Portal of New New World Order: Virtual Booster

Portal of New New World Order: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Banefire deals X damage to target creature or player. (Spend any amount of mana for {x}. For example, if you spend {3}{r} to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
 U 
Instant Sorcery
(Cards with instant type can be played at any time.)
Target creature gets +3/+3 until end of turn.
 U 
Creature – Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone . . . both taste the same to a hungry basilisk.
3/5
 U 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {t} this turn.)
She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
 C 
Creature – Giant Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
It's easier to draft some giants than to build watchtowers for your lookouts wherever you camp.
3/3
{u}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
"Zzzz..."
 C 
Sorcery
Each opponent sacrifices a land.
The mapmaker scowled. He sighed, unrolled his parchment, and painted a large black blob where the Eternal Meadow was once marked.
 C 
Sorcery
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
The dead know lessons the living haven't learned.
 C 
Land
When Radiant Fountain enters the battlefield, you gain 2 life.
{t}: Add {c} to your mana pool.
"All peoples treasure a place where the weary traveler may drink in peace."
—Ajani Goldmane
 C 
Creature – Zombie Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Carrion Crow enter the battlefield tapped.
When carrion feeds on carrion, dark days approach.
2/2
 C 
Sorcery
Creatures can't block this turn.
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
1/1
 C 
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
 C 
Sorcery
Target creature gets +4/+4 until end of turn.
Get in touch with your inner monster.
{1}{w}
 
 C 
Sorcery
Return a creature card from your graveyard to your hand. (Your graveyard is your discard pile.)

Banefire (rare)
Giant Growth (uncommon)
Greater Basilisk (uncommon)
Act of Treason (uncommon)
Giant Conscript (common)
Snooze (common)
Yawning Fissure (common)
Read the Bones (common)
Radiant Fountain (common)
Carrion Crow (common)
Tremble in Fear (common)
Augury Owl (common)
Blazing Volley (common)
Monstrous Growth (common)
Rapture (common)