[Duel Deck] Duergin vs. Calamox: Virtual Booster

[Duel Deck] Duergin vs. Calamox: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Snow Creature – Zombie
{1}, Sacrifice a creature: You gain 2 life.
True to the pact with the townsfolk, the grey lord does not lay a finger on them while alive. But those that succumb to hunger will be recruited to patrol the Frostveldt.
2/2
 
 R 
Sorcery
Create three 1/1 red Warrior creature tokens.
Search your library and graveyard for a card named Calamox, War Incarnate, reveal it, and put it into your hand. Then shuffle your library.
 U 
Snow Creature – Horror
Menace (This creature can't be blocked except by two or more creatures.)
{t}, Exile four cards from your graveyard: Gain {b}{b}{b}{b}.
4/4
 U 
Creature – Horror
When Dark Crusher enters the battlefield, destroy target creature without an activated ability.
3/2
 U 
Creature – Orc Warrior
Whenever Warband Vanguard attacks, create a 1/1 red Warrior creature token tapped and attacking.
2/3
 C 
Artifact – Equipment
Whenever equipped creature attacks, it gets +1/+0 for each attacking creature.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Human Warrior
Bladedancer can't be blocked by creatures with power 2 or less.
3/1
 C 
Creature – Human Warrior
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with one +1/+1 counters on it.)
Damage dealt by Vulshok Emberfist can't be prevented.
2/2
 C 
Creature – Goblin Warrior
{t}: Goblin Fireslinger deals 1 damage to target player.
From campfire to torch that sets a home ablaze: flames are a constant companion of war.
1/1
 C 
Sorcery
Create three snow 1/1 black Thrull creature tokens. They have "Sacrifice this creature: Add {1} to your mana pool."
The coagulated remnants of spilled life. They harass locals and livestock, but to a sorcerer who can brave the stench they are not without use.
 C 
Snow Creature – Spirit
Flying, lifelink
1/3
 C 
Creature – Giant Warrior
Reach, trample
Running for the high ground is a bad idea when that's where the raiders hail from.
4/4
 C 
Snow Creature – Bat
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1}{s/b}: Glacial Bat's base power becomes 3 until end of turn. ({s/b} can be paid with one mana from a snow source or with {b}.)
1/1
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Harbinger Crow dies, look at the top four cards of your library. You may reveal a snow card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Snow Creature – Warrior
1/1

Gutless Ghoul (common, foil)
War's Fanfare (rare)
Forlorn Totem (uncommon)
Dark Crusher (uncommon)
Warband Vanguard (uncommon)
War Banner (common)
Bladedancer (common)
Vulshok Emberfist (common)
Goblin Fireslinger (common)
Frostveldt Pests (common)
Drifting Soul (common)
Cliffstalker Giant (common)
Glacial Bat (common)
Harbinger Crow (common)
Swamp (basic)
Warrior (token)