Urthona: Virtual Booster

Urthona: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
Flying, Double Strike
Whenever Hoardbuilder Dragon deals combat damage to a player, you may discard two cards and then draw two cards.
5/5
 U 
Artifact
As Seeker's Guardian enters the battlefield choose a colour.
{t}: Add one mana of the chosen colour to your mana pool.
{2}: Seeker's Guardian becomes a 2/2 Golem artifact creature of the chosen colour until end of turn.
 U 
Sorcery
Destroy target creature, then return it to the battlefield under your control. It is a black Zombie in addition to its other types and colors.
Deathblow and Resurrection in one efficient package.
 U 
Land
Centaur Hollow enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Untap target Centaur. If it's a creature, it gains Trample until end of turn.
{1}{r}
 
 C 
Instant
Kindle deals X damage to target creature or player, where X is equal to 2 plus the number of cards named Kindle in all graveyards.
The Pyromancer's early experiments were limited successes that were quickly adapted for other uses.
 C 
Instant
Prevent the next X damage that would be dealt to target creature or player, where X is 2 plus the number of cards named Life Shield in all graveyards.
 C 
Creture – Cat Warrior
When Jehava's Beaters enters the battlefield, you may have it Fight target creature.
4/4
 C 
Creature – Horse
Vigilance, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/3
 C 
Snow Artifact
{t}: Target permanent becomes snow until end of turn.
 C 
Instant
Counter target spell with converted mana cost X or less, where X is 2 plus the number of cards named Spell Freeze in all graveyards.
 C 
Creature – Aurochs
When Aurochs Yearling enters the battlefield, you may search your library for an Aurochs creature card, reveal it, and put it in your hand. Then shuffle your library.
Yearlings are NEVER encountered alone.
2/2
 C 
Creature – Skeleton Soldier
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
{b}, Sacrifice a creature: Regenerate Skeletal Cavalry.
3/2
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
When Penumbra Elf dies, put a 1/1 black Elf creature token with "{t}: Add {b} to your mana pool." onto the battlefield.
1/1
 C 
Creature – Horse
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
Bred and Trained for war, they follow their stablemates, rider or no rider.
3/2
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Elemental
At the start of the next end phase sacrifice this creature.
3/1

Hoardbuilder Dragon (rare)
Seeker's Guardian (uncommon)
Daimon's Revenance (uncommon)
Centaur Hollow (uncommon)
Kindle (common)
Life Shield (common)
Jehava's Beaters (common)
Sentry Stallion (common)
Talisman of Winter (common)
Spell Freeze (common)
Aurochs Yearling (common)
Skeletal Cavalry (common)
Penumbra Elf (common)
Charging Courser (common)
Plains (basic)
Elemental (token)