Strike The Earth: Card List

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Mechanics | Skeleton | White Decklist

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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 A Straighter Road White Uncommon 2{1}{w} Instant UW04 Destroy target artifact or enchantment.
You may only cast this whenever you could cast a sorcery unless a land has entered the battlefield this turn.
7 1319740372 on 27 Oct 2011 by Vitenka
2 Congress of Bonobos White Common 4{3}{w} Creature – Ape 3 3 CW02 Reach
When another creature enters play, sacrifice Congress of Bonobos and put three 1/1 white monkey ape tokens into play.
4 1320077097 on 31 Oct 2011 by Alex
3 Dwarf Soldier White Token 0 Creature – Dwarf Soldier 1 1 TW02 0
4 Dwarven Army White Uncommon 4{2}{w}{w} Creature – Dwarf Soldier 2 3 UW03 Whenever Dwarven Army takes damage, put that many 1/1 white dwarf soldier tokens into play. 6 1319986060 on 30 Oct 2011 by Vitenka
5 Dwarven Battlesmith White Uncommon 4{2}{w}{w} Creature – Dwarf Smith 3 4 UW05 {t}:Target creature gains lifelink until end of turn. 4 1319988587 on 30 Oct 2011 by Vitenka
6 Dwarven Militia White Common 3{2}{w} Creature – Dwarf Soldier 2 3 CW05 First Strike 7 1318982964 on 19 Oct 2011 by Vitenka
7 Dwarven Patrol White Common 2{w}{w} Creature – Dwarf Soldier 1 1 CW03 Vigilance, Protector (Dwarven Patrol has +0/+1 for each untapped creature you control.) 0
8 Fortress Commander White Rare 5{3}{w}{w} Creature – Dwarf Lord 2 2 RW01 Lands you control are also 1/1 dwarf creatures.
Sacrifice a dwarf: Regenerate target creature.
3 1319820996 on 28 Oct 2011 by Alex
9 Hunting Hound White Common 2{w}{w} Creature – Hound 2 1 CW01 Protector (Hunting Hound has +0/+1 for each untapped creature you control.) 5 1313503175 on 16 Aug 2011 by Alex
10 Knight of Reduced Stature White Common 2{1}{w} Creature – Dwarf Knight 2 2 CW04 Vigilance 2 1337949599 on 25 May 2012 by Vitenka
11 Lifecanal White Uncommon 1{x}{w} Enchantment UW02 Lifecanal enters play with X charge counters on it.
When a land enters the battlefield, you may put a charge counter on Lifecanal.
Sacrifice Lifecanal: Gain life equal to the number of charge counters on Lifecanal.
10 1319738449 on 27 Oct 2011 by Vitenka
12 Limestone Deposit White Common 1{w} Artifact – Mineral CW06 When Limestone Deposit enters the battlefield, sacrifice a land.
{t}: Add {w} to your mana pool.
{t}:Craft into Vigilance (Exile this attached to the next permanent you cast this turn. It gains Vigilance. Draw a card.)
8 1314780178 on 31 Aug 2011 by Vitenka
13 Lord of Smoky Mountain White Uncommon 3{2}{w} Creature – Dwarf Lord 1 1 UW01 All dwarves have:
{t}:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)
4 1319738067 on 27 Oct 2011 by Vitenka
14 Marble Gateway White Common 2{1}{w} Artifact Creature – Wall 0 2 CW07 Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn.
4 1318843157 on 17 Oct 2011 by Vitenka
15 Monkey White Token 0 Creature – Monkey 1 1 TW01 0
16 Royal Order 12333 White Common 3{1}{w}{w} Instant CW09 Destroy target attacking or tapped creature. 16 1321718326 on 19 Nov 2011 by Vitenka
17 Safeguarding Lions White Common 3{2}{w} Creature – Cat 3 1 CW08 When Safeguarding Lions enters the battlefield, gain 3 life. 4 1319813192 on 28 Oct 2011 by Alex
18 Smo, Akroma's Acolyte White Mythic 1{w} Creature – Dwarf Acolyte 1 1 MW01 Vigilance, First-Strike, Trample, Lifelink.
When Smo, Akroma's Acolyte enters the battlefield choose a colour; Smo has protection from that colour.
4 1319817367 on 28 Oct 2011 by Alex
19 Supporting Wall White Rare 5{3}{w}{w} Artifact Creature – Wall 0 4 RW02 Defender, Flash (You may cast this any time you could cast an instant)
When Supporting Wall leaves the battlefield bury all attacking creatures. (Destroy them, they cannot regenerate.)
