Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Implanted creatures get +2/+0 and gain "whenever this creature dies, deal 2 damage to each creature and each player."
Implant ![]() ![]() (![]() ![]() Target creature you control is implanted for as long as you control Nadam's Fire. Implant only as a sorcery.) |
When Sultan's Analyst enters the battlefield you may tap target creature. Then, gain 1 life for each tapped creature on the battlefield.
Data provides an edge.
3/3
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Creatures implanted with Glare of Greatness gain "Prevent all damage that would be dealt to this creature from sources other than creatures with abilities."
Implant ![]() ![]() (![]() ![]() : Target creature you control is implanted for as long as you control Glare of Greatness. Implant only as a sorcery.) |
Implanted creatures gain "this creature gers +1/+1 whenever an instant or sorcery spell is cast."
Implant ![]() (![]() : Target creature you control is implanted for as long as you control Heart of Lies. Implant only as a sorcery.) |
Dissenting Giant attacks each turn if able.
When Dissenting Giant enters the battlefield destroy target artifact with a converted mana cost of 2 or less. 4/2
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Artifact creatures you don't control get -5/-0 until end of turn.
"Men will fail because they were not born to succeed."
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Newborn Manticore. You may cast that creature for
more for the remainder of the game).
Whenever Newborn Manticore's wildmight exiles a creature card with a power of 2 or less, creatures with a power of 2 or less can't block Newborn Manticore until end of turn. 2/1
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: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase.Elephants of the Second World can produce expected results if they're trained. Results can trained if they're loved.
3/2
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When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
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Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
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When Filter of Compulsion enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
When Ashber's Quellers enters the battlefield blank target creature. (Until end of turn that creature loses all abilities).
Ashber struck against the nomads who sought return and acceptance from Matafawwiq.
2/2
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
At the beginning of your endstep, if Funerary Attendant is in exile and was put into exile this turn you may gain 4 life. 4/4
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: Add to your mana pool.Drenth assigns each head a purpose before pruning excess heads from his body.
1/1
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Nadam's Fire
(rare)
Sultan's Analyst
(uncommon)
Glare of Greatness
(uncommon)
Heart of Lies
(uncommon)
Dissenting Giant
(common)
Blundering Confusion
(common)
Newborn Manticore
(common)
Tusked Support
(common)
Annurad Security
(common)
Wish Salvager
(common)
Filter of Compulsion
(common)
Ashber's Quellers
(common)
Funerary Attendant
(common)
Lone Head
(common)
Plains
(basic)





: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase.