Urthona: Virtual Booster

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Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
 U 
Land
Centaur Hollow enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Untap target Centaur. If it's a creature, it gains Trample until end of turn.
 U 
Land
Raider's Encampment enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{t}: Untap target Barbarian. If it's a creature, it gets +2/-1 until end of turn.
 U 
Land
Unhallowed Ground enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}: Untap target Zombie, it gains "{b}: Regenerate this creature" until end of turn.
 C 
Creature – Aurochs
Trample
Whenever Wild Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
2/3
 C 
Creature – Horse
First Strike, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
2/3
 C 
Snow Creature – Bear
2/2
 C 
Creature – Cat
When Penumbra Lion dies, put a 2/2 black Cat creature token onto the battlefield.
2/2
 C 
Creature – Elemental
Sacrifice Frostbiter: Frostbiter deals 1 damage to target creature or player.
1/1
 C 
Instant
Target creature with Horsemanship deals 3 damage to itself.
"Its not the fall that hurts, its their own gullibility." Traver Quist, Master Illusionist.
 C 
Creature – Aurochs
When Aurochs Yearling enters the battlefield, you may search your library for an Aurochs creature card, reveal it, and put it in your hand. Then shuffle your library.
Yearlings are NEVER encountered alone.
2/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Horsemanship (It can't be blocked except by creatures with Horsemanship.)
 C 
Sorcery
Target creature gets -X/-X until end of turn, where X is equal to the number of creature cards in your graveyard.
 C 
Artifact
Solar Prism enters the battlefield with a charge counter on it.
{t}: Add {1} to your mana pool.
{t}, Remove a charge counter: Add one mana of any colour to your mana pool.
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Crab
0/3

Kiara's Beguiling (rare)
Centaur Hollow (uncommon)
Raider's Encampment (uncommon)
Unhallowed Ground (uncommon)
Wild Aurochs (common)
War-Bred Destrier (common)
Iceclaw Bear (common)
Penumbra Lion (common)
Frostbiter (common)
Illusory Pitfall (common)
Aurochs Yearling (common)
Cavalry Training (common)
Chill of the Grave (common)
Solar Prism (common)
Plains (basic)
Crab (token)