Shattered Kingdom: Virtual Booster
| Shattered Kingdom: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn).
When Instinctive Tacticial enters the battlefield, draw a card for each creature that blocked this turn. 3/3
|
Destroy target land you don't control at random. When a non-basic land is destroyed this way, target creature you control gets +2/+0 until end of turn. If a basic land was destroyed this way, target creature you control put a +1/+1 counter on target creature instead.
|
Target player discards a card at random. If a creature card was discarded this way, creatures sharing a color with that card can't block this turn.
|
Flying
When Gentle Djinn enters the battlefield, put a +1/+1 counter on target creature you control. That creature becomes an artifact creature. 3/3
|
When Filter of Cunning enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
|
Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn).
Trample 5/5
|
When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
|
Creatures you control gain first strike until end of turn, then put a +1/+1 counter on each artifact creature you control.
Ashber's friendship to Rikkar paid off.
|
Target creature with flying gains indestructible and hexproof until end of turn.
Masters of the First and Second Worlds, there is little that can harm Deshub's djinn.
|
Deathtouch
Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)Where Ashber kept his friend Rikkar at arm's length, the Sultan made the mistake of letting Veerpal close.
1/2
|
|
Draw a card for each artifact creature you control.
Ashber and the Sultan of Two Worlds knew how easily hackable the brain was, and relief on First World means of communications amongst their respective forces.
|
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Gradual Dissenter. You may cast that creature for
more for the remainder of the game.)2/5
|
Whenever a creature blocks the equipped creature, that creature creature gets -2/-1 until end of turn.
Equip ![]() |
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Matafawwiq's Raider. You may cast that creature for
more for the remainder of the game.) 1/1
|
|
Instinctive Tacticial
(rare)
Palace Raid
(uncommon)
Marid's Hate
(uncommon)
Gentle Djinn
(uncommon)
Filter of Cunning
(common)
Tamed Stallions of Bajr
(common)
Annurad Security
(common)
Outflank
(common)
Djinn's Imperviousness
(common)
Whispersnatcher
(common)
Transferred Message
(common)
Gradual Dissenter
(common)
Purecode Ahkal-Teke
(common)
Matafawwiq's Raider
(common)
Swamp
(basic)




,
: Add 

