The Gate Opens: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Malice Shot White Uncommon 4{3}{w} Instant Deal 2 damage to target creature, when that creature dies this turn, put two 1/1 white spirit creature tokens onto the battlefield 0
2 Nishi'an Fateweaver White Common 2{1}{w} Creature – Human Artist 1 1 Whenever a creature enters the battlefield under your control or a creature shapes a card, you may gain 1 life 0
3 Renzo's Embrace White Common 2{1}{w} Instant Until end of turn, target creature gets +0/+2 and "at the beginning of your end step, if this creature took damage this turn, put a +1/+1 counter on it" 0
4 Spiritbound Bandit White Common 3{2}{w} Creature – Human Bandit 2 2 Spiritbound Bandit has First strike as long as it is enchanted 0
5 Artistic Flourish Blue Uncommon 2{1}{u} Instant Draw a card, you may reveal that card, if you do, it costs {2} less until end of turn 0
6 Chains of Fate Blue Common 2{1}{u} Instant Counter target instant spell
Chains of Fate can't be countered
0
7 Chassart Scholar Blue Uncommon 2{u}{u} Creature – Human 2 2 Vitality – while you have {u}{u} in your mana pool, you may look at the top and bottom cards of players libraries 0
8 Final Chapter Blue Rare 2{1}{u} Sorcery Put target nonland permanent on the bottom of their owner's library
Exile Final Chapter
0
9 Insight Shell Blue Uncommon 1{u} Instant Creatures you control gain Prowess until end of turn
Scry 1
0
10 Lord Zalgus Silander Tallund Blue Mythic 5{3}{u}{u} Legendary Creature – Human Shaper 4 3 When Zalgus enters the battlefield, Scry 3
Instant or Sorcery Shaping
At the beginning of your upkeep Scry X, where X is the number of cards Shaped by Zalgus
0
11 Northern Owl Blue Common 2{1}{u} Creature – Bird 2 1 When you cast Northern Owl, Scry 1
Splice onto Sorcery {1}{u}
0
12 Despair Shot Black Uncommon 3{1}{b}{b} Instant Destroy target Non-Spirit creature, when it dies this turn, it's controller puts a 1/1 black spirit creature token onto the battlefield 0
13 Duskmantle Strike Black Uncommon 3{1}{b}{b} Instant when Duskmantle Strike resolves, Destroy target tapped Creature
Splice onto Creature {3}{b}{b}
0
14 Heart Eater Alpha Black Uncommon 3{1}{b}{b} Creature – Wolf 3 2 Deathtouch Lifelink 0
15 Lady Kindra of Salmesse Black Mythic 4{2}{b}{b} Legendary Creature – Human Shaper 2 1 Prowess
Protection from White
When you cast Kindra, Destroy target nonblack tapped creature
Splice onto Instant {3}{b}{b}
0
16 Marzgraf Harkund Fenmore Black Mythic 5{2}{b}{b}{b} Legendary Creature – Human Shaper 2 3 Creature Shaping
{t}: put a token that's a copy of one of the cards Fenmore has shaped onto the battlefield, that card is legendary in addition to it's other types
0
17 Nishi'an Assassin Black Common 3{1}{b}{b} Creature – Human Assassin 2 1 Menace
Vitality – While you have {b} in your mana pool, Nishi'an Assassin has deathtouch
0
18 Tomb Heist Black Common 1{b} Instant When Tomb Heist resolves, Return target creature card from your graveyard to it's owners hand
Splice onto Creature {b}{b}
0
19 Unyielding March Black Uncommon 5{3}{b}{b} Sorcery as an additional cost to cast Unyielding March, you may pay up to 5 life
Creatures you control get +X/+0 and trample until end of turn, where X is the amount of life spent to cast Unyielding March
0
20 Anchor the Osprey Red Rare 3{1}{r}{r} Sorcery Creatures you control get +2/+0 until end of turn
Instant spells cost {2} less until end of turn
0
21 Chaos Shell Red Rare 1{x}{x}{r} Sorcery Deal X damage to target creature
Draw X cards, then discard X cards
0
22 Desaturate Red Uncommon 2{1}{r} Instant Target creature loses all abilities and can't block this turn
Splice onto Sorcery {1}{r}{r}
0
23 Inspiring Strike Red Common 2{1}{r} Instant Until end of turn, target creature gets +2/+0 and "When this creature deals combat damage to a player, put a +1/+1 counter on it" 0
24 Meridia Rebellion Red Common 4{2}{r}{r} Sorcery put three 1/1 red human creature tokens with haste onto the battlefield
at the beginning of your next end step, deal 1 damage to target creature or player for each of those humans that died this turn
0
25 Spirit of Tenacity Red Common 3{2}{r} Creature – Spirit 2 1 Bestow {1}{r}{r}
