Haste\n Able has double strike as long as he’s equipped.\n When Able breaches containment, create an Equipment artifact token named Cursed Blade with “Equipped creature gets +1/+1” and equip 1, then attach all Equipments named Cursed Blade to him. (A creature breaches containment when it enters if it entered from exile or it was cast from exile.)\n If Able would die, contain him instead. (To contain a card, exile it. For as long as that card remains exiled, its owner may play it by paying 2 in addition to its other costs.)