Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.) 2/2
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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(Cards with flash type can be played at any time.)
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
(Cards with instant type can be played at any time.)
Counter target noncreature spell. |
When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
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Target creature gets +4/+4 until end of turn.
Get in touch with your inner monster.
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Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.
"One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world."
2/2
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The only thing that flows faster than water is fear.
3/3
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Blazing Volley deals 1 damage to each creature your opponents control.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Potion Courier enters the battlefield, you gain 1 life. 1/1
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Equipped creature gets +1/+1.
Equip ![]() Improvised, yes. Useful though.
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Enchant creature
Enchanted creature gets +2/+2 and has haste. "The Eldrazi may not be intimidated, but if it boosts the goblins' confidence, I see no reason to discourage it."
—Jalun, Affa sentry |
Enchant creature
Enchanted creature gets +2/+2 and has lifelink. "Through your sacrifice of self, you become holy. Through your strength, all will be saved."
—From the Rite of Redemption |
Vigilance (Attacking doesn't cause this creature to tap.)
When Centaur Grovetender enters the battlefield, you may untap a Forest. 3/3
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Sea Monster can't attack unless defending player controls an Island.
Water is life. Or perhaps it is just something to wash it down with.
6/6
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Razorfoot Griffin
(common, foil)
Muraganda Petroglyphs
(rare)
Pounce
(uncommon)
Negate
(uncommon)
Tin Tinkerer
(uncommon)
Monstrous Growth
(common)
Benalish Veteran
(common)
Giant Octopus
(common)
Blazing Volley
(common)
Potion Courier
(common)
Heavy Club
(common)
Goblin War Paint
(common)
Mark of the Vampire
(common)
Centaur Grovetender
(common)
Sea Monster
(common)


