Urthona: Virtual Booster

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Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker – Traver
+2: Target land becomes the basic land type of your choice until end of turn.
-1: Put a 2/2 Blue Illusion token creature with Flying onto the battlefield.
-9: For each creature on the battlefield, put a token that is a copy of that creature except that it is a blue illusion onto the battlefield.
5
 U 
Land
Debronian Stud enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t}: Untap target Horse. If it's a creature, it gets +1/+1 until end of turn.
 U 
Creature – Cat Scout
When Jehava's Scout enters the battlefield, reveal the top card of your library. If it is a creature card you may put it into your hand, otherwise put it into your graveyard.
2/2
 U 
Sorcery
Put two 3/3 green Centaur creature tokens with Horsemanship onto the battlefield.
 C 
Artifact – Equipment
Equipped creature has Hexproof.
Equip {2}
They know you are there, they just don't know where there you are!
 C 
Creature – Bird
Flying
Whenever Courier Pigeon attacks and isn't blocked, you may draw a card and then discard a card. If you do, Courier Pigeon assigns no combat damage this turn.
1/1
 C 
Creature – Zombie
When Daimon's Drudge enters the battlefield, target player discards a card.
2/2
 C 
Instant
Target creature with Horsemanship deals 3 damage to itself.
"Its not the fall that hurts, its their own gullibility." Traver Quist, Master Illusionist.
 C 
Creature – Horse
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
Bred and Trained for war, they follow their stablemates, rider or no rider.
3/2
 C 
Creature – Human Scout
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/1
 C 
Creature – Elf Scout
When Beast Hunter enters the battlefield, reveal the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
 C 
Creature – Elemental
Sacrifice Frostbiter: Frostbiter deals 1 damage to target creature or player.
1/1
 C 
Creature – Human Soldier
Elite Pikemen can block as though it had Horsemanship.
Nothing disperses a cavalry charge like a wall of pikes wielded by well trained and disciplined soldiers.
2/1
 C 
Artifact Creature – Construct
Defender
Whenever Sentry Drone blocks, you may untap target creature you control.
As the sun failed, Sentry Drones became a popular replacement for regular guards.
0/3
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Centaur
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
3/3

Traver Quist (mythic)
Debronian Stud (uncommon)
Jehava's Scout (uncommon)
Gather the Herd (uncommon)
Displacer Cloak (common)
Courier Pigeon (common)
Daimon's Drudge (common)
Illusory Pitfall (common)
Charging Courser (common)
Debronian Outrider (common)
Beast Hunter (common)
Frostbiter (common)
Elite Pikemen (common)
Sentry Drone (common)
Plains (basic)
Centaur (token)