Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste (This creature can attack and
as soon as it comes under your control.)
Mudslide Elemental attacks each combat if able. 4/4
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
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(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
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![]() : Return Reassembling Skeleton from your graveyard to the battlefield tapped. (Tapped creatures can't block.)1/1
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The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
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Menace (This creature can't be blocked except by two or more creatures.)
Foul Mass can't block 3/3
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Each opponent sacrifices an artifact.
Each opponent sacrifices an enchantment. |
First strike (This creature deals combat damage before creatures without first strike.)
His reputation precedes him—and so does his weapon.
3/1
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Sea Monster can't attack unless defending player controls an Island.
Water is life. Or perhaps it is just something to wash it down with.
6/6
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When an opponent casts a spell, sacrifice Lunar Force and counter that spell. (Nonland cards, including creatures, are cast as spells. A spell that's countered has no effect and is put into its owner's graveyard.)
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In the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles.
4/4
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Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.
"One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world."
2/2
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Vigilance (Attacking doesn't cause this creature to tap.)
When Centaur Grovetender enters the battlefield, you may untap a Forest. 3/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
3/3
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Mudslide Elemental
(common, foil)
Muraganda Petroglyphs
(rare)
Sign in Blood
(uncommon)
Divine Verdict
(uncommon)
Reassembling Skeleton
(uncommon)
Loxodon Wayfarer
(common)
Foul Mass
(common)
Wear and Tear
(common)
Halberdier
(common)
Sea Monster
(common)
Lunar Force
(common)
Rumbling Baloth
(common)
Benalish Veteran
(common)
Centaur Grovetender
(common)
Scythe Wasp
(common)


as soon as it comes under your control.)




