Portal of New New World Order: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Banefire deals X damage to target creature or player. (Spend any amount of mana for {x}. For example, if you spend {3}{r} to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
 U 
Creature – Skeleton
{1}{b}: Return Reassembling Skeleton from your graveyard to the battlefield tapped. (Tapped creatures can't block.)
1/1
 U 
Artifact Creature – Golem
When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
 U 
Sorcery
Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
 C 
Creature – Fish
"Why eat now what could one day grow into a feast?"
—Ojutai, translated from Draconic
2/5
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-2.
"Dungeons and cages offer far too little sport."
—Relio Voldaren
 C 
Sorcery
Return two creature cards from your graveyard to your hand.
What do they call the opposite of a funeral?
 C 
Sorcery
Each opponent sacrifices an artifact.
 C 
Creature – Giant
One thing's for sure—his fists are harder than your skull.
4/4
 C 
Sorcery
Creatures you control get +1/+1 until end of turn.
 C 
Creature – Dinosaur
<TODO>
7/7
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Potion Courier enters the battlefield, you gain 1 life.
1/1
 C 
Sorcery
Each opponent sacrifices an artifact.
Each opponent sacrifices an enchantment.
 C 
Creature – Serpent
Sea Monster can't attack unless defending player controls an Island.
Water is life. Or perhaps it is just something to wash it down with.
6/6
 C 
Creature – Elf Shaman
When Shaman of Spring enters the battlefield, draw a card.
Some shamanic sects advocate the different seasons, each working to preserve nature's cycles.
2/2

Banefire (rare)
Reassembling Skeleton (uncommon)
Tin Tinkerer (uncommon)
Sign in Blood (uncommon)
Ancient Carp (common)
Dead Weight (common)
Undead Dirge (common)
Release the Termites (common)
Bonebreaker Giant (common)
Divine Guidance (common)
Colossal Carnivore (common)
Potion Courier (common)
Wear and Tear (common)
Sea Monster (common)
Shaman of Spring (common)