Portal of New New World Order: Virtual Booster
| Portal of New New World Order: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
|
Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
|
(Cards with instant type can be played at any time.)
Destroy target creature. "No matter how busy my schedule gets, I always try to take time for that personal touch."
—Queen Marchesa |
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
|
"Trust me, you don't want to make those things angry."
2/4
|
|
Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.
"One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world."
2/2
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
Carrion Crow enter the battlefield tapped. When carrion feeds on carrion, dark days approach.
2/2
|
Each opponent sacrifices an artifact.
Each opponent sacrifices an enchantment. |
Haste (This creature can attack and
as soon as it comes under your control.)Penniless and far from home, many former Yellow Scarves and other soldiers became bandits to survive.
1/1
|
Sea Monster can't attack unless defending player controls an Island.
Water is life. Or perhaps it is just something to wash it down with.
6/6
|
|
"You tread upon the land all the time, yet you seem dismayed when it moves to step on you."
—Nissa Revane 3/2
|
Creatures you control gain menace until end of turn.
The goblins eastern tribes fashion hideous masks to intimidate their enemies. The wraiths of the western tribes take of their masks for the same reason.
|
"Each day there are new reports of homes along Getander Pass and Hofsaddel falling to vampires of a more savage nature. I've even heard tell that Anje Falkenrath has returned. Please send whatever help you can."
—Sterin Gorn, letter to Thalia 2/2
|
"Why eat now what could one day grow into a feast?"
—Ojutai, translated from Draconic 2/5
|
Who would fight harder to protect these lands than the sons and daughters of those who have sown it all their lives?
1/2
|
Muraganda Petroglyphs
(rare)
Sign in Blood
(uncommon)
Murder
(uncommon)
Act of Treason
(uncommon)
Disgruntled Badger
(common)
Benalish Veteran
(common)
Carrion Crow
(common)
Wear and Tear
(common)
Mountain Bandit
(common)
Sea Monster
(common)
Terrain Elemental
(common)
Horrible Face
(common)
Falkenrath Reaver
(common)
Ancient Carp
(common)
Volunteer Militia
(common)




this turn.)

