Shattered Kingdom: Virtual Booster
| Shattered Kingdom: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
First strike, haste
Whenever Wishpurger Brute deals damage to an artifact creature, deal that much damage to each other artifact creature you don't control. 4/4
|
First strike
When Warith Swiftblade enters the battlefield you may discard an artifact creature from your hand. If you do, draw a card and put a +1/+1 counter on Warith Swiftblade. 2/2
|
Creatures lose indestructible and can't gain indestructible until end of turn.
Double all damage dealt to creatures until end of turn. |
Gain control of target creature with flying.
Flight is freedom, and freedom is always a tempting offer.
|
Until end of turn target creature becomes Blank (Until end of turn that creature loses all abilities.).
Always ask "what."
|
|
When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
|
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Warith Initiate enters the battlefield, Warith Initiate deals 3 damage to each player if you have no cards in your hand. 3/2
|
Deathtouch
Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)Where Ashber kept his friend Rikkar at arm's length, the Sultan made the mistake of letting Veerpal close.
1/2
|
Whenever a creature blocks the equipped creature, that creature creature gets -2/-1 until end of turn.
Equip ![]() |
Create two 1/1 white artifact creature solider tokens, then put a +1/+1 counter on target artifact creature you control.
Crushing the the Sultan's and Matafawwiq's armies reminded Rikkar of his former glories, when the general was undefeatable.
|
|
When Ashber's Quellers enters the battlefield blank target creature. (Until end of turn that creature loses all abilities).
Ashber struck against the nomads who sought return and acceptance from Matafawwiq.
2/2
|
Defender
Ashber's body guards tie their loyalty to their shields. Should either break, their life will end.
3/5
|
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Conjurer's Conscript. You may cast that creature for
more for the remainder of the game.)
If an artifact creature was exiled by Conjurer's Conscript's wildmight put an additional +1/+1 counter on Conjurer's Conscript. 2/1
|
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Newborn Manticore. You may cast that creature for
more for the remainder of the game).
Whenever Newborn Manticore's wildmight exiles a creature card with a power of 2 or less, creatures with a power of 2 or less can't block Newborn Manticore until end of turn. 2/1
|
|
Wishpurger Brute
(rare)
Warith Swiftblade
(uncommon)
Sundering Fury
(uncommon)
Aerial Betrayal
(uncommon)
Obscure the Details
(common)
Annurad Security
(common)
Warith Initiate
(common)
Whispersnatcher
(common)
Purecode Ahkal-Teke
(common)
Dual Guards
(common)
Ashber's Quellers
(common)
Royal Defender
(common)
Conjurer's Conscript
(common)
Newborn Manticore
(common)
Island
(basic)






