Urthona: Virtual Booster

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Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Land
Raider's Encampment enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{t}: Untap target Barbarian. If it's a creature, it gets +2/-1 until end of turn.
 
 M 
Legendary Planeswalker – Jehava
+1:put a 2/2 green Cat Warrior creature token onto the battlefield.
-2:Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
-7:You gain an emblem with “Whenever a creature you control dies, you may search your library for a creature card with the same converted mana cost as that creature and put it onto the battlefield, then shuffle your library.”
4
 U 
Sorcery
Destroy target creature, then return it to the battlefield under your control. It is a black Zombie in addition to its other types and colors.
Deathblow and Resurrection in one efficient package.
 U 
Land
Raider's Encampment enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{t}: Untap target Barbarian. If it's a creature, it gets +2/-1 until end of turn.
 U 
Enchantment – Aura
Enchant Creature
When enchanted creature dies, return that card to the battlefield under your control.
"Death is not always what it appears to be." – Traver Quist.
 C 
Creature – Crab
When Penumbra Crab dies, put a 0/3 black Crab creature token onto the battlefield.
0/3
 C 
Instant
Target creature gets +X/+X until end of turn, where X is 2 plus the number of cards named Strengthen in all graveyards.
 C 
Snow Artifact
{t}: Target permanent becomes snow until end of turn.
 C 
Creature – Human Soldier
{w}{w}: Twilight Guard gains Protection from Black until end of turn.
They stand vigil through the ever longer nights to guard Debronia from the encroaching darkness.
2/5
 C 
Creature – Human Soldier
Elite Pikemen can block as though it had Horsemanship.
Nothing disperses a cavalry charge like a wall of pikes wielded by well trained and disciplined soldiers.
2/1
 C 
Snow Creature – Bear
2/2
 C 
Creature – Horse
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
Bred and Trained for war, they follow their stablemates, rider or no rider.
3/2
 C 
Creature – Skeleton Soldier
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
{b}, Sacrifice a creature: Regenerate Skeletal Cavalry.
3/2
 C 
Creature – Centaur Shaman
When Sparkhoof Centaur enters the battlefield it deals 1 damage to target creature or player.
3/3
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Cat Warrior
2/2

Raider's Encampment (uncommon, foil)
Jehava the Hunter (mythic)
Daimon's Revenance (uncommon)
Raider's Encampment (uncommon)
False Demise (uncommon)
Penumbra Crab (common)
Strengthen (common)
Talisman of Winter (common)
Twilight Guard (common)
Elite Pikemen (common)
Iceclaw Bear (common)
Charging Courser (common)
Skeletal Cavalry (common)
Sparkhoof Centaur (common)
Swamp (basic)
Cat Warrior (token)