Dusk on Tsanaa: Virtual Booster
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Mechanics | Skeleton | About the Set (In Progress) |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Snow-Covered Highland enters the battlefield tapped.
: Add or to your mana pool |
Red Nightmare Cycle's power and toughness are each equal to the number of Moutains you control.
*/*
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Snow-Covered Shrubland enters the battlefield tapped.
: Add or to your mana pool. |
T: Add to your mana pool.
Pay 1 life: Return Abandoned City to its owners hand. "Its inhabitance starved and frozen to death, now claimed only by winter."
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Each opponent puts the top two cards of their libraries into their graveyard and you draw two cards.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
Chill (When this card deals damage to a creature, tap that creature, put a -1/-1 counter on it and it doesn't untap during its controllers next untap step.)
Menace 2/1
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Target creature you or a teammate controls fights target creature an opponent controls.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
: Add one mana of any color to your mana pool.
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You gain life equal to target creatures toughness. Then put a -1/-1 counter on that creature,
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) "Shupa", drain blood of the young".
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If you have a creature card in your graveyard, ~ can't block.
Starved 1 (This creature enters the battlefield with a -1/-1 counter on it. When it enters the battlefield, or at the begging of your upkeep, you may exile a creature in a graveyard to remove a -1/-1 from it.) 2/2
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Chill (When this card deals damage to a creature, tap that creature, put a -1/-1 counter on it and it doesn't untap during its controllers next untap step.)
Limited control card can block an additional creature each combat 2/2
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Chill (When this card deals damage to a creature, tap that creature, put a -1/-1 counter on it and it doesn't untap during its controllers next untap step.)
. : Tap target creature. 1/1
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Chill (When this card deals damage to a creature, tap that creature, put a -1/-1 counter on it and it doesn't untap during its controllers next untap step.)
: The next one damage that would be dealt to one drop redirector this turn is dealt to target player instead. 1/1
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3/1
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Snow-Covered Highland
(uncommon, foil)
Red Nightmare Cycle
(rare)
Snow-Covered Shrubland
(uncommon)
Abandoned City
(uncommon)
UU08
(uncommon)
menace + chill
(common)
Lure to Ambush
(common)
Mana Rock (in-progres)
(common)
Drain Blood
(common)
CB01
(common)
Limited control card
(common)
Ghoul Trapper
(common)
one drop redirector
(common)
CW03
(common)
Snow-Covered Mountain
(basic)