Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone . . . both taste the same to a hungry basilisk.
3/5
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(Cards with instant type can be played at any time.)
Counter target noncreature spell. |
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
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Whenever Stealer of Secrets deals combat damage to a player, draw a card.
The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name.
2/2
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Enchant creature
Enchanted creature can't attack. "Eh, I've done enough work today."
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<TODO>
7/7
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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Some travellers arranged for trained animals as tooth-and-claw escorts, not expecting to be walayed by tooth-and-claw trouble.
1/1
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Whenever Plundering Goblin attacks, discard a card. If you do, draw a card.
2/2
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Creature spells without abilities you cast cost
less to cast.2/2
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Each opponent sacrifices an artifact.
Each opponent sacrifices an enchantment. |
Enchant creature
Enchanted creature gets +2/+2 and has lifelink. "Through your sacrifice of self, you become holy. Through your strength, all will be saved."
—From the Rite of Redemption |
Defender (This creature can't attack.)
3/3
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Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
"As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever."
—Gaddock Teeg 2/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/1
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Banefire
(rare)
Greater Basilisk
(uncommon)
Negate
(uncommon)
Duskdale Wurm
(uncommon)
Stealer of Secrets
(common)
Complacence
(common)
Colossal Carnivore
(common)
Crossroads Vampire
(common)
Plundering Goblin
(common)
Voice of the Wild
(common)
Wear and Tear
(common)
Mark of the Vampire
(common)
Great Protector
(common)
Caterwauling Boggart
(common)
Augury Owl
(common)





