[Duel Deck] Duergin vs. Calamox: Virtual Booster

[Duel Deck] Duergin vs. Calamox: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Snow Instant
Target creature gets -4/-4 until end of turn
If you control a legendary Shade, that creature's controller loses 4 life.
 
 R 
Snow Creature – Human Cleric
If you would gain mana from a snow source, you lose 1 life and gain an additional {b}.
The bargain struck with the grey lord is sealed by offering a town member. They return soon after transformed, overseeing the people's adherence to the agreement.
2/1
 U 
Sorcery
Creatures you control gain haste until end of turn.
Whenever a creature attacks this turn, put a +1/+1 counter on it.
People once settled for peace at any price. The price is no longer borne, and they remember the old songs.
 U 
Creature – Orc Warrior
Whenever Warband Vanguard attacks, create a 1/1 red Warrior creature token tapped and attacking.
2/3
 U 
Snow Creature – Shade Knight
{s/b}, Sacrifice another creature: Put a +1/+1 counter on Chill Chevalier.
2/2
 C 
Snow Creature – Zombie
{2}, Sacrifice Frozen Corpse: Draw a card.
"The weak are left behind to die of starvation and exposure. They make pitiful undead and best serve as fodder for stronger ghouls or simple labor."
— Pecrin, Frostveldt necromancer
0/3
 C 
Sorcery
Create three snow 1/1 black Thrull creature tokens. They have "Sacrifice this creature: Add {1} to your mana pool."
The coagulated remnants of spilled life. They harass locals and livestock, but to a sorcerer who can brave the stench they are not without use.
 C 
Snow Creature – Bat
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1}{s/b}: Glacial Bat's base power becomes 3 until end of turn. ({s/b} can be paid with one mana from a snow source or with {b}.)
1/1
 C 
Artifact – Equipment
Whenever equipped creature attacks, it gets +1/+0 for each attacking creature.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Human Warrior
Bladedancer can't be blocked by creatures with power 2 or less.
3/1
 C 
Creature – Goblin Warrior
{t}: Goblin Fireslinger deals 1 damage to target player.
From campfire to torch that sets a home ablaze: flames are a constant companion of war.
1/1
 C 
Creature – Shade Assassin
Flash (You may cast this spell any time you could cast an instant.)
{b}: Duskcloaked Wanderer gets +1/+1 until end of turn. Activate this ability only if there is a creature card in your graveyard.
Sometimes what's lurking in the darkness is even more darkness.
2/2
 C 
Snow Creature – Zombie
{1}, Sacrifice a creature: You gain 2 life.
True to the pact with the townsfolk, the grey lord does not lay a finger on them while alive. But those that succumb to hunger will be recruited to patrol the Frostveldt.
2/2
 C 
Creature – Giant Warrior
Reach, trample
Running for the high ground is a bad idea when that's where the raiders hail from.
4/4
Forest
 
 B 
Basic Land – Forest
 T 
Token Snow Creature – Thrull
Sacrifice Thrull: Gain {c}.
1/1

Duergin's Exposure (uncommon, foil)
Chill Conduit (rare)
Rise in Rage (uncommon)
Warband Vanguard (uncommon)
Chill Chevalier (uncommon)
Frozen Corpse (common)
Frostveldt Pests (common)
Glacial Bat (common)
War Banner (common)
Bladedancer (common)
Goblin Fireslinger (common)
Duskcloaked Wanderer (common)
Gutless Ghoul (common)
Cliffstalker Giant (common)
Forest (basic)
Thrull (token)