[Duel Deck] Duergin vs. Calamox: Virtual Booster

[Duel Deck] Duergin vs. Calamox: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Create three 1/1 red Warrior creature tokens.
Search your library and graveyard for a card named Calamox, War Incarnate, reveal it, and put it into your hand. Then shuffle your library.
 U 
Sorcery
Creatures you control gain haste until end of turn.
Whenever a creature attacks this turn, put a +1/+1 counter on it.
People once settled for peace at any price. The price is no longer borne, and they remember the old songs.
 U 
Snow Creature – Shade Knight
{s/b}, Sacrifice another creature: Put a +1/+1 counter on Chill Chevalier.
2/2
 U 
Snow Creature – Horror
Menace (This creature can't be blocked except by two or more creatures.)
{t}, Exile four cards from your graveyard: Gain {b}{b}{b}{b}.
4/4
 C 
Snow Creature – Zombie
{1}, Sacrifice a creature: You gain 2 life.
True to the pact with the townsfolk, the grey lord does not lay a finger on them while alive. But those that succumb to hunger will be recruited to patrol the Frostveldt.
2/2
 C 
Creature – Orc Warrior
When Brash Marauder enters the battlefield, it deals 1 damage to each opponent.
1/1
 C 
Snow Creature – Spirit
Flying, lifelink
1/3
 C 
Snow Creature – Zombie
{2}, Sacrifice Frozen Corpse: Draw a card.
"The weak are left behind to die of starvation and exposure. They make pitiful undead and best serve as fodder for stronger ghouls or simple labor."
— Pecrin, Frostveldt necromancer
0/3
 C 
Creature – Shade Assassin
Flash (You may cast this spell any time you could cast an instant.)
{b}: Duskcloaked Wanderer gets +1/+1 until end of turn. Activate this ability only if there is a creature card in your graveyard.
Sometimes what's lurking in the darkness is even more darkness.
2/2
 C 
Artifact – Equipment
Whenever equipped creature attacks, it gets +1/+0 for each attacking creature.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Human Warrior
Bladedancer can't be blocked by creatures with power 2 or less.
3/1
 C 
Creature – Giant Warrior
Reach, trample
Running for the high ground is a bad idea when that's where the raiders hail from.
4/4
 C 
Sorcery
Create three snow 1/1 black Thrull creature tokens. They have "Sacrifice this creature: Add {1} to your mana pool."
The coagulated remnants of spilled life. They harass locals and livestock, but to a sorcerer who can brave the stench they are not without use.
 C 
Creature – Human Warrior
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with one +1/+1 counters on it.)
Damage dealt by Vulshok Emberfist can't be prevented.
2/2
Island
 
 B 
Basic Land – Island
 T 
Token Snow Creature – Warrior
1/1

War's Fanfare (rare)
Rise in Rage (uncommon)
Chill Chevalier (uncommon)
Forlorn Totem (uncommon)
Gutless Ghoul (common)
Brash Marauder (common)
Drifting Soul (common)
Frozen Corpse (common)
Duskcloaked Wanderer (common)
War Banner (common)
Bladedancer (common)
Cliffstalker Giant (common)
Frostveldt Pests (common)
Vulshok Emberfist (common)
Island (basic)
Warrior (token)