Zendikar Custom Cube (On-Hold)
Zendikar Custom Cube (On-Hold): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Skeleton Key | Limited Archetypes | Card Ideas | Unused Spare Cards | Expeditions/Masterpiece Series |
Showing 50 of 64 Land cards
Go to section: Colourless (46) White (37) Blue (22) Black (23) Red (30) Green (29) Multicolour (5) Artifact (7) Land (64)
Show rarities: C U R M
: Add to your mana pool.
{}, Sac, : Drain opponent for two life.
{}, Sac, : Drain opponent for two life.
: Add to your mana pool.
, . Sacrifice 'Blighted Blue': Effect (card filtering and draw one? Maybe treasure hunt.)
, . Sacrifice 'Blighted Blue': Effect (card filtering and draw one? Maybe treasure hunt.)
: Add .
, , Sacrifice 'Blighted White': 'Blighted White' deals 5 damage to target tapped creature.
, , Sacrifice 'Blighted White': 'Blighted White' deals 5 damage to target tapped creature.
: Add .
, : You may choose an Eldrazi card you own from outside the game, reveal it and put it into your hand.
, : You may choose an Eldrazi card you own from outside the game, reveal it and put it into your hand.
'LCCB' enters the battlefield tapped.
When 'LCCB' enters the battlefield, you gain 1 life.
: Add to your mana pool.
When 'LCCB' enters the battlefield, you gain 1 life.
: Add to your mana pool.
0/0
'LCCG' enters the battlefield tapped with a +1/+1 counter on it.
When 'LCCG' enters the battlefield, you gain 1 life.
: Add to your mana pool.
When 'LCCG' enters the battlefield, you gain 1 life.
: Add to your mana pool.
'LCCR' enters the battlefield tapped.
When 'LCCR' enters the battlefield, you gain 1 life.
: Add to your mana pool.
When 'LCCR' enters the battlefield, you gain 1 life.
: Add to your mana pool.
0/0
'LCCU' enters the battlefield tapped.
When 'LCCU' enters the battlefield, you gain 1 life.
: Add to your mana pool.
When 'LCCU' enters the battlefield, you gain 1 life.
: Add to your mana pool.
0/0
'LCW' enters the battlefield tapped with a +1/+1 counter on it.
When 'LCW' enters the battlefield, you gain 1 life.
: Add to your mana pool.
When 'LCW' enters the battlefield, you gain 1 life.
: Add to your mana pool.
0/0
: Add .
Landfall — : Add or . Active this ability only if 'Landfall BG' or another land entered the battlefield under your control this turn.
Landfall — : Add or . Active this ability only if 'Landfall BG' or another land entered the battlefield under your control this turn.
: Add
Landfall — : Add or . Active this ability only if 'Landfall BR' or another land entered the battlefield under your control this turn.
Landfall — : Add or . Active this ability only if 'Landfall BR' or another land entered the battlefield under your control this turn.
: Add .
Landfall — : Add or . Active this ability only if 'Landfall GR' or another land entered the battlefield under your control this turn.
Landfall — : Add or . Active this ability only if 'Landfall GR' or another land entered the battlefield under your control this turn.
: Add .
Landfall — : Add or . Active this ability only if 'Landfall GU' or another land entered the battlefield under your control this turn.
Landfall — : Add or . Active this ability only if 'Landfall GU' or another land entered the battlefield under your control this turn.
: Add .
Landfall — : Add or . Active this ability only if 'Landfall GW' or another land entered the battlefield under your control this turn.
Landfall — : Add or . Active this ability only if 'Landfall GW' or another land entered the battlefield under your control this turn.
: Add .
Landfall — : Add or . Active this ability only if 'Landfall RW' or another land entered the battlefield under your control this turn.
Landfall — : Add or . Active this ability only if 'Landfall RW' or another land entered the battlefield under your control this turn.
: Add .
Landfall — : Add or . Active this ability only if 'Landfall UB' or another land entered the battlefield under your control this turn.
Landfall — : Add or . Active this ability only if 'Landfall UB' or another land entered the battlefield under your control this turn.
: Add .
Landfall — : Add or . Active this ability only if 'Landfall UR' or another land entered the battlefield under your control this turn.
Landfall — : Add or . Active this ability only if 'Landfall UR' or another land entered the battlefield under your control this turn.
: Add .
Landfall — : Add or . Active this ability only if 'Landfall WB' or another land entered the battlefield under your control this turn.
Landfall — : Add or . Active this ability only if 'Landfall WB' or another land entered the battlefield under your control this turn.
: Add .
Landfall — : Add or . Active this ability only if 'Landfall WU' or another land entered the battlefield under your control this turn.
Landfall — : Add or . Active this ability only if 'Landfall WU' or another land entered the battlefield under your control this turn.
: Add .
, , Sacrifice 'Ritual Site': Create a 10/10 colorless Eldrazi creature token. Activate this ability only any time you could play a sorcery.
, , Sacrifice 'Ritual Site': Create a 10/10 colorless Eldrazi creature token. Activate this ability only any time you could play a sorcery.
'Slumbering B' enters the battlefield tapped.
: Add .
: 'Slumbering B' becomes a 4/4 black Elemental creature with Menace until end of turn. Its still a land.
: Add .
