Urthona: Virtual Booster

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Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Altar of Renewal enters the battlefield with X charge counters on it.
At the start of your upkeep add {1} to your mana pool for each charge counter on Altar of Renewal. This mana doesn't empty from your mana pool as steps and phases end.
 U 
Creature – Centaur Warrior
Trample, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
3/3
 U 
Enchantment – Aura
Enchant Creature
When enchanted creature dies, put a token creature onto the battlefield under your control that is a copy of that creature, except it is black.
 U 
Creature – Cat Scout
When Jehava's Scout enters the battlefield, reveal the top card of your library. If it is a creature card you may put it into your hand, otherwise put it into your graveyard.
2/2
 C 
Creture – Cat Warrior
When Jehava's Beaters enters the battlefield, you may have it Fight target creature.
4/4
 C 
Creature – Horse
First Strike, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
2/3
 C 
Creature – Human Soldier
Elite Pikemen can block as though it had Horsemanship.
Nothing disperses a cavalry charge like a wall of pikes wielded by well trained and disciplined soldiers.
2/1
 C 
Instant
Target creature gets +X/+X until end of turn, where X is 2 plus the number of cards named Strengthen in all graveyards.
 C 
Creature – Human Barbarian
Longship Raiders Attacks each turn if able.
Whenever Longship Raiders deals combat damage to a player, you may draw a card and then discard a card.
They strike at will, pillaging their way up and down the coasts.
4/3
 C 
Creature – Centaur Shaman
When Sparkhoof Centaur enters the battlefield it deals 1 damage to target creature or player.
3/3
 C 
Creature – Human Knight
As long as you control a Horse creature, Debronian Cavalier gets +3/+3 and has Horsemanship (This creature can't be blocked except by creatures with Horsemanship.).
"A horse! a horse! my kingdom for a horse!" – Richard III – William Shakespeare.
1/1
 C 
Creature – Drake
Flying
Swooping Drake can block as though it had Horsemanship.
Attracted by movement, they pounce on swift moving prey with backbreaking force.
2/3
 C 
Artifact
Solar Prism enters the battlefield with a charge counter on it.
{t}: Add {1} to your mana pool.
{t}, Remove a charge counter: Add one mana of any colour to your mana pool.
 C 
Creature – Crab
When Penumbra Crab dies, put a 0/3 black Crab creature token onto the battlefield.
0/3
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Centaur
3/3

Altar of Renewal (rare)
Centaur Battlecharger (uncommon)
Penumbra Essence (uncommon)
Jehava's Scout (uncommon)
Jehava's Beaters (common)
War-Bred Destrier (common)
Elite Pikemen (common)
Strengthen (common)
Longship Raiders (common)
Sparkhoof Centaur (common)
Debronian Cavalier (common)
Swooping Drake (common)
Solar Prism (common)
Penumbra Crab (common)
Plains (basic)
Centaur (token)