Shattered Kingdom: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an artifact enters the battlefield under an opponent's control, if it's not a token, you may create a token copy of that artifact.
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![]() ![]() : Blank target creature (Until end of turn that creature loses all abilities).
Whenever another creature becomes blanked, Anonymous Imposter becomes a copy of that creature until end of turn. 2/5
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Until end of turn target creature and each creature that shares a color with it can't block unless their controller pays
for each creature.The lack of discipline in Matafawwiq's supporters was so stunning it left Ashber's forces open to their attack.
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Heads in the Second World enters the battlefield with X +1/+1 counters.
Remove a +1/+1 counter from Heads in the Second World: Heads in the Second World gains deathtouch until end of turn. 1/1
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Gain control of target creature with flying.
Flight is freedom, and freedom is always a tempting offer.
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Flash
Deceit (When this leaves the battlefield you may pay . If you do, draw a card).1/2
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Deathtouch
Deceit ((When this leaves the battlefield you may pay . If you do, draw a card).)Where Ashber kept his friend Rikkar at arm's length, the Sultan made the mistake of letting Veerpal close.
1/2
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Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn.
2/2
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Whenever a creature blocks the equipped creature, that creature creature gets -2/-1 until end of turn.
Equip ![]() |
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)
When Warith Initiate enters the battlefield, Warith Initiate deals 3 damage to each player if you have no cards in your hand. 3/2
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Create two 1/1 white artifact creature solider tokens, then put a +1/+1 counter on target artifact creature you control.
Crushing the the Sultan's and Matafawwiq's armies reminded Rikkar of his former glories, when the general was undefeatable.
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When Impromptu Medic enters the battlefield you may put a +1/+1 counter on target creature that blocked this turn.
A weapon needs someone to wield it, and he'll make sure they keep wielding it.
1/1
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When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent.
Bazaars show wares, even the guards' presence doubles as mercantile demonstration.
5/5
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Reserve
![]() ![]() (You may cast this creature for its reserve cost if a creature blocked this turn).
Trample 5/5
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Room of Infinite Treasure
(mythic, foil)
Anonymous Imposter
(rare)
Confused Defenses
(uncommon)
Heads in the Second World
(uncommon)
Aerial Betrayal
(uncommon)
Scroll Runner
(common)
Whispersnatcher
(common)
Wish Salvager
(common)
Purecode Ahkal-Teke
(common)
Warith Initiate
(common)
Dual Guards
(common)
Impromptu Medic
(common)
Annurad Security
(common)
Tamed Stallions of Bajr
(common)
Plains
(basic)






