Portal of New New World Order: Virtual Booster
| Portal of New New World Order: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
|
(Cards with instant type can be played at any time.)
Destroy target creature. "No matter how busy my schedule gets, I always try to take time for that personal touch."
—Queen Marchesa |
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone . . . both taste the same to a hungry basilisk.
3/5
|
The only thing that flows faster than water is fear.
3/3
|
|
Creatures you control with power 2 can't be blocked this turn.
|
Vicious Raptor has first strike as long as it is attacking.
2/2
|
Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
—Gaddock Teeg 2/2
|
Target creature gets +4/+4 until end of turn.
Get in touch with your inner monster.
|
Equipped creature has flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Flotsam held together by optimism.
|
|
The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
|
Gain life equal to the greatest power among creatures you control.
|
Defender (This creature can't attack.)
When Chained Ogre enters the battlefield, each player loses 4 life. They know what they are chained up for.
4/4
|
Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.
"One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world."
2/2
|
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
The dead know lessons the living haven't learned.
|
Banefire
(rare)
Divine Verdict
(uncommon)
Murder
(uncommon)
Greater Basilisk
(uncommon)
Giant Octopus
(common)
Two Sneaky
(common)
Vicious Raptor
(common)
Caterwauling Boggart
(common)
Monstrous Growth
(common)
Cobbled Wings
(common)
Loxodon Wayfarer
(common)
Means of Survival
(common)
Chained Ogre
(common)
Benalish Veteran
(common)
Read the Bones
(common)





