Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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(Cards with instant type can be played at any time.)
Target creature gets +3/+3 until end of turn. |
(Cards with instant type can be played at any time.)
Destroy target creature. "No matter how busy my schedule gets, I always try to take time for that personal touch."
—Queen Marchesa |
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
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Each opponent sacrifices a creature (they control on the battlefield if able).
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Vigilance (Attacking doesn't cause this creature to tap.)
As long as Tireless Knight is equipped, it has first strike. 2/2
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Enchant land you control
Whenever enchanted land becomes tapped, you gain 1 life. |
When Shaman of Spring enters the battlefield, draw a card.
Some shamanic sects advocate the different seasons, each working to preserve nature's cycles.
2/2
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Creatures you control with power 2 can't be blocked this turn.
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Each opponent sacrifices an artifact.
Each opponent sacrifices an enchantment. |
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The herd's patience, the stampede's fury.
2/3
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Blazing Volley deals 1 damage to each creature your opponents control.
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Creatures you control get +1/+1 until end of turn.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
3/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/1
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Muraganda Petroglyphs
(rare)
Giant Growth
(uncommon)
Murder
(uncommon)
Act of Treason
(uncommon)
"Edict"
(common)
Tireless Knight
(common)
Hidden Wellspring
(common)
Shaman of Spring
(common)
Two Sneaky
(common)
Wear and Tear
(common)
Minotaur Warrior
(common)
Blazing Volley
(common)
Divine Guidance
(common)
Scythe Wasp
(common)
Augury Owl
(common)




this turn.)
