Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever the activated ability of a creature or artifact you control is activated, you may copy that ability. You may choose new targets for that copy. His wishes come with spares.
3/4
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Creatures lose indestructible and can't gain indestructible until end of turn.
Double all damage dealt to creatures until end of turn. |
Lifelink, trample
Though not truly domesticated, solifugae and humans get along very well, and many of the arachnids have been welcomed onto people's property.
3/5
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Rageshell Warrior. You may cast that creature for
more for the remainder of the game.)
If Rageshell Warrior's wildmight exiles a red or green creature Rageshell Warrior gains trample & haste until end of turn. 2/2
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Look at the top 3 cards of your library. Put one into your hand and exile the rest. When you exile a creature card this way, target creature you control gains flying until end of turn.
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When Hypocritical Creation enters the battlefield deal 2 damage to target player who controls an artifact.
When Hypocritical Creation dies gain 2 life if you control an artifact. 3/3
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If an artifact creature died this turn Scavenging Ghoul enters the battlefield with a +1/+1 counter.
Bodies hold secrets, and the nifaya ghouls hold the bodies.
1/1
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Return target creature to its owner's hand. If a creature was returned to your hand this way, each opponent loses 2 life.
Try and outwit Tariquih. Even Nadam herself has failed at such a feat.
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: Exile the top card of target player's library. Add to your mana pool.
, sacrifice Peculiar Resources: Add ![]() ![]() to your mana pool. Activate this ability only if you own 7 or more cards in exile. |
Deal 2 damage to target creature. If an artifact creature dealt damage this way would be put into a graveyard this turn, exile it instead.
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Exile target attacking or blocking creature. Then, search your library for a plains and a forest and put them onto the battlefield tapped.
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Creatures you control gain first strike until end of turn, then put a +1/+1 counter on each artifact creature you control.
Ashber's friendship to Rikkar paid off.
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Enchant creature
When enchanted creature dies, each opponent loses 2 life and deal 2 damage to each creature that dealt damage to the enchanted creature this turn. |
: Add to your mana pool.Drenth assigns each head a purpose before pruning excess heads from his body.
1/1
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Freewisher
(rare)
Sundering Fury
(uncommon)
Eight-Legged Pet
(uncommon)
Rageshell Warrior
(uncommon)
Fanciful Vision
(common)
Hypocritical Creation
(common)
Scavenging Ghoul
(common)
Djinn's Trickery
(common)
Peculiar Resources
(common)
Purging Flame
(common)
The Sultan's Paradise
(common)
Outflank
(common)
Kaabat's Cornering
(common)
Lone Head
(common)
Mountain
(basic)






: Exile the top card of target player's library. Add
to your mana pool.
