Urthona: Virtual Booster
| Urthona: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Creatures you control get +1/+1 and have Horsemanship (They can't be blocked except by creatures with Horsemanship.)
|
Destroy target creature, then return it to the battlefield under your control. It is a black Zombie in addition to its other types and colors.
Deathblow and Resurrection in one efficient package.
|
As Seeker's Guardian enters the battlefield choose a colour.
: Add one mana of the chosen colour to your mana pool.
: Seeker's Guardian becomes a 2/2 Golem artifact creature of the chosen colour until end of turn. |
All non illusion creatures lose all abilities and become the creature type of your choice until end of turn.
|
|
Target player loses X life and you gain X life, where X is 2 plus the number of cards named Lifedrain in all graveyards.
|
: Target permanent becomes snow until end of turn. |
Target creature gets +X/+X until end of turn, where X is 2 plus the number of cards named Strengthen in all graveyards.
|
When Sparkhoof Centaur enters the battlefield it deals 1 damage to target creature or player.
3/3
|
|
When Penumbra Crab dies, put a 0/3 black Crab creature token onto the battlefield.
0/3
|
First Strike, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
2/3
|
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
Bred and Trained for war, they follow their stablemates, rider or no rider.
3/2
|
When Jehava's Beaters enters the battlefield, you may have it Fight target creature.
4/4
|
|
Longship Raiders Attacks each turn if able.
Whenever Longship Raiders deals combat damage to a player, you may draw a card and then discard a card. They strike at will, pillaging their way up and down the coasts.
4/3
|
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/1
|
|
When this creature enters the battlefield Fateseal 3 (Look at the top three cards of an opponent's library, then then put any number of them on the bottom of that player's library and the rest on top in any order.)
1/1
|
Empty the Stables
(rare)
Daimon's Revenance
(uncommon)
Seeker's Guardian
(uncommon)
Traver's Mirage
(uncommon)
Lifedrain
(common)
Talisman of Winter
(common)
Strengthen
(common)
Sparkhoof Centaur
(common)
Penumbra Crab
(common)
War-Bred Destrier
(common)
Charging Courser
(common)
Jehava's Beaters
(common)
Longship Raiders
(common)
Debronian Outrider
(common)
Forest
(basic)
Owl
(token)



: Add one mana of the chosen colour to your mana pool.
: Seeker's Guardian becomes a 2/2 Golem artifact creature of the chosen colour until end of turn.


