[Duel Deck] Duergin vs. Calamox: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Search your library and graveyard for a snow card, a Swamp card and a card named Duergin, Winter's Chill, reveal them, and put them into your hand. Then shuffle your library.
The season of the sun has passed and the grey lord returns.
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Whenever Warband Vanguard attacks, create a 1/1 red Warrior creature token tapped and attacking.
2/3
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, Sacrifice another creature: Put a +1/+1 counter on Chill Chevalier.2/2
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Creatures you control gain haste until end of turn.
Whenever a creature attacks this turn, put a +1/+1 counter on it. People once settled for peace at any price. The price is no longer borne, and they remember the old songs.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
![]() : Glacial Bat's base power becomes 3 until end of turn. ( can be paid with one mana from a snow source or with .)1/1
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Whenever equipped creature attacks, it gets +1/+0 for each attacking creature.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Create three snow 1/1 black Thrull creature tokens. They have "Sacrifice this creature: Add
to your mana pool."The coagulated remnants of spilled life. They harass locals and livestock, but to a sorcerer who can brave the stench they are not without use.
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, Sacrifice a creature: You gain 2 life.True to the pact with the townsfolk, the grey lord does not lay a finger on them while alive. But those that succumb to hunger will be recruited to patrol the Frostveldt.
2/2
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, Sacrifice Frozen Corpse: Draw a card."The weak are left behind to die of starvation and exposure. They make pitiful undead and best serve as fodder for stronger ghouls or simple labor."
— Pecrin, Frostveldt necromancer 0/3
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Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with one +1/+1 counters on it.)
Damage dealt by Vulshok Emberfist can't be prevented. 2/2
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Flash (You may cast this spell any time you could cast an instant.)
: Duskcloaked Wanderer gets +1/+1 until end of turn. Activate this ability only if there is a creature card in your graveyard.Sometimes what's lurking in the darkness is even more darkness.
2/2
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When Brash Marauder enters the battlefield, it deals 1 damage to each opponent.
1/1
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Bladedancer can't be blocked by creatures with power 2 or less.
3/1
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: Goblin Fireslinger deals 1 damage to target player.From campfire to torch that sets a home ablaze: flames are a constant companion of war.
1/1
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Sacrifice Thrull: Gain
.1/1
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Winter's Fall
(rare)
Warband Vanguard
(uncommon)
Chill Chevalier
(uncommon)
Rise in Rage
(uncommon)
Glacial Bat
(common)
War Banner
(common)
Frostveldt Pests
(common)
Gutless Ghoul
(common)
Frozen Corpse
(common)
Vulshok Emberfist
(common)
Duskcloaked Wanderer
(common)
Brash Marauder
(common)
Bladedancer
(common)
Goblin Fireslinger
(common)
Island
(basic)
Thrull
(token)



, Sacrifice another creature: Put a +1/+1 counter on Chill Chevalier.
: Goblin Fireslinger deals 1 damage to target player.
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