Sharn Block Set 2 (In-prog): Mechanics
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Mechanics | Skeleton | Set Details | Sharn Variants | Card Ideas |
Mana Sink Mana:
Used on 0 cards:
Mechanic to sink mana into. Probably a Kicker/Monsterous variant.
Constellation:
Used on 0 cards:
Whenever ~ or another enchantment enters the battlefield under you control, effect.
Skulk:
This creature can't be blocked by creatures with greater power.
Used on 3 cards:
(Skulker), 'Sneakthief', (Skulk Two Drop)
Brought back as a simple blue-black hybrid mechanic.
In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – . (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".