Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
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(Cards with instant type can be played at any time.)
Target creature gets +3/+3 until end of turn. |
(Cards with instant type can be played at any time.)
Counter target noncreature spell. |
Return two creature cards from your graveyard to your hand.
What do they call the opposite of a funeral?
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Enchant creature
Enchanted creature gets +2/+2 and has haste. "The Eldrazi may not be intimidated, but if it boosts the goblins' confidence, I see no reason to discourage it."
—Jalun, Affa sentry |
Flying (This creature can't be blocked except by creatures with flying or reach.)
As long as Castle Raptors is untapped, it gets +0/+2. "Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours."
3/3
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Sea Monster can't attack unless defending player controls an Island.
Water is life. Or perhaps it is just something to wash it down with.
6/6
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"You tread upon the land all the time, yet you seem dismayed when it moves to step on you."
—Nissa Revane 3/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/1
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Haste (This creature can attack and
as soon as it comes under your control.)
Mudslide Elemental attacks each combat if able. 4/4
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The River Heralds fight to keep all others from reaching the golden city. The city has its own defenses.
3/3
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Jhovalls sharpen their claws on trees—or on Mercadians, if no trees are handy.
3/3
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Enchant creature
Enchanted creature gets -2/-2. "Dungeons and cages offer far too little sport."
—Relio Voldaren |
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Potion Courier enters the battlefield, you gain 1 life. 1/1
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Banefire
(rare)
Adamant Will
(uncommon)
Giant Growth
(uncommon)
Negate
(uncommon)
Undead Dirge
(common)
Goblin War Paint
(common)
Castle Raptors
(common)
Sea Monster
(common)
Terrain Elemental
(common)
Augury Owl
(common)
Mudslide Elemental
(common)
Gilded Sentinel
(common)
Wild Jhovall
(common)
Dead Weight
(common)
Potion Courier
(common)





as soon as it comes under your control.)