Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Artifact creatures gets -8/-8 until end of turn.
As political turmoil ran rampant the Pureflesh community made one last effort to push their views.
 U 
Artifact
{t}: Draw a card. Activate this ability only if you have no cards in your hand.
Hide knowledge, make what that knowledge be worked for through endeavor's, don't let it be easily accessible.
 U 
Sorcery
Until end of turn target creature and each creature that shares a color with it can't block unless their controller pays {2} for each creature.
The lack of discipline in Matafawwiq's supporters was so stunning it left Ashber's forces open to their attack.
 U 
Creature – Marid Rebel
{t}: Deal X damage to target creature, where X is the number of creatures you own in exile.
Matafawwiq's violent supports were jailed. That only made his other supporters more violent.
3/3
 C 
Artifact Creature – Warrior
When Hypocritical Creation enters the battlefield deal 2 damage to target player who controls an artifact.

When Hypocritical Creation dies gain 2 life if you control an artifact.
3/3
 C 
Artifact
{t}: Until end of turn, you may spend mana as though it were mana of any type to activate equip and implant abilities of target artifact.

{3}, sacrifice Rewiring Node: Draw a card.
 C 
Artifact Creature – Goat
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).

Sacrifice Cyberwilds Ram: Target creature gains menace until end of turn.
4/3
 C 
Artifact Creature – Human Wizard
Flash

Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card).
1/2
 C 
Artifact
When Filter of Compulsion enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {r}{g} to your mana pool.
 C 
Creature – Zombie
If an artifact creature died this turn Scavenging Ghoul enters the battlefield with a +1/+1 counter.
Bodies hold secrets, and the nifaya ghouls hold the bodies.
1/1
 C 
Artifact Creature – Human Wizard
When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
 C 
Creature – Human Nomad
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Conjurer's Conscript. You may cast that creature for {2} more for the remainder of the game.)

If an artifact creature was exiled by Conjurer's Conscript's wildmight put an additional +1/+1 counter on Conjurer's Conscript.
2/1
 C 
Instant
Deal 2 damage to target creature. If an artifact creature dealt damage this way would be put into a graveyard this turn, exile it instead. 
 C 
Artifact Creature – Human Soldier
When Ashber's Quellers enters the battlefield blank target creature. (Until end of turn that creature loses all abilities).
Ashber struck against the nomads who sought return and acceptance from Matafawwiq.
2/2
Forest
 
 B 
Basic Land – Forest

Cybernetics Drain (rare)
Hidden Scroll (uncommon)
Confused Defenses (uncommon)
Unbridled Marid (uncommon)
Hypocritical Creation (common)
Rewiring Node (common)
Cyberwilds Ram (common)
Scroll Runner (common)
Filter of Compulsion (common)
Scavenging Ghoul (common)
Silencing Operative (common)
Conjurer's Conscript (common)
Purging Flame (common)
Ashber's Quellers (common)
Forest (basic)