Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Once each turn, during your first main phase, you may search target opponent's library for a nonland card and cast it without paying its mana cost.
At the beginning of your endstep, if you control 5 or more permanents you don't own you win the game. |
Equipped creature gets +2/+0 and can only be blocked by artifact creatures.
Equip ![]() Those who cannot enter the Second World have a glaring weakness.
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Flying
When Gentle Djinn enters the battlefield, put a +1/+1 counter on target creature you control. That creature becomes an artifact creature. 3/3
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Flying
When Gaining Schemer enters the battlefield put a +1/+1 on a random creature you don't control. If that creature was an artifact creature you may draw a card. Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)2/2
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Target creature you control fights target creature you don't control.
If you targeted a creature with a counter on it this way you may destroy target artifact. |
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Deathtouch
Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)Where Ashber kept his friend Rikkar at arm's length, the Sultan made the mistake of letting Veerpal close.
1/2
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Create two 1/1 white artifact creature solider tokens, then put a +1/+1 counter on target artifact creature you control.
Crushing the the Sultan's and Matafawwiq's armies reminded Rikkar of his former glories, when the general was undefeatable.
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: Exile the top card of target player's library. Add to your mana pool.
, sacrifice Peculiar Resources: Add ![]() ![]() to your mana pool. Activate this ability only if you own 7 or more cards in exile. |
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).
Sacrifice Cyberwilds Ram: Target creature gains menace until end of turn. 4/3
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Matafawwiq's Raider. You may cast that creature for
more for the remainder of the game.) 1/1
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Flash
Deceit (When this leaves the battlefield you may pay . If you do, draw a card).1/2
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When Filter of Compulsion enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
When Ashber's Quellers enters the battlefield blank target creature. (Until end of turn that creature loses all abilities).
Ashber struck against the nomads who sought return and acceptance from Matafawwiq.
2/2
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Creatures implanted with Frog Quadriceps get +0/+2 and gain reach.
Implant ![]() (![]() :Target creature you control is implanted for as long as you control Frog Quadriceps . Implant only as a sorcery.) |
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Fatal Betrayal
(mythic)
Digital Yataghan
(uncommon)
Gentle Djinn
(uncommon)
Gaining Schemer
(uncommon)
Wild Rush
(common)
Whispersnatcher
(common)
Dual Guards
(common)
Peculiar Resources
(common)
Cyberwilds Ram
(common)
Matafawwiq's Raider
(common)
Scroll Runner
(common)
Filter of Compulsion
(common)
Ashber's Quellers
(common)
Frog Quadriceps
(common)
Forest
(basic)







: Exile the top card of target player's library. Add
to your mana pool.