Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
During your main phase you may tap an untapped creature you control: Choose one — • Mushussu gets +1/+0 until end of turn. • Mushussu deals 1 damage to target creature. 5/5
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: Deal X damage to target creature, where X is the number of creatures you own in exile.Matafawwiq's violent supports were jailed. That only made his other supporters more violent.
3/3
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Flying
When Gentle Djinn enters the battlefield, put a +1/+1 counter on target creature you control. That creature becomes an artifact creature. 3/3
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Target creature you control gains indestructible until end of turn. You gain life equal to that creature's power.
Being blessed is another's curse.
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Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Gradual Dissenter. You may cast that creature for
more for the remainder of the game.)2/5
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When Filter of Despair enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
If an artifact creature died this turn Scavenging Ghoul enters the battlefield with a +1/+1 counter.
Bodies hold secrets, and the nifaya ghouls hold the bodies.
1/1
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Target creature with flying gains indestructible and hexproof until end of turn.
Masters of the First and Second Worlds, there is little that can harm Deshub's djinn.
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When Alerting Ally enters the battlefield untap a tapped creature you control.
If an artifact creature was untapped this way put a +1/+1 counter on it. 1/2
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).
Sacrifice Cyberwilds Ram: Target creature gains menace until end of turn. 4/3
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Look at the top 3 cards of your library. Put one into your hand and exile the rest. When you exile a creature card this way, target creature you control gains flying until end of turn.
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Prevent all combat damage that would be dealt this turn. Then, draw 2 cards.
Matafawwiq and Farid must face death. Their supporters on the other hand received diplomacy.
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Deal 2 damage to target creature. If an artifact creature dealt damage this way would be put into a graveyard this turn, exile it instead.
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Mushussu
(rare)
Unbridled Marid
(uncommon)
Gentle Djinn
(uncommon)
Untouchable Arrogance
(uncommon)
Wish Salvager
(common)
Gradual Dissenter
(common)
Filter of Despair
(common)
Scavenging Ghoul
(common)
Djinn's Imperviousness
(common)
Alerting Ally
(common)
Cyberwilds Ram
(common)
Fanciful Vision
(common)
Peace Talks
(common)
Purging Flame
(common)
Plains
(basic)



: Deal X damage to target creature, where X is the number of creatures you own in exile.


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