CardName: Windmill Trap
Cost: {5}{B}
Type: Enchantment
Pow/Tgh:
Rules Text: As you cast this spell, tap any number of creatures you
control with base power 0. Each creature you tap this way
pays for {1}.
Vanishing 3
When this enchantment enters, exile target nonland permanent
an opponent controls until this enchantment leaves the
battlefield. If this enchantment has no time counters on it,
put that permanent into its owner's graveyard instead.
Flavour Text:
Set/Rarity: skeleton test 4 9 26 None
Windmill Trap
Enchantment
As you cast this spell, tap any number of creatures you control with base power 0. Each creature you tap this way pays for . Vanishing 3 When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. If this enchantment has no time counters on it, put that permanent into its owner's graveyard instead.