Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
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(Cards with instant type can be played at any time.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When you see it, the venom is probably already killing you.
2/1
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(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) "The lotus takes root where body and mind intersect. It blooms when body and mind become one."
2/3
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Tap all creatures with the name of your choice.
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Equipped creature gets +1/+1.
Equip ![]() Improvised, yes. Useful though.
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Return two creature cards from your graveyard to your hand.
What do they call the opposite of a funeral?
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Enchant creature
Enchanted creature gets -2/-2. "Dungeons and cages offer far too little sport."
—Relio Voldaren |
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<TODO>
7/7
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Flying (This creature can't be blocked except by creatures with flying and/or reach.)
A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears.
2/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.) 2/2
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Enchant creature
Enchanted creature gets +3/+3. "When the beast cloaks itself in the mighty oak, what good is a bow? When the oak wraps itself around the snarling beast, what good is a hatchet?"
—Dionus, elvish archdruid |
Haste (This creature can attack and
as soon as it comes under your control.)Penniless and far from home, many former Yellow Scarves and other soldiers became bandits to survive.
1/1
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Divine Verdict
(uncommon, foil)
Banefire
(rare)
Duskdale Wurm
(uncommon)
Pit Viper
(uncommon)
Divine Verdict
(uncommon)
Lotus Path Djinn
(common)
Bow Before Light
(common)
Heavy Club
(common)
Undead Dirge
(common)
Dead Weight
(common)
Colossal Carnivore
(common)
Wind Drake
(common)
Razorfoot Griffin
(common)
Oakenform
(common)
Mountain Bandit
(common)






as soon as it comes under your control.)