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CardName: Immortal Cost: 2WW Type: Creature - Protoss Warrior Pow/Tgh: 2/2 Rules Text: Shield 2 (This enters with two +1/+1 counters. It's dealt damage by first removing that many +1/+1 counters, with excess damage dealt as normal.) Prevent all damage that would be dealt to Immortal by creatures with greater power. Flavour Text: Set/Rarity: Duel Decks Starcraft: Remastered Uncommon |
History: [-] Add your comments: |
unchanged from Immortal.
Home run design, though it doesn't synergize with the rest of the deck.
Still a hard counter to Siege Tanks. :)
Ish. You need two of them to actually kill one or even attack past one. I certainly agree it's a superb design though.
removed vigilance
Removed vigilance. Still annoying and O_o when it hits the other side of the table, but Terran and Zerg have quite a number of ways to deal with it so it's not the game-ender it seems to be. In the real world, this would have been a rare, I think.
Previously:
Immortal


Creature - Protoss Warrior [u]
If a source would deal 3 or more damage to Immortal, it deals 2 damage instead.
3/3
changed to work with new shield ability