[Duel Deck] Duergin vs. Calamox: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Lurking Horror attacks, it gets -1/-1 until end of turn for each creature the defending player controls.
6/6
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, Sacrifice another creature: Put a +1/+1 counter on Chill Chevalier.2/2
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Creatures you control gain haste until end of turn.
Whenever a creature attacks this turn, put a +1/+1 counter on it. People once settled for peace at any price. The price is no longer borne, and they remember the old songs.
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Whenever Warband Vanguard attacks, create a 1/1 red Warrior creature token tapped and attacking.
2/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
![]() : Glacial Bat's base power becomes 3 until end of turn. ( can be paid with one mana from a snow source or with .)1/1
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, Sacrifice a creature: You gain 2 life.True to the pact with the townsfolk, the grey lord does not lay a finger on them while alive. But those that succumb to hunger will be recruited to patrol the Frostveldt.
2/2
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Create three snow 1/1 black Thrull creature tokens. They have "Sacrifice this creature: Add
to your mana pool."The coagulated remnants of spilled life. They harass locals and livestock, but to a sorcerer who can brave the stench they are not without use.
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Flying, lifelink
1/3
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, Sacrifice Frozen Corpse: Draw a card."The weak are left behind to die of starvation and exposure. They make pitiful undead and best serve as fodder for stronger ghouls or simple labor."
— Pecrin, Frostveldt necromancer 0/3
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When Brash Marauder enters the battlefield, it deals 1 damage to each opponent.
1/1
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Reach, trample
Running for the high ground is a bad idea when that's where the raiders hail from.
4/4
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Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with one +1/+1 counters on it.)
Damage dealt by Vulshok Emberfist can't be prevented. 2/2
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Bladedancer can't be blocked by creatures with power 2 or less.
3/1
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: Goblin Fireslinger deals 1 damage to target player.From campfire to torch that sets a home ablaze: flames are a constant companion of war.
1/1
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1/1
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Lurking Horror
(rare)
Chill Chevalier
(uncommon)
Rise in Rage
(uncommon)
Warband Vanguard
(uncommon)
Glacial Bat
(common)
Gutless Ghoul
(common)
Frostveldt Pests
(common)
Drifting Soul
(common)
Frozen Corpse
(common)
Brash Marauder
(common)
Cliffstalker Giant
(common)
Vulshok Emberfist
(common)
Bladedancer
(common)
Goblin Fireslinger
(common)
Forest
(basic)
Warrior
(token)


, Sacrifice another creature: Put a +1/+1 counter on Chill Chevalier.

: Goblin Fireslinger deals 1 damage to target player.