[Duel Deck] Duergin vs. Calamox: Virtual Booster

[Duel Deck] Duergin vs. Calamox: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Creature – Human Cleric
If you would gain mana from a snow source, you lose 1 life and gain an additional {b}.
The bargain struck with the grey lord is sealed by offering a town member. They return soon after transformed, overseeing the people's adherence to the agreement.
2/1
 U 
Creature – Human Shaman
{t}: Vulshok Excruciator deals 2 damage to target creature or player that has been dealt damage this turn.
2/2
 U 
Creature – Horror
When Dark Crusher enters the battlefield, destroy target creature without an activated ability.
3/2
 U 
Snow Creature – Shade Knight
{s/b}, Sacrifice another creature: Put a +1/+1 counter on Chill Chevalier.
2/2
 C 
Creature – Shade Assassin
Flash (You may cast this spell any time you could cast an instant.)
{b}: Duskcloaked Wanderer gets +1/+1 until end of turn. Activate this ability only if there is a creature card in your graveyard.
Sometimes what's lurking in the darkness is even more darkness.
2/2
 C 
Snow Creature – Zombie
{1}, Sacrifice a creature: You gain 2 life.
True to the pact with the townsfolk, the grey lord does not lay a finger on them while alive. But those that succumb to hunger will be recruited to patrol the Frostveldt.
2/2
 C 
Creature – Human Warrior
Bladedancer can't be blocked by creatures with power 2 or less.
3/1
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Harbinger Crow dies, look at the top four cards of your library. You may reveal a snow card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
 C 
Creature – Goblin Warrior
{t}: Goblin Fireslinger deals 1 damage to target player.
From campfire to torch that sets a home ablaze: flames are a constant companion of war.
1/1
 C 
Creature – Giant Warrior
Reach, trample
Running for the high ground is a bad idea when that's where the raiders hail from.
4/4
 C 
Creature – Orc Warrior
When Brash Marauder enters the battlefield, it deals 1 damage to each opponent.
1/1
 C 
Sorcery
Create three snow 1/1 black Thrull creature tokens. They have "Sacrifice this creature: Add {1} to your mana pool."
The coagulated remnants of spilled life. They harass locals and livestock, but to a sorcerer who can brave the stench they are not without use.
 C 
Artifact – Equipment
Whenever equipped creature attacks, it gets +1/+0 for each attacking creature.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Human Warrior
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with one +1/+1 counters on it.)
Damage dealt by Vulshok Emberfist can't be prevented.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Snow Creature – Thrull
Sacrifice Thrull: Gain {c}.
1/1

Chill Conduit (rare)
Vulshok Excruciator (uncommon)
Dark Crusher (uncommon)
Chill Chevalier (uncommon)
Duskcloaked Wanderer (common)
Gutless Ghoul (common)
Bladedancer (common)
Harbinger Crow (common)
Goblin Fireslinger (common)
Cliffstalker Giant (common)
Brash Marauder (common)
Frostveldt Pests (common)
War Banner (common)
Vulshok Emberfist (common)
Swamp (basic)
Thrull (token)