Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
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Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
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(Cards with instant type can be played at any time.)
Destroy target creature. "No matter how busy my schedule gets, I always try to take time for that personal touch."
—Queen Marchesa |
The turning of the tide always begins with one soldier's decision to head back into the fray.
2/2
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Each opponent sacrifices a land.
The mapmaker scowled. He sighed, unrolled his parchment, and painted a large black blob where the Eternal Meadow was once marked.
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You gain 5 life. (A player's life total may go over their starting life total.)
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: Add one mana of any color to your mana pool.Planeswalkers seek out great monuments throughout the Multiverse, knowing that their builders were unknowingly drawn by the convergence of mana in the area.
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Whenever Plundering Goblin attacks, discard a card. If you do, draw a card.
2/2
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Target creature gets +4/+4 until end of turn.
Get in touch with your inner monster.
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Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
—Gaddock Teeg 2/2
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Sea Monster can't attack unless defending player controls an Island.
Water is life. Or perhaps it is just something to wash it down with.
6/6
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Each opponent discards two cards.
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When Bloodcurse Ogre enters the battlefield, each player loses 3 life.
3/3
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Exile target nonland permanent until its controller's next end step.
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Muraganda Petroglyphs
(rare)
Adamant Will
(uncommon)
Sign in Blood
(uncommon)
Murder
(uncommon)
Glory Seeker
(common)
Yawning Fissure
(common)
Nectar
(common)
Manalith
(common)
Plundering Goblin
(common)
Monstrous Growth
(common)
Caterwauling Boggart
(common)
Sea Monster
(common)
Unnerve
(common)
Bloodcurse Ogre
(common)
Misplace
(common)




: Add one mana of any color to your mana pool.

