Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
While you're searching your library, you may cast Panglacial Wurm from your library. As the ice spread so too did dangers previously unknown.
9/5
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Centaur Hollow enters the battlefield tapped.
: Add to your mana pool.
: Untap target Centaur. If it's a creature, it gains Trample until end of turn. |
Trample, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
3/3
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Destroy target creature, then return it to the battlefield under your control. It is a black Zombie in addition to its other types and colors.
Deathblow and Resurrection in one efficient package.
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Equipped creature has Hexproof.
Equip ![]() They know you are there, they just don't know where there you are!
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Longship Raiders Attacks each turn if able.
Whenever Longship Raiders deals combat damage to a player, you may draw a card and then discard a card. They strike at will, pillaging their way up and down the coasts.
4/3
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Target creature with Horsemanship deals 3 damage to itself.
"Its not the fall that hurts, its their own gullibility." Traver Quist, Master Illusionist.
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Equipped creature gets +1/+2.
Equip ![]() One is presented to each seeker to protect them on their journeys.
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Elite Pikemen can block as though it had Horsemanship.
Nothing disperses a cavalry charge like a wall of pikes wielded by well trained and disciplined soldiers.
2/1
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![]() : Twilight Guard gains Protection from Black until end of turn.They stand vigil through the ever longer nights to guard Debronia from the encroaching darkness.
2/5
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Haste
When Penumbra Lynx dies, put a 2/2 black Cat creature token onto the battlefield. 2/2
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2/2
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Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
Bred and Trained for war, they follow their stablemates, rider or no rider.
3/2
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Target creature gets -X/-X until end of turn, where X is equal to the number of creature cards in your graveyard.
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0/3
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Panglacial Wurm
(rare)
Centaur Hollow
(uncommon)
Centaur Battlecharger
(uncommon)
Daimon's Revenance
(uncommon)
Displacer Cloak
(common)
Longship Raiders
(common)
Illusory Pitfall
(common)
Seeker's Staff
(common)
Elite Pikemen
(common)
Twilight Guard
(common)
Penumbra Lynx
(common)
Iceclaw Bear
(common)
Charging Courser
(common)
Chill of the Grave
(common)
Plains
(basic)
Crab
(token)


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