Portal of New New World Order: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Banefire deals X damage to target creature or player. (Spend any amount of mana for {x}. For example, if you spend {3}{r} to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
 
 R 
Enchantment
Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
 U 
Instant Sorcery
(Cards with instant type can be played at any time.)
Target creature gets +3/+3 until end of turn.
 U 
Instant Creature – Snake
(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When you see it, the venom is probably already killing you.
2/1
 U 
Creature – Skeleton
{1}{b}: Return Reassembling Skeleton from your graveyard to the battlefield tapped. (Tapped creatures can't block.)
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack.
"Eh, I've done enough work today."
 C 
Sorcery
Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Nature's secrets can be read on every tree, every branch, every leaf.
 C 
Creature – Ogre Warrior
When Bloodcurse Ogre enters the battlefield, each player loses 3 life.
3/3
 C 
Enchantment
When an opponent casts a spell, sacrifice Lunar Force and counter that spell. (Nonland cards, including creatures, are cast as spells. A spell that's countered has no effect and is put into its owner's graveyard.)
 C 
Creature – Human Barbarian
First strike (This creature deals combat damage before creatures without first strike.)
His reputation precedes him—and so does his weapon.
3/1
 C 
Creature – Zombie Snake
Its venom sacs are long gone, but its crushing strength is somehow greater than ever.
5/1
 C 
Creature – Zombie
"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared."
—Jadar, ghoulcaller of Nephalia
2/2
 C 
Sorcery
Creatures can't block this turn.
 C 
Creature – Elf Shaman
Creature spells without abilities you cast cost {1} less to cast.
2/2
{w}
 
 C 
Sorcery
You gain 5 life. (A player's life total may go over their starting life total.)

Banefire (rare, foil)
Muraganda Petroglyphs (rare)
Giant Growth (uncommon)
Pit Viper (uncommon)
Reassembling Skeleton (uncommon)
Complacence (common)
Nature's Lore (common)
Bloodcurse Ogre (common)
Lunar Force (common)
Halberdier (common)
Rotting Fensnake (common)
Walking Corpse (common)
Tremble in Fear (common)
Voice of the Wild (common)
Nectar (common)