Portal of New New World Order: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
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Target player draws two cards and loses 2 life. (Choose the target as you cast this spell.)
Little agonies pave the way to greater power.
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(Cards with flash type can be played at any time.)
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
7/7
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Vicious Raptor has first strike as long as it is attacking.
2/2
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What is a tree?
Slow hard thought. What is a flower? Swift soft flesh. What is a druid? Both. 1/2
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Each opponent sacrifices a creature with power 3 or greater.
Korvek the Bull wouldn't have fallen in a fair fight, but Nif the Snake never planned for a fair fight anyway.
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Draw two cards.
"The key to unlocking this puzzle is within you."
—Doriel, mentor of Mistral Isle |
Tap all creatures with the name of your choice.
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Creatures you control gain haste until end of turn. (They can attack and
even if they just came under your control.)Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks.
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<TODO>
7/7
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Its venom sacs are long gone, but its crushing strength is somehow greater than ever.
5/1
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Who would fight harder to protect these lands than the sons and daughters of those who have sown it all their lives?
1/2
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In the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles.
4/4
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Creatures you control with power 2 can't be blocked this turn.
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Muraganda Petroglyphs
(rare)
Sign in Blood
(uncommon)
Pounce
(uncommon)
Duskdale Wurm
(uncommon)
Vicious Raptor
(common)
Woodland Druid
(common)
Dirty Trick
(common)
Divination
(common)
Bow Before Light
(common)
Burst of Speed
(common)
Colossal Carnivore
(common)
Rotting Fensnake
(common)
Volunteer Militia
(common)
Rumbling Baloth
(common)
Two Sneaky
(common)





even if they just came under your control.)