7 1319706036 on 27 Oct 2011 by Vitenka
20 Anthracite Mechanism Blue Uncommon 2{1}{u} Artifact Creature – Construct 1 1 UU03 {u}: Change any targets of a spell or ability you control. 6 1320401522 on 04 Nov 2011 by Alex
21 Bolir, Oracle of Toreft Blue Mythic 4{2}{u}{u} Legendary Creature – Dwarf 2 2 MU01 {t}:Deal 1 damage to target creature or player.
When Bolir, Oracle of Toreft deals damage to a player, you may Dig 5.
4 1319801966 on 28 Oct 2011 by Vitenka
22 Cenote Mechanism Blue Common 2{u}{u} Sorcery CU05 Return target non-land permanent to its owners hand.
When a land card is put into a graveyard from anywhere, you may return this from the graveyard to your hand.
9 1319717609 on 27 Oct 2011 by Vitenka
23 Coelacanth Blue Common 4{2}{u}{u} Creature – Fish 3 3 CU02 5 1313583510 on 17 Aug 2011 by Alex
24 Corundum Vein Blue Common 1{u} Artifact – Mineral CU06 When Corundum Vein enters the battlefield, sacrifice a land.
{t}: Add {u} to your mana pool.
{t}: Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.)
4 1318607628 on 14 Oct 2011 by Vitenka
25 Dwarven Architect Blue Uncommon 3{2}{u} Creature – Dwarf Engineer 1 1 UU01 {t}, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.) 4 1319798389 on 28 Oct 2011 by Alex
26 Floodgate Blue Uncommon 4{3}{u} Creature – Wall 0 5 UU04 When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.
2 1318603426 on 14 Oct 2011 by Vitenka
27 Giant Otter Blue Common 3{2}{u} Creature – Fish 3 1 CU08 5 1319813238 on 28 Oct 2011 by Alex
28 Hide Root Basket Blue Common 3{2}{u} Aura – Enchantment CU07 Enchant Target Creature with power less than 2.
Enchanted creature is unblockable.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
2 1320078139 on 31 Oct 2011 by Alex
29 Interrupting Crab Blue Common 3{2}{u} Creature – Crab 1 3 CU01 {u},{t}: Remove target attacking creature from combat, and untap it. (It neither deals nor receives combat damage) 5 1320253958 on 02 Nov 2011 by Alex
30 Norrit Wrangler Blue Rare 2{u}{u} Creature – Dwarf Tamer 2 2 RU01 Whenever you put a card in your hand – Tap all tapped creatures and untap all tapped creatures.
Cards drawn, or searched for, count.
19 1319817145 on 28 Oct 2011 by Alex
31 Overly Hasty Crane Blue Uncommon 3{1}{u}{u} Instant UU02 Until the end of the turn, all of your creatures fly. 3 1318605081 on 14 Oct 2011 by Alex
32 Soldevi Serpent Blue Uncommon 5{3}{u}{u} Creature – Serpent 5 5 UU05 If Soldevi Serpent deals combat damage to a player, sacrifice two lands.
If you do, draw three cards and then discard a card.
4 1308656997 on 21 Jun 2011 by Vitenka
33 Vesuvan Engineer Blue Common 2{1}{u} Creature – Merfolk Dwarf 1 2 CU04 5 1313572257 on 17 Aug 2011 by Jack V
34 Vesuvan Fisherdwarf Blue Common 2{u}{u} Creature – Dwarf Wizard 1 1 CU03 Protection from spells, Protector (Vesuvan Fisherdwarf has +0/+1 for each untapped creature you control.) 1 1319802454 on 28 Oct 2011 by Vitenka
35 Viaduct Recoursing Blue Common 3{u}{2} Instant CU09 Tap target creature and untap another target creature.

You may return Viaduct Recoursing from your graveyard to your hand whenever a land leaves the battlefield.
0
36 Bitey Black Uncommon 4{2}{b}{b} Creature – Vampire Cat 2 2 UB05 {b},{t}:Bitey fights target creature. If it dies, put a +1/+1 counter on Bitey. 5 1320254096 on 02 Nov 2011 by Alex
37 Cave Crocodile Black Common 4{3}{b} Creature – Crocodile 3 1 CB02 Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn. 2 1318616946 on 14 Oct 2011 by Alex
38 Coheleach Black Common 3{2}{b} Creature – Beast 3 2 CB08 0
39 Demon of Armok Black Uncommon 4{2}{b}{b} Creature – Demon 4 4 UB03 Flying
During their upkeep, each player must sacrifice a creature unless they have an opponent with 4 or more lands in their graveyard.
