Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
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Return target sorcery card from your graveyard to your hand.
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(Cards with instant type can be played at any time.)
Destroy target creature. "No matter how busy my schedule gets, I always try to take time for that personal touch."
—Queen Marchesa |
One thing's for sure—his fists are harder than your skull.
4/4
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Jhovalls sharpen their claws on trees—or on Mercadians, if no trees are handy.
3/3
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You gain 5 life. (A player's life total may go over their starting life total.)
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Whenever Plundering Goblin attacks, discard a card. If you do, draw a card.
2/2
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Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.
"One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world."
2/2
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The River Heralds fight to keep all others from reaching the golden city. The city has its own defenses.
3/3
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"You tread upon the land all the time, yet you seem dismayed when it moves to step on you."
—Nissa Revane 3/2
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Creatures you control gain menace until end of turn.
The goblins eastern tribes fashion hideous masks to intimidate their enemies. The wraiths of the western tribes take of their masks for the same reason.
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Creatures you control with power 2 can't be blocked this turn.
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Exile target nonland permanent until its controller's next end step.
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Each opponent sacrifices a creature (they control on the battlefield if able).
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Muraganda Petroglyphs
(rare)
Act of Treason
(uncommon)
Déjà Vu
(uncommon)
Murder
(uncommon)
Bonebreaker Giant
(common)
Wild Jhovall
(common)
Nectar
(common)
Plundering Goblin
(common)
Benalish Veteran
(common)
Gilded Sentinel
(common)
Terrain Elemental
(common)
Horrible Face
(common)
Two Sneaky
(common)
Misplace
(common)
"Edict"
(common)


this turn.)


