Dusk on Tsanaa: Virtual Booster

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Mechanics | Skeleton | About the Set (In Progress)
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Snow Land
Snow-Covered Highland enters the battlefield tapped.
{t}: Add {r} or {g} to your mana pool
 
 R 
Creature – Nightmare
Red Nightmare Cycle's power and toughness are each equal to the number of Moutains you control.
*/*
 U 
Snow Land
Snow-Covered Shrubland enters the battlefield tapped.
{t}: Add {w} or {g} to your mana pool.
 U 
Snow Land
T: Add {c} to your mana pool.
Pay 1 life: Return Abandoned City to its owners hand.
"Its inhabitance starved and frozen to death, now claimed only by winter."
{5}{u}
 
 U 
Instant
Each opponent puts the top two cards of their libraries into their graveyard and you draw two cards.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
 C 
Snow Creature – Nightstalker
Chill (When this card deals damage to a creature, tap that creature, put a -1/-1 counter on it and it doesn't untap during its controllers next untap step.)
Menace
2/1
 C 
Instant
Target creature you or a teammate controls fights target creature an opponent controls.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
 C 
Snow Artifact
{t}: Add one mana of any color to your mana pool.
 C 
Sorcery
You gain life equal to target creatures toughness. Then put a -1/-1 counter on that creature,
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
"Shupa", drain blood of the young".
{b}
 
 C 
Creature – Human
If you have a creature card in your graveyard, ~ can't block.
Starved 1 (This creature enters the battlefield with a -1/-1 counter on it. When it enters the battlefield, or at the begging of your upkeep, you may exile a creature in a graveyard to remove a -1/-1 from it.)
2/2
 C 
Snow Creature – Zombie Minion
Chill (When this card deals damage to a creature, tap that creature, put a -1/-1 counter on it and it doesn't untap during its controllers next untap step.)
Limited control card can block an additional creature each combat
2/2
 C 
Snow Creature – Zombie Winter
Chill (When this card deals damage to a creature, tap that creature, put a -1/-1 counter on it and it doesn't untap during its controllers next untap step.)
{s}. {t}: Tap target creature.
1/1
 C 
Snow Creature – Zombie Cleric
Chill (When this card deals damage to a creature, tap that creature, put a -1/-1 counter on it and it doesn't untap during its controllers next untap step.)
{s}: The next one damage that would be dealt to one drop redirector this turn is dealt to target player instead.
1/1
{1}{w}
 
 C 
Creature – Human Minion
3/1
 B 
Snow Basi Land – Mountain

Snow-Covered Highland (uncommon, foil)
Red Nightmare Cycle (rare)
Snow-Covered Shrubland (uncommon)
Abandoned City (uncommon)
UU08 (uncommon)
menace + chill (common)
Lure to Ambush (common)
Mana Rock (in-progres) (common)
Drain Blood (common)
CB01 (common)
Limited control card (common)
Ghoul Trapper (common)
one drop redirector (common)
CW03 (common)
Snow-Covered Mountain (basic)