Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Draw two cards, then discard three cards.
For each creature discarded this put an artifact token copy of it with haste and "sacrifice this creature at the beginning of your next endstep" unless an opponent pays 4 life for each creature. |
You may spend mana as though it were mana of any color to pay for equip and implant costs targeting Djinnborn Warrior.
Terrified of Matafawwiq, Junun Haqad lent his powers to Ashber in hopes of quelling the upstart.
3/3
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Destroy target land you don't control at random. When a non-basic land is destroyed this way, target creature you control gets +2/+0 until end of turn. If a basic land was destroyed this way, target creature you control put a +1/+1 counter on target creature instead.
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Flying
When Gentle Djinn enters the battlefield, put a +1/+1 counter on target creature you control. That creature becomes an artifact creature. 3/3
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Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn)
When Second-World Scavenger enters the battlefield you may return an equipment from your graveyard to the top of your library. 2/3
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When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
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Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Gradual Dissenter. You may cast that creature for
more for the remainder of the game.)2/5
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If an artifact creature died this turn Scavenging Ghoul enters the battlefield with a +1/+1 counter.
Bodies hold secrets, and the nifaya ghouls hold the bodies.
1/1
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: Until end of turn, you may spend mana as though it were mana of any type to activate equip and implant abilities of target artifact.
, sacrifice Rewiring Node: Draw a card. |
: Add to your mana pool.Drenth assigns each head a purpose before pruning excess heads from his body.
1/1
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Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.).
Too many voices turn into an unintelligible buzz.
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Flash
Deceit (When this leaves the battlefield you may pay . If you do, draw a card).1/2
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Dissenting Giant attacks each turn if able.
When Dissenting Giant enters the battlefield destroy target artifact with a converted mana cost of 2 or less. 4/2
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When Filter of Despair enters the battlefield target creature gets +1/+1 until end of turn.
, : Add ![]() to your mana pool. |
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Screaming Echoes
(mythic)
Djinnborn Warrior
(uncommon)
Palace Raid
(uncommon)
Gentle Djinn
(uncommon)
Second-World Scavenger
(common)
Annurad Security
(common)
Gradual Dissenter
(common)
Scavenging Ghoul
(common)
Rewiring Node
(common)
Lone Head
(common)
Formless Crowd
(common)
Scroll Runner
(common)
Dissenting Giant
(common)
Filter of Despair
(common)
Plains
(basic)






: Until end of turn, you may spend mana as though it were mana of any type to activate equip and implant abilities of target artifact.