Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other black creatures you control have Intimidate.
Token creatures you control get +1/+1. The Penumbral Lords rule the Twilight Cult from within the very shadows that they, themselves, have mastered.
1/1
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Debronian Stud enters the battlefield tapped.
: Add to your mana pool.
: Untap target Horse. If it's a creature, it gets +1/+1 until end of turn. |
Whenever a player casts a green spell, you may gain 1 life.
: Add to your mana pool. |
When Jehava's Scout enters the battlefield, reveal the top card of your library. If it is a creature card you may put it into your hand, otherwise put it into your graveyard.
2/2
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Solar Prism enters the battlefield with a charge counter on it.
: Add to your mana pool.
, Remove a charge counter: Add one mana of any colour to your mana pool. |
Target creature gets -X/-X until end of turn, where X is equal to the number of creature cards in your graveyard.
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Kindle deals X damage to target creature or player, where X is equal to 2 plus the number of cards named Kindle in all graveyards.
The Pyromancer's early experiments were limited successes that were quickly adapted for other uses.
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2/2
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Counter target spell with converted mana cost X or less, where X is 2 plus the number of cards named Spell Freeze in all graveyards.
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Trample
Whenever Wild Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. 2/3
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Vigilance, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/3
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As long as you control a Horse or Knight creature, Argent Squire gets +1/+1 and has Vigilance.
1/1
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When Musk Ox enters the battlefield, you gain 3 life.
As the lands grew colder, the Musk Ox and Yak came into their own, replacing other herdbeasts less suited to the changing conditions.
2/3
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When Sparkhoof Centaur enters the battlefield it deals 1 damage to target creature or player.
3/3
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2/2
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Master of Shadows
(rare)
Debronian Stud
(uncommon)
Jade Trinket
(uncommon)
Jehava's Scout
(uncommon)
Solar Prism
(common)
Chill of the Grave
(common)
Kindle
(common)
Iceclaw Bear
(common)
Spell Freeze
(common)
Wild Aurochs
(common)
Sentry Stallion
(common)
Argent Squire
(common)
Musk Ox
(common)
Sparkhoof Centaur
(common)
Mountain
(basic)
Cat
(token)


: Add
to your mana pool.
to your mana pool.