Urthona: Virtual Booster

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Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Cat
When Penumbra Lion dies, put a 2/2 black Cat creature token onto the battlefield.
2/2
 
 R 
Creature – Wurm
Trample
While you're searching your library, you may cast Panglacial Wurm from your library.
As the ice spread so too did dangers previously unknown.
9/5
 U 
Instant
All non illusion creatures lose all abilities and become the creature type of your choice until end of turn.
 U 
Creature – Human Knight
First Strike, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
As the sun faded, the twilight cult grew in power, even going so far as to establish its own knightly order.
2/2
 U 
Creature – Human Druid
Whenever an Enchantment enters the battlefield, you gain 2 life.
0/2
 C 
Creature – Skeleton Soldier
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
{b}, Sacrifice a creature: Regenerate Skeletal Cavalry.
3/2
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
When Penumbra Elf dies, put a 1/1 black Elf creature token with "{t}: Add {b} to your mana pool." onto the battlefield.
1/1
 C 
Creature – Cat
When Penumbra Lion dies, put a 2/2 black Cat creature token onto the battlefield.
2/2
 C 
Sorcery
Add {r}{r}{r} to your mana pool.
Discard a card and then draw a card.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Horsemanship (It can't be blocked except by creatures with Horsemanship.)
 C 
Creature – Human Soldier
{w}{w}: Twilight Guard gains Protection from Black until end of turn.
They stand vigil through the ever longer nights to guard Debronia from the encroaching darkness.
2/5
 C 
Artifact – Equipment
Equipped creature gets +1/+2.
Equip {2}
One is presented to each seeker to protect them on their journeys.
 C 
Creature – Human Wizard
When Studious Apprentice enters the battlefield you may reveal the top card of your library. If it is a Sorcery or Instant card put it in your hand, otherwise put it on the bottom of your library.
1/1
 C 
Creture – Cat Warrior
When Jehava's Beaters enters the battlefield, you may have it Fight target creature.
4/4
Plains
 
 B 
Basic Land – Plains
 T 
Emblem – Brienne
Enchantments you control have Hexproof
Whenever an enchantment would go to your graveyard, you may return it to your hand instead.

Penumbra Lion (common, foil)
Panglacial Wurm (rare)
Traver's Mirage (uncommon)
Order of the Long Night (uncommon)
Brienne's Apprentice (uncommon)
Skeletal Cavalry (common)
Penumbra Elf (common)
Penumbra Lion (common)
Stoke the Embers (common)
Cavalry Training (common)
Twilight Guard (common)
Seeker's Staff (common)
Studious Apprentice (common)
Jehava's Beaters (common)
Plains (basic)
EMBLEM (token)