11 1319802049 on 28 Oct 2011 by Vitenka
40 Fear of the Dark Black Common 1{b} Aura – Creature Enchantment UB02 Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard.
Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand.
2 1319742547 on 27 Oct 2011 by Vitenka
41 Gubern, the Tunneler Black Rare 4{3}{b} Sorcery – Demon RB01 Destroy all walls.
Then Each player sacrifices a land.
Then Each player sacrifices 2 creatures or 1 artifact.
0
42 Hole Black Uncommon 1{b} Aura – Enchantment UB04 Enchant Target Creature.
Enchanted creature may not attack or block.
If enchanted creature becomes tapped, return Hole to its owners hand.
2 1321436055 on 16 Nov 2011 by Vitenka
43 Master of Desolation Black Rare 4{2}{b}{b} Creature – Vampire 2 2 RB02 When Master of Desolation enters the battlefield, destroy target non-artifact creature.
Whenever a land is destroyed you may return Master of Desolation to your hand.
10 1319789043 on 28 Oct 2011 by Vitenka
44 Necrodwarf Black Common 2{b}{b} Creature – Dwarf Wizard 1 0 CB03 Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.) 7 1318616999 on 14 Oct 2011 by Alex
45 Obsidian Shards Black Common 1{b} Artifact – Mineral CB06 When Obsidian Shards enters the battlefield, sacrifice a land.
{t}: Add {b} to your mana pool.
{t}: Craft into Deathtouch (Exile this attached to the next permanent you cast this turn. It gains Deathtouch. Draw a card.)
6 1318609411 on 14 Oct 2011 by Vitenka
46 Rakrum, Lord of Ruin Black Mythic 2{b}{b} Legendary Creature – Dwarf Knight 2 2 MB01 All creatures have deathtouch. 4 1320234154 on 02 Nov 2011 by Vitenka
47 Ravenous Rats Black Common 2{1}{b} Creature – Rat 1 1 CB07 When Ravenous Rats enters the battlefield, target opponent discards a card. 2 1319742047 on 27 Oct 2011 by Vitenka
48 Reader of Entrails Black Uncommon 3{2}{b} Creature – Dwarf Shaman 1 1 UB01 {t}, Sacrifice a creature: Dig X (Reveal the top X cards of your deck. Take one into your hand and put the rest on the bottom of your library.), where X is the converted mana cost of that creature. 4 1320254206 on 02 Nov 2011 by Alex
49 Soul Channel Black Common 2{1}{b} Instant CB05 Deal X damage to target creature, where X is the number of lands in graveyards.
If that creature dies this turn, gain life equal to its power.
4 1321436464 on 16 Nov 2011 by Vitenka
50 Tunnel Fatigue Black Common 1{b} Enchantment – Aura CB09 Enchant Creature.
Enchanted creature's power is reduced by its toughness.
1 1321719364 on 19 Nov 2011 by Alex
51 Tunnel Skeleton Black Common 2{1}{b} Creature – Dwarf Skeleton 1 1 CB01 Whenever a land card is placed into a graveyard from anywhere, you may return Tunnel Skeleton from your graveyard to play, untapped. 3 1318616959 on 14 Oct 2011 by Alex
52 Upright Spear Black Common 2{b}{b} Artifact Creature – Spike Wall 1 1 CB04 Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first) 6 1321435465 on 16 Nov 2011 by Vitenka
53 Appropriate Harm Red Common 4{3}{r} Instant CR07 Choose two target creatures.
Appropriate Harm deals 5 damage to one of them. (You choose which when Appropriate Harm resolves.)
8 1313701969 on 18 Aug 2011 by jmgariepy
54 Cinnabar Strike Red Common 1{r} Artifact – Mineral CR06 When Cinnabar Strike enters the battlefield, sacrifice a land.
{t}: Add {r} to your mana pool.
{t}: Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.)
