[Duel Deck] Duergin vs. Calamox: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Create three 1/1 red Warrior creature tokens.
Search your library and graveyard for a card named Calamox, War Incarnate, reveal it, and put it into your hand. Then shuffle your library. |
Menace (This creature can't be blocked except by two or more creatures.)
, Exile four cards from your graveyard: Gain ![]() ![]() ![]() .4/4
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Target creature gets -4/-4 until end of turn
If you control a legendary Shade, that creature's controller loses 4 life. |
Spiteful Outburst deals 2 damage to target creature and 2 damage to target player.
If you control a legendary Elemental, draw a card. |
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Flying, lifelink
1/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
![]() : Glacial Bat's base power becomes 3 until end of turn. ( can be paid with one mana from a snow source or with .)1/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Harbinger Crow dies, look at the top four cards of your library. You may reveal a snow card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 2/2
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Bladedancer can't be blocked by creatures with power 2 or less.
3/1
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Flash (You may cast this spell any time you could cast an instant.)
: Duskcloaked Wanderer gets +1/+1 until end of turn. Activate this ability only if there is a creature card in your graveyard.Sometimes what's lurking in the darkness is even more darkness.
2/2
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When Brash Marauder enters the battlefield, it deals 1 damage to each opponent.
1/1
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Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with one +1/+1 counters on it.)
Damage dealt by Vulshok Emberfist can't be prevented. 2/2
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Whenever equipped creature attacks, it gets +1/+0 for each attacking creature.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Reach, trample
Running for the high ground is a bad idea when that's where the raiders hail from.
4/4
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, Sacrifice Frozen Corpse: Draw a card."The weak are left behind to die of starvation and exposure. They make pitiful undead and best serve as fodder for stronger ghouls or simple labor."
— Pecrin, Frostveldt necromancer 0/3
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1/1
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War's Fanfare
(rare)
Forlorn Totem
(uncommon)
Duergin's Exposure
(uncommon)
Spiteful Outburst
(uncommon)
Drifting Soul
(common)
Glacial Bat
(common)
Harbinger Crow
(common)
Bladedancer
(common)
Duskcloaked Wanderer
(common)
Brash Marauder
(common)
Vulshok Emberfist
(common)
War Banner
(common)
Cliffstalker Giant
(common)
Frozen Corpse
(common)
Forest
(basic)
Warrior
(token)




, Exile four cards from your graveyard: Gain 

: Glacial Bat's base power becomes 3 until end of turn. (