Shattered Kingdom: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying
Equip and implant abilities targeting artifact creatures you control cost ![]() Whenever an artifact creature becomes equipped or implanted it gains flying and lifelink as long as it's equipped or implanted. 4/5
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Each player loses 3 life. Then, if any player that lost life this way has more life than you creatures you control get +2/+0 until end of turn.
There's no need to be fair when evening the odds.
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Haste, first strike, menace, vigilance
At the beginning of your upkeep sacrifice Dune Elemental. 4/1
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Enchant creature
Whenever Immobilizing Virus becomes attached to a creature, blank enchanted creature. (Until end of turn that creature loses all abilities). At the beginning of enchanted creature's controller's upkeep, that player may attach Immobilizing Virus to target creature. |
Target creature with flying gains indestructible and hexproof until end of turn.
Masters of the First and Second Worlds, there is little that can harm Deshub's djinn.
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When Filter of Compulsion enters the battlefield target creature gets +1/+1 until end of turn.
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Flash
Deceit (When this leaves the battlefield you may pay ![]() 1/2
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When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
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If an artifact creature died this turn Scavenging Ghoul enters the battlefield with a +1/+1 counter.
Bodies hold secrets, and the nifaya ghouls hold the bodies.
1/1
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Discard a card at random. If an instant or sorcery was discarded this way draw two cards. Otherwise, target creature gets +4/+0 until end of turn.
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Reserve
![]() ![]() ![]() When Second-World Scavenger enters the battlefield you may return an equipment from your graveyard to the top of your library. 2/3
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When Hypocritical Creation enters the battlefield deal 2 damage to target player who controls an artifact.
When Hypocritical Creation dies gain 2 life if you control an artifact. 3/3
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![]() ![]() Drenth assigns each head a purpose before pruning excess heads from his body.
1/1
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Rikkar's Armorer
(rare)
Underdog's Rush
(uncommon)
Dune Elemental
(uncommon)
Immobilizing Virus
(uncommon)
Djinn's Imperviousness
(common)
Filter of Compulsion
(common)
Scroll Runner
(common)
Annurad Security
(common)
Peculiar Resources
(common)
Scavenging Ghoul
(common)
Pretentious Poetry
(common)
Second-World Scavenger
(common)
Hypocritical Creation
(common)
Lone Head
(common)
Forest
(basic)