Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep blank up to X target creatures, where X is the number of charge counters on Humbling Tethers.
![]() , : Put a charge counter on Humbling Tethers. |
Doublestrike
Sacrifice Warith Mentor: Target artifact creature gains doublestrike until end of turn. Activate this ability only during the main phase. 2/2
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Flying
When Gaining Schemer enters the battlefield put a +1/+1 on a random creature you don't control. If that creature was an artifact creature you may draw a card. Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)2/2
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
Whenever a player pays life, that player must pay an additional 2 life. 2/2
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Enchant creature
When enchanted creature dies, each opponent loses 2 life and deal 2 damage to each creature that dealt damage to the enchanted creature this turn. |
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Target creature with flying gains indestructible and hexproof until end of turn.
Masters of the First and Second Worlds, there is little that can harm Deshub's djinn.
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When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
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Artifact creatures you don't control get -5/-0 until end of turn.
"Men will fail because they were not born to succeed."
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As an additional cost to cast Scars of Madness pay 3 life.
Put two +1/+1 counters on target creature you control. |
When Filter of Compulsion enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Gradual Dissenter. You may cast that creature for
more for the remainder of the game.)2/5
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Deal 2 damage to target creature. If an artifact creature dealt damage this way would be put into a graveyard this turn, exile it instead.
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When Filter of Serenity enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Conjurer's Conscript. You may cast that creature for
more for the remainder of the game.)
If an artifact creature was exiled by Conjurer's Conscript's wildmight put an additional +1/+1 counter on Conjurer's Conscript. 2/1
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Humbling Tethers
(rare)
Warith Mentor
(uncommon)
Gaining Schemer
(uncommon)
Hatesinger
(uncommon)
Kaabat's Cornering
(common)
Djinn's Imperviousness
(common)
Silencing Operative
(common)
Blundering Confusion
(common)
Scars of Madness
(common)
Filter of Compulsion
(common)
Gradual Dissenter
(common)
Purging Flame
(common)
Filter of Serenity
(common)
Conjurer's Conscript
(common)
Forest
(basic)


: Put a charge counter on Humbling Tethers.


to your mana pool.