7 1319802094 on 28 Oct 2011 by Vitenka
55 Dwarven Miner Red Common 3{1}{r}{r} Creature – Dwarf 1 2 CR05 First Strike
{2}, Sacrifice a land: Dwarven Miner gains +2/+0 until end of turn
9 1321405574 on 16 Nov 2011 by Vitenka
56 Dwarven Warriors Red Common 3{2}{r} Creature – Dwarf Warrior 1 1 CR04 {t}: Target creature with power 2 or less is unblockable this turn. 1 1318842161 on 17 Oct 2011 by Vitenka
57 Dweller in Lava Red Rare 5{3}{r}{r} Creature – Dragon 4 4 RR02 {r}: Dweller in Lava gains +1/+0 until end of turn.
Sacrifice a land: Target creature gains +1/-1 until end of turn.
3 1319978233 on 30 Oct 2011 by Vitenka
58 Goblin Mountaineer Red Common 1{r} Creature – Goblin Scout 1 1 CR01 Mountainwalk 3 1318608315 on 14 Oct 2011 by Vitenka
59 Lavaball Evoker Red Mythic 4{2}{r}{r} Creature – Dwarf Spellshaper 4 4 MR01 {r},{x}, Discard a land card: Choose one:
• Deal X damage to target creature.
• Deal X damage to all creatures.
7 1319816803 on 28 Oct 2011 by Alex
60 Light a Fire Under It Red Uncommon 1{r} Aura – Enchant Creature UR02 Enchant target creature.
Enchanted creature has Haste.
Sacrifice a land: Return Light a Fire Under It to its owner's hand.
0
61 Magma Chamber Red Uncommon 1{x}{r} Sorcery UR04 As an additional cost to cast Magma Chamber, you may sacrifice any number of lands.
Magma Chamber deals damage to target creature equal to X plus the number of lands sacrificed this way.
5 1320078517 on 31 Oct 2011 by Alex
62 Magma Forge Foreman Red Uncommon 3{r}{2} Creature – Dwarf Priest 1 1 UR03 Haste
{t}: Destroy target artifact. Its controller may then have it deal damage equal to its casting cost to a creature of their choice.
2 1322484756 on 28 Nov 2011 by Vitenka
63 Magma Fox Red Uncommon 5{3}{r}{r} Creature – Fox 4 4 UR05 Put a -1/-1 token on Magma Fox: Magma Fox gains +2/+0 until end of turn.
When Magma Fox dies, all blocking creatures get +1/-1 until end of turn.
2 1318608018 on 14 Oct 2011 by Vitenka
64 Porcelain Cat Red Common 3{2}{r} Artifact Creature – Cat 3 1 CR08 11 1320052941 on 31 Oct 2011 by Vitenka
65 Pyroclastic Rain Red Common 4{3}{r} Sorcery CR09 Destroy target land.
You may sacrifice an untapped mountain instead of paying Pyroclastic Rains casting cost.
8 1321719283 on 19 Nov 2011 by Alex
66 Speedy Red Common 4{3}{r} Creature – Cat 3 3 CR02 Haste 0
67 Toy Maker Red Uncommon 3{2}{r} Creature – Dwarf Smith 1 1 UR01 {t}: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.), then discard a card at random. 0
68 Tunnel Runners Red Common 2{r}{r} Creature – Dwarf Artisan 1 1 CR03 First Strike, Protector (Tunnel Runners has +0/+1 for each untapped creature you control.) 0
69 Bubble Bulbs Green Common 1{g} Instant CG07 Choose one -
Target creature gets +2/+2 until end of turn.
or Prevent all combat damage that would be dealt this turn.
1 1337952010 on 25 May 2012 by Vitenka
70 Cat Green Token 0 Creature – Cat 1 1 TG01 0
71 Collapse Green Common 3{2}{g} Instant CG09 You may sacrifice an untapped forest instead of paying Collapse's casting cost.
Destroy target artifact or enchantment.
4 1322321869 on 26 Nov 2011 by Vitenka
72 Dwarven Beast Tamer Green Uncommon 3{2}{g} Creature – Dwarf 1 1 UG03 {1}{g},{t}: Put a 1/1 green cat creature token into play under your control.
Whenever a cat dies, either tap target untapped creature or each opponent may tap a creature of their choosing.
