Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
Return target sorcery card from your graveyard to your hand.
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
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When Tin Tinkerer enters the battlefield, return any number of cards name Tin Soldier from your graveyard to the battlefield.
3/3
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Creatures you control get +1/+1 until end of turn.
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<TODO>
7/7
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Sizzle deals 3 damage to each opponent.
"Of course you should fight fire with fire. You should fight everything with fire."
—Jaya Ballard, task mage |
Each opponent discards two cards.
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Enchant creature
Enchanted creature attacks each combat if able. Cinder mages enjoy seeing their victims in the throes of bloodlust—and seeing the regret that inevitably follows.
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When Radiant Fountain enters the battlefield, you gain 2 life.
: Add to your mana pool."All peoples treasure a place where the weary traveler may drink in peace."
—Ajani Goldmane |
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A spike and a maul are needed to crack their shells, but the taste is worth the effort.
0/4
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Enchant creature
Enchanted creature gets -2/-2. "Dungeons and cages offer far too little sport."
—Relio Voldaren |
Untap all creatures you control.
A rested mind is the sharpest weapon.
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Return a creature card from your graveyard to your hand. (Your graveyard is your discard pile.)
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Creatures you control with power 2 can't be blocked this turn.
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Banefire
(rare)
Déjà Vu
(uncommon)
Act of Treason
(uncommon)
Tin Tinkerer
(uncommon)
Divine Guidance
(common)
Colossal Carnivore
(common)
Sizzle
(common)
Unnerve
(common)
Bloodshed Fever
(common)
Radiant Fountain
(common)
Kraken Hatchling
(common)
Dead Weight
(common)
Mobilize
(common)
Rapture
(common)
Two Sneaky
(common)



this turn.)


to your mana pool.