Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Double Strike
Whenever Hoardbuilder Dragon deals combat damage to a player, you may discard two cards and then draw two cards. 5/5
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Raider's Encampment enters the battlefield tapped.
: Add to your mana pool.
: Untap target Barbarian. If it's a creature, it gets +2/-1 until end of turn. |
As Seeker's Guardian enters the battlefield choose a colour.
: Add one mana of the chosen colour to your mana pool.
: Seeker's Guardian becomes a 2/2 Golem artifact creature of the chosen colour until end of turn. |
Whenever an Enchantment enters the battlefield, you gain 2 life.
0/2
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Equipped creature gets +1/+2.
Equip ![]() One is presented to each seeker to protect them on their journeys.
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Elite Pikemen can block as though it had Horsemanship.
Nothing disperses a cavalry charge like a wall of pikes wielded by well trained and disciplined soldiers.
2/1
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Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
The centaurs of Urthona are the undoubted masters of 'mounted' warfare.
3/3
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As long as you control a Horse creature, Debronian Cavalier gets +3/+3 and has Horsemanship (This creature can't be blocked except by creatures with Horsemanship.).
"A horse! a horse! my kingdom for a horse!" – Richard III – William Shakespeare.
1/1
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Target creature gets +X/+X until end of turn, where X is 2 plus the number of cards named Strengthen in all graveyards.
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Longship Raiders Attacks each turn if able.
Whenever Longship Raiders deals combat damage to a player, you may draw a card and then discard a card. They strike at will, pillaging their way up and down the coasts.
4/3
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When Sparkhoof Centaur enters the battlefield it deals 1 damage to target creature or player.
3/3
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Flying, Vigilance
1/2
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Target creature gets -X/-X until end of turn, where X is equal to the number of creature cards in your graveyard.
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When Studious Apprentice enters the battlefield you may reveal the top card of your library. If it is a Sorcery or Instant card put it in your hand, otherwise put it on the bottom of your library.
1/1
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Whenever a creature you control dies, you may search your library for a creature card with the same converted mana cost, and put it onto the battlefield, then shuffle your library.
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Hoardbuilder Dragon
(rare)
Raider's Encampment
(uncommon)
Seeker's Guardian
(uncommon)
Brienne's Apprentice
(uncommon)
Seeker's Staff
(common)
Elite Pikemen
(common)
Centaur Charger
(common)
Debronian Cavalier
(common)
Strengthen
(common)
Longship Raiders
(common)
Sparkhoof Centaur
(common)
Sentry Hawk
(common)
Chill of the Grave
(common)
Studious Apprentice
(common)
Forest
(basic)
EMBLEM
(token)


: Add
: Seeker's Guardian becomes a 2/2 Golem artifact creature of the chosen colour until end of turn.