7 1318846188 on 17 Oct 2011 by Vitenka
73 Dwarven Engraver Green Common 2{1}{g} Creature – Dwarf 1 2 CG04 {t}: You may put a land from you hand into play. 2 1321435501 on 16 Nov 2011 by Vitenka
74 Dwarven Herbalist Green Common 3{2}{g} Creature – Dwarf Shaman 1 2 CG05 {t}: Return a land from your graveyard to your hand. If you do, target creature gets +2/+2 until end of turn. 0
75 Dwarven Hunting Beast Green Common 2{1}{g} Creature – Elephant 2 3 CG01 Dwarven Hunting Beast attacks each turn if able. 2 1321435649 on 16 Nov 2011 by Vitenka
76 Dwavern Trader Green Common 3{2}{g} Creature – Dwarf Merchant 4 2 CG08 Dwavern Trader will not attack alone. 6 1320255931 on 02 Nov 2011 by Alex
77 Earth Tender Green Rare 4{2}{g}{g} Creature – Forest Elemental 4 4 RG02 When Earth Tender deals combat damage to a player, choose one -
Destroy target land controlled by that player.
or Return target land from your graveyard to the battlefield.
5 1319802151 on 28 Oct 2011 by Vitenka
78 Elven Diplomacy Green Uncommon 2{x}{g}{g} Instant UG04 Elven Diplomacy costs {1} less to cast for each land in an opponent's graveyard.
Put X 1/1 green elf creature tokens into play under your control.
8 1320416322 on 04 Nov 2011 by Alex
79 Honorary Dwarf Green Common 2{g}{g} Creature – Dwarf Beast 1 1 CG03 Reach, Protector (Honorary Dwarf has +0/+1 for each untapped creature you control.) 1 1318841865 on 17 Oct 2011 by Vitenka
80 Lord of Verdant Mountain Green Mythic 5{3}{g}{g} Creature – Dwarf Lord 5 5 MG01 {t}: Any number of target creatures are 5/5 until end of turn. 10 1319816738 on 28 Oct 2011 by Alex
81 Malachite Gems Green Common 1{g} Artifact – Mineral CG06 When Malachite Gems enters the battlefield, sacrifice a land.
{t}: Add {g} to your mana pool.
Craft into {g}:Regenerate (Exile this attached to the next permanent you cast this turn. It gains {g}:Regenerate. Draw a card.)
0
82 Realm Guardian Green Common 4{2}{g}{g} Creature – Elf Warrior 4 4 CG02 Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play.
3 1318784428 on 16 Oct 2011 by Alex
83 Tame Elephant Green Uncommon 4{3}{g} Creature – Elephant 3 1 UG05 Trample, Protector (Tame Elephant has +0/+1 for each untapped creature you control.)
Untap Tame Elephant whenever a land enters the battlefield.
1 1319812968 on 28 Oct 2011 by Vitenka
84 The Elephant Green Uncommon 6{3}{g}{g}{g} Legendary Creature – Elephant * * UG02 All creatures have Trample.
The Elephant's power and toughness are each equal to the number of cards in all graveyards.
Upkeep: Sacrifice at least one land and at least one creature.
10 1313499116 on 16 Aug 2011 by Vitenka
85 Trained Mushroomer Green Uncommon 3{2}{g} Creature – Dwarf Farmer 1 1 UG01 {t}, Return a land from a graveyard to its owners hand: Land Dig 5 (Reveal the top 5 cards of your deck. Take a Land from among them into your hand and put the rest on the bottom of your library.) 0
86 Aurora Boots Multicolour Common 1{1} Artifact – Equipment CA02 Equip {1}
Equipped creature has all abilities of Aurora Boots except equip.
Aurora Boots is every colour and has +1/+0.
Reach.
14 1319789409 on 28 Oct 2011 by Vitenka
87 Adamantine Smith Hybrid Rare 2{g/r}{g/r} Creature – Dwarf 1 1 RG01 Sacrifice a land: Put a +1/+1 counter on target creature. 1 1319730837 on 27 Oct 2011 by Vitenka
88 Dwarven Caravan Hybrid Common 2{r/g}{r/g} Creature – Dwarf 2 2 RR01 Dwarven Caravan has landwalk of each type of land you control. 10 1312586292 on 05 Aug 2011 by Alex
89 Amethyst Man Artifact Rare 8{8} Artifact Creature – Construct 6 7 RA01 Amethyst Man costs {1} less to cast for each land in target opponents graveyard.
When Amethyst Man dies, search your library for an artifact or land, and put it into play tapped.
14 1319790238 on 28 Oct 2011 by Vitenka
90 Countershield Artifact Rare 1{1} Artifact RU02 {u}{u}, or sacrfice an island, sacrifice Countershield: Counter Target Spell 8 1319740642 on 27 Oct 2011 by Vitenka
91 Flourescent Cavern Artifact Common 1{1} Artifact – Mineral CA01 {1}: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn. 2 1310890822 on 17 Jul 2011 by Alex
92 Golden Doors Artifact Common 0{x} Artifact CA03 When Golden Doors enters the battlefield, exile X cards from your graveyard. Put a charge counter on Golden Doors for each card exiled this way.
