Urthona: Virtual Booster
| Urthona: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Nonblack creatures get -1/-1.
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2/1
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Isle of the Unreal enters the battlefield tapped.
: Add to your mana pool.
: Target land becomes the basic land type of your choice until end of turn. |
Enchant Creature
When enchanted creature dies, return that card to the battlefield under your control. "Death is not always what it appears to be." – Traver Quist.
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Equipped creature has Hexproof.
Equip ![]() They know you are there, they just don't know where there you are!
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Vigilance, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/3
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Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
The centaurs of Urthona are the undoubted masters of 'mounted' warfare.
3/3
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When Penumbra Crab dies, put a 0/3 black Crab creature token onto the battlefield.
0/3
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As long as you control a Horse or Knight creature, Argent Squire gets +1/+1 and has Vigilance.
1/1
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When Daimon's Drudge enters the battlefield, target player discards a card.
2/2
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When Musk Ox enters the battlefield, you gain 3 life.
As the lands grew colder, the Musk Ox and Yak came into their own, replacing other herdbeasts less suited to the changing conditions.
2/3
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Solar Prism enters the battlefield with a charge counter on it.
: Add to your mana pool.
, Remove a charge counter: Add one mana of any colour to your mana pool. |
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Kindle deals X damage to target creature or player, where X is equal to 2 plus the number of cards named Kindle in all graveyards.
The Pyromancer's early experiments were limited successes that were quickly adapted for other uses.
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When Beast Hunter enters the battlefield, reveal the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
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At the start of the next end phase sacrifice this creature.
3/1
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Dark Moon
(rare)
Mountain Lion
(uncommon)
Isle of the Unreal
(uncommon)
False Demise
(uncommon)
Displacer Cloak
(common)
Sentry Stallion
(common)
Centaur Charger
(common)
Penumbra Crab
(common)
Argent Squire
(common)
Daimon's Drudge
(common)
Musk Ox
(common)
Solar Prism
(common)
Kindle
(common)
Beast Hunter
(common)
Forest
(basic)
Elemental
(token)


: Add
to your mana pool.


