Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever the activated ability of a creature or artifact you control is activated, you may copy that ability. You may choose new targets for that copy. His wishes come with spares.
3/4
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Gain control of target creature with flying.
Flight is freedom, and freedom is always a tempting offer.
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Swirling Smoke enters the battlefield, if you have no cards in your hand, Swirling Smoke gains flying and menace. 3/5
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Equipped creature gets +2/+0 and can only be blocked by artifact creatures.
Equip ![]() Those who cannot enter the Second World have a glaring weakness.
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When Filter of Despair enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
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Look at the top 3 cards of your library. Put one into your hand and exile the rest. When you exile a creature card this way, target creature you control gains flying until end of turn.
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Newborn Manticore. You may cast that creature for
more for the remainder of the game).
Whenever Newborn Manticore's wildmight exiles a creature card with a power of 2 or less, creatures with a power of 2 or less can't block Newborn Manticore until end of turn. 2/1
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Discard a card at random. If an instant or sorcery was discarded this way draw two cards. Otherwise, target creature gets +4/+0 until end of turn.
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Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn).
Trample 5/5
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Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.).
Too many voices turn into an unintelligible buzz.
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Enchant creature
When enchanted creature dies, each opponent loses 2 life and deal 2 damage to each creature that dealt damage to the enchanted creature this turn. |
Destroy target tapped creature, then scry 1.
Grandmaster of the Warith, heir to 999 grandmasters, Khaled knew when to strike.
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: Until end of turn, you may spend mana as though it were mana of any type to activate equip and implant abilities of target artifact.
, sacrifice Rewiring Node: Draw a card. |
Creatures you control gain first strike until end of turn, then put a +1/+1 counter on each artifact creature you control.
Ashber's friendship to Rikkar paid off.
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Freewisher
(rare)
Aerial Betrayal
(uncommon)
Swirling Smoke
(uncommon)
Digital Yataghan
(uncommon)
Filter of Despair
(common)
Fanciful Vision
(common)
Newborn Manticore
(common)
Pretentious Poetry
(common)
Tamed Stallions of Bajr
(common)
Formless Crowd
(common)
Kaabat's Cornering
(common)
Khaled's Patience
(common)
Rewiring Node
(common)
Outflank
(common)
Plains
(basic)





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