Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
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Return target sorcery card from your graveyard to your hand.
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(Cards with flash type can be played at any time.)
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Tap all creatures with the name of your choice.
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Whenever Stealer of Secrets deals combat damage to a player, draw a card.
The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name.
2/2
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Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Nature's secrets can be read on every tree, every branch, every leaf.
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Equipped creature gets +1/+1.
Equip ![]() Improvised, yes. Useful though.
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"Trust me, you don't want to make those things angry."
2/4
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Blazing Volley deals 1 damage to each creature your opponents control.
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Defender (This creature can't attack.)
3/3
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Enchant creature
Enchanted creature gets -2/-2. "Dungeons and cages offer far too little sport."
—Relio Voldaren |
Haste (This creature can attack and
as soon as it comes under your control.)
Mudslide Elemental attacks each combat if able. 4/4
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When an opponent casts a spell, sacrifice Lunar Force and counter that spell. (Nonland cards, including creatures, are cast as spells. A spell that's countered has no effect and is put into its owner's graveyard.)
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"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared."
—Jadar, ghoulcaller of Nephalia 2/2
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Muraganda Petroglyphs
(rare)
Act of Treason
(uncommon)
Déjà Vu
(uncommon)
Pounce
(uncommon)
Bow Before Light
(common)
Stealer of Secrets
(common)
Nature's Lore
(common)
Heavy Club
(common)
Disgruntled Badger
(common)
Blazing Volley
(common)
Great Protector
(common)
Dead Weight
(common)
Mudslide Elemental
(common)
Lunar Force
(common)
Walking Corpse
(common)


this turn.)
