Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Implant
Implanted creatures get +2/+0 and gain "whenever this creature dies, deal 2 damage to each creature and each player."

Implant {1}{r}{b} ({1}{r}{b} Target creature you control is implanted for as long as you control Nadam's Fire. Implant only as a sorcery.)
 U 
Creature – Djinn
Flying

When Gentle Djinn enters the battlefield, put a +1/+1 counter on target creature you control. That creature becomes an artifact creature.
3/3
 U 
Creature – Elemental
Haste, first strike, menace, vigilance

At the beginning of your upkeep sacrifice Dune Elemental.
4/1
 U 
Creature – Djinn
Flying

When Gaining Schemer enters the battlefield put a +1/+1 on a random creature you don't control. If that creature was an artifact creature you may draw a card.

Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).)
2/2
 C 
Creature – Hydra
{t}: Add {g} to your mana pool.
Drenth assigns each head a purpose before pruning excess heads from his body.
1/1
 C 
Artifact Creature – Giant Archer
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).

Reach
When Horizon Bowman enters the battlefield deal 2 damage to target creature.
6/3
 C 
Instant
Exile target attacking or blocking creature. Then, search your library for a plains and a forest and put them onto the battlefield tapped.
 C 
Creature – Human Cleric
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)

At the beginning of your endstep, if Funerary Attendant is in exile and was put into exile this turn you may gain 4 life.
4/4
 C 
Creature – Human Warrior
Vigilance
Pureflesh Recruit costs {2} less to cast if an artifact creature another player controlled died this turn.
Amid the instability the Pureflesh community grew more bold and confident.
3/3
 C 
Artifact Creature – Construct
Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
 C 
Artifact Creature – Human Wizard
When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
 C 
Enchantment – Aura
Enchant creature

When enchanted creature dies, each opponent loses 2 life and deal 2 damage to each creature that dealt damage to the enchanted creature this turn.
 C 
Artifact Creature – Bird
Flying

Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).)
Both the bird and its message are the distractions.
2/2
 C 
Instant
Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.).
Too many voices turn into an unintelligible buzz.
Mountain
 
 B 
Basic Land – Mountain

Nadam's Fire (rare)
Gentle Djinn (uncommon)
Dune Elemental (uncommon)
Gaining Schemer (uncommon)
Lone Head (common)
Horizon Bowman (common)
The Sultan's Paradise (common)
Funerary Attendant (common)
Pureflesh Recruit (common)
Wish Salvager (common)
Silencing Operative (common)
Kaabat's Cornering (common)
Decoy Messenger (common)
Formless Crowd (common)
Mountain (basic)