Rise of the Shogunate: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Hymn to the Emperor | White | Uncommon | ![]() ![]() |
Instant | Prevent all damage that would be dealt this turn. You gain 2 life for each obedience counter on creatures you control plus 1 life for each obedience counter on creatures your opponents control. | 0 | ||||
2 | Manifest Destiny | White | Uncommon | ![]() ![]() |
Enchantment – Aura |
Enchant creature
When Manifest Destiny enters the battlefield, you may pay ![]() ![]() ![]() Enchanted creature is white and gets +1/+1 for each enchantment you control. |
0 | ||||
3 | Oathsworn Bushi | White | Common | ![]() ![]() |
Creature – Human Samurai | 2 | 1 |
Conquer (Whenever Oathsworn Bushi deals combat damage, put an obedience counter on target creature.)
Oathsworn Bushi gains first strike if it is blocked by creatures with obedience counters on it. |
0 | ||
4 | Zealous Warrior | White | Common | ![]() ![]() |
Creature – Human Soldier | 3 | 1 | Conquer (Whenever Zealous Warrior deals combat damage, put an obedience counter on target creature.) | 0 | ||
5 | Tales of the Valiant Bushi | Blue | Common | ![]() ![]() |
Instant – Arcane |
Storybend ![]() ![]() ![]() ![]() Target creature gains protection from creatures until the end of turn. Exile Tales of the Valiant Bushi. |
0 | ||||
6 | Nezumi Cynic | Black | Uncommon | ![]() ![]() |
Creature – Rat Rebel | 3 | 2 |
Resist (Ignore the first instance one or more counters would be put on this permanent each turn.)
When Nezumi Cynic enters the battlefield, remove all counters on target permanent. |
0 | ||
7 | Triple Agent | Black | Common | ![]() |
Creature – Demon Ninja | 2 | 1 |
Ninjutsu ![]() ![]() ![]() ![]() Triple Agent can't block. When Triple Agent enters the battlefield, if it is during combat, return target creature to its owner's hand. |
0 | ||
8 | Enemy of Unity | Red | Common | ![]() ![]() |
Creature – Ogre Rebel | 3 | 1 | Resist (Ignore the first instance one or more counters would be put on this permanent each turn.) | 0 | ||
9 | Instill Dogma | Green | Common | ![]() ![]() |
Sorcery | Target creature you control fights another target creature. When that creature dies this turn, assimilate a creature that player controls. (To assimilate a creature, put an obedience counter on it.) | 0 | ||||
10 | Inspiring Orator | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Human | 1 | 1 |
At the beginning of your upkeep, assimilate a creature. (To assimilate a creature, put an obedience counter on it.)
![]() ![]() ![]() ![]() |
0 | ||
11 | Cunning Heretic | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Human Rebel | 2 | 2 |
Resist (Ignore the first instance one or more counters would be put on this permanent each turn.)
Creatures your opponents control with counters on them can't block. |
0 |
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