[Duel Deck] Duergin vs. Calamox: Virtual Booster

[Duel Deck] Duergin vs. Calamox: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Warrior
Bladedancer can't be blocked by creatures with power 2 or less.
3/1
 
 M 
Legendary Snow Creature – Shade
Flying (This creature can't be blocked except by creatures with flying or reach.)
{s}: Duergin, Frozen Sovereign gets +1/+1 until end of turn.
At the beginning of your end step, create a number of snow 1/1 black Thrull creature tokens equal to Duergin's power minus 1. They have "Sacrifice this creature: Gain {1}."
Creatures you control that aren't Shades can't attack.
1/1
 U 
Sorcery
Spiteful Outburst deals 2 damage to target creature and 2 damage to target player.
If you control a legendary Elemental, draw a card.
 U 
Sorcery
Creatures you control gain haste until end of turn.
Whenever a creature attacks this turn, put a +1/+1 counter on it.
People once settled for peace at any price. The price is no longer borne, and they remember the old songs.
 U 
Snow Creature – Shade Knight
{s/b}, Sacrifice another creature: Put a +1/+1 counter on Chill Chevalier.
2/2
 C 
Creature – Giant Warrior
Reach, trample
Running for the high ground is a bad idea when that's where the raiders hail from.
4/4
 C 
Creature – Shade Assassin
Flash (You may cast this spell any time you could cast an instant.)
{b}: Duskcloaked Wanderer gets +1/+1 until end of turn. Activate this ability only if there is a creature card in your graveyard.
Sometimes what's lurking in the darkness is even more darkness.
2/2
 C 
Artifact – Equipment
Whenever equipped creature attacks, it gets +1/+0 for each attacking creature.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Snow Creature – Zombie
{1}, Sacrifice a creature: You gain 2 life.
True to the pact with the townsfolk, the grey lord does not lay a finger on them while alive. But those that succumb to hunger will be recruited to patrol the Frostveldt.
2/2
 C 
Creature – Goblin Warrior
{t}: Goblin Fireslinger deals 1 damage to target player.
From campfire to torch that sets a home ablaze: flames are a constant companion of war.
1/1
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Harbinger Crow dies, look at the top four cards of your library. You may reveal a snow card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
 C 
Creature – Human Warrior
Bladedancer can't be blocked by creatures with power 2 or less.
3/1
 C 
Snow Creature – Zombie
{2}, Sacrifice Frozen Corpse: Draw a card.
"The weak are left behind to die of starvation and exposure. They make pitiful undead and best serve as fodder for stronger ghouls or simple labor."
— Pecrin, Frostveldt necromancer
0/3
 C 
Sorcery
Create three snow 1/1 black Thrull creature tokens. They have "Sacrifice this creature: Add {1} to your mana pool."
The coagulated remnants of spilled life. They harass locals and livestock, but to a sorcerer who can brave the stench they are not without use.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Snow Creature – Thrull
Sacrifice Thrull: Gain {c}.
1/1

Bladedancer (common, foil)
Duergin, Frozen Sovereign (mythic)
Spiteful Outburst (uncommon)
Rise in Rage (uncommon)
Chill Chevalier (uncommon)
Cliffstalker Giant (common)
Duskcloaked Wanderer (common)
War Banner (common)
Gutless Ghoul (common)
Goblin Fireslinger (common)
Harbinger Crow (common)
Bladedancer (common)
Frozen Corpse (common)
Frostveldt Pests (common)
Swamp (basic)
Thrull (token)