Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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(Cards with instant type can be played at any time.)
Destroy target creature. "No matter how busy my schedule gets, I always try to take time for that personal touch."
—Queen Marchesa |
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
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(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When you see it, the venom is probably already killing you.
2/1
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Each opponent sacrifices an artifact.
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Creatures you control get +1/+1 until end of turn.
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First strike (This creature deals combat damage before creatures without first strike.)
His reputation precedes him—and so does his weapon.
3/1
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Return a creature card from your graveyard to your hand. (Your graveyard is your discard pile.)
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"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared."
—Jadar, ghoulcaller of Nephalia 2/2
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Defender (This creature can't attack.)
When Chained Ogre enters the battlefield, each player loses 4 life. They know what they are chained up for.
4/4
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Enchant land you control
Whenever enchanted land becomes tapped, you gain 1 life. |
Scry 3, then draw a card.
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Equipped creature gets +1/+1.
Equip ![]() Improvised, yes. Useful though.
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Whenever Drelnoch becomes blocked, you may draw two cards.
Adarkar's blank wastes make the mind wander—and stray thoughts are quickly caught and devoured.
3/3
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"You tread upon the land all the time, yet you seem dismayed when it moves to step on you."
—Nissa Revane 3/2
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Muraganda Petroglyphs
(rare)
Murder
(uncommon)
Act of Treason
(uncommon)
Pit Viper
(uncommon)
Release the Termites
(common)
Divine Guidance
(common)
Halberdier
(common)
Rapture
(common)
Walking Corpse
(common)
Chained Ogre
(common)
Hidden Wellspring
(common)
Read the Omens
(common)
Heavy Club
(common)
Drelnoch
(common)
Terrain Elemental
(common)




this turn.)
