Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature becomes equipped with Memory Formed, put a memory counter on that creature.
Whenever a creature with a memory counter on it dies you may sacrifice Memory Formed. If you, return that creature to the battlefield. Equip ![]() |
: Deal X damage to target creature, where X is the number of creatures you own in exile.Matafawwiq's violent supports were jailed. That only made his other supporters more violent.
3/3
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Implanted creatures gain trample and "Whenever this creature deals damage to both a creature and a planeswalker or player, put a +1/+1 counter on this creature."
Implant ![]() (![]() :Target creature you control is implanted for as long as you control Violent Instincts. Implant only as a sorcery.) |
As long as you control at least two other artifact creatures Honorable Wazir has indestructible during your turn.
As long as you control at least two non-creature artifacts Honorable Wazir gets vigilance. 2/3
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Whenever a creature blocks the equipped creature, that creature creature gets -2/-1 until end of turn.
Equip ![]() |
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Artifact creatures you don't control get -5/-0 until end of turn.
"Men will fail because they were not born to succeed."
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Creatures you control gain first strike until end of turn, then put a +1/+1 counter on each artifact creature you control.
Ashber's friendship to Rikkar paid off.
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Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn).
Trample 5/5
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When Filter of Cunning enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
Whenever a non-artifact creature enters the battlefield under a player's control, that player loses 1 life.
If one has no business, punish them for being useless.
1/1
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Return target creature to its owner's hand. If a creature was returned to your hand this way, each opponent loses 2 life.
Try and outwit Tariquih. Even Nadam herself has failed at such a feat.
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Warning (As you cast this spell any player may pay 2 life. If they do, exile. At the beginning of your next upkeep put this creature onto the battlefield).
Flying, deathtouch 2/1
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Newborn Manticore. You may cast that creature for
more for the remainder of the game).
Whenever Newborn Manticore's wildmight exiles a creature card with a power of 2 or less, creatures with a power of 2 or less can't block Newborn Manticore until end of turn. 2/1
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Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Warith Initiate enters the battlefield, Warith Initiate deals 3 damage to each player if you have no cards in your hand. 3/2
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Memory Formed
(rare)
Unbridled Marid
(uncommon)
Violent Instincts
(uncommon)
Honorable Wazir
(uncommon)
Purecode Ahkal-Teke
(common)
Blundering Confusion
(common)
Outflank
(common)
Tamed Stallions of Bajr
(common)
Filter of Cunning
(common)
Glass Palace Advisor
(common)
Djinn's Trickery
(common)
Foul-Fume Efreet
(common)
Newborn Manticore
(common)
Warith Initiate
(common)
Swamp
(basic)


: Deal X damage to target creature, where X is the number of creatures you own in exile.

to your mana pool.