Portal of New New World Order: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Banefire deals X damage to target creature or player. (Spend any amount of mana for {x}. For example, if you spend {3}{r} to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
 U 
Creature – Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone . . . both taste the same to a hungry basilisk.
3/5
 U 
Sorcery
Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
 U 
Creature – Wurm
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
 C 
Sorcery
Return two creature cards from your graveyard to your hand.
What do they call the opposite of a funeral?
 C 
Creature – Yeti Mutant
Whenever Drelnoch becomes blocked, you may draw two cards.
Adarkar's blank wastes make the mind wander—and stray thoughts are quickly caught and devoured.
3/3
 C 
Artifact
{t}: Add one mana of any color to your mana pool.
Planeswalkers seek out great monuments throughout the Multiverse, knowing that their builders were unknowingly drawn by the convergence of mana in the area.
 C 
Creature – Human Soldier
Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.
"One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world."
2/2
{u}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
"Zzzz..."
 C 
Creature – Beast
In the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles.
4/4
{1}{g}
 
 C 
Sorcery
You may play an additional land this turn.
Draw a card.
 C 
Sorcery
Creatures you control gain haste until end of turn. (They can attack and {t} even if they just came under your control.)
Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks.
{w}
 
 C 
Sorcery
You gain 5 life. (A player's life total may go over their starting life total.)
{1}{r}
 
 C 
Sorcery
You may discard a card. If you do, draw two cards.
 C 
Sorcery
Nonblack creatures get -1/-1 until end of turn.
The death of a scout can be as informative as a safe return.

Banefire (rare)
Greater Basilisk (uncommon)
Sign in Blood (uncommon)
Duskdale Wurm (uncommon)
Undead Dirge (common)
Drelnoch (common)
Manalith (common)
Benalish Veteran (common)
Snooze (common)
Rumbling Baloth (common)
Explore (common)
Burst of Speed (common)
Nectar (common)
Rummage (common)
Festergloom (common)