Urthona: Virtual Booster

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Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Horsemanship (It can't be blocked except by creatures with Horsemanship.)
 
 R 
Sorcery
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
 U 
Land
Raider's Encampment enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{t}: Untap target Barbarian. If it's a creature, it gets +2/-1 until end of turn.
 U 
Instant
All non illusion creatures lose all abilities and become the creature type of your choice until end of turn.
 U 
Artifact
Whenever a player casts a black spell, you may gain 1 life.
{t}: Add {b} to your mana pool.
 C 
Creature – Elf Scout
When Beast Hunter enters the battlefield, reveal the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
 C 
Creature – Skeleton Soldier
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
{b}, Sacrifice a creature: Regenerate Skeletal Cavalry.
3/2
 C 
Artifact
Solar Prism enters the battlefield with a charge counter on it.
{t}: Add {1} to your mana pool.
{t}, Remove a charge counter: Add one mana of any colour to your mana pool.
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
When Penumbra Elf dies, put a 1/1 black Elf creature token with "{t}: Add {b} to your mana pool." onto the battlefield.
1/1
 C 
Creature – Human Soldier
{w}{w}: Twilight Guard gains Protection from Black until end of turn.
They stand vigil through the ever longer nights to guard Debronia from the encroaching darkness.
2/5
 C 
Creature – Cat
Haste
When Penumbra Lynx dies, put a 2/2 black Cat creature token onto the battlefield.
2/2
 C 
Creature – Drake
Flying
Swooping Drake can block as though it had Horsemanship.
Attracted by movement, they pounce on swift moving prey with backbreaking force.
2/3
 C 
Creature – Human Scout
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/1
 C 
Instant
Prevent the next X damage that would be dealt to target creature or player, where X is 2 plus the number of cards named Life Shield in all graveyards.
Mountain
 
 B 
Basic Land – Mountain
 T 
Emblem – Jehava
Whenever a creature you control dies, you may search your library for a creature card with the same converted mana cost, and put it onto the battlefield, then shuffle your library.

Cavalry Training (common, foil)
Kiara's Beguiling (rare)
Raider's Encampment (uncommon)
Traver's Mirage (uncommon)
Onyx Trinket (uncommon)
Beast Hunter (common)
Skeletal Cavalry (common)
Solar Prism (common)
Penumbra Elf (common)
Twilight Guard (common)
Penumbra Lynx (common)
Swooping Drake (common)
Debronian Outrider (common)
Life Shield (common)
Mountain (basic)
EMBLEM (token)