Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
Return target sorcery card from your graveyard to your hand.
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Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
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(Cards with instant type can be played at any time.)
Counter target noncreature spell. |
Flying (This creature can't be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) "The lotus takes root where body and mind intersect. It blooms when body and mind become one."
2/3
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. "Zzzz..."
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Vigilance (Attacking doesn't cause this creature to tap.)
When Centaur Grovetender enters the battlefield, you may untap a Forest. 3/3
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Blazing Volley deals 1 damage to each creature your opponents control.
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Haste (This creature can attack and
as soon as it comes under your control.)
Mudslide Elemental attacks each combat if able. 4/4
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Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
The dead know lessons the living haven't learned.
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Untap all creatures you control.
A rested mind is the sharpest weapon.
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Vigilance (Attacking doesn't cause this creature to tap.)
It's easier to draft some giants than to build watchtowers for your lookouts wherever you camp.
3/3
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Defender (This creature can't attack.)
3/3
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“Brave soldier, never fear.
Even though your death is near.” ― Hans Christian Andersen, The Steadfast Tin Soldier 1/1
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Each opponent sacrifices a creature (they control on the battlefield if able).
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Banefire
(rare)
Déjà Vu
(uncommon)
Sign in Blood
(uncommon)
Negate
(uncommon)
Lotus Path Djinn
(common)
Snooze
(common)
Centaur Grovetender
(common)
Blazing Volley
(common)
Mudslide Elemental
(common)
Read the Bones
(common)
Mobilize
(common)
Giant Conscript
(common)
Great Protector
(common)
Tin Soldier
(common)
"Edict"
(common)





as soon as it comes under your control.)
