[Duel Deck] Duergin vs. Calamox: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Search your library and graveyard for a snow card, a Swamp card and a card named Duergin, Winter's Chill, reveal them, and put them into your hand. Then shuffle your library.
The season of the sun has passed and the grey lord returns.
 U 
Creature – Horror
When Dark Crusher enters the battlefield, destroy target creature without an activated ability.
3/2
 U 
Sorcery
Creatures you control gain haste until end of turn.
Whenever a creature attacks this turn, put a +1/+1 counter on it.
People once settled for peace at any price. The price is no longer borne, and they remember the old songs.
 U 
Snow Instant
Target creature gets -4/-4 until end of turn
If you control a legendary Shade, that creature's controller loses 4 life.
 C 
Snow Creature – Zombie
{2}, Sacrifice Frozen Corpse: Draw a card.
"The weak are left behind to die of starvation and exposure. They make pitiful undead and best serve as fodder for stronger ghouls or simple labor."
— Pecrin, Frostveldt necromancer
0/3
 C 
Sorcery
Create three snow 1/1 black Thrull creature tokens. They have "Sacrifice this creature: Add {1} to your mana pool."
The coagulated remnants of spilled life. They harass locals and livestock, but to a sorcerer who can brave the stench they are not without use.
 C 
Creature – Orc Warrior
When Brash Marauder enters the battlefield, it deals 1 damage to each opponent.
1/1
 C 
Creature – Human Warrior
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with one +1/+1 counters on it.)
Damage dealt by Vulshok Emberfist can't be prevented.
2/2
 C 
Creature – Human Warrior
Bladedancer can't be blocked by creatures with power 2 or less.
3/1
 C 
Snow Creature – Bat
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1}{s/b}: Glacial Bat's base power becomes 3 until end of turn. ({s/b} can be paid with one mana from a snow source or with {b}.)
1/1
 C 
Creature – Shade Assassin
Flash (You may cast this spell any time you could cast an instant.)
{b}: Duskcloaked Wanderer gets +1/+1 until end of turn. Activate this ability only if there is a creature card in your graveyard.
Sometimes what's lurking in the darkness is even more darkness.
2/2
 C 
Snow Creature – Spirit
Flying, lifelink
1/3
 C 
Snow Creature – Zombie
{1}, Sacrifice a creature: You gain 2 life.
True to the pact with the townsfolk, the grey lord does not lay a finger on them while alive. But those that succumb to hunger will be recruited to patrol the Frostveldt.
2/2
 C 
Creature – Giant Warrior
Reach, trample
Running for the high ground is a bad idea when that's where the raiders hail from.
4/4
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Snow Creature – Thrull
Sacrifice Thrull: Gain {c}.
1/1

Winter's Fall (rare)
Dark Crusher (uncommon)
Rise in Rage (uncommon)
Duergin's Exposure (uncommon)
Frozen Corpse (common)
Frostveldt Pests (common)
Brash Marauder (common)
Vulshok Emberfist (common)
Bladedancer (common)
Glacial Bat (common)
Duskcloaked Wanderer (common)
Drifting Soul (common)
Gutless Ghoul (common)
Cliffstalker Giant (common)
Swamp (basic)
Thrull (token)