[Duel Deck] Duergin vs. Calamox: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
: Duergin, Frozen Sovereign gets +1/+1 until end of turn.
At the beginning of your end step, create a number of snow 1/1 black Thrull creature tokens equal to Duergin's power minus 1. They have "Sacrifice this creature: Gain ."
Creatures you control that aren't Shades can't attack. 1/1
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Whenever Warband Vanguard attacks, create a 1/1 red Warrior creature token tapped and attacking.
2/3
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Menace (This creature can't be blocked except by two or more creatures.)
, Exile four cards from your graveyard: Gain ![]() ![]() ![]() .4/4
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Target creature gets -4/-4 until end of turn
If you control a legendary Shade, that creature's controller loses 4 life. |
: Goblin Fireslinger deals 1 damage to target player.From campfire to torch that sets a home ablaze: flames are a constant companion of war.
1/1
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Flash (You may cast this spell any time you could cast an instant.)
: Duskcloaked Wanderer gets +1/+1 until end of turn. Activate this ability only if there is a creature card in your graveyard.Sometimes what's lurking in the darkness is even more darkness.
2/2
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Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with one +1/+1 counters on it.)
Damage dealt by Vulshok Emberfist can't be prevented. 2/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Harbinger Crow dies, look at the top four cards of your library. You may reveal a snow card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 2/2
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When Brash Marauder enters the battlefield, it deals 1 damage to each opponent.
1/1
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, Sacrifice Frozen Corpse: Draw a card."The weak are left behind to die of starvation and exposure. They make pitiful undead and best serve as fodder for stronger ghouls or simple labor."
— Pecrin, Frostveldt necromancer 0/3
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Whenever equipped creature attacks, it gets +1/+0 for each attacking creature.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Bladedancer can't be blocked by creatures with power 2 or less.
3/1
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Flying, lifelink
1/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
![]() : Glacial Bat's base power becomes 3 until end of turn. ( can be paid with one mana from a snow source or with .)1/1
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1/1
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Duergin, Frozen Sovereign
(mythic)
Warband Vanguard
(uncommon)
Forlorn Totem
(uncommon)
Duergin's Exposure
(uncommon)
Goblin Fireslinger
(common)
Duskcloaked Wanderer
(common)
Vulshok Emberfist
(common)
Harbinger Crow
(common)
Brash Marauder
(common)
Frozen Corpse
(common)
War Banner
(common)
Bladedancer
(common)
Drifting Soul
(common)
Glacial Bat
(common)
Plains
(basic)
Warrior
(token)

: Duergin, Frozen Sovereign gets +1/+1 until end of turn.
."

, Exile four cards from your graveyard: Gain 
: Glacial Bat's base power becomes 3 until end of turn. (