Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
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When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
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When Radiant Fountain enters the battlefield, you gain 2 life.
: Add to your mana pool."All peoples treasure a place where the weary traveler may drink in peace."
—Ajani Goldmane |
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One thing's for sure—his fists are harder than your skull.
4/4
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Nonblack creatures get -1/-1 until end of turn.
The death of a scout can be as informative as a safe return.
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Flying (This creature can't be blocked except by creatures with flying and/or reach.)
A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears.
2/2
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Vigilance (Attacking doesn't cause this creature to tap.)
As long as Tireless Knight is equipped, it has first strike. 2/2
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You may discard a card. If you do, draw two cards.
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Enchant land you control
Whenever enchanted land becomes tapped, you gain 1 life. |
Flying (This creature can't be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) "The lotus takes root where body and mind intersect. It blooms when body and mind become one."
2/3
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Its venom sacs are long gone, but its crushing strength is somehow greater than ever.
5/1
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When Shaman of Spring enters the battlefield, draw a card.
Some shamanic sects advocate the different seasons, each working to preserve nature's cycles.
2/2
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Each opponent sacrifices an enchantment.
Draw a card. |
Banefire
(rare)
Sign in Blood
(uncommon)
Tin Tinkerer
(uncommon)
Duskdale Wurm
(uncommon)
Radiant Fountain
(common)
Bonebreaker Giant
(common)
Festergloom
(common)
Wind Drake
(common)
Tireless Knight
(common)
Rummage
(common)
Hidden Wellspring
(common)
Lotus Path Djinn
(common)
Rotting Fensnake
(common)
Shaman of Spring
(common)
Cleansing Decree
(common)





: Add
to your mana pool.
