Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
During your main phase you may tap an untapped creature you control: Choose one — • Mushussu gets +1/+0 until end of turn. • Mushussu deals 1 damage to target creature. 5/5
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Return all artifact creatures from your graveyard to your hand.
What others have learned, you shall learn, and others will learn from you.
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Flying
Whenever an artifact enters the battlefield under your control target player discards a card unless they put the top 4 cards of their library into their graveyard. 2/4
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Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn).
If Raucous Elephant was cast for its reserve cost you may destroy target non-creature permanent. 2/5
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: Until end of turn, you may spend mana as though it were mana of any type to activate equip and implant abilities of target artifact.
, sacrifice Rewiring Node: Draw a card. |
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Matafawwiq's Raider. You may cast that creature for
more for the remainder of the game.) 1/1
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Target creature you control fights target creature you don't control.
If you targeted a creature with a counter on it this way you may destroy target artifact. |
Deathtouch
Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)Where Ashber kept his friend Rikkar at arm's length, the Sultan made the mistake of letting Veerpal close.
1/2
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Creatures you control gain first strike until end of turn, then put a +1/+1 counter on each artifact creature you control.
Ashber's friendship to Rikkar paid off.
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Exile target attacking or blocking creature. Then, search your library for a plains and a forest and put them onto the battlefield tapped.
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Look at the top five cards of your library. Put two of the into your hand, then put the rest into your graveyard.
"Pitiable Farid, you mistook me for a friend."
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Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn).
Trample 5/5
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Look at the top 3 cards of your library. Put one into your hand and exile the rest. When you exile a creature card this way, target creature you control gains flying until end of turn.
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Prowess
Whenever Mystic Mentor becomes enchanted put a +1/+1 counter on Mystic Mentor. What is the devotion of the Pureflesh when they endorse augments derived from elsewhere?
1/2
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Mushussu
(rare)
Mercenary's Memories
(uncommon)
Djinn of Aspirations
(uncommon)
Raucous Elephant
(uncommon)
Rewiring Node
(common)
Matafawwiq's Raider
(common)
Wild Rush
(common)
Whispersnatcher
(common)
Outflank
(common)
The Sultan's Paradise
(common)
Veerpal's Ambition
(common)
Tamed Stallions of Bajr
(common)
Fanciful Vision
(common)
Mystic Mentor
(common)
Island
(basic)






: Until end of turn, you may spend mana as though it were mana of any type to activate equip and implant abilities of target artifact.
more for the remainder of the game.) 
