[Duel Deck] Duergin vs. Calamox: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each player discards a card.
You may search your library and/or graveyard for a card named Duergin, Frozen Sovereign, reveal it, and put it into your hand. If you search your library this way, shuffle it. |
, Sacrifice another creature: Put a +1/+1 counter on Chill Chevalier.2/2
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Menace (This creature can't be blocked except by two or more creatures.)
, Exile four cards from your graveyard: Gain ![]() ![]() ![]() .4/4
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Creatures you control gain haste until end of turn.
Whenever a creature attacks this turn, put a +1/+1 counter on it. People once settled for peace at any price. The price is no longer borne, and they remember the old songs.
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Whenever equipped creature attacks, it gets +1/+0 for each attacking creature.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
: Goblin Fireslinger deals 1 damage to target player.From campfire to torch that sets a home ablaze: flames are a constant companion of war.
1/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
![]() : Glacial Bat's base power becomes 3 until end of turn. ( can be paid with one mana from a snow source or with .)1/1
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Create three snow 1/1 black Thrull creature tokens. They have "Sacrifice this creature: Add
to your mana pool."The coagulated remnants of spilled life. They harass locals and livestock, but to a sorcerer who can brave the stench they are not without use.
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Reach, trample
Running for the high ground is a bad idea when that's where the raiders hail from.
4/4
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Flying, lifelink
1/3
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Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with one +1/+1 counters on it.)
Damage dealt by Vulshok Emberfist can't be prevented. 2/2
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, Sacrifice a creature: You gain 2 life.True to the pact with the townsfolk, the grey lord does not lay a finger on them while alive. But those that succumb to hunger will be recruited to patrol the Frostveldt.
2/2
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When Brash Marauder enters the battlefield, it deals 1 damage to each opponent.
1/1
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Bladedancer can't be blocked by creatures with power 2 or less.
3/1
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1/1
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Dark Skies
(rare)
Chill Chevalier
(uncommon)
Forlorn Totem
(uncommon)
Rise in Rage
(uncommon)
War Banner
(common)
Goblin Fireslinger
(common)
Glacial Bat
(common)
Frostveldt Pests
(common)
Cliffstalker Giant
(common)
Drifting Soul
(common)
Vulshok Emberfist
(common)
Gutless Ghoul
(common)
Brash Marauder
(common)
Bladedancer
(common)
Forest
(basic)
Warrior
(token)


, Sacrifice another creature: Put a +1/+1 counter on Chill Chevalier.
, Exile four cards from your graveyard: Gain
