Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As long as you control a Horse or Knight creature, Argent Squire gets +1/+1 and has Vigilance.
1/1
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Other black creatures you control have Intimidate.
Token creatures you control get +1/+1. The Penumbral Lords rule the Twilight Cult from within the very shadows that they, themselves, have mastered.
1/1
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First Strike, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
They have sworn an oath to see the sun rekindled or to die with their world.
2/2
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Whenever a player casts a green spell, you may gain 1 life.
: Add to your mana pool. |
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When Jehava's Scout enters the battlefield, reveal the top card of your library. If it is a creature card you may put it into your hand, otherwise put it into your graveyard.
2/2
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Longship Raiders Attacks each turn if able.
Whenever Longship Raiders deals combat damage to a player, you may draw a card and then discard a card. They strike at will, pillaging their way up and down the coasts.
4/3
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Enchant Creature
Enchanted creature gets +1/+1 and has Horsemanship (It can't be blocked except by creatures with Horsemanship.) |
When Penumbra Lion dies, put a 2/2 black Cat creature token onto the battlefield.
2/2
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Target creature gets +X/+X until end of turn, where X is 2 plus the number of cards named Strengthen in all graveyards.
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Target creature with Horsemanship deals 3 damage to itself.
"Its not the fall that hurts, its their own gullibility." Traver Quist, Master Illusionist.
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Defender
Whenever Sentry Drone blocks, you may untap target creature you control. As the sun failed, Sentry Drones became a popular replacement for regular guards.
0/3
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When Studious Apprentice enters the battlefield you may reveal the top card of your library. If it is a Sorcery or Instant card put it in your hand, otherwise put it on the bottom of your library.
1/1
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When Daimon's Drudge enters the battlefield, target player discards a card.
2/2
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2/2
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Flying
2/2
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Argent Squire
(common, foil)
Master of Shadows
(rare)
Order of the Light Renewed
(uncommon)
Jade Trinket
(uncommon)
Jehava's Scout
(uncommon)
Longship Raiders
(common)
Cavalry Training
(common)
Penumbra Lion
(common)
Strengthen
(common)
Illusory Pitfall
(common)
Sentry Drone
(common)
Studious Apprentice
(common)
Daimon's Drudge
(common)
Iceclaw Bear
(common)
Forest
(basic)
Illusion
(token)


: Add
to your mana pool.
