Various Fandoms: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{b}{b}
 
 R 
Legendary Creature – Human Child
{t}: Deal target creature gets -0/-2 until end of turn.
Tap another untapped creature you control, {w}: Prevent all damage that would be dealt to Hanna until end of turn.
2/1
 U 
Creature – Lizard
Whenever Blizzard Lizard deals damage to a creature, tap that creature. Creatures tapped this way don't untap during their controller's next untap step.
3/3
 U 
Artifact – Equipment
Equipped creatures loses all abilities gained from fruit auras attached to it.

Equip: {2}
You may equip Seastone Shackles to creatures you don't control.
 U 
Instant
Target equipment is unattached from target creature. Then, Remove the Helmet deals 2 damage to the creature that equipment had been attached to.
 C 
Artifact Creature – Human
New Person gains +1/+1 during the combat step.
If New Person taps during the combat phase, New Person does not untap during its controller's next untap step.
4/4
 C 
Instant
All combat damage that would be dealt to you this turn is randomly dealt to another player.
 C 
Sorcery
Target creature you control and target creature you don't control get +X/+X until end of turn, where X is the number of Explosion counters their controller has. Then, those creatures fight.
 C 
Legendary Enchantment – Fruit Aura
Creatures may only have one fruit aura attached to them at a time.
Enchanted creature has reach.
{g}{g}: Enchanted creature gets +2/+2 until end of turn. Use this ability no more than three times per turn.
{2}{b}
 
 C 
Creature – Demon
At the beginning of your upkeep, put a -1/-1 counter on Demon unless you sacrifice a creature. If you sacrificed a human this way, draw a card.
3/3
 C 
Sorcery
Destroy target creature and choose 1-
•Target creature gains indestructible until end of turn.
• Gain 3 life.
 C 
Sorcery
Look at the top three cards of your library. You may put the other cards at the top or bottom of your library in any order.
Yellowjackets
{b}
 
 C 
Creature – Llama Sociopath
Protection from humans.
Whenever a human dies untap Carl.
1/1
 C 
Enchantment – Aura
At the beginning of each combat phase, before attackers are declared, tap enchanted creature.

If enchanted creature would deal damage through any means its controller sacrifices it instead.
 C 
Creature – Human
When Pit Girl dies, creatures you control gain "until end of turn, spells and abilities can't cause you to sacrifice this creature."

Exile Pit Girl from your graveyard: Creatures you control gain indestructible until end of turn.
We all think Pit Girl is Mari, right?
0/3
Plains
 
 B 
Basic Land – Plains

Hanna (rare)
Blizzard Lizard (uncommon)
Seastone Shackles (uncommon)
Remove the Helmet (uncommon)
New Person (common)
The Word (common)
Telekinetic Tackle (common)
Gomu Gomu no Mi (common)
Demon (common)
Shed Blood my Beautiful Friends (common)
Foretelling Vision (common)
Carl (common)
Ludovico Technique (common)
Pit Girl (common)
Plains (basic)