Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
As long as Castle Raptors is untapped, it gets +0/+2. "Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours."
3/3
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
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Return target sorcery card from your graveyard to your hand.
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Creatures you control with power 2 can't be blocked this turn.
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4/4
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First strike (This creature deals combat damage before creatures without first strike.)
His reputation precedes him—and so does his weapon.
3/1
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"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared."
—Jadar, ghoulcaller of Nephalia 2/2
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When an opponent casts a spell, sacrifice Lunar Force and counter that spell. (Nonland cards, including creatures, are cast as spells. A spell that's countered has no effect and is put into its owner's graveyard.)
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What is a tree?
Slow hard thought. What is a flower? Swift soft flesh. What is a druid? Both. 1/2
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Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.
"One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world."
2/2
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Creatures can't block this turn.
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Return a creature card from your graveyard to your hand. (Your graveyard is your discard pile.)
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"You tread upon the land all the time, yet you seem dismayed when it moves to step on you."
—Nissa Revane 3/2
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Castle Raptors
(common, foil)
Muraganda Petroglyphs
(rare)
Adamant Will
(uncommon)
Duskdale Wurm
(uncommon)
Déjà Vu
(uncommon)
Two Sneaky
(common)
Decaying Baloth
(common)
Halberdier
(common)
Walking Corpse
(common)
Lunar Force
(common)
Woodland Druid
(common)
Benalish Veteran
(common)
Tremble in Fear
(common)
Rapture
(common)
Terrain Elemental
(common)




