Urthona: Virtual Booster
| Urthona: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Creatures you control get +1/+1 and have Horsemanship (They can't be blocked except by creatures with Horsemanship.)
|
Destroy target creature, then return it to the battlefield under your control. It is a black Zombie in addition to its other types and colors.
Deathblow and Resurrection in one efficient package.
|
All non illusion creatures lose all abilities and become the creature type of your choice until end of turn.
|
First Strike, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
They have sworn an oath to see the sun rekindled or to die with their world.
2/2
|
|
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/1
|
When Beast Hunter enters the battlefield, reveal the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
|
When Penumbra Lion dies, put a 2/2 black Cat creature token onto the battlefield.
2/2
|
When Aurochs Yearling enters the battlefield, you may search your library for an Aurochs creature card, reveal it, and put it in your hand. Then shuffle your library.
Yearlings are NEVER encountered alone.
2/2
|
|
Equipped creature gets +1/+2.
Equip ![]() One is presented to each seeker to protect them on their journeys.
|
Longship Raiders Attacks each turn if able.
Whenever Longship Raiders deals combat damage to a player, you may draw a card and then discard a card. They strike at will, pillaging their way up and down the coasts.
4/3
|
Vigilance, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/3
|
When Daimon's Drudge enters the battlefield, target player discards a card.
2/2
|
|
Target creature with Horsemanship deals 3 damage to itself.
"Its not the fall that hurts, its their own gullibility." Traver Quist, Master Illusionist.
|
Target creature gets +X/+X until end of turn, where X is 2 plus the number of cards named Strengthen in all graveyards.
|
|
Whenever a creature you control dies, you may search your library for a creature card with the same converted mana cost, and put it onto the battlefield, then shuffle your library.
|
Empty the Stables
(rare)
Daimon's Revenance
(uncommon)
Traver's Mirage
(uncommon)
Order of the Light Renewed
(uncommon)
Debronian Outrider
(common)
Beast Hunter
(common)
Penumbra Lion
(common)
Aurochs Yearling
(common)
Seeker's Staff
(common)
Longship Raiders
(common)
Sentry Stallion
(common)
Daimon's Drudge
(common)
Illusory Pitfall
(common)
Strengthen
(common)
Mountain
(basic)
EMBLEM
(token)







