Duanath
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Skeleton | Design Principals | Mechanics |
Showing 19 of 19 White cards
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Show rarities: C
Vigilance.
Enhanced-As long as ~ is enchanted, ~ gets +0/+1.
Enhanced-As long as ~ is enchanted, ~ gets +0/+1.
1/2
When ~ enters the battlefield, search your library for an aura card and put it in to your hand. Shuffle your library.
1/1
First Strike.
1/1
Flash.
0/3
Plainswalk.
2/2
Lifelink.
3/2
When ~ enters the battlefield, destroy target enchantment.
0/1
Enhanced-As long as ~ is enchanted, ~ gets +1/+1.
2/2
Enhanced-As long as ~ is enchanted, ~ gets +1/+1.
0/1
Flash.
When ~ enters the battlefield, target creature gets +1/+0 and first strike until end of turn.
When ~ enters the battlefield, target creature gets +1/+0 and first strike until end of turn.
2/2
Flying.
3/3
Vigilance, Lifelink.
3/4
Attacking creatures get +0/+1 until end of turn.
Enchant Creature.
Flash.
Enchanted creature gets +1/+1.
Flash.
Enchanted creature gets +1/+1.
Creatures that are not attacking have +2/+0.
Enchant Creature
Enchanted creature has flying.
Enchanted creature has flying.
Enchant Creature
Enchanted creature has +0/+2.
Enchanted creature has +0/+2.
Enchant Creature.
Enchanted creature can't attack or block.
Enchanted creature can't attack or block.
Go to section: White (19) Blue (12) Black (5) Red (2) Green (1)
Show rarities: C
Duanath: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton | Design Principals | Mechanics |
Enhanced-As long as ~ is enchanted, ~ gets +1/+0.