Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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(Cards with instant type can be played at any time.)
Target creature gets +3/+3 until end of turn. |
(Cards with instant type can be played at any time.)
Destroy target creature. "No matter how busy my schedule gets, I always try to take time for that personal touch."
—Queen Marchesa |
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
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The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
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Enchant creature
Enchanted creature attacks each combat if able. Cinder mages enjoy seeing their victims in the throes of bloodlust—and seeing the regret that inevitably follows.
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When Bloodcurse Ogre enters the battlefield, each player loses 3 life.
3/3
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"You tread upon the land all the time, yet you seem dismayed when it moves to step on you."
—Nissa Revane 3/2
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Exile target nonland permanent until its controller's next end step.
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The turning of the tide always begins with one soldier's decision to head back into the fray.
2/2
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Great Sandwurm can't be blocked by creatures with power 2 or less.
"Great, but I've seen greater."
-Thomvi, sand-watcher 6/6
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Each opponent discards two cards.
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Equipped creature has flying.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Flotsam held together by optimism.
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Creatures can't block this turn.
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. "Zzzz..."
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Muraganda Petroglyphs
(rare)
Giant Growth
(uncommon)
Murder
(uncommon)
Adamant Will
(uncommon)
Loxodon Wayfarer
(common)
Bloodshed Fever
(common)
Bloodcurse Ogre
(common)
Terrain Elemental
(common)
Misplace
(common)
Glory Seeker
(common)
Great Sandwurm
(common)
Unnerve
(common)
Cobbled Wings
(common)
Tremble in Fear
(common)
Snooze
(common)




