Shattered Kingdom: Virtual Booster
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Mechanics | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Target creature you control gains indestructible until end of turn. You gain life equal to that creature's power.
Being blessed is another's curse.
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Data Desert Wanderer. You may cast that creature for
![]() Data Desert Wanderer gains reach as long as Data Desert Wanderer has two or more +1/+1 counters on it 1/2
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Lifelink, trample
Though not truly domesticated, solifugae and humans get along very well, and many of the arachnids have been welcomed onto people's property.
3/5
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Creatures lose indestructible and can't gain indestructible until end of turn.
Double all damage dealt to creatures until end of turn. |
Whenever a creature becomes equipped with Memory Formed, put a memory counter on that creature.
Whenever a creature with a memory counter on it dies you may sacrifice Memory Formed. If you, return that creature to the battlefield. Equip ![]() |
First strike, haste
Whenever Wishpurger Brute deals damage to an artifact creature, deal that much damage to each other artifact creature you don't control. 4/4
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Flying
![]() ![]() 4/4
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As long as you control at least two other artifact creatures Honorable Wazir has indestructible during your turn.
As long as you control at least two non-creature artifacts Honorable Wazir gets vigilance. 2/3
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When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
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Doublestrike
Sacrifice Warith Mentor: Target artifact creature gains doublestrike until end of turn. Activate this ability only during the main phase. 2/2
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Whenever an artifact enters the battlefield under an opponent's control, if it's not a token, you may create a token copy of that artifact.
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Implanted creatures get +2/+0 and gain "whenever this creature dies, deal 2 damage to each creature and each player."
Implant ![]() ![]() ![]() ![]() ![]() ![]() |
Enchant creature
Enchanted creature can't attack or block. If State of Non-Objection enchants an artifact creature its activated abilities can't be activated. |
![]() ![]() Drenth assigns each head a purpose before pruning excess heads from his body.
1/1
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Whenever a creature with a power 4 or greater enters the battlefield under your control, draw a card and choose 1:
• That creature fights target creature with flying. • Destroy target artifact or enchantment. |
Untouchable Arrogance
(uncommon)
Data Desert Wanderer
(uncommon)
Eight-Legged Pet
(uncommon)
Sundering Fury
(uncommon)
Memory Formed
(rare)
Wishpurger Brute
(rare)
Rayie, the Enabler
(rare)
Honorable Wazir
(uncommon)
Silencing Operative
(common)
Warith Mentor
(uncommon)
Room of Infinite Treasure
(mythic)
Nadam's Fire
(rare)
State of Non-Objection
(uncommon)
Lone Head
(common)
Natural World
(rare)