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CardName: Sensor Tower Cost: 3 Type: Artifact Pow/Tgh: Rules Text: {1}{R}, {T}: Exile the top card of your library. You may play that card this turn. (Costs and timing restrictions apply. You can still only play one land on your turn.) Flavour Text: Set/Rarity: Duel Decks Starcraft: Remastered Uncommon

Sensor Tower
{3}
 
 U 
Artifact
{1}{r}, {t}: Exile the top card of your library. You may play that card this turn. (Costs and timing restrictions apply. You can still only play one land on your turn.)
Updated on 13 Dec 2018 by jameschanlee

History: [-]

2016-04-17 11:41:56: jameschanlee created the card Sensor Tower

Replacement for.. something. probably (((Defense Matrix))).


  • Gonna unkeyword the salvage ability of Terran to save design space. But with that gone, need more card advantage thingies.
  • It's been a long time since Jayemdae Tome was in any way powerful. Let's see whether this version is broken.
2016-04-20 02:02:10: jameschanlee edited Sensor Tower:

Radar tower -> Sensor Tower. Cost 3R -> 2R. Activation cost 1R -> 2R.

2016-04-20 02:02:25: jameschanlee edited Sensor Tower:

removed "face down."

2016-04-23 23:26:19: jameschanlee edited Sensor Tower:

added reminder text

2017-06-13 01:26:12: jameschanlee edited Sensor Tower:

2R cost 2R ability -> 4 cost 1R ability

2018-10-25 07:43:42: jameschanlee edited Sensor Tower
2018-11-09 02:55:15: jameschanlee edited Sensor Tower
2018-11-13 01:45:22: jameschanlee edited Sensor Tower

This seems quite blue to me - or at least, not particularly red. With impulse draw, you lose the card that's exiled unless you play it within the given time frame. Here, you just end up drawing the card if you don't / can't cast the card. The initial ETB Peek effect reinforces the blue vibes.

2018-11-13 09:11:49: jameschanlee edited Sensor Tower

That still seems like way more value than they'd give red in a normal set

Yeah but not by much I think. I based it off Arcane Encyclopedia

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