Shattered Kingdom: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever an artifact enters the battlefield under an opponent's control that player loses 2 life and you gain 2 life.
Only the pretense of revolution separated the Sultan of Two Worlds' policies from Ashber's.
1/3
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Whenever The Sultan's Champion attacks The Sultan's Champion gets +X/+X until end of turn, where X is the number of tapped creatures you don't control.
2/2
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Flying
![]() ![]() 1/1
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Flying
When Gentle Djinn enters the battlefield, put a +1/+1 counter on target creature you control. That creature becomes an artifact creature. 3/3
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Destroy target land you don't control at random. When a non-basic land is destroyed this way, target creature you control gets +2/+0 until end of turn. If a basic land was destroyed this way, target creature you control put a +1/+1 counter on target creature instead.
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Artifact creatures you don't control get -5/-0 until end of turn.
"Men will fail because they were not born to succeed."
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Prowess
Whenever Mystic Mentor becomes enchanted put a +1/+1 counter on Mystic Mentor. What is the devotion of the Pureflesh when they endorse augments derived from elsewhere?
1/2
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
At the beginning of your endstep, if Funerary Attendant is in exile and was put into exile this turn you may gain 4 life. 4/4
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Warith Initiate enters the battlefield, Warith Initiate deals 3 damage to each player if you have no cards in your hand. 3/2
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).
Reach When Horizon Bowman enters the battlefield deal 2 damage to target creature. 6/3
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When Hypocritical Creation enters the battlefield deal 2 damage to target player who controls an artifact.
When Hypocritical Creation dies gain 2 life if you control an artifact. 3/3
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When Filter of Compulsion enters the battlefield target creature gets +1/+1 until end of turn.
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Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
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Target creature with flying gains indestructible and hexproof until end of turn.
Masters of the First and Second Worlds, there is little that can harm Deshub's djinn.
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Sultan's Asset Collector
(uncommon, foil)
The Sultan's Champion
(rare)
Access Granter
(uncommon)
Gentle Djinn
(uncommon)
Palace Raid
(uncommon)
Blundering Confusion
(common)
Mystic Mentor
(common)
Funerary Attendant
(common)
Warith Initiate
(common)
Horizon Bowman
(common)
Hypocritical Creation
(common)
Filter of Compulsion
(common)
Wish Salvager
(common)
Djinn's Imperviousness
(common)
Plains
(basic)