Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
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(Cards with instant type can be played at any time.)
Counter target noncreature spell. |
(Cards with instant type can be played at any time.)
Destroy target attacking or blocking creature. "Guilty."
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Gain life equal to the greatest power among creatures you control.
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Each opponent sacrifices a creature (they control on the battlefield if able).
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Defender (This creature can't attack.)
3/3
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When Shaman of Spring enters the battlefield, draw a card.
Some shamanic sects advocate the different seasons, each working to preserve nature's cycles.
2/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Stormcloud Elemental can block only creatures with flying. It is time to move on to friendlier skies.
3/3
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Each opponent sacrifices an enchantment.
Draw a card. |
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First strike (This creature deals combat damage before creatures without first strike.)
His reputation precedes him—and so does his weapon.
3/1
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Return two creature cards from your graveyard to your hand.
What do they call the opposite of a funeral?
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Draw two cards.
"The key to unlocking this puzzle is within you."
—Doriel, mentor of Mistral Isle |
Haste (This creature can attack and
as soon as it comes under your control.)Penniless and far from home, many former Yellow Scarves and other soldiers became bandits to survive.
1/1
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Each opponent sacrifices an artifact.
Each opponent sacrifices an enchantment. |
Banefire
(rare)
Adamant Will
(uncommon)
Negate
(uncommon)
Divine Verdict
(uncommon)
Means of Survival
(common)
"Edict"
(common)
Great Protector
(common)
Shaman of Spring
(common)
Stormcloud Elemental
(common)
Cleansing Decree
(common)
Halberdier
(common)
Undead Dirge
(common)
Divination
(common)
Mountain Bandit
(common)
Wear and Tear
(common)




as soon as it comes under your control.)