Portal of New New World Order: Virtual Booster
| Portal of New New World Order: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
The herd's patience, the stampede's fury.
2/3
|
Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
|
Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
|
Return target sorcery card from your graveyard to your hand.
|
|
Creature spells without abilities you cast cost
less to cast.2/2
|
<TODO>
7/7
|
Who would fight harder to protect these lands than the sons and daughters of those who have sown it all their lives?
1/2
|
Enchant creature
Enchanted creature gets -2/-2. "Dungeons and cages offer far too little sport."
—Relio Voldaren |
Whenever Stealer of Secrets deals combat damage to a player, draw a card.
The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name.
2/2
|
|
In the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles.
4/4
|
A spike and a maul are needed to crack their shells, but the taste is worth the effort.
0/4
|
Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
—Gaddock Teeg 2/2
|
Each opponent discards two cards.
|
Enchant creature
Enchanted creature can't attack. "Eh, I've done enough work today."
|
Minotaur Warrior
(common, foil)
Banefire
(rare)
Adamant Will
(uncommon)
Sign in Blood
(uncommon)
Déjà Vu
(uncommon)
Voice of the Wild
(common)
Colossal Carnivore
(common)
Volunteer Militia
(common)
Dead Weight
(common)
Stealer of Secrets
(common)
Rumbling Baloth
(common)
Kraken Hatchling
(common)
Caterwauling Boggart
(common)
Unnerve
(common)
Complacence
(common)





