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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Menace
Whenever a nonland, noncreature card you own is exiled, Firestorm Elemental gets +1/+0 and gains Hexproof until end of turn. 4/7
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Enchant Creature
Enchanted creature gets +2/+0 and gains Burrow When enchanted creature burrows, exile Badger Claws. Return it to the battlefield attached to that creature when it is returned to the battlefield. |
Whenever one or more creatures you control become blocked, Scry 2.
1/4
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Whenever a land enters the battlefield under your control, Illuminate
At the beginning of your upkeep, put an Illuminated card you own into your hand. |
Up to two target creatures can't block this turn.
Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.) |
When Glowmoss Beetle enters the battlefield, you gain 4 life if you own a card in exile.
2/1
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![]() ![]() 2/3
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Put target nonland permanent on top of its owner's library.
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Haste
When Bullrush Goblin enters the battlefield, target creature you don't control can't block this turn. 3/2
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Equip
![]() Equipped creature gets +1/+1 and has Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.) |
Counter target spell unless its controller puts a card they own in exile into the graveyard.
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You may play an additional land this turn.
Illuminate (Exile the top card of your library. You may play that card as long as it is in exile. At the beginning of your upkeep, put an illuminated card you own into your graveyard.) |
Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.)
3/5
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When Maddening Echoes enters the battlefield, target player discards a card.
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Squadron (Any creatures with squadron, and up to one without, can attack in a band. Bands are blocked as a group.)
When Hydra Head dies, if Tunnel Hydra is still on the battlefield, create two tapped tokens that are a copy of Hydra Head. 2/1
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Firestorm Elemental
(rare)
Badger Claws
(uncommon)
Sightgleaner
(uncommon)
Glowmoss Restoration
(uncommon)
Stunblaze
(common)
Glowmoss Beetle
(common)
Stonebow Dwarf
(common)
Totally Lost
(common)
Bullrush Goblin
(common)
Rallying Banner
(common)
Snuff Out
(common)
Venture into Darkness
(common)
Dwarven Battlebeast
(common)
Maddening Echoes
(common)
Swamp
(basic)
Hydra Head
(token)