Urthona: Virtual Booster

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Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Knight
As long as you control a Horse creature, Debronian Cavalier gets +3/+3 and has Horsemanship (This creature can't be blocked except by creatures with Horsemanship.).
"A horse! a horse! my kingdom for a horse!" – Richard III – William Shakespeare.
1/1
 
 R 
Creature – Dragon
Flying, Double Strike
Whenever Hoardbuilder Dragon deals combat damage to a player, you may discard two cards and then draw two cards.
5/5
 U 
Creature – Bird
Flying
When Penumbra Owl enters the battlefield, Scry 3.
When Penumbra Owl dies, put a 1/1 black Bird creature token with flying and "when this enters the battlefield Fateseal 3" onto the battlefield.
1/1
 U 
Artifact
Whenever a player casts a blue spell, you may gain 1 life.
{t}: Add {u} to your mana pool.
 U 
Creature – Human Knight
First Strike, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
As the sun faded, the twilight cult grew in power, even going so far as to establish its own knightly order.
2/2
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
When Penumbra Elf dies, put a 1/1 black Elf creature token with "{t}: Add {b} to your mana pool." onto the battlefield.
1/1
 C 
Instant
Counter target spell with converted mana cost X or less, where X is 2 plus the number of cards named Spell Freeze in all graveyards.
 C 
Creature – Human Knight
As long as you control a Horse creature, Debronian Cavalier gets +3/+3 and has Horsemanship (This creature can't be blocked except by creatures with Horsemanship.).
"A horse! a horse! my kingdom for a horse!" – Richard III – William Shakespeare.
1/1
 C 
Artifact
Solar Prism enters the battlefield with a charge counter on it.
{t}: Add {1} to your mana pool.
{t}, Remove a charge counter: Add one mana of any colour to your mana pool.
 C 
Creature – Human Soldier
{w}{w}: Twilight Guard gains Protection from Black until end of turn.
They stand vigil through the ever longer nights to guard Debronia from the encroaching darkness.
2/5
 C 
Instant
Prevent the next X damage that would be dealt to target creature or player, where X is 2 plus the number of cards named Life Shield in all graveyards.
 C 
Creature – Skeleton Soldier
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
{b}, Sacrifice a creature: Regenerate Skeletal Cavalry.
3/2
 C 
Creature – Elf Scout
When Beast Hunter enters the battlefield, reveal the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
 C 
Creature – Human Barbarian
Longship Raiders Attacks each turn if able.
Whenever Longship Raiders deals combat damage to a player, you may draw a card and then discard a card.
They strike at will, pillaging their way up and down the coasts.
4/3
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Centaur
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
3/3

Debronian Cavalier (common, foil)
Hoardbuilder Dragon (rare)
Penumbra Owl (uncommon)
Azure Trinket (uncommon)
Order of the Long Night (uncommon)
Penumbra Elf (common)
Spell Freeze (common)
Debronian Cavalier (common)
Solar Prism (common)
Twilight Guard (common)
Life Shield (common)
Skeletal Cavalry (common)
Beast Hunter (common)
Longship Raiders (common)
Plains (basic)
Centaur (token)