Urthona: Virtual Booster

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Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Nonblack creatures get -1/-1.
 U 
Artifact
Whenever a player casts a white spell, you may gain 1 life.
{t}: Add {w} to your mana pool.
 U 
Artifact
Whenever a player casts a black spell, you may gain 1 life.
{t}: Add {b} to your mana pool.
 U 
Artifact
Whenever a player casts a green spell, you may gain 1 life.
{t}: Add {g} to your mana pool.
 C 
Artifact – Equipment
Equipped creature gets +1/+2.
Equip {2}
One is presented to each seeker to protect them on their journeys.
 C 
Creature – Human Soldier
As long as you control a Horse or Knight creature, Argent Squire gets +1/+1 and has Vigilance.
1/1
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
When Penumbra Elf dies, put a 1/1 black Elf creature token with "{t}: Add {b} to your mana pool." onto the battlefield.
1/1
 C 
Creture – Cat Warrior
When Jehava's Beaters enters the battlefield, you may have it Fight target creature.
4/4
 C 
Instant
Target creature with Horsemanship deals 3 damage to itself.
"Its not the fall that hurts, its their own gullibility." Traver Quist, Master Illusionist.
 C 
Instant
Target player loses X life and you gain X life, where X is 2 plus the number of cards named Lifedrain in all graveyards.
 C 
Creature – Human Soldier
{w}{w}: Twilight Guard gains Protection from Black until end of turn.
They stand vigil through the ever longer nights to guard Debronia from the encroaching darkness.
2/5
 C 
Creature – Skeleton Soldier
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
{b}, Sacrifice a creature: Regenerate Skeletal Cavalry.
3/2
 C 
Creature – Human Soldier
Elite Pikemen can block as though it had Horsemanship.
Nothing disperses a cavalry charge like a wall of pikes wielded by well trained and disciplined soldiers.
2/1
 C 
Creature – Aurochs
When Aurochs Yearling enters the battlefield, you may search your library for an Aurochs creature card, reveal it, and put it in your hand. Then shuffle your library.
Yearlings are NEVER encountered alone.
2/2
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Centaur
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
3/3

Dark Moon (rare)
Alabaster Trinket (uncommon)
Onyx Trinket (uncommon)
Jade Trinket (uncommon)
Seeker's Staff (common)
Argent Squire (common)
Penumbra Elf (common)
Jehava's Beaters (common)
Illusory Pitfall (common)
Lifedrain (common)
Twilight Guard (common)
Skeletal Cavalry (common)
Elite Pikemen (common)
Aurochs Yearling (common)
Forest (basic)
Centaur (token)