Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Whenever Stampeding Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. Stampeding Aurochs power and toughness are each equal to 2 plus the number of other Aurochs creatures you control. 2+*/2+*
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All non illusion creatures lose all abilities and become the creature type of your choice until end of turn.
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2/1
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Whenever a player casts a black spell, you may gain 1 life.
: Add to your mana pool. |
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Sacrifice Frostbiter: Frostbiter deals 1 damage to target creature or player.
1/1
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: Target permanent becomes snow until end of turn. |
Elite Pikemen can block as though it had Horsemanship.
Nothing disperses a cavalry charge like a wall of pikes wielded by well trained and disciplined soldiers.
2/1
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When Jehava's Beaters enters the battlefield, you may have it Fight target creature.
4/4
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Target creature gets -X/-X until end of turn, where X is equal to the number of creature cards in your graveyard.
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As long as you control a Horse creature, Debronian Cavalier gets +3/+3 and has Horsemanship (This creature can't be blocked except by creatures with Horsemanship.).
"A horse! a horse! my kingdom for a horse!" – Richard III – William Shakespeare.
1/1
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![]() : Twilight Guard gains Protection from Black until end of turn.They stand vigil through the ever longer nights to guard Debronia from the encroaching darkness.
2/5
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When Aurochs Yearling enters the battlefield, you may search your library for an Aurochs creature card, reveal it, and put it in your hand. Then shuffle your library.
Yearlings are NEVER encountered alone.
2/2
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: Add to your mana pool.
When Penumbra Elf dies, put a 1/1 black Elf creature token with " : Add to your mana pool." onto the battlefield.
1/1
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Target creature with Horsemanship deals 3 damage to itself.
"Its not the fall that hurts, its their own gullibility." Traver Quist, Master Illusionist.
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When this creature enters the battlefield Fateseal 3 (Look at the top three cards of an opponent's library, then then put any number of them on the bottom of that player's library and the rest on top in any order.)
1/1
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Stampeding Aurochs
(rare)
Traver's Mirage
(uncommon)
Mountain Lion
(uncommon)
Onyx Trinket
(uncommon)
Frostbiter
(common)
Talisman of Winter
(common)
Elite Pikemen
(common)
Jehava's Beaters
(common)
Chill of the Grave
(common)
Debronian Cavalier
(common)
Twilight Guard
(common)
Aurochs Yearling
(common)
Penumbra Elf
(common)
Illusory Pitfall
(common)
Forest
(basic)
Owl
(token)




: Add
to your mana pool.
