Without looking at the reprinted cards, it looks like that this deck is mostly U/B evasion/direct damage, with a subtheme of tapping, gold tokens, storage counters, and land-based shenanigans. I think all of these themes are great but could use some expanding upon or work better together. It feels like the Gold tokens gained with the commander's ability could be used to fuel a specific engine or be used to power out big sea creatures, UNLEASH THE KRAKEN style. Storage counters is an interesting subtheme but the payoff is just okay. I'd like to see more support/payoff cards for those subthemes. Gold and Storage counters are a little harder to support, but tapping (Crew?) is interesting.
Post your comments on Errol Clegg EDH here! If your comments are on a small number of specific cards, they may
be better added to those cards. This is for comments on the set as a
whole.
Without looking at the reprinted cards, it looks like that this deck is mostly U/B evasion/direct damage, with a subtheme of tapping, gold tokens, storage counters, and land-based shenanigans. I think all of these themes are great but could use some expanding upon or work better together. It feels like the Gold tokens gained with the commander's ability could be used to fuel a specific engine or be used to power out big sea creatures, UNLEASH THE KRAKEN style. Storage counters is an interesting subtheme but the payoff is just okay. I'd like to see more support/payoff cards for those subthemes. Gold and Storage counters are a little harder to support, but tapping (Crew?) is interesting.
Post your comments on Errol Clegg EDH here!
If your comments are on a small number of specific cards, they may be better added to those cards. This is for comments on the set as a whole.