"Thanks for protecting our carrot farm from the ravenous kezzerdrix swarm. Here have a carrot."
Can you please point out the contradiction? It's like saying white doesn't get lifelink because they get Dromad Purebred. While indeed lifelink is in both white and black.
White is the color of life gain ever since it got stuck with Healing Salve, while black only gets life gain as a result of drain/sacrifice/death/harm i. e. representing parasitism. Black gets first dibs on that niche, but white can pick it up.
This is Ashes of the Abhorrent's triggered ability, but restricted for flavor. Would you complain about the ability on a hybrid card?
"Destroy our enemies indiscriminately and I will grant you life everlasting."
—Grateful Farmer
> I could make it a Food token to drive home the point that you don't get Treasure or Gold instead.
Oh, so now it's baking those slaughtered enemies into food? Damn. Jk, well kinda. (Bake into a Pie)
One way to make the flavor transparent would be putting some kind of a bounty counter on a creature. Basically Dead Man's Chest does this in flavor terms, again notably in black since that's really where the thing seems to make sense.
> Tahazzar: "The flavor confuses me quite a bit as well - is this meant to be like a quest giver NPC from a game? Ie. "Go kill those goblins pillaging our village for 50 EXP"? Why is it giving life?"
Exactly. If your first guess is correct, the flavor cannot be that confusing, can it?
It gives life, because they have not much as a reward to share but a bit of their farmed food. I could make it a Food token to drive home the point that you don't get Treasure or Gold instead.
This seems super black mechanically and not surprisingly, basically all of the cards with the text "Whenever a creature an opponent controls dies," are black.
Why doesn't it have a race tribe?
The flavor confuses me quite a bit as well - is this meant to be like a quest giver NPC from a game? Ie. "Go kill those goblins pillaging our village for 50 EXP"? Why is it giving life? That pushed even harder the black narrative of like soul sucking or something. Ie. Soul Net
I'd say "blah for creatures" is more white's space and also green's space. And card draw is blue. That's the colors right there.
To elaborate: Green totally could get this card in monocolored, but black could get Lightning Helix in monocolored, so that's not an issue.
I also try to push a bit more in my designs that white has a tendency towards a larger number of creatures and green a relative tendency to sizable creatures, so this kind of "blah for number of creatures" stuff would appear more often in white, while green would get "blah equal to greatest power among creatures" etc.
It's a farmer, not a cook.
"Thanks for protecting our carrot farm from the ravenous kezzerdrix swarm. Here have a carrot."
Can you please point out the contradiction? It's like saying white doesn't get lifelink because they get Dromad Purebred. While indeed lifelink is in both white and black.
White is the color of life gain ever since it got stuck with Healing Salve, while black only gets life gain as a result of drain/sacrifice/death/harm i. e. representing parasitism. Black gets first dibs on that niche, but white can pick it up.
This is Ashes of the Abhorrent's triggered ability, but restricted for flavor. Would you complain about the ability on a hybrid card?
It gives very contradicting vibes.
"Destroy our enemies indiscriminately and I will grant you life everlasting." —Grateful Farmer
> I could make it a Food token to drive home the point that you don't get Treasure or Gold instead.
Oh, so now it's baking those slaughtered enemies into food? Damn. Jk, well kinda. (Bake into a Pie)
One way to make the flavor transparent would be putting some kind of a bounty counter on a creature. Basically Dead Man's Chest does this in flavor terms, again notably in black since that's really where the thing seems to make sense.
> Tahazzar: "The flavor confuses me quite a bit as well - is this meant to be like a quest giver NPC from a game? Ie. "Go kill those goblins pillaging our village for 50 EXP"? Why is it giving life?"
Exactly. If your first guess is correct, the flavor cannot be that confusing, can it?
It gives life, because they have not much as a reward to share but a bit of their farmed food. I could make it a Food token to drive home the point that you don't get Treasure or Gold instead.
t: added Human
Yeah; typically white gets "when a creature arrives" gain life, and black gets "when a creature dies"; and they mirror one another.
and that's given me a thought. Guardian of Avernum
This seems super black mechanically and not surprisingly, basically all of the cards with the text "Whenever a creature an opponent controls dies," are black.
Why doesn't it have a race tribe?
The flavor confuses me quite a bit as well - is this meant to be like a quest giver NPC from a game? Ie. "Go kill those goblins pillaging our village for 50 EXP"? Why is it giving life? That pushed even harder the black narrative of like soul sucking or something. Ie. Soul Net
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I'd say "blah for creatures" is more white's space and also green's space. And card draw is blue. That's the colors right there.
To elaborate: Green totally could get this card in monocolored, but black could get Lightning Helix in monocolored, so that's not an issue.
I also try to push a bit more in my designs that white has a tendency towards a larger number of creatures and green a relative tendency to sizable creatures, so this kind of "blah for number of creatures" stuff would appear more often in white, while green would get "blah equal to greatest power among creatures" etc.
Odd colours. "blah for creatures" is more green's thing than blue's.
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