: 'Slumbering B' becomes a 4/4 black Elemental creature with Menace until end of turn. Its still a land.
'Slumbering G' enters the battlefield tapped.
: Add .
: 'Slumbering G' becomes a X/X green elemental creature with Vigilance until end of turn. Its still a land.
: Add .
: 'Slumbering G' becomes a X/X green elemental creature with Vigilance until end of turn. Its still a land.
'Slumbering R' enters the battlefield tapped. (unless you control two or fewer other lands?)
: Add .
: 'Slumbering R' becomes a 4/4 red Elemental creature until end of turn with trample. Its still a land.
: Add .
: 'Slumbering R' becomes a 4/4 red Elemental creature until end of turn with trample. Its still a land.
'Slumbering U' enters the battlefield tapped.
: Add .
: 'Slumbering U' becomes a 4/4 blue Elemental creature with flying until end of turn. Its still a land.
: Add .
: 'Slumbering U' becomes a 4/4 blue Elemental creature with flying until end of turn. Its still a land.
'Slumbering W' (Mesa?) enters the battlefield tapped.
: Add .
: 'Slumbering W' (Mesa?) becomes a X/X white Elemental with lifelink until end of turn. Its still a land.
: Add .
: 'Slumbering W' (Mesa?) becomes a X/X white Elemental with lifelink until end of turn. Its still a land.
'Stirring (BR)' enters the battlefield tapped with a +1/+1 counter on it.
: Add or .
: Add or .
0/0
'Stirring (GR)' enters the battlefield tapped with a +1/+1 counter on it.
: Add or .
: Add or .
0/0
'Stirring (GW/Grasslands)' enters the battlefield tapped with a +1/+1 counter on it.
: Add or .
: Add or .
0/0
'Stirring (UR)' enters the battlefield tapped with a +1/+1 counter on it.
: Add or .
: Add or .
0/0
'Stirring (WB)' enters the battlefield tapped with a +1/+1 counter on it.
: Add or .
: Add or .
0/0
'Stirring (WR)' enters the battlefield tapped with a +1/+1 on it.
: Add or .
: Add or .
0/0
'Stirring BG' enters the battlefield tapped with a +1/+1 counter on it.
: Add or .
: Add or .
0/0
'Stirring UB (Mudflats?)' enters the battlefield tapped with a +1/+1 counter on it.
: Add or .
: Add or .
0/0
(BB Bounce Land) enters the battlefield tapped.
When (BB Bounce Land) enters the battlefield, return a land you control to its owners hand.
: Add .
When (BB Bounce Land) enters the battlefield, return a land you control to its owners hand.
: Add .
(GG Bounce Land) enters the battlefield tapped.
When (GG Bounce Land) enters the battlefield, return a land you control to its owners hand.
: Add .
When (GG Bounce Land) enters the battlefield, return a land you control to its owners hand.
: Add .
(RR Bounce Land)) enters the battlefield tapped.
When (RR Bounce Land)) enters the battlefield, return a land you control to its owners hand.
: Add .
When (RR Bounce Land)) enters the battlefield, return a land you control to its owners hand.
: Add .
(Stirring 'UG') enters the battlefield tapped with a +1/+1 counter on it.
: Add or .
: Add or .
0/0
(UU Bounce Land) enters the battlefield tapped.
When (UU Bounce Land) enters the battlefield, return a land you control to its owners hand.
: Add .
When (UU Bounce Land) enters the battlefield, return a land you control to its owners hand.
: Add .
(WW Bounce Land) enters the battlefield tapped.
When (WW Bounce Land) enters the battlefield, return a land you control to its owners hand.
: Add .
When (WW Bounce Land) enters the battlefield, return a land you control to its owners hand.
: Add .
: Add to your mana pool.
, , Sacrifice Blighted Green: Effect.
, , Sacrifice Blighted Green: Effect.
: Add to your mana pool.
. , Sacrifice Blighted Red: Effect (lava spike?}
. , Sacrifice Blighted Red: Effect (lava spike?}
As Cavern of Souls enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Celestial Colonnade enters the battlefield tapped.
: Add or .
: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
: Add or .
: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Creeping Tar Pit enters the battlefield tapped.
: Add or .
: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn that that can't be blocked this turn. It's still a land.
: Add or .
: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn that that can't be blocked this turn. It's still a land.
: Add .
, : Untap target land.
, : Untap target land.
Dormant Hedron-Field enters the battlefield tapped.
When Dormant Hedron-Field enters the battlefield, return a land you control to its owner's hand.
: Add .
When Dormant Hedron-Field enters the battlefield, return a land you control to its owner's hand.
: Add .
: Add .
: Add . Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
: Add . Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
: Add .
, , Sacrifice Encroaching Wastes: Destroy target nonbasic land.
, , Sacrifice Encroaching Wastes: Destroy target nonbasic land.
Hissing Quagmire enters the battlefield tapped.
: Add or .
: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
: Add or .
: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
Go to section: Colourless (46) White (37) Blue (22) Black (23) Red (30) Green (29) Multicolour (5) Artifact (7) Land (64)
Show rarities: C U R M
Zendikar Custom Cube (On-Hold): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Skeleton Key | Limited Archetypes | Card Ideas | Unused Spare Cards | Expeditions/Masterpiece Series |
: Add or .