Community Mashup Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
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Community Mashup Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
History: [-] |
Instill Energy, Bone Splinters, Chandra's Magmutt.
Hm. I think Mark's right that if green doesn't get direct damage, then it just SHOULDN'T, not sort-of-get-bad-direct-damage. But otoh, THIS type of damage does seem appropriately green and it has a reason for existing other than "red, but less good". Probably still not worth being a card, though.
For some reason, a split card card Bee//Sting should be a thing. Then why not a cycle of split cards based on compound words. (Ex. Home//Run)
Yeah, green gets "target creature deals damage equal to its power" all the time. The most basic version of the effect is Rabid Bite, but reducing the damage to 1 seems okay at this cost
The worthnoty thing in relation to Rabid Bite is that this can go face which I imagine is the main bend here.
I like the Bee//Sting, Home//Run pattern :)
Yeah, I'd forgotten that direct-damage-from-creature was normalised now. But the "to any target, but only 1" variation seems a plausible variation which isn't currently used.
I like this. I do think it might be better if limited to hitting creatures, because I don't know if there's a very interesting upside to this going face besides being more powerful.
This is neat because it works with deathtouch and lifelink, but only the latter when hitting players/walkers.