Archeia: Virtual Booster

Archeia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Watermarks | Archetypes | Skeleton | Planning
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Look at the top card of target player’s library. Choose one –
• Exile that card. You may play that card as long as it remains exiled, and may spend mana as though it were mana of any colour to cast it.
• That player discards a card.
 U 
Land
Jungle Shrine enters the battlefield tapped.
{t}: Add {r}, {g}, or {w} to your mana pool.
 U 
Sorcery
Return up to two target creature cards from your graveyard to your hand.
 U 
Creature – Ooze Mutant
When you sacrifice Mimetic Slime while casting a Mutant creature spell, create a token that is a copy of that spell.
1/1
 C 
Artifact Creature – Zombie
Haste
Reconfigure (Exile this card from your graveyard: Add {c}. Spend this mana only to cast artifact spells.)
3/1
 C 
Creature – Mutant
Whenever you sacrifice another creature, Flamespit Mutant deals 1 damage to each opponent.
1/3
 C 
Instant
Prevent all damage that would be dealt to target creature this turn.
Scry 1
 C 
Land
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{t}: Add {b} or {r} to your mana pool.
 C 
Creature – Mutant Horror
{b}: Obscured Mutant gets +1/+1 and gains Menace until end of turn.
2/2
 C 
Creature – Human Rebel
Vigilance
{g}: Steadfast Resistor gains Reach until end of turn.
1/3
 C 
Instant
Target creature gets -1/-1 until end of turn.
Scry 2
 C 
Creature – Beast Mutant
Trample
Emerge {4}{r} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
4/3
 C 
Sorcery
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. It gains Haste. Sacrifice it at end of turn.
Create a Rift (It's an Enchantment with "{2}, Sacrifice this: Scry 2")
 C 
Land
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{t}: Add {g} or {w} to your mana pool.
Plains
 
 B 
Basic Land – Plains
 T 
Artifact Creature – Zombie
2/2

Determine Destiny (rare)
Jungle Shrine (uncommon)
Retrieve the Fallen (uncommon)
Mimetic Slime (uncommon)
Rusted Ravager (common)
Flamespit Mutant (common)
Rewrite Fate (common)
Bloodfell Caves (common)
Obscured Mutant (common)
Steadfast Resistor (common)
Lose Hope (common)
Volatile Baloth (common)
Gravechurn (common)
Blossoming Sands (common)
Plains (basic)
Zombie (token)