[Duel Deck] Duergin vs. Calamox: Virtual Booster

[Duel Deck] Duergin vs. Calamox: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Bloodthirst X (If an opponent was dealt damage this turn, this creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Haste, trample
At the beginning of your end step, sacrifice Punishing Thunder.
3/1
 U 
Creature – Orc Warrior
Whenever Warband Vanguard attacks, create a 1/1 red Warrior creature token tapped and attacking.
2/3
 U 
Snow Creature – Horror
Menace (This creature can't be blocked except by two or more creatures.)
{t}, Exile four cards from your graveyard: Gain {b}{b}{b}{b}.
4/4
 U 
Snow Creature – Shade Knight
{s/b}, Sacrifice another creature: Put a +1/+1 counter on Chill Chevalier.
2/2
 C 
Snow Creature – Zombie
{1}, Sacrifice a creature: You gain 2 life.
True to the pact with the townsfolk, the grey lord does not lay a finger on them while alive. But those that succumb to hunger will be recruited to patrol the Frostveldt.
2/2
 C 
Creature – Giant Warrior
Reach, trample
Running for the high ground is a bad idea when that's where the raiders hail from.
4/4
 C 
Artifact – Equipment
Whenever equipped creature attacks, it gets +1/+0 for each attacking creature.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Shade Assassin
Flash (You may cast this spell any time you could cast an instant.)
{b}: Duskcloaked Wanderer gets +1/+1 until end of turn. Activate this ability only if there is a creature card in your graveyard.
Sometimes what's lurking in the darkness is even more darkness.
2/2
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Harbinger Crow dies, look at the top four cards of your library. You may reveal a snow card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
 C 
Snow Creature – Zombie
{2}, Sacrifice Frozen Corpse: Draw a card.
"The weak are left behind to die of starvation and exposure. They make pitiful undead and best serve as fodder for stronger ghouls or simple labor."
— Pecrin, Frostveldt necromancer
0/3
 C 
Sorcery
Create three snow 1/1 black Thrull creature tokens. They have "Sacrifice this creature: Add {1} to your mana pool."
The coagulated remnants of spilled life. They harass locals and livestock, but to a sorcerer who can brave the stench they are not without use.
 C 
Creature – Orc Warrior
When Brash Marauder enters the battlefield, it deals 1 damage to each opponent.
1/1
 C 
Creature – Human Warrior
Bladedancer can't be blocked by creatures with power 2 or less.
3/1
 C 
Creature – Human Warrior
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with one +1/+1 counters on it.)
Damage dealt by Vulshok Emberfist can't be prevented.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Snow Creature – Thrull
Sacrifice Thrull: Gain {c}.
1/1

Punishing Thunder (rare)
Warband Vanguard (uncommon)
Forlorn Totem (uncommon)
Chill Chevalier (uncommon)
Gutless Ghoul (common)
Cliffstalker Giant (common)
War Banner (common)
Duskcloaked Wanderer (common)
Harbinger Crow (common)
Frozen Corpse (common)
Frostveldt Pests (common)
Brash Marauder (common)
Bladedancer (common)
Vulshok Emberfist (common)
Swamp (basic)
Thrull (token)