Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
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Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
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(Cards with instant type can be played at any time.)
Target creature gets +3/+3 until end of turn. |
Each opponent sacrifices an enchantment.
Draw a card. |
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"Why eat now what could one day grow into a feast?"
—Ojutai, translated from Draconic 2/5
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Stormcloud Elemental can block only creatures with flying. It is time to move on to friendlier skies.
3/3
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Haste (This creature can attack and
as soon as it comes under your control.)Penniless and far from home, many former Yellow Scarves and other soldiers became bandits to survive.
1/1
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Vigilance (Attacking doesn't cause this creature to tap.)
When Centaur Grovetender enters the battlefield, you may untap a Forest. 3/3
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Each opponent sacrifices an artifact.
Each opponent sacrifices an enchantment. |
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Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
—Gaddock Teeg 2/2
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Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
The dead know lessons the living haven't learned.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Potion Courier enters the battlefield, you gain 1 life. 1/1
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"You tread upon the land all the time, yet you seem dismayed when it moves to step on you."
—Nissa Revane 3/2
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When Bloodcurse Ogre enters the battlefield, each player loses 3 life.
3/3
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Muraganda Petroglyphs
(rare)
Adamant Will
(uncommon)
Sign in Blood
(uncommon)
Giant Growth
(uncommon)
Cleansing Decree
(common)
Ancient Carp
(common)
Stormcloud Elemental
(common)
Mountain Bandit
(common)
Centaur Grovetender
(common)
Wear and Tear
(common)
Caterwauling Boggart
(common)
Read the Bones
(common)
Potion Courier
(common)
Terrain Elemental
(common)
Bloodcurse Ogre
(common)





as soon as it comes under your control.)