Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
(Cards with flash type can be played at any time.)
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone . . . both taste the same to a hungry basilisk.
3/5
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(Cards with instant type can be played at any time.)
Counter target noncreature spell. |
Each opponent sacrifices an artifact.
Each opponent sacrifices an enchantment. |
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Creature spells without abilities you cast cost
less to cast.2/2
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Tap all creatures with the name of your choice.
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Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
The dead know lessons the living haven't learned.
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Defender (This creature can't attack.)
3/3
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"Why eat now what could one day grow into a feast?"
—Ojutai, translated from Draconic 2/5
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<TODO>
7/7
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Each opponent sacrifices a creature with power 3 or greater.
Korvek the Bull wouldn't have fallen in a fair fight, but Nif the Snake never planned for a fair fight anyway.
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Enchant creature
Enchanted creature attacks each combat if able. Cinder mages enjoy seeing their victims in the throes of bloodlust—and seeing the regret that inevitably follows.
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Sea Monster can't attack unless defending player controls an Island.
Water is life. Or perhaps it is just something to wash it down with.
6/6
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You may discard a card. If you do, draw two cards.
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Banefire
(rare)
Pounce
(uncommon)
Greater Basilisk
(uncommon)
Negate
(uncommon)
Wear and Tear
(common)
Voice of the Wild
(common)
Bow Before Light
(common)
Read the Bones
(common)
Great Protector
(common)
Ancient Carp
(common)
Colossal Carnivore
(common)
Dirty Trick
(common)
Bloodshed Fever
(common)
Sea Monster
(common)
Rummage
(common)





