Portal of New New World Order: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
 U 
Instant Creature – Snake
(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When you see it, the venom is probably already killing you.
2/1
 U 
Instant Sorcery
(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature.
"Guilty."
 U 
Creature – Wurm
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying. (It can't be blocked except by creatures with flying and/or reach.)
"River and sea, jungle and sky. Water flows freely between the two halves of the world. We are creatures of the water."
—Shaper Tuvasa
 C 
Creature – Giant Soldier
Defender (This creature can't attack.)
3/3
 C 
Artifact Creature – Golem
The River Heralds fight to keep all others from reaching the golden city. The city has its own defenses.
3/3
 C 
Sorcery
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
The dead know lessons the living haven't learned.
 C 
Creature – Djinn Monk
Flying (This creature can't be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
"The lotus takes root where body and mind intersect. It blooms when body and mind become one."
2/3
 C 
Creature – Elf Shaman
Creature spells without abilities you cast cost {1} less to cast.
2/2
{2}{b}
 
 C 
Sorcery
Each opponent sacrifices a creature (they control on the battlefield if able).
 C 
Creature – Minotaur Warrioi
The herd's patience, the stampede's fury.
2/3
 C 
Creature – Vampire
"Each day there are new reports of homes along Getander Pass and Hofsaddel falling to vampires of a more savage nature. I've even heard tell that Anje Falkenrath has returned. Please send whatever help you can."
—Sterin Gorn, letter to Thalia
2/2
 C 
Sorcery
Each opponent sacrifices a land.
The mapmaker scowled. He sighed, unrolled his parchment, and painted a large black blob where the Eternal Meadow was once marked.
 C 
Creature – Giant Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
It's easier to draft some giants than to build watchtowers for your lookouts wherever you camp.
3/3

Muraganda Petroglyphs (rare)
Pit Viper (uncommon)
Divine Verdict (uncommon)
Duskdale Wurm (uncommon)
One With the Wind (common)
Great Protector (common)
Gilded Sentinel (common)
Read the Bones (common)
Lotus Path Djinn (common)
Voice of the Wild (common)
"Edict" (common)
Minotaur Warrior (common)
Falkenrath Reaver (common)
Yawning Fissure (common)
Giant Conscript (common)