Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
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(Cards with instant type can be played at any time.)
Counter target noncreature spell. |
Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Carrion Crow enter the battlefield tapped. When carrion feeds on carrion, dark days approach.
2/2
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Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide.
2/3
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"Why eat now what could one day grow into a feast?"
—Ojutai, translated from Draconic 2/5
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Enchant land you control
Whenever enchanted land becomes tapped, you gain 1 life. |
Untap all creatures you control.
A rested mind is the sharpest weapon.
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Who would fight harder to protect these lands than the sons and daughters of those who have sown it all their lives?
1/2
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“Brave soldier, never fear.
Even though your death is near.” ― Hans Christian Andersen, The Steadfast Tin Soldier 1/1
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The turning of the tide always begins with one soldier's decision to head back into the fray.
2/2
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Return two creature cards from your graveyard to your hand.
What do they call the opposite of a funeral?
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Haste (This creature can attack and
as soon as it comes under your control.)Penniless and far from home, many former Yellow Scarves and other soldiers became bandits to survive.
1/1
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Creatures you control with power 2 can't be blocked this turn.
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Banefire
(rare)
Divine Verdict
(uncommon)
Negate
(uncommon)
Sign in Blood
(uncommon)
Carrion Crow
(common)
Witch's Familiar
(common)
Ancient Carp
(common)
Hidden Wellspring
(common)
Mobilize
(common)
Volunteer Militia
(common)
Tin Soldier
(common)
Glory Seeker
(common)
Undead Dirge
(common)
Mountain Bandit
(common)
Two Sneaky
(common)






as soon as it comes under your control.)