Portal of New New World Order: Virtual Booster

Portal of New New World Order: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
{1}{w}
 
 C 
Sorcery
Return a creature card from your graveyard to your hand. (Your graveyard is your discard pile.)
 
 R 
Sorcery
Banefire deals X damage to target creature or player. (Spend any amount of mana for {x}. For example, if you spend {3}{r} to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
 U 
Instant Sorcery
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
{1}{u}
 
 U 
Instant Sorcery
(Cards with instant type can be played at any time.)
Counter target noncreature spell.
 U 
Sorcery
Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
 C 
Creature – Ogre Warrior
When Bloodcurse Ogre enters the battlefield, each player loses 3 life.
3/3
 C 
Sorcery
Each opponent reveals their hand. Exile a sorcery card revealed this way.
"Two things show feebleness of mind: holding your breath at the time for speaking, and speaking when you should be silent."
—Saadi Shirazi
Illus. Maxwell Crabill
 C 
Sorcery
Each opponent sacrifices an artifact.
Each opponent sacrifices an enchantment.
 C 
Creature – Centaur Druid
Vigilance (Attacking doesn't cause this creature to tap.)
When Centaur Grovetender enters the battlefield, you may untap a Forest.
3/3
 C 
Creature – Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
2/2
 C 
Sorcery
Target creature gets +4/+4 until end of turn.
Get in touch with your inner monster.
 C 
Creature – Giant Soldier
Defender (This creature can't attack.)
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-2.
"Dungeons and cages offer far too little sport."
—Relio Voldaren
 C 
Creature – Elemental
Haste (This creature can attack and {t} as soon as it comes under your control.)
Mudslide Elemental attacks each combat if able.
4/4
 C 
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.

Rapture (common, foil)
Banefire (rare)
Adamant Will (uncommon)
Negate (uncommon)
Sign in Blood (uncommon)
Bloodcurse Ogre (common)
Puzzled Out (common)
Wear and Tear (common)
Centaur Grovetender (common)
Razorfoot Griffin (common)
Monstrous Growth (common)
Great Protector (common)
Dead Weight (common)
Mudslide Elemental (common)
Blazing Volley (common)