Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Whenever Stampeding Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. Stampeding Aurochs power and toughness are each equal to 2 plus the number of other Aurochs creatures you control. 2+*/2+*
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Whenever a creature with horsemanship attacks, it loses horsemanship until end of turn.
As they charged, the air around them thickened to the consistency of molasses, slowing them and leaving them vulnerable.
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Enchant Creature
When enchanted creature dies, return that card to the battlefield under your control. "Death is not always what it appears to be." – Traver Quist.
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When Jehava's Scout enters the battlefield, reveal the top card of your library. If it is a creature card you may put it into your hand, otherwise put it into your graveyard.
2/2
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Equipped creature gets +1/+2.
Equip ![]() One is presented to each seeker to protect them on their journeys.
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When Sparkhoof Centaur enters the battlefield it deals 1 damage to target creature or player.
3/3
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When Daimon's Drudge enters the battlefield, target player discards a card.
2/2
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Kindle deals X damage to target creature or player, where X is equal to 2 plus the number of cards named Kindle in all graveyards.
The Pyromancer's early experiments were limited successes that were quickly adapted for other uses.
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When Musk Ox enters the battlefield, you gain 3 life.
As the lands grew colder, the Musk Ox and Yak came into their own, replacing other herdbeasts less suited to the changing conditions.
2/3
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Vigilance, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/3
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When Beast Hunter enters the battlefield, reveal the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
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Equipped creature has Hexproof.
Equip ![]() They know you are there, they just don't know where there you are!
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Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/1
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Counter target spell with converted mana cost X or less, where X is 2 plus the number of cards named Spell Freeze in all graveyards.
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Whenever a creature you control dies, you may search your library for a creature card with the same converted mana cost, and put it onto the battlefield, then shuffle your library.
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Stampeding Aurochs
(rare)
Inertial Web
(uncommon)
False Demise
(uncommon)
Jehava's Scout
(uncommon)
Seeker's Staff
(common)
Sparkhoof Centaur
(common)
Daimon's Drudge
(common)
Kindle
(common)
Musk Ox
(common)
Sentry Stallion
(common)
Beast Hunter
(common)
Displacer Cloak
(common)
Debronian Outrider
(common)
Spell Freeze
(common)
Swamp
(basic)
EMBLEM
(token)






