Urthona: Virtual Booster

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Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Aurochs
Trample
Whenever Stampeding Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
Stampeding Aurochs power and toughness are each equal to 2 plus the number of other Aurochs creatures you control.
2+*/2+*
 U 
Creature – Centaur Rogue
When Centaur Pillager enters the battlefield, destroy target Artifact or Land.
3/3
 U 
Land
Isle of the Unreal enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{t}: Target land becomes the basic land type of your choice until end of turn.
 U 
Creature – Human Knight
First Strike, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
They have sworn an oath to see the sun rekindled or to die with their world.
2/2
 C 
Creature – Horse
First Strike, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
2/3
 C 
Instant
Target creature gets +X/+X until end of turn, where X is 2 plus the number of cards named Strengthen in all graveyards.
 C 
Creature – Cat
When Penumbra Lion dies, put a 2/2 black Cat creature token onto the battlefield.
2/2
 C 
Creature – Human Barbarian
Longship Raiders Attacks each turn if able.
Whenever Longship Raiders deals combat damage to a player, you may draw a card and then discard a card.
They strike at will, pillaging their way up and down the coasts.
4/3
 C 
Creature – Crab
When Penumbra Crab dies, put a 0/3 black Crab creature token onto the battlefield.
0/3
 C 
Creature – Zombie
When Daimon's Drudge enters the battlefield, target player discards a card.
2/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +1/+1 and has Horsemanship (It can't be blocked except by creatures with Horsemanship.)
 C 
Creature – Aurochs
When Aurochs Yearling enters the battlefield, you may search your library for an Aurochs creature card, reveal it, and put it in your hand. Then shuffle your library.
Yearlings are NEVER encountered alone.
2/2
 C 
Creature – Centaur Warrior
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
The centaurs of Urthona are the undoubted masters of 'mounted' warfare.
3/3
 C 
Artifact
Sacrifice Seeker's Amulet: Reveal the top card of your library. If the revealed card is a Land Card, put it in your hand; otherwise put it on the bottom of your library.
Given to seekers as a symbol of their vows, they can also guide them on their chosen path.
Forest
 
 B 
Basic Land – Forest
 T 
Emblem – Jehava
Whenever a creature you control dies, you may search your library for a creature card with the same converted mana cost, and put it onto the battlefield, then shuffle your library.

Stampeding Aurochs (rare)
Centaur Pillager (uncommon)
Isle of the Unreal (uncommon)
Order of the Light Renewed (uncommon)
War-Bred Destrier (common)
Strengthen (common)
Penumbra Lion (common)
Longship Raiders (common)
Penumbra Crab (common)
Daimon's Drudge (common)
Cavalry Training (common)
Aurochs Yearling (common)
Centaur Charger (common)
Seeker's Amulet (common)
Forest (basic)
EMBLEM (token)