{t}, Remove a charge counter: Deal 1 damage to target creature.
8 1319802281 on 28 Oct 2011 by Vitenka
93 Lava Lever Artifact Rare 4{4} Artifact RA03 Lava Lever enters the battlefield tapped.
{2},{t}, Sacrifice Lava Lever: Each player sacrifices a permanent for each land they control. They lose 1 life for each land they sacrificed in this way.
4 1313747966 on 19 Aug 2011 by Vitenka
94 Masterwork Sword Artifact Common 1{1} Artifact – Equipment UA01 Equip {2}
Equipped creature has +2/+0.
15 1313583468 on 17 Aug 2011 by Alex
95 Mithril Shirt Artifact Uncommon 1{1} Artifact – Equipment UA02 Equip {1}
Equipped creature has all abilities of Mithril Shirt, except Equip.
Protector (Mithril Shirt has +0/+1 for each untapped creature you control.)
0
96 Mithril Underwear Artifact Uncommon 3{3} Artifact – Equipment UA03 Equip {3}
Equipped creature has +0/+2 and all abilities of Mithril Underwear, except equip.
Lifelink.
2 1321405725 on 16 Nov 2011 by Vitenka
97 Motherlode Stone Artifact Rare 2{2} Artifact RA02 When you draw a card, you may sacrifice a land.
If you do, after you draw that card, discard a card and draw another card.
2 1319731869 on 27 Oct 2011 by Vitenka
98 Scary Mask Artifact Common 1{1} Artifact – Equipment CA04 Equip {2}
Sacrifice a land: Target card named Scary Mask gains Intimidate until end of turn.
Equipped creature has all abilities of Scary Mask except equip.
10 1319801862 on 28 Oct 2011 by Vitenka
99 Arching Caverns Land Basic 0 Land BL04 Non-Basic lands do not untap during their owners untap phase.
{t}: Add {b} to your mana pool.
2 1323977013 on 15 Dec 2011 by Alex
100 Calm Plains Land Basic 0 Land BL10 Calm Plains enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t},{w},Sacrifice Calm Plains: Until end of turn, permanents enter the battlefield tapped.
0
101 Cistern Land Basic 0 Land BL03 Cistern enters the battlefield tapped.
When Cistern enters the battlefield, sacrifice a land.
{t} : Add {u}{u}{u} to your mana pool.
3 1318607624 on 14 Oct 2011 by Alex
102 Deepest Delvings Land Basic 0 Land BL09 Deepest Delvings enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{b},{t}, Sacrifice Deepest Delvings: Destroy target dwarf.
9 1321436213 on 16 Nov 2011 by Vitenka
103 Garden of Statues Land Basic 0 Land BL08 Garden of Statues enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{u},{t},Sacrifice Garden of Statues: Until end of turn target creature is an artifact that is the colour, or colours, of your choice.
3 1323977237 on 15 Dec 2011 by Alex
104 Mammoth's Graveyard Land Basic 0 Land BL02 {t}: Add {g} to your mana pool.
{t}: Regenerate target Elephant.
16 1318603212 on 14 Oct 2011 by Vitenka
105 Redmine Land Basic 0 Land BL01 Redmine enters the battlefield tapped.
{t}: Search your library for a Mountain and put in into your hand.
15 1313500430 on 16 Aug 2011 by Vitenka
106 Smelting Chamber Land Basic 0 Land BL06 Smelting Chamber enters the battlefield tapped.
{t}:Add {r} to your mana pool.
{r}{t},Sacrifice Smelting Chamber: Target player reveals their hand and discards a random artifact.
13 1323268407 on 07 Dec 2011 by Vitenka
107 Tangling Woods Land Basic 0 Land BL07 Tangling Woods enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{g},{t}, Sacrifice Tangling Woods: Until end of turn, creatures deal no combat damage.
9 1323977134 on 15 Dec 2011 by Alex
108 Tunnels of Mayapore Land Basic 0 Land BL05 Tunnels of Mayapore enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t}, Sacrifice a land: Search your deck for a basic land, reveal it, put it into your hand, and shuffle your library.
7 1318606568 on 14 Oct 2011 by Vitenka
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Mechanics | Skeleton | White Decklist