Treasures

Treasures by jmgariepy

18 cards in Multiverse

18 tokens

18 multicolour

11 comments total

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Mechanics | Skeleton

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 T 
Treasure Creature – Griffin Soldier
Vigilance, flying, first strike
1/1
 T 
Treasure
{6}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.
 T 
Treasure
{3}: Exile a creature you control.
Sacrifice Pocket Cave: Return all creatures exiled by Pocket Cave to the battlefield.
 T 
Treasure Creature – Human Wizard
When Unchecked Sorceror enters the battlefield, choose a color.
Unchecked Sorceror cannot be blocked by creatures of the chosen color.
2/1
 T 
Treasure
Graft 3 (This treasure enters the battlefield with three +1/+1 counters on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this treasure onto it.)

Recent comments: (all recent activity)
On Everspring Decanter:

@Link: I've thought of that. It doesn't seem likely, but I'll probably try that avenue first. If I did, I could expect another round of heavy playtesting, though, thankfully, I would either be uninvolved in that process, or thrilled by it.

@dude: Hmm... looking up Mercenary. Found this old Alongi article on it: http://www.wizards.com/Magic/magazine/Article.aspx?x=mtgcom/daily/aa78
Interesting. Obviously, Alongi is expecting something closer to 6 casting cost rares, so it can't be that exactly. Maybe I'll make some custom rules that play somewhere in the middle.

On Everspring Decanter:

The simpler format jmg proposes could be like Mercenary Magic, which had a pile of Treasures that players can purchase.

On Everspring Decanter:

Sell it to Wizards.

On Everspring Decanter:

Whoopsies. That was supposed to say 'Graveyard' ala Night Soil. Thank you for that... that card would have been monstrous, no?

As for the game this is from, I've got a homebrew board game by the name of "Enter the Dungeon" that combines Magic: the Gathering with a dungeon to run around in. I've found that without treasures peppered throughout the map, players have a tendency to sit in the main room and cast spells at each other. The treasures are all patterned around 2-3 casting cost spells, so as not to disrupt the flow of the main game. (Being a different card type, they're also really hard to get rid of. Many of them need to be tested. We haven't played EtD in a while.)

I might post full rules to the game here... but it's a bit complicated, and the dungeon tiles are all unique, so I'm waiting until we've perfected it. I might sell it... I'm not sure. It's a tricky sort of thing to sell, since it must be obvious that it plays with Magic, but never references Magic proper. I'll see. Either way, I figured it didn't hurt to add treasures into Multiverse. If anybody else wants to use these for whatever reason, they're more than welcome to them (maybe some format where you can pay {5} or so to get a random treasure? I'll let someone else figure it out.} If I do end up printing EtD, the treasures will all have to change radically anyway.

On Everspring Decanter:

This isn't a set of Magic cards. These cards are for use in some other game; I can't remember what OTTOMH.

On Everspring Decanter:

These aren't normal cards, so I don't know the power of this, but looking through your opponent's library seems good. It should shuffle afterward.

On Everspring Decanter:

"of your choice"? Does this really let you look through any library at will, and not have to shuffle afterward?

On Everspring Decanter:

Ouch. Goodbye nasty combo deck!

On Glyph of Endurance:

You know, you make me realize that this particular set doesn't need to be private. Unlike a few of the other private sets I have which are ideas for games I'd like to develop, these cards are supposed to be for a Magic-ese format I created, which may someday be it's own game, but may just be a Magic format I created, and stays at that. It's complicated. I'll make a General Post soon so that players have some idea of what I use them for, and what they could use them for instead.

On Glyph of Endurance:

Niice use of the facilities :)

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