Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Target player puts the top two cards of their library into their graveyard.
-2: Destroy target creature, it can't be regenerated. -8: Exile all creature cards from all graveyards, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled. 4
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Whenever an Enchantment enters the battlefield, you gain 2 life.
0/2
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Isle of the Unreal enters the battlefield tapped.
: Add to your mana pool.
: Target land becomes the basic land type of your choice until end of turn. |
Destroy target creature, then return it to the battlefield under your control. It is a black Zombie in addition to its other types and colors.
Deathblow and Resurrection in one efficient package.
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When Sparkhoof Centaur enters the battlefield it deals 1 damage to target creature or player.
3/3
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Enchant Creature
Enchanted creature gets +1/+1 and has Horsemanship (It can't be blocked except by creatures with Horsemanship.) |
When Penumbra Lion dies, put a 2/2 black Cat creature token onto the battlefield.
2/2
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Sacrifice Frostbiter: Frostbiter deals 1 damage to target creature or player.
1/1
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First Strike, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
2/3
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When Daimon's Drudge enters the battlefield, target player discards a card.
2/2
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When Penumbra Centaur dies, put a 3/3 black Centaur creature token onto the battlefield.
The growing darkness began to affect those with a strong connection to the world.
3/3
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Target creature with Horsemanship deals 3 damage to itself.
"Its not the fall that hurts, its their own gullibility." Traver Quist, Master Illusionist.
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Target creature gets +X/+X until end of turn, where X is 2 plus the number of cards named Strengthen in all graveyards.
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Sacrifice Seeker's Amulet: Reveal the top card of your library. If the revealed card is a Land Card, put it in your hand; otherwise put it on the bottom of your library.
Given to seekers as a symbol of their vows, they can also guide them on their chosen path.
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Flying
2/2
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Daimon Darkheart
(mythic)
Brienne's Apprentice
(uncommon)
Isle of the Unreal
(uncommon)
Daimon's Revenance
(uncommon)
Sparkhoof Centaur
(common)
Cavalry Training
(common)
Penumbra Lion
(common)
Frostbiter
(common)
War-Bred Destrier
(common)
Daimon's Drudge
(common)
Penumbra Centaur
(common)
Illusory Pitfall
(common)
Strengthen
(common)
Seeker's Amulet
(common)
Island
(basic)
Illusion
(token)



: Add
to your mana pool.


