Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
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Whenever a player casts a green spell, you may gain 1 life.
: Add to your mana pool. |
When Jehava's Scout enters the battlefield, reveal the top card of your library. If it is a creature card you may put it into your hand, otherwise put it into your graveyard.
2/2
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Unhallowed Ground enters the battlefield tapped.
: Add to your mana pool.
: Untap target Zombie, it gains " : Regenerate this creature" until end of turn. |
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Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
Bred and Trained for war, they follow their stablemates, rider or no rider.
3/2
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: Add to your mana pool.
When Penumbra Elf dies, put a 1/1 black Elf creature token with " : Add to your mana pool." onto the battlefield.
1/1
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Longship Raiders Attacks each turn if able.
Whenever Longship Raiders deals combat damage to a player, you may draw a card and then discard a card. They strike at will, pillaging their way up and down the coasts.
4/3
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![]() : Twilight Guard gains Protection from Black until end of turn.They stand vigil through the ever longer nights to guard Debronia from the encroaching darkness.
2/5
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When Penumbra Lion dies, put a 2/2 black Cat creature token onto the battlefield.
2/2
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Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
The centaurs of Urthona are the undoubted masters of 'mounted' warfare.
3/3
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When Daimon's Drudge enters the battlefield, target player discards a card.
2/2
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: Target permanent becomes snow until end of turn. |
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Target creature with Horsemanship deals 3 damage to itself.
"Its not the fall that hurts, its their own gullibility." Traver Quist, Master Illusionist.
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When Sparkhoof Centaur enters the battlefield it deals 1 damage to target creature or player.
3/3
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Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
3/3
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Kiara's Beguiling
(rare)
Jade Trinket
(uncommon)
Jehava's Scout
(uncommon)
Unhallowed Ground
(uncommon)
Charging Courser
(common)
Penumbra Elf
(common)
Longship Raiders
(common)
Twilight Guard
(common)
Penumbra Lion
(common)
Centaur Charger
(common)
Daimon's Drudge
(common)
Talisman of Winter
(common)
Illusory Pitfall
(common)
Sparkhoof Centaur
(common)
Mountain
(basic)
Centaur
(token)


: Add
to your mana pool.
to your mana pool.

