Lyrasia: Virtual Booster
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| Mechanics | Info |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Target creature cannot be blocked by creatures with power 2 or less this turn.Sing the melodies, tame the wild, and charm the folk.
2/2
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Creatures you control get +X/+X, where X is a third of the number of Jewel counters on Prismatic Sphere, rounded down.
, : Put X Jewel counters on Prismatic Sphere.Hedrons on Zendikar, Cryptoliths on Innistrad...
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: Put a Jewel counter on Jewel Magnet
, Remove a Jewel counter from Jewel Magnet: Draw a cardThis device marketed as an ingenious scheme does not actually function as it's played off to supposedly do
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Flying
![]() , Tap Faerie Socialite or another untapped Faerie you control: Draw a card1/3
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As an additional cost to cast Void Soul, sacrifice a Spirit creature.
Deathtouch, Flying 5/5
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![]() : Orcish Armorbreaker gains Smash 2 until end of turn, activate this ability only once each turn and only during combat4/4
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Faerie Florist has Flying as long as you control another Faerie
1/1
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When Skull Rat enters the battlefield, put a -1/-1 counter on up to one target creature.
These little fellows in-fight often, marking their status by adorning the skulls of the previous leader.
2/2
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Whenever Frenzy Chimp attacks and isn't blocked, it gets +2/+0 until end of turn
Don't smell the crazyflowers
2/2
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Create four 1/1 white Soldier creature tokens.
Fight for respect, fight for power, fight for the fight
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Flying, Deathtouch
The wings of this crow have atrophied from being trapped underground, even after death.
2/1
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Flying
When Grave Spirit dies, it deals 1 damage to each opponent and you gain that much life. 1/1
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Create a 1/1 white Spirit creature token with Flying and Lifelink
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Protection from creatures
It is a mystery of nature why even the largest of beasts stay away from the relatively miniscule Rollhorns
2/2
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Reach
1/1
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Wood Piper
(common, foil)
Prismatic Sphere
(rare)
Jewel Magnet
(uncommon)
Faerie Socialite
(uncommon)
Void Soul
(uncommon)
Orcish Armorbreaker
(common)
Faerie Florist
(common)
Skull Rat
(common)
Frenzy Chimp
(common)
Call of Patriotism
(common)
Rotwing Crow
(common)
Grave Spirit
(common)
Soulspawn
(common)
Rollhorn
(common)
Plains
(basic)
Elf Archer
(token)

: Target creature cannot be blocked by creatures with power 2 or less this turn.
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