Shattered Kingdom: Virtual Booster
| Shattered Kingdom: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
+2: Tap target permanent. It's controller loses 1 life.
-3: Untap up to one target creature and return up to one target tapped creature to its owner's hand. -10: Choose 1: Target player draws cards equal to their life total or target player puts the top X cards of their library into their graveyard, where X is their life total. 4
|
Flying
When Gaining Schemer enters the battlefield put a +1/+1 on a random creature you don't control. If that creature was an artifact creature you may draw a card. Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)2/2
|
Implanted creatures get +1/+1 for each artifact creature you control.
Implant ( : Target creature you control is implanted for as long as you control Wishbearer's Aidecraft. Implant only as a sorcery.) |
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Swirling Smoke enters the battlefield, if you have no cards in your hand, Swirling Smoke gains flying and menace. 3/5
|
Whenever a non-artifact creature enters the battlefield under a player's control, that player loses 1 life.
If one has no business, punish them for being useless.
1/1
|
|
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Encrypted Wurm. You may cast that creature for
more for the remainder of the game.).
Hexproof 2/1
|
When Filter of Serenity enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
When Ashber's Quellers enters the battlefield blank target creature. (Until end of turn that creature loses all abilities).
Ashber struck against the nomads who sought return and acceptance from Matafawwiq.
2/2
|
When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
|
Artifact creatures you don't control get -5/-0 until end of turn.
"Men will fail because they were not born to succeed."
|
|
Defender
Ashber's body guards tie their loyalty to their shields. Should either break, their life will end.
3/5
|
Dissenting Giant attacks each turn if able.
When Dissenting Giant enters the battlefield destroy target artifact with a converted mana cost of 2 or less. 4/2
|
Vigilance
Pureflesh Recruit costs less to cast if an artifact creature another player controlled died this turn.Amid the instability the Pureflesh community grew more bold and confident.
3/3
|
Enchant creature
When enchanted creature dies, each opponent loses 2 life and deal 2 damage to each creature that dealt damage to the enchanted creature this turn. |
|
Veerpal Bithkar
(mythic)
Gaining Schemer
(uncommon)
Wishbearer's Aidecraft
(uncommon)
Swirling Smoke
(uncommon)
Glass Palace Advisor
(common)
Encrypted Wurm
(common)
Filter of Serenity
(common)
Ashber's Quellers
(common)
Silencing Operative
(common)
Blundering Confusion
(common)
Royal Defender
(common)
Dissenting Giant
(common)
Pureflesh Recruit
(common)
Kaabat's Cornering
(common)
Plains
(basic)


. If you do, draw a card).)
: Add 