Urthona: Virtual Booster

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Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Target creature gets -X/-X until end of turn, where X is equal to the number of creature cards in your graveyard.
 
 R 
Creature – Wurm
Trample
While you're searching your library, you may cast Panglacial Wurm from your library.
As the ice spread so too did dangers previously unknown.
9/5
 U 
Creature – Elemental
Trample, Haste
At the beginning of the end step, sacrifice Kiara's Elemental.
At the start of your upkeep, if Kiara's Elemental is in your graveyard you may return it to your hand. If you do, skip your next draw step.
3/1
 U 
Land
Debronian Stud enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t}: Untap target Horse. If it's a creature, it gets +1/+1 until end of turn.
 U 
Artifact
As Seeker's Guardian enters the battlefield choose a colour.
{t}: Add one mana of the chosen colour to your mana pool.
{2}: Seeker's Guardian becomes a 2/2 Golem artifact creature of the chosen colour until end of turn.
 C 
Artifact
Solar Prism enters the battlefield with a charge counter on it.
{t}: Add {1} to your mana pool.
{t}, Remove a charge counter: Add one mana of any colour to your mana pool.
 C 
Creature – Human Barbarian
Longship Raiders Attacks each turn if able.
Whenever Longship Raiders deals combat damage to a player, you may draw a card and then discard a card.
They strike at will, pillaging their way up and down the coasts.
4/3
 C 
Creature – Cat
When Penumbra Lion dies, put a 2/2 black Cat creature token onto the battlefield.
2/2
 C 
Creature – Human Wizard
When Studious Apprentice enters the battlefield you may reveal the top card of your library. If it is a Sorcery or Instant card put it in your hand, otherwise put it on the bottom of your library.
1/1
 C 
Artifact – Equipment
Equipped creature has Hexproof.
Equip {2}
They know you are there, they just don't know where there you are!
 C 
Creature – Horse
Vigilance, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/3
 C 
Creature – Aurochs
When Aurochs Yearling enters the battlefield, you may search your library for an Aurochs creature card, reveal it, and put it in your hand. Then shuffle your library.
Yearlings are NEVER encountered alone.
2/2
 C 
Instant
Target player loses X life and you gain X life, where X is 2 plus the number of cards named Lifedrain in all graveyards.
 C 
Creature – Horse
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
Bred and Trained for war, they follow their stablemates, rider or no rider.
3/2
Forest
 
 B 
Basic Land – Forest
Elf
 T 
Creature – Elf
{t}: Add {b} to your mana pool.
1/1

Chill of the Grave (common, foil)
Panglacial Wurm (rare)
Kiara's Elemental (uncommon)
Debronian Stud (uncommon)
Seeker's Guardian (uncommon)
Solar Prism (common)
Longship Raiders (common)
Penumbra Lion (common)
Studious Apprentice (common)
Displacer Cloak (common)
Sentry Stallion (common)
Aurochs Yearling (common)
Lifedrain (common)
Charging Courser (common)
Forest (basic)
Elf (token)