[Duel Deck] Duergin vs. Calamox: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
: Duergin, Frozen Sovereign gets +1/+1 until end of turn.
At the beginning of your end step, create a number of snow 1/1 black Thrull creature tokens equal to Duergin's power minus 1. They have "Sacrifice this creature: Gain ."
Creatures you control that aren't Shades can't attack. 1/1
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Menace (This creature can't be blocked except by two or more creatures.)
, Exile four cards from your graveyard: Gain ![]() ![]() ![]() .4/4
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Whenever Warband Vanguard attacks, create a 1/1 red Warrior creature token tapped and attacking.
2/3
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Creatures you control gain haste until end of turn.
Whenever a creature attacks this turn, put a +1/+1 counter on it. People once settled for peace at any price. The price is no longer borne, and they remember the old songs.
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Reach, trample
Running for the high ground is a bad idea when that's where the raiders hail from.
4/4
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Flying (This creature can't be blocked except by creatures with flying or reach.)
![]() : Glacial Bat's base power becomes 3 until end of turn. ( can be paid with one mana from a snow source or with .)1/1
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Flying, lifelink
1/3
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Flash (You may cast this spell any time you could cast an instant.)
: Duskcloaked Wanderer gets +1/+1 until end of turn. Activate this ability only if there is a creature card in your graveyard.Sometimes what's lurking in the darkness is even more darkness.
2/2
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: Goblin Fireslinger deals 1 damage to target player.From campfire to torch that sets a home ablaze: flames are a constant companion of war.
1/1
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Bladedancer can't be blocked by creatures with power 2 or less.
3/1
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Whenever equipped creature attacks, it gets +1/+0 for each attacking creature.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
When Brash Marauder enters the battlefield, it deals 1 damage to each opponent.
1/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Harbinger Crow dies, look at the top four cards of your library. You may reveal a snow card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 2/2
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Create three snow 1/1 black Thrull creature tokens. They have "Sacrifice this creature: Add
to your mana pool."The coagulated remnants of spilled life. They harass locals and livestock, but to a sorcerer who can brave the stench they are not without use.
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1/1
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Duergin, Frozen Sovereign
(mythic)
Forlorn Totem
(uncommon)
Warband Vanguard
(uncommon)
Rise in Rage
(uncommon)
Cliffstalker Giant
(common)
Glacial Bat
(common)
Drifting Soul
(common)
Duskcloaked Wanderer
(common)
Goblin Fireslinger
(common)
Bladedancer
(common)
War Banner
(common)
Brash Marauder
(common)
Harbinger Crow
(common)
Frostveldt Pests
(common)
Plains
(basic)
Warrior
(token)

: Duergin, Frozen Sovereign gets +1/+1 until end of turn.
."

, Exile four cards from your graveyard: Gain
: Glacial Bat's base power becomes 3 until end of turn. (