Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Once each turn, during your first main phase, you may search target opponent's library for a nonland card and cast it without paying its mana cost.
At the beginning of your endstep, if you control 5 or more permanents you don't own you win the game. |
: Deal X damage to target creature, where X is the number of creatures you own in exile.Matafawwiq's violent supports were jailed. That only made his other supporters more violent.
3/3
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Sacrifice Effortless Poet: Tap target creature and destroy all auras and equipment attached to that creature.
Simple words, unforgettable works.
2/3
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Implanted creatures get +1/+1 for each artifact creature you control.
Implant ( : Target creature you control is implanted for as long as you control Wishbearer's Aidecraft. Implant only as a sorcery.) |
Whenever a creature blocks the equipped creature, that creature creature gets -2/-1 until end of turn.
Equip ![]() |
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When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
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Draw a card for each artifact creature you control.
Ashber and the Sultan of Two Worlds knew how easily hackable the brain was, and relief on First World means of communications amongst their respective forces.
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Deathtouch
Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)Where Ashber kept his friend Rikkar at arm's length, the Sultan made the mistake of letting Veerpal close.
1/2
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Prevent all combat damage that would be dealt this turn. Then, draw 2 cards.
Matafawwiq and Farid must face death. Their supporters on the other hand received diplomacy.
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Enchant creature
When enchanted creature dies, each opponent loses 2 life and deal 2 damage to each creature that dealt damage to the enchanted creature this turn. |
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Exile target attacking or blocking creature. Then, search your library for a plains and a forest and put them onto the battlefield tapped.
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When Hypocritical Creation enters the battlefield deal 2 damage to target player who controls an artifact.
When Hypocritical Creation dies gain 2 life if you control an artifact. 3/3
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).
Reach When Horizon Bowman enters the battlefield deal 2 damage to target creature. 6/3
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Return target creature to its owner's hand. If a creature was returned to your hand this way, each opponent loses 2 life.
Try and outwit Tariquih. Even Nadam herself has failed at such a feat.
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Fatal Betrayal
(mythic)
Unbridled Marid
(uncommon)
Effortless Poet
(uncommon)
Wishbearer's Aidecraft
(uncommon)
Purecode Ahkal-Teke
(common)
Silencing Operative
(common)
Transferred Message
(common)
Whispersnatcher
(common)
Peace Talks
(common)
Kaabat's Cornering
(common)
The Sultan's Paradise
(common)
Hypocritical Creation
(common)
Horizon Bowman
(common)
Djinn's Trickery
(common)
Plains
(basic)



: Deal X damage to target creature, where X is the number of creatures you own in exile.



