Urthona: Virtual Booster

Urthona: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Urthona | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Nonblack creatures get -1/-1.
 U 
Enchantment
Whenever a creature with horsemanship attacks, it loses horsemanship until end of turn.
As they charged, the air around them thickened to the consistency of molasses, slowing them and leaving them vulnerable.
 U 
Artifact
Whenever a player casts a white spell, you may gain 1 life.
{t}: Add {w} to your mana pool.
 U 
Enchantment – Aura
Enchant Creature
When enchanted creature dies, put a token creature onto the battlefield under your control that is a copy of that creature, except it is black.
 C 
Artifact
Solar Prism enters the battlefield with a charge counter on it.
{t}: Add {1} to your mana pool.
{t}, Remove a charge counter: Add one mana of any colour to your mana pool.
 C 
Instant
Target creature with Horsemanship deals 3 damage to itself.
"Its not the fall that hurts, its their own gullibility." Traver Quist, Master Illusionist.
 C 
Creature – Human Soldier
Elite Pikemen can block as though it had Horsemanship.
Nothing disperses a cavalry charge like a wall of pikes wielded by well trained and disciplined soldiers.
2/1
 C 
Creature – Centaur Shaman
When Sparkhoof Centaur enters the battlefield it deals 1 damage to target creature or player.
3/3
 C 
Creture – Cat Warrior
When Jehava's Beaters enters the battlefield, you may have it Fight target creature.
4/4
 C 
Creature – Human Knight
As long as you control a Horse creature, Debronian Cavalier gets +3/+3 and has Horsemanship (This creature can't be blocked except by creatures with Horsemanship.).
"A horse! a horse! my kingdom for a horse!" – Richard III – William Shakespeare.
1/1
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
When Penumbra Elf dies, put a 1/1 black Elf creature token with "{t}: Add {b} to your mana pool." onto the battlefield.
1/1
 C 
Creature – Drake
Flying
Swooping Drake can block as though it had Horsemanship.
Attracted by movement, they pounce on swift moving prey with backbreaking force.
2/3
 C 
Creature – Horse
Vigilance, Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
1/3
{1}{r}
 
 C 
Instant
Kindle deals X damage to target creature or player, where X is equal to 2 plus the number of cards named Kindle in all graveyards.
The Pyromancer's early experiments were limited successes that were quickly adapted for other uses.
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Elemental
At the start of the next end phase sacrifice this creature.
3/1

Dark Moon (rare)
Inertial Web (uncommon)
Alabaster Trinket (uncommon)
Penumbra Essence (uncommon)
Solar Prism (common)
Illusory Pitfall (common)
Elite Pikemen (common)
Sparkhoof Centaur (common)
Jehava's Beaters (common)
Debronian Cavalier (common)
Penumbra Elf (common)
Swooping Drake (common)
Sentry Stallion (common)
Kindle (common)
Plains (basic)
Elemental (token)