Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When you see it, the venom is probably already killing you.
2/1
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![]() : Return Reassembling Skeleton from your graveyard to the battlefield tapped. (Tapped creatures can't block.)1/1
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(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
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Creature spells without abilities you cast cost
less to cast.2/2
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Each opponent sacrifices an artifact.
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The only thing that flows faster than water is fear.
3/3
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First strike (This creature deals combat damage before creatures without first strike.)
His reputation precedes him—and so does his weapon.
3/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
3/3
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Some travellers arranged for trained animals as tooth-and-claw escorts, not expecting to be walayed by tooth-and-claw trouble.
1/1
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Wildwood Geist gets +2/+2 as long as it's your turn.
The geists that dwell in the deep forests of Kessig are as untamable as the woods themselves.
3/3
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Sea Monster can't attack unless defending player controls an Island.
Water is life. Or perhaps it is just something to wash it down with.
6/6
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Tap all creatures with the name of your choice.
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Defender (This creature can't attack.)
3/3
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Great Sandwurm can't be blocked by creatures with power 2 or less.
"Great, but I've seen greater."
-Thomvi, sand-watcher 6/6
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Muraganda Petroglyphs
(rare)
Pit Viper
(uncommon)
Reassembling Skeleton
(uncommon)
Divine Verdict
(uncommon)
Voice of the Wild
(common)
Release the Termites
(common)
Giant Octopus
(common)
Halberdier
(common)
Scythe Wasp
(common)
Crossroads Vampire
(common)
Wildwood Geist
(common)
Sea Monster
(common)
Bow Before Light
(common)
Great Protector
(common)
Great Sandwurm
(common)