Whenever Spirit of Tenacity or the creature it enchants deals combat damage to a player, put a +1/+1 counter on that creature
0
26 Tess, Raider Captain Red Mythic 7{4}{r}{r}{r} Legendary Creature – Human Shaper 5 3 Haste Prowess
at the beginning of your first upkeep of the game, if Tess is in your hand you may reveal her, if you do, exile her, at the beginning of your fifth upkeep you may put her onto the battlefield
When Tess enters the battlefield, other creatures you control get +2/+0 until end of turn
0
27 Vivid Muse Red Common 1{r} Creature – Illusion 1 1 Prowess
Bestow {r}
the creature Vivid Muse enchants has Prowess
0
28 Zeri ahb Kareiya Red Mythic 6{4}{r}{r} Legendary Creature – Human Shaper 4 2 When you cast Zeri, discard your hand, then draw five cards, you may then choose any additional cards to discard, Draw a card for each card discarded this way
Splice onto Sorcery {3}{r}{r}
0
29 Defender of the Worldheart Green Common 4{2}{g}{g} Creature – Elemental 3 3 Defender
Vitality – Defender of the Worldheart gets +1/+1 for each {g} in your mana pool
0
30 Invoke Divinity Green Uncommon 4{2}{g}{g} Sorcery Put a 2/2 Green spirit creature token with Trample and "Vitality – this creature gets +1/+1 for each {g} in your mana pool" 0
31 Haunted Quiver Multicolour Uncommon 3{1}{w}{b} Enchantment – Aura Enchant creature
whenever Enchanted creature attacks, it gets +1/+1 for each other enchantment you control until end of turn
0
32 Kensu, the Mistwalker Multicolour Mythic 4{2}{b}{w} Legendary Creature – Iteshi Shaper 2 2 Creature Shaping
Kensu is unblockable and can't block
Whenever Kensu deals combat damage to a player, put X 1/1 white and black spirit creature tokens onto the battlefield, where X is the of number cards shaped by Kensu
0
33 Desecrater of Meridia Multicolour Mythic 6{4}{b}{g} Legendary Creature – Zombie Shaper 3 5 Creature Shaping
{b}{g}: Sacrifice another creature you control, when it is put into a graveyard this turn, Desecrater Shapes it
{t}: target creature gets -1/-1 until end of turn for each card Shaped by Desecrater, if that creature would be put into a graveyard this turn, Desecrater Shapes it
0
34 Lillin, Heartguard Multicolour Mythic 5{3}{g}{u} Legendary Creature – Shaper 2 4 Sorcery Shaping
Vitality – For each {1} in your mana pool Creatures you control get +X/+0, where X is the number of cards shaped by Lillin
0
35 Passionate Skies Multicolour Uncommon 4{2}{u}{r} Enchantment Creatures you control have Prowess
Whenever you Scry, creatures you control get +1/+1 until end of turn
0
36 Varion of the Silver Hounds Multicolour Mythic 5{3}{u}{r} Legendary Creature – Human Shaper 3 3 Haste Prowess
you may discard the first card you draw each turn, if you do, draw a card
{t}: Deal damage to target creature or player equal to Varion's power
0
37 Magnificent Masterpiece Multicolour Uncommon 4{2}{w}{r} Sorcery Put a X/X White and Red Construct creature token with defender onto the battlefield, where X is equal to the number of times you have cast or splice Magnificent Masterpiece this game
Splice onto Instant or Sorcery {r}{w}
0
38 Nishi'an Guard Multicolour Common 4{2}{r}{w} Creature – Human Soldier 2 2 Prowess
When Nishi'an Guard resolves, give target creature +2/+1 until end of turn
Splice onto Instant {1}{r}{w}
0
39 Virtuoso Renzo Multicolour Mythic 4{2}{r}{w} Legendary Creature – Human Shaper 4 3 Land Shaping
{t}, Choose one: put a X/X White construct creature token onto the battlefield, where X is the number of cards Shaped by Renzo, Or Add {r} to your mana pool for each card Shaped by Renzo
0
40 The King of Masks Multicolour Mythic 5{w}{b}{u}{r}{g} Legendary Creature – Human Shaper 1 1 Haste
At the beginning of your end step, return The King of Masks to it's owners hand
The King of Masks enters the battlefield as a copy of another target creature except he retains his abilities
0
41 Eidolas Hammer Artifact Uncommon 3{3} Artifact – Equipment Whenever Equipped creature attacks, put two 1/1 White Spirit creature tokens onto the battlefield
Equip {2}
0
42 Progress Gate Artifact Rare 5{5} Artifact {t}: target creature is Unblockable until end of turn 0
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Mechanics | Skeleton