Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
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(Cards with instant type can be played at any time.)
Target creature gets +3/+3 until end of turn. |
(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
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Flying (This creature can't be blocked except by creatures with flying and/or reach.)
A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears.
2/2
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Equipped creature gets +1/+1.
Equip ![]() Improvised, yes. Useful though.
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Blazing Volley deals 1 damage to each creature your opponents control.
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"Trust me, you don't want to make those things angry."
2/4
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In the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles.
4/4
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You gain 5 life. (A player's life total may go over their starting life total.)
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Enchant creature
Enchanted creature can't attack. "Eh, I've done enough work today."
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Return two creature cards from your graveyard to your hand.
What do they call the opposite of a funeral?
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) "The lotus takes root where body and mind intersect. It blooms when body and mind become one."
2/3
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Whenever Plundering Goblin attacks, discard a card. If you do, draw a card.
2/2
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Each opponent sacrifices a creature with power 3 or greater.
Korvek the Bull wouldn't have fallen in a fair fight, but Nif the Snake never planned for a fair fight anyway.
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Muraganda Petroglyphs
(rare)
Sign in Blood
(uncommon)
Giant Growth
(uncommon)
Divine Verdict
(uncommon)
Wind Drake
(common)
Heavy Club
(common)
Blazing Volley
(common)
Disgruntled Badger
(common)
Rumbling Baloth
(common)
Nectar
(common)
Complacence
(common)
Undead Dirge
(common)
Lotus Path Djinn
(common)
Plundering Goblin
(common)
Dirty Trick
(common)


