Urthona: Virtual Booster

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Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
Other black creatures you control have Intimidate.
Token creatures you control get +1/+1.
The Penumbral Lords rule the Twilight Cult from within the very shadows that they, themselves, have mastered.
1/1
 U 
Creature – Human
{1}{w}{w}, {t}: Create a 2/2 White Horse creature token.
The master breeders of Debronia produce a superior breed of horse which they supply exclusively to the Debronian military.
1/1
 U 
Creature – Centaur Warrior
Trample, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
3/3
 U 
Creature – Cat Scout
When Jehava's Scout enters the battlefield, reveal the top card of your library. If it is a creature card you may put it into your hand, otherwise put it into your graveyard.
2/2
 C 
Creature – Centaur Shaman
When Sparkhoof Centaur enters the battlefield it deals 1 damage to target creature or player.
3/3
 C 
Sorcery
Target creature gets -X/-X until end of turn, where X is equal to the number of creature cards in your graveyard.
 C 
Creature – Horse
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
Bred and Trained for war, they follow their stablemates, rider or no rider.
3/2
 C 
Creture – Cat Warrior
When Jehava's Beaters enters the battlefield, you may have it Fight target creature.
4/4
 C 
Creature – Human Soldier
Elite Pikemen can block as though it had Horsemanship.
Nothing disperses a cavalry charge like a wall of pikes wielded by well trained and disciplined soldiers.
2/1
 C 
Snow Artifact
{t}: Target permanent becomes snow until end of turn.
 C 
Creature – Human Wizard
When Studious Apprentice enters the battlefield you may reveal the top card of your library. If it is a Sorcery or Instant card put it in your hand, otherwise put it on the bottom of your library.
1/1
 C 
Creature – Horse
Vigilance, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/3
 C 
Creature – Elemental
Sacrifice Frostbiter: Frostbiter deals 1 damage to target creature or player.
1/1
 C 
Creature – Aurochs
Trample
Whenever Wild Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
2/3
Forest
 
 B 
Basic Land – Forest
Cat
 T 
Creature – Cat
2/2

Master of Shadows (rare)
Master Breeder (uncommon)
Centaur Battlecharger (uncommon)
Jehava's Scout (uncommon)
Sparkhoof Centaur (common)
Chill of the Grave (common)
Charging Courser (common)
Jehava's Beaters (common)
Elite Pikemen (common)
Talisman of Winter (common)
Studious Apprentice (common)
Sentry Stallion (common)
Frostbiter (common)
Wild Aurochs (common)
Forest (basic)
Cat (token)