Urthona: Virtual Booster

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Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
 U 
Creature – Human
{1}{w}{w}, {t}: Create a 2/2 White Horse creature token.
The master breeders of Debronia produce a superior breed of horse which they supply exclusively to the Debronian military.
1/1
 U 
Land
Unhallowed Ground enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}: Untap target Zombie, it gains "{b}: Regenerate this creature" until end of turn.
 U 
Enchantment
Whenever a creature with horsemanship attacks, it loses horsemanship until end of turn.
As they charged, the air around them thickened to the consistency of molasses, slowing them and leaving them vulnerable.
 C 
Creature – Human Barbarian
Longship Rager gets +2/-1 as long as it's attacking.
Longship Ragers invoke the spirits of the Iceclaw Bears whose skins they wear to lend them their strength during battle.
2/2
 C 
Creature – Drake
Flying
Swooping Drake can block as though it had Horsemanship.
Attracted by movement, they pounce on swift moving prey with backbreaking force.
2/3
 C 
Creature – Human Scout
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/1
 C 
Creature – Aurochs
Trample
Whenever Wild Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
2/3
 C 
Creature – Horse
Vigilance, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/3
 C 
Creature – Crab
When Penumbra Crab dies, put a 0/3 black Crab creature token onto the battlefield.
0/3
 C 
Creature – Elf Scout
When Beast Hunter enters the battlefield, reveal the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
 C 
Creature – Cat
When Penumbra Lion dies, put a 2/2 black Cat creature token onto the battlefield.
2/2
 C 
Creature – Aurochs
When Aurochs Yearling enters the battlefield, you may search your library for an Aurochs creature card, reveal it, and put it in your hand. Then shuffle your library.
Yearlings are NEVER encountered alone.
2/2
 C 
Artifact – Equipment
Equipped creature gets +1/+2.
Equip {2}
One is presented to each seeker to protect them on their journeys.
Island
 
 B 
Basic Land – Island
 T 
Emblem – Jehava
Whenever a creature you control dies, you may search your library for a creature card with the same converted mana cost, and put it onto the battlefield, then shuffle your library.

Kiara's Beguiling (rare)
Master Breeder (uncommon)
Unhallowed Ground (uncommon)
Inertial Web (uncommon)
Longship Rager (common)
Swooping Drake (common)
Debronian Outrider (common)
Wild Aurochs (common)
Sentry Stallion (common)
Penumbra Crab (common)
Beast Hunter (common)
Penumbra Lion (common)
Aurochs Yearling (common)
Seeker's Staff (common)
Island (basic)
EMBLEM (token)