Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Implant
Creatures implanted with Everbody get +1/+1 and are indestructible.

Implant {3}{g}{w} ({3}{g}{w}: Target creature you control is implanted for as long as you control Everbody. Implant only as a sorcery.)
 U 
Artifact Creature – Human Warrior
Doublestrike

Sacrifice Warith Mentor: Target artifact creature gains doublestrike until end of turn. Activate this ability only during the main phase.
2/2
 U 
Artifact
{t}: Draw a card. Activate this ability only if you have no cards in your hand.
Hide knowledge, make what that knowledge be worked for through endeavor's, don't let it be easily accessible.
 U 
Artifact Creature – Human Advisor
As long as you control at least two other artifact creatures Honorable Wazir has indestructible during your turn.

As long as you control at least two non-creature artifacts Honorable Wazir gets vigilance.
2/3
 C 
Artifact Creature – Construct
Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
 C 
Artifact – Implant
Creatures implanted with Frog Quadriceps get +0/+2 and gain reach.

Implant {1}{g} ({1}{g}:Target creature you control is implanted for as long as you control Frog Quadriceps . Implant only as a sorcery.)
 C 
Instant
Look at the top 3 cards of your library. Put one into your hand and exile the rest. When you exile a creature card this way, target creature you control gains flying until end of turn.
 C 
Sorcery
Target creature you control fights target creature you don't control.

If you targeted a creature with a counter on it this way you may destroy target artifact.
 C 
Enchantment – Aura
Enchant creature

When enchanted creature dies, each opponent loses 2 life and deal 2 damage to each creature that dealt damage to the enchanted creature this turn.
 C 
Instant
Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.).
Too many voices turn into an unintelligible buzz.
 C 
Creature – Giant Berserker
Dissenting Giant attacks each turn if able.

When Dissenting Giant enters the battlefield destroy target artifact with a converted mana cost of 2 or less.
4/2
 C 
Artifact
When Filter of Security enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {g}{w} to your mana pool.
 C 
Artifact Creature – Human Nomad
Reserve {1}{w}{w} (You may cast this creature for its reserve cost if a creature blocked this turn)

When Second-World Scavenger enters the battlefield you may return an equipment from your graveyard to the top of your library.
2/3
 C 
Sorcery
Destroy target tapped creature, then scry 1.
Grandmaster of the Warith, heir to 999 grandmasters, Khaled knew when to strike.
Plains
 
 B 
Basic Land – Plains

Everbody (rare)
Warith Mentor (uncommon)
Hidden Scroll (uncommon)
Honorable Wazir (uncommon)
Wish Salvager (common)
Frog Quadriceps (common)
Fanciful Vision (common)
Wild Rush (common)
Kaabat's Cornering (common)
Formless Crowd (common)
Dissenting Giant (common)
Filter of Security (common)
Second-World Scavenger (common)
Khaled's Patience (common)
Plains (basic)