Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1:Target player discards a card and then draws a card.
0:Put a 3/1 red Elemental creature token with haste and “at the start of the next end phase sacrifice this creature” onto the battlefield. -7:For each creature on the battlefield under your control, put a token creature that is a copy of that creature except that it has Haste and “at the start of the next end phase sacrifice this creature” onto the battlefield.” 4
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Debronian Stud enters the battlefield tapped.
: Add to your mana pool.
: Untap target Horse. If it's a creature, it gets +1/+1 until end of turn. |
Whenever a player casts a green spell, you may gain 1 life.
: Add to your mana pool. |
Unhallowed Ground enters the battlefield tapped.
: Add to your mana pool.
: Untap target Zombie, it gains " : Regenerate this creature" until end of turn. |
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Prevent the next X damage that would be dealt to target creature or player, where X is 2 plus the number of cards named Life Shield in all graveyards.
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Enchant Creature
Enchanted creature gets +1/+1 and has Horsemanship (It can't be blocked except by creatures with Horsemanship.) |
: Add to your mana pool.
When Penumbra Elf dies, put a 1/1 black Elf creature token with " : Add to your mana pool." onto the battlefield.
1/1
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When Sparkhoof Centaur enters the battlefield it deals 1 damage to target creature or player.
3/3
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Target creature with Horsemanship deals 3 damage to itself.
"Its not the fall that hurts, its their own gullibility." Traver Quist, Master Illusionist.
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Longship Rager gets +2/-1 as long as it's attacking.
Longship Ragers invoke the spirits of the Iceclaw Bears whose skins they wear to lend them their strength during battle.
2/2
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: Target permanent becomes snow until end of turn. |
When Jehava's Beaters enters the battlefield, you may have it Fight target creature.
4/4
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Flying
Swooping Drake can block as though it had Horsemanship. Attracted by movement, they pounce on swift moving prey with backbreaking force.
2/3
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![]() : Twilight Guard gains Protection from Black until end of turn.They stand vigil through the ever longer nights to guard Debronia from the encroaching darkness.
2/5
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Enchantments you control have Hexproof
Whenever an enchantment would go to your graveyard, you may return it to your hand instead. |
Kiara the Flame Sculptor
(mythic)
Debronian Stud
(uncommon)
Jade Trinket
(uncommon)
Unhallowed Ground
(uncommon)
Life Shield
(common)
Cavalry Training
(common)
Penumbra Elf
(common)
Sparkhoof Centaur
(common)
Illusory Pitfall
(common)
Longship Rager
(common)
Talisman of Winter
(common)
Jehava's Beaters
(common)
Swooping Drake
(common)
Twilight Guard
(common)
Island
(basic)
EMBLEM
(token)


: Add
to your mana pool.
to your mana pool.
to your mana pool.
