common)
Sea Monster (common)
Voice of the Wild (common)
Divine Guidance (common)
Kraken Hatchling (common)
Rapture (common)
Woodland Druid (common)
Caterwauling Boggart (common)
Plundering Goblin (common)
Great Sandwurm (common)
"Edict" (common)