Shattered Kingdom: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Ogre Berserker
First strike, haste
Whenever Wishpurger Brute deals damage to an artifact creature, deal that much damage to each other artifact creature you don't control.
4/4
 U 
Artifact – Implant
Implanted creatures gain "this creature gers +1/+1 whenever an instant or sorcery spell is cast."

Implant {2}{u} ({2}{u}: Target creature you control is implanted for as long as you control Heart of Lies. Implant only as a sorcery.)
 U 
Creature – Zombie Rogue
As long as you have at least 5 artifact creatures in your graveyard, deceit triggers cost {2} less.
The nifaya's prices are cheaper than djinn's, so long as one doesn't mind used implants.
2/3
 U 
Artifact – Equipment
Equipped creature gets +2/+0 and can only be blocked by artifact creatures.

Equip {2}
Those who cannot enter the Second World have a glaring weakness.
 C 
Artifact Creature – Goat
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).

Sacrifice Cyberwilds Ram: Target creature gains menace until end of turn.
4/3
 C 
Artifact Creature – Human Nomad
Reserve {1}{w}{w} (You may cast this creature for its reserve cost if a creature blocked this turn)

When Second-World Scavenger enters the battlefield you may return an equipment from your graveyard to the top of your library.
2/3
 C 
Artifact – Implant
Creatures implanted with Frog Quadriceps get +0/+2 and gain reach.

Implant {1}{g} ({1}{g}:Target creature you control is implanted for as long as you control Frog Quadriceps . Implant only as a sorcery.)
 C 
Artifact – Equipment
Whenever a creature blocks the equipped creature, that creature creature gets -2/-1 until end of turn.

Equip {3}
 C 
Artifact Creature – Giant Archer
Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield).

Reach
When Horizon Bowman enters the battlefield deal 2 damage to target creature.
6/3
 C 
Sorcery
Destroy target tapped creature, then scry 1.
Grandmaster of the Warith, heir to 999 grandmasters, Khaled knew when to strike.
 C 
Artifact Creature – Human Cleric
When Impromptu Medic enters the battlefield you may put a +1/+1 counter on target creature that blocked this turn.
A weapon needs someone to wield it, and he'll make sure they keep wielding it.
1/1
 C 
Artifact Creature – Human Soldier
When Ashber's Quellers enters the battlefield blank target creature. (Until end of turn that creature loses all abilities).
Ashber struck against the nomads who sought return and acceptance from Matafawwiq.
2/2
 C 
Artifact
When Filter of Despair enters the battlefield target creature gets +1/+1 until end of turn.

{1},{t}: Add {b}{r} to your mana pool.
 C 
Instant
Look at the top 3 cards of your library. Put one into your hand and exile the rest. When you exile a creature card this way, target creature you control gains flying until end of turn.
Forest
 
 B 
Basic Land – Forest

Wishpurger Brute (rare)
Heart of Lies (uncommon)
Body Looter (uncommon)
Digital Yataghan (uncommon)
Cyberwilds Ram (common)
Second-World Scavenger (common)
Frog Quadriceps (common)
Purecode Ahkal-Teke (common)
Horizon Bowman (common)
Khaled's Patience (common)
Impromptu Medic (common)
Ashber's Quellers (common)
Filter of Despair (common)
Fanciful Vision (common)
Forest (basic)