Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment
Once each turn, during your first main phase, you may search target opponent's library for a nonland card and cast it without paying its mana cost.

At the beginning of your endstep, if you control 5 or more permanents you don't own you win the game.
 U 
Instant
Target creature you control gains indestructible until end of turn. You gain life equal to that creature's power.
Being blessed is another's curse.
 U 
Artifact
Whenever an artifact creature you control would die Second World Echoes, if Second World Echoes isn't a creature Second World Echoes becomes an artifact creature with a power and toughness equal to the artifact creature that's about to die.
 U 
Artifact Creature – Human Shaman
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.)

When Khafdur Incinerator enters the battlefield deal 2 damage to each of up to 3 tapped creatures.
2/4
 C 
Creature – Human Warrior
Vigilance
Pureflesh Recruit costs {2} less to cast if an artifact creature another player controlled died this turn.
Amid the instability the Pureflesh community grew more bold and confident.
3/3
 C 
Creature – Human Assassin
Deathtouch

Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).)
Where Ashber kept his friend Rikkar at arm's length, the Sultan made the mistake of letting Veerpal close.
1/2
 C 
Instant
Deal 2 damage to target creature. If an artifact creature dealt damage this way would be put into a graveyard this turn, exile it instead. 
 C 
Artifact Creature – Human Soldier
Defender
Ashber's body guards tie their loyalty to their shields. Should either break, their life will end.
3/5
 C 
Artifact Creature – Human Wizard
When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities).
With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent.
2/1
 C 
Artifact
{t}: Exile the top card of target player's library. Add {c} to your mana pool.

{t}, sacrifice Peculiar Resources: Add {c}{c}{c} to your mana pool. Activate this ability only if you own 7 or more cards in exile.
 C 
Artifact Creature – Wurm
Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Encrypted Wurm. You may cast that creature for {2} more for the remainder of the game.)
Hexproof
2/1
 C 
Sorcery
Look at the top five cards of your library. Put two of the into your hand, then put the rest into your graveyard.
"Pitiable Farid, you mistook me for a friend."
 C 
Creature – Human Warrior
Prowess

Whenever Mystic Mentor becomes enchanted put a +1/+1 counter on Mystic Mentor.
What is the devotion of the Pureflesh when they endorse augments derived from elsewhere?
1/2
 C 
Artifact Creature – Human Wizard
Flash

Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card).
1/2
Swamp
 
 B 
Basic Land – Swamp

Fatal Betrayal (mythic)
Untouchable Arrogance (uncommon)
Second World Echoes (uncommon)
Khafdur Incinerator (uncommon)
Pureflesh Recruit (common)
Whispersnatcher (common)
Purging Flame (common)
Royal Defender (common)
Silencing Operative (common)
Peculiar Resources (common)
Encrypted Wurm (common)
Veerpal's Ambition (common)
Mystic Mentor (common)
Scroll Runner (common)
Swamp (basic)