Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Equip and implant abilities targeting artifact creatures you control cost less.
Whenever an artifact creature becomes equipped or implanted it gains flying and lifelink as long as it's equipped or implanted. 4/5
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Flying
When Gentle Djinn enters the battlefield, put a +1/+1 counter on target creature you control. That creature becomes an artifact creature. 3/3
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Exile a non-land card from your graveyard,
: Tap target card sharing a type with the exiled card |
Sacrifice Nifaya Eye: Return target equipment or implant you control from the battlefield or graveyard to its owner's hand.
Disorganized, salvaged wishcraft, Nifaya Eyes help the ghouls find the cybernetics to graverob.
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When Filter of Compulsion enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
At the beginning of your endstep, if Funerary Attendant is in exile and was put into exile this turn you may gain 4 life. 4/4
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Flying
Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)Both the bird and its message are the distractions.
2/2
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When Impromptu Medic enters the battlefield you may put a +1/+1 counter on target creature that blocked this turn.
A weapon needs someone to wield it, and he'll make sure they keep wielding it.
1/1
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).
Reach When Horizon Bowman enters the battlefield deal 2 damage to target creature. 6/3
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).
Sacrifice Cyberwilds Ram: Target creature gains menace until end of turn. 4/3
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Conjurer's Conscript. You may cast that creature for
more for the remainder of the game.)
If an artifact creature was exiled by Conjurer's Conscript's wildmight put an additional +1/+1 counter on Conjurer's Conscript. 2/1
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: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase.Elephants of the Second World can produce expected results if they're trained. Results can trained if they're loved.
3/2
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: Exile the top card of target player's library. Add to your mana pool.
, sacrifice Peculiar Resources: Add ![]() ![]() to your mana pool. Activate this ability only if you own 7 or more cards in exile. |
When Ashber's Quellers enters the battlefield blank target creature. (Until end of turn that creature loses all abilities).
Ashber struck against the nomads who sought return and acceptance from Matafawwiq.
2/2
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Rikkar's Armorer
(rare)
Gentle Djinn
(uncommon)
Misused Data
(uncommon)
Nifaya Eye
(uncommon)
Filter of Compulsion
(common)
Funerary Attendant
(common)
Decoy Messenger
(common)
Impromptu Medic
(common)
Horizon Bowman
(common)
Cyberwilds Ram
(common)
Conjurer's Conscript
(common)
Tusked Support
(common)
Peculiar Resources
(common)
Ashber's Quellers
(common)
Swamp
(basic)


less.


: Tap target card sharing a type with the exiled card
to your mana pool.

to your mana pool.