Community Set: Virtual Booster
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Mechanics | Skeleton | Common Breakdown Ref | All commons for playtesting |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever a creature you control blocks or becomes blocked by a creature, Furious Snowstorm deals 1 damage to that creature.
Whenever Furious Snowstorm becomes the target of a spell or ability, it deals 4 damage to that spell or ability's controller. |
Haste
Creatures you control that came into play this turn have +2/+0. 2/2
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Fortify
![]() Whenever fortified land is tapped, you may exile target card in a player's graveyard. If you do, and the fortified land is a Swamp, gain 1 life. |
![]() 3/3
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Flying
Enlighten – Whenever you draw a card, you may pay ![]() 2/3
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Defender, reach
Whenever you sacrifice a creature, you may gain 2 life. 1/1
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Manacycling
![]() ![]() ![]() ![]() 6/1
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Enchant creature
When Soulcapture Lance enters the battlefield, exile target creature until Soulcapture Lance leaves the battlefield. Enchanted creature has first strike. |
Bud (When this creature enters the battlefield, put a +1/+1 counter on target creature.)
![]() ![]() ![]() 1/1
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Flying
Manacycling ![]() ![]() ![]() ![]() 4/1
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Return target non-land permanent to its owner's hand.
Flood target land. (Put a flood counter on it. It's an Island in addition to its types.) |
Sacrifice a creature. Put X 1/1 black minion creature tokens onto the battlefield under your control, where X is equal to the sacrificed creature's converted mana cost.
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Fortified land is a 0/5 Wall artifact creature. It's still a land.
Fortify ![]() |
Enchant creature
When Cultural Lean enters the battlefield, put a +1/+1 counter on enchanted creature. Enchanted creature can't attack or block. |
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Furious Snowstorm
(rare)
Haste Lord
(uncommon)
Department of Agriculture
(uncommon)
Mad Spellscorcher
(uncommon)
Aeran Priest
(common)
Chained Harpy
(common)
Frenzied Yeti
(common)
Soulcapture Lance
(common)
Stealth Grower
(common)
Flamedance Warden
(common)
Dam Break
(common)
Serve Through Death
(common)
Marble Palisade
(common)
Cultural Lean
(common)
Mountain
(basic)