Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other black creatures you control have Intimidate.
Token creatures you control get +1/+1. The Penumbral Lords rule the Twilight Cult from within the very shadows that they, themselves, have mastered.
1/1
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![]() ![]() , : Create a 2/2 White Horse creature token.The master breeders of Debronia produce a superior breed of horse which they supply exclusively to the Debronian military.
1/1
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Trample, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
3/3
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When Jehava's Scout enters the battlefield, reveal the top card of your library. If it is a creature card you may put it into your hand, otherwise put it into your graveyard.
2/2
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When Sparkhoof Centaur enters the battlefield it deals 1 damage to target creature or player.
3/3
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Target creature gets -X/-X until end of turn, where X is equal to the number of creature cards in your graveyard.
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Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
Bred and Trained for war, they follow their stablemates, rider or no rider.
3/2
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When Jehava's Beaters enters the battlefield, you may have it Fight target creature.
4/4
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Elite Pikemen can block as though it had Horsemanship.
Nothing disperses a cavalry charge like a wall of pikes wielded by well trained and disciplined soldiers.
2/1
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: Target permanent becomes snow until end of turn. |
When Studious Apprentice enters the battlefield you may reveal the top card of your library. If it is a Sorcery or Instant card put it in your hand, otherwise put it on the bottom of your library.
1/1
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Vigilance, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/3
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Sacrifice Frostbiter: Frostbiter deals 1 damage to target creature or player.
1/1
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Trample
Whenever Wild Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. 2/3
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2/2
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Master of Shadows
(rare)
Master Breeder
(uncommon)
Centaur Battlecharger
(uncommon)
Jehava's Scout
(uncommon)
Sparkhoof Centaur
(common)
Chill of the Grave
(common)
Charging Courser
(common)
Jehava's Beaters
(common)
Elite Pikemen
(common)
Talisman of Winter
(common)
Studious Apprentice
(common)
Sentry Stallion
(common)
Frostbiter
(common)
Wild Aurochs
(common)
Forest
(basic)
Cat
(token)



: Create a 2/2 White Horse creature token.

