Urthona: Virtual Booster

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Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker – Daimon
+1: Target player puts the top two cards of their library into their graveyard.
-2: Destroy target creature, it can't be regenerated.
-8: Exile all creature cards from all graveyards, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled.
4
 U 
Land
Debronian Stud enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t}: Untap target Horse. If it's a creature, it gets +1/+1 until end of turn.
 U 
Sorcery
Put two 3/3 green Centaur creature tokens with Horsemanship onto the battlefield.
 U 
Artifact
As Seeker's Guardian enters the battlefield choose a colour.
{t}: Add one mana of the chosen colour to your mana pool.
{2}: Seeker's Guardian becomes a 2/2 Golem artifact creature of the chosen colour until end of turn.
 C 
Instant
Counter target spell with converted mana cost X or less, where X is 2 plus the number of cards named Spell Freeze in all graveyards.
 C 
Instant
Target player loses X life and you gain X life, where X is 2 plus the number of cards named Lifedrain in all graveyards.
 C 
Artifact – Equipment
Equipped creature has Hexproof.
Equip {2}
They know you are there, they just don't know where there you are!
 C 
Creature – Human Knight
As long as you control a Horse creature, Debronian Cavalier gets +3/+3 and has Horsemanship (This creature can't be blocked except by creatures with Horsemanship.).
"A horse! a horse! my kingdom for a horse!" – Richard III – William Shakespeare.
1/1
 C 
Creature – Bird
Flying, Vigilance
1/2
 C 
Artifact – Equipment
Equipped creature gets +1/+2.
Equip {2}
One is presented to each seeker to protect them on their journeys.
 C 
Creature – Centaur Warrior
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
The centaurs of Urthona are the undoubted masters of 'mounted' warfare.
3/3
 C 
Creature – Elf Scout
When Beast Hunter enters the battlefield, reveal the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
 C 
Creature – Human Soldier
Elite Pikemen can block as though it had Horsemanship.
Nothing disperses a cavalry charge like a wall of pikes wielded by well trained and disciplined soldiers.
2/1
 C 
Creature – Skeleton Soldier
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
{b}, Sacrifice a creature: Regenerate Skeletal Cavalry.
3/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Emblem – Brienne
Enchantments you control have Hexproof
Whenever an enchantment would go to your graveyard, you may return it to your hand instead.

Daimon Darkheart (mythic)
Debronian Stud (uncommon)
Gather the Herd (uncommon)
Seeker's Guardian (uncommon)
Spell Freeze (common)
Lifedrain (common)
Displacer Cloak (common)
Debronian Cavalier (common)
Sentry Hawk (common)
Seeker's Staff (common)
Centaur Charger (common)
Beast Hunter (common)
Elite Pikemen (common)
Skeletal Cavalry (common)
Mountain (basic)
EMBLEM (token)