Roborosewater: Recent Activity
Roborosewater: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Roborosewater: (Generated at 2025-08-18 23:19:33)
Roborosewater: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Roborosewater: (Generated at 2025-08-18 23:19:33)
Ah yes, double flying.
I've been meaning to go through the robot's archives, and add all of those cards. I still intend to do so when I have the time. However, I expanded editing privileges to all members, so if you feel like adding new or old cards, please feel free.
This would fit well in a horror theme, I would think. An illusory cyclops, that once it takes hold, starts ripping you apart from the inside.
It's a nice sac outlet, in that it's not extremely simple to perform. You need countermeasures to use it properly.
That would actually make for some interesting play in an environment without sacrifice/discard outlets and stuff. Interesting type and type change choices, but I guess they match the name? So kudos, robot.
Technically, it's legal.
Or, Garfield forbid, lefthaste.
No. It only works on creatures that have lifelink until end of turn.
Yes, if you squint a little.
So does this flicker?
What are you talking about, Green and Blue can both become tapped, and red can be angry. So it works.
Better than wronghaste.
Yay! It has righthaste!
Until end of turn.
No robot, that's not how the color pie works.
Considering the fact that cycling it actually gives you a card advantage...
And no one ever actually cast it. Ever.
Not quite sure what it was trying to do...
It has 2.
Because we desperately need some hate for creatures with lifelink until end of turn.
"Arrives" is the way Codex does it, and having played a bunch of Codex recently I agree it feels very natural.
A three-drop 2/2 with evasion is moderately decent, but one that grows each turn?
Whoa, whoa, whoa. What?!
Damn, robot.