[Duel Deck] Duergin vs. Calamox: Virtual Booster

[Duel Deck] Duergin vs. Calamox: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Sorcery
Each player discards a card.
You may search your library and/or graveyard for a card named Duergin, Frozen Sovereign, reveal it, and put it into your hand. If you search your library this way, shuffle it.
 U 
Snow Creature – Horror
Menace (This creature can't be blocked except by two or more creatures.)
{t}, Exile four cards from your graveyard: Gain {b}{b}{b}{b}.
4/4
 U 
Sorcery
Creatures you control gain haste until end of turn.
Whenever a creature attacks this turn, put a +1/+1 counter on it.
People once settled for peace at any price. The price is no longer borne, and they remember the old songs.
 U 
Creature – Human Shaman
{t}: Vulshok Excruciator deals 2 damage to target creature or player that has been dealt damage this turn.
2/2
 C 
Artifact – Equipment
Whenever equipped creature attacks, it gets +1/+0 for each attacking creature.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Snow Creature – Zombie
{1}, Sacrifice a creature: You gain 2 life.
True to the pact with the townsfolk, the grey lord does not lay a finger on them while alive. But those that succumb to hunger will be recruited to patrol the Frostveldt.
2/2
 C 
Creature – Human Warrior
Bladedancer can't be blocked by creatures with power 2 or less.
3/1
 C 
Snow Creature – Bat
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1}{s/b}: Glacial Bat's base power becomes 3 until end of turn. ({s/b} can be paid with one mana from a snow source or with {b}.)
1/1
 C 
Creature – Giant Warrior
Reach, trample
Running for the high ground is a bad idea when that's where the raiders hail from.
4/4
 C 
Creature – Shade Assassin
Flash (You may cast this spell any time you could cast an instant.)
{b}: Duskcloaked Wanderer gets +1/+1 until end of turn. Activate this ability only if there is a creature card in your graveyard.
Sometimes what's lurking in the darkness is even more darkness.
2/2
 C 
Creature – Orc Warrior
When Brash Marauder enters the battlefield, it deals 1 damage to each opponent.
1/1
 C 
Snow Creature – Zombie
{2}, Sacrifice Frozen Corpse: Draw a card.
"The weak are left behind to die of starvation and exposure. They make pitiful undead and best serve as fodder for stronger ghouls or simple labor."
— Pecrin, Frostveldt necromancer
0/3
 C 
Creature – Human Warrior
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with one +1/+1 counters on it.)
Damage dealt by Vulshok Emberfist can't be prevented.
2/2
 C 
Sorcery
Create three snow 1/1 black Thrull creature tokens. They have "Sacrifice this creature: Add {1} to your mana pool."
The coagulated remnants of spilled life. They harass locals and livestock, but to a sorcerer who can brave the stench they are not without use.
Island
 
 B 
Basic Land – Island
 T 
Token Snow Creature – Thrull
Sacrifice Thrull: Gain {c}.
1/1

Dark Skies (rare)
Forlorn Totem (uncommon)
Rise in Rage (uncommon)
Vulshok Excruciator (uncommon)
War Banner (common)
Gutless Ghoul (common)
Bladedancer (common)
Glacial Bat (common)
Cliffstalker Giant (common)
Duskcloaked Wanderer (common)
Brash Marauder (common)
Frozen Corpse (common)
Vulshok Emberfist (common)
Frostveldt Pests (common)
Island (basic)
Thrull (token)