Urthona: Virtual Booster
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| Mechanics | Urthona | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+2: Target land becomes the basic land type of your choice until end of turn.
-1: Put a 2/2 Blue Illusion token creature with Flying onto the battlefield. -9: For each creature on the battlefield, put a token that is a copy of that creature except that it is a blue illusion onto the battlefield. 5
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+2: Target land becomes the basic land type of your choice until end of turn.
-1: Put a 2/2 Blue Illusion token creature with Flying onto the battlefield. -9: For each creature on the battlefield, put a token that is a copy of that creature except that it is a blue illusion onto the battlefield. 5
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Whenever an Enchantment enters the battlefield, you gain 2 life.
0/2
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Whenever a player casts a blue spell, you may gain 1 life.
: Add to your mana pool. |
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Isle of the Unreal enters the battlefield tapped.
: Add to your mana pool.
: Target land becomes the basic land type of your choice until end of turn. |
Horsemanship (This creature can't be blocked except by creatures with Horsemanship.)
The centaurs of Urthona are the undoubted masters of 'mounted' warfare.
3/3
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When Penumbra Lion dies, put a 2/2 black Cat creature token onto the battlefield.
2/2
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Add
![]() ![]() to your mana pool.
Discard a card and then draw a card. |
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Solar Prism enters the battlefield with a charge counter on it.
: Add to your mana pool.
, Remove a charge counter: Add one mana of any colour to your mana pool. |
As long as you control a Horse or Knight creature, Argent Squire gets +1/+1 and has Vigilance.
1/1
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Sacrifice Frostbiter: Frostbiter deals 1 damage to target creature or player.
1/1
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Counter target spell with converted mana cost X or less, where X is 2 plus the number of cards named Spell Freeze in all graveyards.
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: Add to your mana pool.
When Penumbra Elf dies, put a 1/1 black Elf creature token with " : Add to your mana pool." onto the battlefield.
1/1
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![]() : Twilight Guard gains Protection from Black until end of turn.They stand vigil through the ever longer nights to guard Debronia from the encroaching darkness.
2/5
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3/3
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Traver Quist
(mythic, foil)
Traver Quist
(mythic)
Brienne's Apprentice
(uncommon)
Azure Trinket
(uncommon)
Isle of the Unreal
(uncommon)
Centaur Charger
(common)
Penumbra Lion
(common)
Stoke the Embers
(common)
Solar Prism
(common)
Argent Squire
(common)
Frostbiter
(common)
Spell Freeze
(common)
Penumbra Elf
(common)
Twilight Guard
(common)
Mountain
(basic)
Centaur
(token)



: Add 
to your mana pool." onto the battlefield.