Portal of New New World Order: Virtual Booster
| Portal of New New World Order: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
|
(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
|
(Cards with instant type can be played at any time.)
Destroy target creature. "No matter how busy my schedule gets, I always try to take time for that personal touch."
—Queen Marchesa |
Each opponent sacrifices a creature with power 3 or greater.
Korvek the Bull wouldn't have fallen in a fair fight, but Nif the Snake never planned for a fair fight anyway.
|
|
Equipped creature has flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Flotsam held together by optimism.
|
Its venom sacs are long gone, but its crushing strength is somehow greater than ever.
5/1
|
Whenever Stealer of Secrets deals combat damage to a player, draw a card.
The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name.
2/2
|
In the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles.
4/4
|
Tap all creatures with the name of your choice.
|
|
You may play an additional land this turn.
Draw a card. |
Exile target nonland permanent until its controller's next end step.
|
Return a creature card from your graveyard to your hand. (Your graveyard is your discard pile.)
|
Haste (This creature can attack and
as soon as it comes under your control.)
Mudslide Elemental attacks each combat if able. 4/4
|
Enchant creature
Enchanted creature gets +2/+2 and has haste. "The Eldrazi may not be intimidated, but if it boosts the goblins' confidence, I see no reason to discourage it."
—Jalun, Affa sentry |
Banefire
(rare)
Tin Tinkerer
(uncommon)
Divine Verdict
(uncommon)
Murder
(uncommon)
Dirty Trick
(common)
Cobbled Wings
(common)
Rotting Fensnake
(common)
Stealer of Secrets
(common)
Rumbling Baloth
(common)
Bow Before Light
(common)
Explore
(common)
Misplace
(common)
Rapture
(common)
Mudslide Elemental
(common)
Goblin War Paint
(common)






as soon as it comes under your control.)