[Duel Deck] Duergin vs. Calamox: Virtual Booster

[Duel Deck] Duergin vs. Calamox: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Orc Warrior
When Brash Marauder enters the battlefield, it deals 1 damage to each opponent.
1/1
 
 R 
Snow Creature – Horror
Whenever Lurking Horror attacks, it gets -1/-1 until end of turn for each creature the defending player controls.
6/6
 U 
Creature – Horror
When Dark Crusher enters the battlefield, destroy target creature without an activated ability.
3/2
 U 
Snow Creature – Horror
Menace (This creature can't be blocked except by two or more creatures.)
{t}, Exile four cards from your graveyard: Gain {b}{b}{b}{b}.
4/4
 U 
Sorcery
Creatures you control gain haste until end of turn.
Whenever a creature attacks this turn, put a +1/+1 counter on it.
People once settled for peace at any price. The price is no longer borne, and they remember the old songs.
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Harbinger Crow dies, look at the top four cards of your library. You may reveal a snow card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
 C 
Sorcery
Create three snow 1/1 black Thrull creature tokens. They have "Sacrifice this creature: Add {1} to your mana pool."
The coagulated remnants of spilled life. They harass locals and livestock, but to a sorcerer who can brave the stench they are not without use.
 C 
Snow Creature – Zombie
{2}, Sacrifice Frozen Corpse: Draw a card.
"The weak are left behind to die of starvation and exposure. They make pitiful undead and best serve as fodder for stronger ghouls or simple labor."
— Pecrin, Frostveldt necromancer
0/3
 C 
Creature – Giant Warrior
Reach, trample
Running for the high ground is a bad idea when that's where the raiders hail from.
4/4
 C 
Creature – Human Warrior
Bladedancer can't be blocked by creatures with power 2 or less.
3/1
 C 
Creature – Human Warrior
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with one +1/+1 counters on it.)
Damage dealt by Vulshok Emberfist can't be prevented.
2/2
 C 
Artifact – Equipment
Whenever equipped creature attacks, it gets +1/+0 for each attacking creature.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Snow Creature – Bat
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1}{s/b}: Glacial Bat's base power becomes 3 until end of turn. ({s/b} can be paid with one mana from a snow source or with {b}.)
1/1
 C 
Snow Creature – Spirit
Flying, lifelink
1/3
Plains
 
 B 
Basic Land – Plains
 T 
Token Snow Creature – Warrior
1/1

Brash Marauder (common, foil)
Lurking Horror (rare)
Dark Crusher (uncommon)
Forlorn Totem (uncommon)
Rise in Rage (uncommon)
Harbinger Crow (common)
Frostveldt Pests (common)
Frozen Corpse (common)
Cliffstalker Giant (common)
Bladedancer (common)
Vulshok Emberfist (common)
War Banner (common)
Glacial Bat (common)
Drifting Soul (common)
Plains (basic)
Warrior (token)