Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Elite Pikemen can block as though it had Horsemanship.
Nothing disperses a cavalry charge like a wall of pikes wielded by well trained and disciplined soldiers.
2/1
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Flying, Double Strike
Whenever Hoardbuilder Dragon deals combat damage to a player, you may discard two cards and then draw two cards. 5/5
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Centaur Hollow enters the battlefield tapped.
: Add to your mana pool.
: Untap target Centaur. If it's a creature, it gains Trample until end of turn. |
Whenever a player casts a green spell, you may gain 1 life.
: Add to your mana pool. |
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All non illusion creatures lose all abilities and become the creature type of your choice until end of turn.
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Target creature with Horsemanship deals 3 damage to itself.
"Its not the fall that hurts, its their own gullibility." Traver Quist, Master Illusionist.
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2/2
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: Target permanent becomes snow until end of turn. |
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Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/1
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Target creature gets -X/-X until end of turn, where X is equal to the number of creature cards in your graveyard.
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Prevent the next X damage that would be dealt to target creature or player, where X is 2 plus the number of cards named Life Shield in all graveyards.
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Target player loses X life and you gain X life, where X is 2 plus the number of cards named Lifedrain in all graveyards.
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When Penumbra Centaur dies, put a 3/3 black Centaur creature token onto the battlefield.
The growing darkness began to affect those with a strong connection to the world.
3/3
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Longship Rager gets +2/-1 as long as it's attacking.
Longship Ragers invoke the spirits of the Iceclaw Bears whose skins they wear to lend them their strength during battle.
2/2
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Enchantments you control have Hexproof
Whenever an enchantment would go to your graveyard, you may return it to your hand instead. |
Elite Pikemen
(common, foil)
Hoardbuilder Dragon
(rare)
Centaur Hollow
(uncommon)
Jade Trinket
(uncommon)
Traver's Mirage
(uncommon)
Illusory Pitfall
(common)
Iceclaw Bear
(common)
Talisman of Winter
(common)
Debronian Outrider
(common)
Chill of the Grave
(common)
Life Shield
(common)
Lifedrain
(common)
Penumbra Centaur
(common)
Longship Rager
(common)
Plains
(basic)
EMBLEM
(token)



: Add
to your mana pool.

