Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
If you would draw a card exile that card instead. Cards exiled this way may be played during the turn they were exiled. Whenever you play a card from exile Impulse Granter deals 2 damage to target creature or player. 3/2
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Target creature gains indestructible until end of turn. Then, that creature fights target creature with flying.
Junun Haqad cannot stand the sight of the lesser efreet.
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Lifelink, trample
Though not truly domesticated, solifugae and humans get along very well, and many of the arachnids have been welcomed onto people's property.
3/5
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Haste, first strike, menace, vigilance
At the beginning of your upkeep sacrifice Dune Elemental. 4/1
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Defender
Ashber's body guards tie their loyalty to their shields. Should either break, their life will end.
3/5
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Newborn Manticore. You may cast that creature for
more for the remainder of the game).
Whenever Newborn Manticore's wildmight exiles a creature card with a power of 2 or less, creatures with a power of 2 or less can't block Newborn Manticore until end of turn. 2/1
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When Wishtracker Ghoul enters the battlefield target opponent reveals their hand. If a colored artifact was revealed this way you gain 2 life and that player loses 2 life.
1/2
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Prevent all combat damage that would be dealt this turn. Then, draw 2 cards.
Matafawwiq and Farid must face death. Their supporters on the other hand received diplomacy.
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Target creature with flying gains indestructible and hexproof until end of turn.
Masters of the First and Second Worlds, there is little that can harm Deshub's djinn.
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Create two 1/1 white artifact creature solider tokens, then put a +1/+1 counter on target artifact creature you control.
Crushing the the Sultan's and Matafawwiq's armies reminded Rikkar of his former glories, when the general was undefeatable.
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Whenever a non-artifact creature enters the battlefield under a player's control, that player loses 1 life.
If one has no business, punish them for being useless.
1/1
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Discard a card at random. If an instant or sorcery was discarded this way draw two cards. Otherwise, target creature gets +4/+0 until end of turn.
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Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
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Flying
Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)Both the bird and its message are the distractions.
2/2
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Impulse Granter
(rare)
Dewinging Bounty
(uncommon)
Eight-Legged Pet
(uncommon)
Dune Elemental
(uncommon)
Royal Defender
(common)
Newborn Manticore
(common)
Wishtracker Ghoul
(common)
Peace Talks
(common)
Djinn's Imperviousness
(common)
Dual Guards
(common)
Glass Palace Advisor
(common)
Pretentious Poetry
(common)
Wish Salvager
(common)
Decoy Messenger
(common)
Forest
(basic)




