Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Altar of Renewal enters the battlefield with X charge counters on it.
At the start of your upkeep add to your mana pool for each charge counter on Altar of Renewal. This mana doesn't empty from your mana pool as steps and phases end. |
First Strike, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
As the sun faded, the twilight cult grew in power, even going so far as to establish its own knightly order.
2/2
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Whenever an Enchantment enters the battlefield, you gain 2 life.
0/2
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Unhallowed Ground enters the battlefield tapped.
: Add to your mana pool.
: Untap target Zombie, it gains " : Regenerate this creature" until end of turn. |
: Add to your mana pool.
When Penumbra Elf dies, put a 1/1 black Elf creature token with " : Add to your mana pool." onto the battlefield.
1/1
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Equipped creature gets +1/+2.
Equip ![]() One is presented to each seeker to protect them on their journeys.
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Counter target spell with converted mana cost X or less, where X is 2 plus the number of cards named Spell Freeze in all graveyards.
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When Penumbra Centaur dies, put a 3/3 black Centaur creature token onto the battlefield.
The growing darkness began to affect those with a strong connection to the world.
3/3
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When Penumbra Lion dies, put a 2/2 black Cat creature token onto the battlefield.
2/2
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Add
![]() ![]() to your mana pool.
Discard a card and then draw a card. |
Enchant Creature
Enchanted creature gets +1/+1 and has Horsemanship (It can't be blocked except by creatures with Horsemanship.) |
![]() : Twilight Guard gains Protection from Black until end of turn.They stand vigil through the ever longer nights to guard Debronia from the encroaching darkness.
2/5
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Longship Raiders Attacks each turn if able.
Whenever Longship Raiders deals combat damage to a player, you may draw a card and then discard a card. They strike at will, pillaging their way up and down the coasts.
4/3
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Target player loses X life and you gain X life, where X is 2 plus the number of cards named Lifedrain in all graveyards.
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2/2
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Altar of Renewal
(rare)
Order of the Long Night
(uncommon)
Brienne's Apprentice
(uncommon)
Unhallowed Ground
(uncommon)
Penumbra Elf
(common)
Seeker's Staff
(common)
Spell Freeze
(common)
Penumbra Centaur
(common)
Penumbra Lion
(common)
Stoke the Embers
(common)
Cavalry Training
(common)
Twilight Guard
(common)
Longship Raiders
(common)
Lifedrain
(common)
Plains
(basic)
Cat Warrior
(token)

to your mana pool for each charge counter on Altar of Renewal. This mana doesn't empty from your mana pool as steps and phases end.
: Add


