Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone . . . both taste the same to a hungry basilisk.
3/5
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(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
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Enchant creature
Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) Stand your post for duty. Stand your ground for honor.
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"Why eat now what could one day grow into a feast?"
—Ojutai, translated from Draconic 2/5
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Flying (This creature can't be blocked except by creatures with flying and/or reach.)
A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears.
2/2
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The River Heralds fight to keep all others from reaching the golden city. The city has its own defenses.
3/3
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Defender (This creature can't attack.)
When Chained Ogre enters the battlefield, each player loses 4 life. They know what they are chained up for.
4/4
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Menace (This creature can't be blocked except by two or more creatures.)
Foul Mass can't block 3/3
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Sizzle deals 3 damage to each opponent.
"Of course you should fight fire with fire. You should fight everything with fire."
—Jaya Ballard, task mage |
Each opponent sacrifices an enchantment.
Draw a card. |
Vigilance (Attacking doesn't cause this creature to tap.)
When Centaur Grovetender enters the battlefield, you may untap a Forest. 3/3
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Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide.
2/3
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Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Nature's secrets can be read on every tree, every branch, every leaf.
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Muraganda Petroglyphs
(rare)
Act of Treason
(uncommon)
Greater Basilisk
(uncommon)
Divine Verdict
(uncommon)
Marked by Honor
(common)
Ancient Carp
(common)
Wind Drake
(common)
Gilded Sentinel
(common)
Chained Ogre
(common)
Foul Mass
(common)
Sizzle
(common)
Cleansing Decree
(common)
Centaur Grovetender
(common)
Witch's Familiar
(common)
Nature's Lore
(common)


this turn.)

