Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Traver's Phantasm is unblockable.
Traver's Phantasm's power and toughness are each equal to the number of Illusions on the battlefield. */*
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Whenever a player casts a green spell, you may gain 1 life.
: Add to your mana pool. |
Put two 3/3 green Centaur creature tokens with Horsemanship onto the battlefield.
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Debronian Stud enters the battlefield tapped.
: Add to your mana pool.
: Untap target Horse. If it's a creature, it gets +1/+1 until end of turn. |
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When Penumbra Centaur dies, put a 3/3 black Centaur creature token onto the battlefield.
The growing darkness began to affect those with a strong connection to the world.
3/3
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Flying
Whenever Courier Pigeon attacks and isn't blocked, you may draw a card and then discard a card. If you do, Courier Pigeon assigns no combat damage this turn. 1/1
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When Beast Hunter enters the battlefield, reveal the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/2
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Sacrifice Frostbiter: Frostbiter deals 1 damage to target creature or player.
1/1
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Flying
Swooping Drake can block as though it had Horsemanship. Attracted by movement, they pounce on swift moving prey with backbreaking force.
2/3
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Defender
Whenever Sentry Drone blocks, you may untap target creature you control. As the sun failed, Sentry Drones became a popular replacement for regular guards.
0/3
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Equipped creature has Hexproof.
Equip ![]() They know you are there, they just don't know where there you are!
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When Penumbra Crab dies, put a 0/3 black Crab creature token onto the battlefield.
0/3
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Prevent the next X damage that would be dealt to target creature or player, where X is 2 plus the number of cards named Life Shield in all graveyards.
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As long as you control a Horse or Knight creature, Argent Squire gets +1/+1 and has Vigilance.
1/1
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When this creature enters the battlefield Fateseal 3 (Look at the top three cards of an opponent's library, then then put any number of them on the bottom of that player's library and the rest on top in any order.)
1/1
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Traver's Phantasm
(rare)
Jade Trinket
(uncommon)
Gather the Herd
(uncommon)
Debronian Stud
(uncommon)
Penumbra Centaur
(common)
Courier Pigeon
(common)
Beast Hunter
(common)
Frostbiter
(common)
Swooping Drake
(common)
Sentry Drone
(common)
Displacer Cloak
(common)
Penumbra Crab
(common)
Life Shield
(common)
Argent Squire
(common)
Mountain
(basic)
Owl
(token)


: Add
to your mana pool.
to your mana pool.
