Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Sphinx
Flying
Whenever you draw a card you may blank target creature. (Until end of turn that creature loses all abilities).)
To hear the sphinxes' wisdom, one must be silent.
3/3
 U 
Creature – Bear Dancer
When Dancing Bear enters the battlefield create a 1/1 white-green human token.

Tap a token created by Dancing Bear: Dancing Bear gets +2/+2 until end of turn.
2/2
 U 
Artifact
{1}{w/u}: Put a charge counter on Warning Scroll.
{t}: Untap up to X target creatures, where X is the number of charge counters on Warning Scroll.
The warning scroll was supposed to sow fear in the people, but in only showcased the Quiet King's own fear.
 U 
Creature – Zombie Rogue
As long as you have at least 5 artifact creatures in your graveyard, deceit triggers cost {2} less.
The nifaya's prices are cheaper than djinn's, so long as one doesn't mind used implants.
2/3
 C 
Artifact Creature – Human Soldier
Defender
Ashber's body guards tie their loyalty to their shields. Should either break, their life will end.
3/5
 C 
Creature – Hydra
{t}: Add {g} to your mana pool.
Drenth assigns each head a purpose before pruning excess heads from his body.
1/1
 C 
Artifact Creature – Human Soldier
When Ashber's Quellers enters the battlefield blank target creature. (Until end of turn that creature loses all abilities).
Ashber struck against the nomads who sought return and acceptance from Matafawwiq.
2/2
 C 
Sorcery
Target creature you control fights target creature you don't control.

If you targeted a creature with a counter on it this way you may destroy target artifact.
 C 
Artifact Creature – Human Wizard
When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
 C 
Artifact Creature – Goat
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).

Sacrifice Cyberwilds Ram: Target creature gains menace until end of turn.
4/3
 C 
Instant
Artifact creatures you don't control get -5/-0 until end of turn.
"Men will fail because they were not born to succeed."
 C 
Artifact Creature – Giant Archer
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).

Reach
When Horizon Bowman enters the battlefield deal 2 damage to target creature.
6/3
 C 
Artifact Creature – Construct
Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
 C 
Creature – Zombie
If an artifact creature died this turn Scavenging Ghoul enters the battlefield with a +1/+1 counter.
Bodies hold secrets, and the nifaya ghouls hold the bodies.
1/1
Swamp
 
 B 
Basic Land – Swamp

Keeper of Stability (rare)
Dancing Bear (uncommon)
Warning Scroll (uncommon)
Body Looter (uncommon)
Royal Defender (common)
Lone Head (common)
Ashber's Quellers (common)
Wild Rush (common)
Silencing Operative (common)
Cyberwilds Ram (common)
Blundering Confusion (common)
Horizon Bowman (common)
Wish Salvager (common)
Scavenging Ghoul (common)
Swamp (basic)