Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(Cards with instant type can be played at any time.)
Counter target noncreature spell. |
Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
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(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
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Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
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Each opponent sacrifices a land.
The mapmaker scowled. He sighed, unrolled his parchment, and painted a large black blob where the Eternal Meadow was once marked.
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Equipped creature gets +1/+1.
Equip ![]() Improvised, yes. Useful though.
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Gain life equal to the greatest power among creatures you control.
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Whenever Stealer of Secrets deals combat damage to a player, draw a card.
The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name.
2/2
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Enchant creature
Enchanted creature gets +2/+2 and has haste. "The Eldrazi may not be intimidated, but if it boosts the goblins' confidence, I see no reason to discourage it."
—Jalun, Affa sentry |
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Enchant creature
Enchanted creature gets +2/+2 and has flying. (It can't be blocked except by creatures with flying and/or reach.) "River and sea, jungle and sky. Water flows freely between the two halves of the world. We are creatures of the water."
—Shaper Tuvasa |
Enchant creature
Enchanted creature attacks each combat if able. Cinder mages enjoy seeing their victims in the throes of bloodlust—and seeing the regret that inevitably follows.
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Defender (This creature can't attack.)
3/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Potion Courier enters the battlefield, you gain 1 life. 1/1
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Enchant creature
Enchanted creature gets -2/-2. "Dungeons and cages offer far too little sport."
—Relio Voldaren |
Negate
(uncommon, foil)
Banefire
(rare)
Act of Treason
(uncommon)
Divine Verdict
(uncommon)
Adamant Will
(uncommon)
Yawning Fissure
(common)
Heavy Club
(common)
Means of Survival
(common)
Stealer of Secrets
(common)
Goblin War Paint
(common)
One With the Wind
(common)
Bloodshed Fever
(common)
Great Protector
(common)
Potion Courier
(common)
Dead Weight
(common)




this turn.)
