Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures implanted with Glare of Greatness gain "Prevent all damage that would be dealt to this creature from sources other than creatures with abilities."
Implant ![]() ![]() (![]() ![]() : Target creature you control is implanted for as long as you control Glare of Greatness. Implant only as a sorcery.) |
At the beginning of your upkeep blank up to X target creatures, where X is the number of charge counters on Humbling Tethers.
![]() , : Put a charge counter on Humbling Tethers. |
Flying
: Add to your mana pool. Spend this mana only to cast artifact spells. If this mana was spent casting an artifact creature spell, that creature enters the battlefield with a +1/+1 counter.1/1
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Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn).
If Raucous Elephant was cast for its reserve cost you may destroy target non-creature permanent. 2/5
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Destroy target land you don't control at random. When a non-basic land is destroyed this way, target creature you control gets +2/+0 until end of turn. If a basic land was destroyed this way, target creature you control put a +1/+1 counter on target creature instead.
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Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn)
When Second-World Scavenger enters the battlefield you may return an equipment from your graveyard to the top of your library. 2/3
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Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.).
Too many voices turn into an unintelligible buzz.
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Whenever a creature blocks the equipped creature, that creature creature gets -2/-1 until end of turn.
Equip ![]() |
Vigilance
Pureflesh Recruit costs less to cast if an artifact creature another player controlled died this turn.Amid the instability the Pureflesh community grew more bold and confident.
3/3
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Matafawwiq's Raider. You may cast that creature for
more for the remainder of the game.) 1/1
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Enchant creature
When enchanted creature dies, each opponent loses 2 life and deal 2 damage to each creature that dealt damage to the enchanted creature this turn. |
When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
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Flash
Deceit (When this leaves the battlefield you may pay . If you do, draw a card).1/2
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As an additional cost to cast Scars of Madness pay 3 life.
Put two +1/+1 counters on target creature you control. |
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Glare of Greatness
(uncommon, foil)
Humbling Tethers
(rare)
Access Granter
(uncommon)
Raucous Elephant
(uncommon)
Palace Raid
(uncommon)
Second-World Scavenger
(common)
Formless Crowd
(common)
Purecode Ahkal-Teke
(common)
Pureflesh Recruit
(common)
Matafawwiq's Raider
(common)
Kaabat's Cornering
(common)
Annurad Security
(common)
Scroll Runner
(common)
Scars of Madness
(common)
Island
(basic)

: Put a charge counter on Humbling Tethers.
to your mana pool. Spend this mana only to cast artifact spells. If this mana was spent casting an artifact creature spell, that creature enters the battlefield with a +1/+1 counter.


