Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
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Return target sorcery card from your graveyard to your hand.
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(Cards with flash type can be played at any time.)
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Tap all creatures with the name of your choice.
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The River Heralds fight to keep all others from reaching the golden city. The city has its own defenses.
3/3
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Haste (This creature can attack and
as soon as it comes under your control.)Penniless and far from home, many former Yellow Scarves and other soldiers became bandits to survive.
1/1
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Who would fight harder to protect these lands than the sons and daughters of those who have sown it all their lives?
1/2
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Vigilance (Attacking doesn't cause this creature to tap.)
When Centaur Grovetender enters the battlefield, you may untap a Forest. 3/3
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Nonblack creatures get -1/-1 until end of turn.
The death of a scout can be as informative as a safe return.
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Untap all creatures you control.
A rested mind is the sharpest weapon.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Stormcloud Elemental can block only creatures with flying. It is time to move on to friendlier skies.
3/3
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Return two creature cards from your graveyard to your hand.
What do they call the opposite of a funeral?
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"Why eat now what could one day grow into a feast?"
—Ojutai, translated from Draconic 2/5
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One thing's for sure—his fists are harder than your skull.
4/4
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Muraganda Petroglyphs
(rare)
Sign in Blood
(uncommon)
Déjà Vu
(uncommon)
Pounce
(uncommon)
Bow Before Light
(common)
Gilded Sentinel
(common)
Mountain Bandit
(common)
Volunteer Militia
(common)
Centaur Grovetender
(common)
Festergloom
(common)
Mobilize
(common)
Stormcloud Elemental
(common)
Undead Dirge
(common)
Ancient Carp
(common)
Bonebreaker Giant
(common)




as soon as it comes under your control.)