Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Who would fight harder to protect these lands than the sons and daughters of those who have sown it all their lives?
1/2
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Banefire deals X damage to target creature or player. (Spend any amount of mana for
. For example, if you spend ![]() to cast Banefire, it deals 3 damage.)
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented. |
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
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![]() : Return Reassembling Skeleton from your graveyard to the battlefield tapped. (Tapped creatures can't block.)1/1
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
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Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.
"One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world."
2/2
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Enchant creature
Enchanted creature gets +2/+2 and has haste. "The Eldrazi may not be intimidated, but if it boosts the goblins' confidence, I see no reason to discourage it."
—Jalun, Affa sentry |
Flying (This creature can't be blocked except by creatures with flying or reach.)
3/3
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Nonblack creatures get -1/-1 until end of turn.
The death of a scout can be as informative as a safe return.
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Each opponent sacrifices a land.
The mapmaker scowled. He sighed, unrolled his parchment, and painted a large black blob where the Eternal Meadow was once marked.
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In the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles.
4/4
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Each opponent sacrifices a creature (they control on the battlefield if able).
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Scry 3, then draw a card.
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The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
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Creature spells without abilities you cast cost
less to cast.2/2
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Volunteer Militia
(common, foil)
Banefire
(rare)
Act of Treason
(uncommon)
Reassembling Skeleton
(uncommon)
Duskdale Wurm
(uncommon)
Benalish Veteran
(common)
Goblin War Paint
(common)
Scythe Wasp
(common)
Festergloom
(common)
Yawning Fissure
(common)
Rumbling Baloth
(common)
"Edict"
(common)
Read the Omens
(common)
Loxodon Wayfarer
(common)
Voice of the Wild
(common)



this turn.)


