Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Efreeti Roar can't be countered by spells or abilities.

Deal 3 damage to target creature or player.

Until end of turn another target creature gets +3/+3 and gains trample.
 U 
Artifact – Implant
Implanted creatures gain "this creature gers +1/+1 whenever an instant or sorcery spell is cast."

Implant {2}{u} ({2}{u}: Target creature you control is implanted for as long as you control Heart of Lies. Implant only as a sorcery.)
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gains "spells and abilities opponents cast must target this creature if able" and Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).).
 U 
Creature – Djinn
Flying

Whenever an artifact enters the battlefield under your control target player discards a card unless they put the top 4 cards of their library into their graveyard.
2/4
 C 
Creature – Human Warrior
Vigilance
Pureflesh Recruit costs {2} less to cast if an artifact creature another player controlled died this turn.
Amid the instability the Pureflesh community grew more bold and confident.
3/3
 C 
Instant
Artifact creatures you don't control get -5/-0 until end of turn.
"Men will fail because they were not born to succeed."
 C 
Artifact Creature – Human Soldier
When Ashber's Quellers enters the battlefield blank target creature. (Until end of turn that creature loses all abilities).
Ashber struck against the nomads who sought return and acceptance from Matafawwiq.
2/2
 C 
Artifact
{t}: Exile the top card of target player's library. Add {c} to your mana pool.

{t}, sacrifice Peculiar Resources: Add {c}{c}{c} to your mana pool. Activate this ability only if you own 7 or more cards in exile.
 C 
Artifact Creature – Human Nomad
Reserve {1}{w}{w} (You may cast this creature for its reserve cost if a creature blocked this turn)

When Second-World Scavenger enters the battlefield you may return an equipment from your graveyard to the top of your library.
2/3
 C 
Creature – Efreet Shaman
Warning (As you cast this spell any player may pay 2 life. If they do, exile. At the beginning of your next upkeep put this creature onto the battlefield).

Flying, deathtouch
2/1
 C 
Creature – Human Nomad
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Conjurer's Conscript. You may cast that creature for {2} more for the remainder of the game.)

If an artifact creature was exiled by Conjurer's Conscript's wildmight put an additional +1/+1 counter on Conjurer's Conscript.
2/1
 C 
Artifact Creature – Human Mercenary
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Warith Initiate enters the battlefield, Warith Initiate deals 3 damage to each player if you have no cards in your hand.
3/2
 C 
Artifact
When Filter of Security enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {g}{w} to your mana pool.
 C 
Creature – Zombie
If an artifact creature died this turn Scavenging Ghoul enters the battlefield with a +1/+1 counter.
Bodies hold secrets, and the nifaya ghouls hold the bodies.
1/1
Island
 
 B 
Basic Land – Island

Efreeti Roar (rare)
Heart of Lies (uncommon)
Feigned Martrydom (uncommon)
Djinn of Aspirations (uncommon)
Pureflesh Recruit (common)
Blundering Confusion (common)
Ashber's Quellers (common)
Peculiar Resources (common)
Second-World Scavenger (common)
Foul-Fume Efreet (common)
Conjurer's Conscript (common)
Warith Initiate (common)
Filter of Security (common)
Scavenging Ghoul (common)
Island (basic)