Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Aurochs Yearling enters the battlefield, you may search your library for an Aurochs creature card, reveal it, and put it in your hand. Then shuffle your library.
Yearlings are NEVER encountered alone.
2/2
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Altar of Renewal enters the battlefield with X charge counters on it.
At the start of your upkeep add to your mana pool for each charge counter on Altar of Renewal. This mana doesn't empty from your mana pool as steps and phases end. |
Enchant Creature
When enchanted creature dies, return that card to the battlefield under your control. "Death is not always what it appears to be." – Traver Quist.
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Trample, Haste
At the beginning of the end step, sacrifice Kiara's Elemental. At the start of your upkeep, if Kiara's Elemental is in your graveyard you may return it to your hand. If you do, skip your next draw step. 3/1
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As Seeker's Guardian enters the battlefield choose a colour.
: Add one mana of the chosen colour to your mana pool.
: Seeker's Guardian becomes a 2/2 Golem artifact creature of the chosen colour until end of turn. |
When Daimon's Drudge enters the battlefield, target player discards a card.
2/2
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As long as you control a Horse or Knight creature, Argent Squire gets +1/+1 and has Vigilance.
1/1
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Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
The centaurs of Urthona are the undoubted masters of 'mounted' warfare.
3/3
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Target creature with Horsemanship deals 3 damage to itself.
"Its not the fall that hurts, its their own gullibility." Traver Quist, Master Illusionist.
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Target creature gets +X/+X until end of turn, where X is 2 plus the number of cards named Strengthen in all graveyards.
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When Penumbra Crab dies, put a 0/3 black Crab creature token onto the battlefield.
0/3
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Solar Prism enters the battlefield with a charge counter on it.
: Add to your mana pool.
, Remove a charge counter: Add one mana of any colour to your mana pool. |
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When Musk Ox enters the battlefield, you gain 3 life.
As the lands grew colder, the Musk Ox and Yak came into their own, replacing other herdbeasts less suited to the changing conditions.
2/3
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Longship Rager gets +2/-1 as long as it's attacking.
Longship Ragers invoke the spirits of the Iceclaw Bears whose skins they wear to lend them their strength during battle.
2/2
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0/3
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Aurochs Yearling
(common, foil)
Altar of Renewal
(rare)
False Demise
(uncommon)
Kiara's Elemental
(uncommon)
Seeker's Guardian
(uncommon)
Daimon's Drudge
(common)
Argent Squire
(common)
Centaur Charger
(common)
Illusory Pitfall
(common)
Strengthen
(common)
Penumbra Crab
(common)
Solar Prism
(common)
Musk Ox
(common)
Longship Rager
(common)
Swamp
(basic)
Crab
(token)



: Add one mana of the chosen colour to your mana pool.
