Urthona: Virtual Booster
| Urthona: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Creatures you control get +1/+1 and have Horsemanship (They can't be blocked except by creatures with Horsemanship.)
|
Trample, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
3/3
|
Unhallowed Ground enters the battlefield tapped.
: Add to your mana pool.
: Untap target Zombie, it gains " : Regenerate this creature" until end of turn. |
2/1
|
|
Target creature gets +X/+X until end of turn, where X is 2 plus the number of cards named Strengthen in all graveyards.
|
When Daimon's Drudge enters the battlefield, target player discards a card.
2/2
|
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
Bred and Trained for war, they follow their stablemates, rider or no rider.
3/2
|
2/2
|
|
Longship Rager gets +2/-1 as long as it's attacking.
Longship Ragers invoke the spirits of the Iceclaw Bears whose skins they wear to lend them their strength during battle.
2/2
|
When Studious Apprentice enters the battlefield you may reveal the top card of your library. If it is a Sorcery or Instant card put it in your hand, otherwise put it on the bottom of your library.
1/1
|
Sacrifice Seeker's Amulet: Reveal the top card of your library. If the revealed card is a Land Card, put it in your hand; otherwise put it on the bottom of your library.
Given to seekers as a symbol of their vows, they can also guide them on their chosen path.
|
![]() : Twilight Guard gains Protection from Black until end of turn.They stand vigil through the ever longer nights to guard Debronia from the encroaching darkness.
2/5
|
|
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/1
|
When Aurochs Yearling enters the battlefield, you may search your library for an Aurochs creature card, reveal it, and put it in your hand. Then shuffle your library.
Yearlings are NEVER encountered alone.
2/2
|
|
0/3
|
Empty the Stables
(rare)
Centaur Battlecharger
(uncommon)
Unhallowed Ground
(uncommon)
Mountain Lion
(uncommon)
Strengthen
(common)
Daimon's Drudge
(common)
Charging Courser
(common)
Iceclaw Bear
(common)
Longship Rager
(common)
Studious Apprentice
(common)
Seeker's Amulet
(common)
Twilight Guard
(common)
Debronian Outrider
(common)
Aurochs Yearling
(common)
Plains
(basic)
Crab
(token)



: Add
to your mana pool.

