Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may choose not to untap Scepter of the Ancient Kings during your untap step.
: Another target artifact or creature doesn't untap as long as Scepter of the Ancient Kings is tapped, If that permanent is an artifact and a creature you may draw 2 cards. |
: Until end of turn, whenever target player draw a card except the first one they draw in each of their draw steps, that player skips that draw unless they pay 4 life.When knowledge is quantifiable, one can only have so much.
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Exile a non-land card from your graveyard,
: Tap target card sharing a type with the exiled card |
Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn).
If Raucous Elephant was cast for its reserve cost you may destroy target non-creature permanent. 2/5
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Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
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When Impromptu Medic enters the battlefield you may put a +1/+1 counter on target creature that blocked this turn.
A weapon needs someone to wield it, and he'll make sure they keep wielding it.
1/1
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Flying
Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)Both the bird and its message are the distractions.
2/2
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When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
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When Ashber's Quellers enters the battlefield blank target creature. (Until end of turn that creature loses all abilities).
Ashber struck against the nomads who sought return and acceptance from Matafawwiq.
2/2
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).
Sacrifice Cyberwilds Ram: Target creature gains menace until end of turn. 4/3
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Exile target attacking or blocking creature. Then, search your library for a plains and a forest and put them onto the battlefield tapped.
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As an additional cost to cast Scars of Madness pay 3 life.
Put two +1/+1 counters on target creature you control. |
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Conjurer's Conscript. You may cast that creature for
more for the remainder of the game.)
If an artifact creature was exiled by Conjurer's Conscript's wildmight put an additional +1/+1 counter on Conjurer's Conscript. 2/1
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Deal 2 damage to target creature. If an artifact creature dealt damage this way would be put into a graveyard this turn, exile it instead.
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Scepter of the Ancient Kings
(rare)
Limited Memory Storage
(uncommon)
Misused Data
(uncommon)
Raucous Elephant
(uncommon)
Wish Salvager
(common)
Impromptu Medic
(common)
Decoy Messenger
(common)
Silencing Operative
(common)
Ashber's Quellers
(common)
Cyberwilds Ram
(common)
The Sultan's Paradise
(common)
Scars of Madness
(common)
Conjurer's Conscript
(common)
Purging Flame
(common)
Mountain
(basic)
: Another target artifact or creature doesn't untap as long as Scepter of the Ancient Kings is tapped, If that permanent is an artifact and a creature you may draw 2 cards.


. If you do, draw a card).)