Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
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(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone . . . both taste the same to a hungry basilisk.
3/5
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Jhovalls sharpen their claws on trees—or on Mercadians, if no trees are handy.
3/3
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"You tread upon the land all the time, yet you seem dismayed when it moves to step on you."
—Nissa Revane 3/2
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Sea Monster can't attack unless defending player controls an Island.
Water is life. Or perhaps it is just something to wash it down with.
6/6
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One thing's for sure—his fists are harder than your skull.
4/4
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: Add one mana of any color to your mana pool.Planeswalkers seek out great monuments throughout the Multiverse, knowing that their builders were unknowingly drawn by the convergence of mana in the area.
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Return a creature card from your graveyard to your hand. (Your graveyard is your discard pile.)
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Each opponent sacrifices an enchantment.
Draw a card. |
You may discard a card. If you do, draw two cards.
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When an opponent casts a spell, sacrifice Lunar Force and counter that spell. (Nonland cards, including creatures, are cast as spells. A spell that's countered has no effect and is put into its owner's graveyard.)
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4/4
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Creatures you control gain menace until end of turn.
The goblins eastern tribes fashion hideous masks to intimidate their enemies. The wraiths of the western tribes take of their masks for the same reason.
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Banefire
(rare)
Tin Tinkerer
(uncommon)
Divine Verdict
(uncommon)
Greater Basilisk
(uncommon)
Wild Jhovall
(common)
Terrain Elemental
(common)
Sea Monster
(common)
Bonebreaker Giant
(common)
Manalith
(common)
Rapture
(common)
Cleansing Decree
(common)
Rummage
(common)
Lunar Force
(common)
Decaying Baloth
(common)
Horrible Face
(common)





: Add one mana of any color to your mana pool.