Portal of New New World Order: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
{1}{u}
 
 U 
Instant Sorcery
(Cards with instant type can be played at any time.)
Counter target noncreature spell.
{1}{g}
 
 U 
Instant Sorcery
(Cards with flash type can be played at any time.)
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
 U 
Creature – Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone . . . both taste the same to a hungry basilisk.
3/5
 C 
Sorcery
Exile target nonland permanent until its controller's next end step.
 C 
Creature – Giant
One thing's for sure—his fists are harder than your skull.
4/4
 C 
Sorcery
Gain life equal to the greatest power among creatures you control.
 C 
Creature – Elemental
Flying (This creature can't be blocked except by creatures with flying or reach.)
Stormcloud Elemental can block only creatures with flying.
It is time to move on to friendlier skies.
3/3
 C 
Creature – Zombie Snake
Its venom sacs are long gone, but its crushing strength is somehow greater than ever.
5/1
 C 
Artifact Creature – Soldier
“Brave soldier, never fear.
Even though your death is near.”
― Hans Christian Andersen, The Steadfast Tin Soldier
1/1
 C 
Sorcery
Each opponent sacrifices an enchantment.
Draw a card.
 C 
Sorcery
Each opponent sacrifices a creature with power 3 or greater.
Korvek the Bull wouldn't have fallen in a fair fight, but Nif the Snake never planned for a fair fight anyway.
 C 
Sorcery
Creatures can't block this turn.
{w}
 
 C 
Sorcery
You gain 5 life. (A player's life total may go over their starting life total.)
 C 
Creature – Elf Shaman
When Shaman of Spring enters the battlefield, draw a card.
Some shamanic sects advocate the different seasons, each working to preserve nature's cycles.
2/2

Muraganda Petroglyphs (rare)
Negate (uncommon)
Pounce (uncommon)
Greater Basilisk (uncommon)
Misplace (common)
Bonebreaker Giant (common)
Means of Survival (common)
Stormcloud Elemental (common)
Rotting Fensnake (common)
Tin Soldier (common)
Cleansing Decree (common)
Dirty Trick (common)
Tremble in Fear (common)
Nectar (common)
Shaman of Spring (common)