Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying (This creature can't be blocked except by creatures with flying and/or reach.)
A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears.
2/2
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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(Cards with instant type can be played at any time.)
Destroy target creature. "No matter how busy my schedule gets, I always try to take time for that personal touch."
—Queen Marchesa |
![]() : Return Reassembling Skeleton from your graveyard to the battlefield tapped. (Tapped creatures can't block.)1/1
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone . . . both taste the same to a hungry basilisk.
3/5
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Untap all creatures you control.
A rested mind is the sharpest weapon.
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Enchant creature
Enchanted creature gets +2/+2 and has lifelink. "Through your sacrifice of self, you become holy. Through your strength, all will be saved."
—From the Rite of Redemption |
Each opponent reveals their hand. Exile a sorcery card revealed this way.
"Two things show feebleness of mind: holding your breath at the time for speaking, and speaking when you should be silent."
—Saadi Shirazi
Illus. Maxwell Crabill
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You may discard a card. If you do, draw two cards.
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Who would fight harder to protect these lands than the sons and daughters of those who have sown it all their lives?
1/2
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Each opponent sacrifices an artifact.
Each opponent sacrifices an enchantment. |
Each opponent sacrifices an enchantment.
Draw a card. |
Jhovalls sharpen their claws on trees—or on Mercadians, if no trees are handy.
3/3
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One thing's for sure—his fists are harder than your skull.
4/4
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Sea Monster can't attack unless defending player controls an Island.
Water is life. Or perhaps it is just something to wash it down with.
6/6
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Wind Drake
(common, foil)
Muraganda Petroglyphs
(rare)
Murder
(uncommon)
Reassembling Skeleton
(uncommon)
Greater Basilisk
(uncommon)
Mobilize
(common)
Mark of the Vampire
(common)
Puzzled Out
(common)
Rummage
(common)
Volunteer Militia
(common)
Wear and Tear
(common)
Cleansing Decree
(common)
Wild Jhovall
(common)
Bonebreaker Giant
(common)
Sea Monster
(common)




