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CardName: Curse of the Marsh Cost: 3B Type: Enchantment Pow/Tgh: / Rules Text: Your opponents can’t put cards in graveyards into any other zone. Whenever a creature card enters the graveyard from anywhere, you gain 1 life. Flavour Text: Set/Rarity: Phandalor Uncommon

Curse of the Marsh
{3}{b}
 
 U 
Enchantment
Your opponents can’t put cards in graveyards into any other zone.
Whenever a creature card enters the graveyard from anywhere, you gain 1 life.
Updated on 25 May 2020 by Froggychum

History: [-]

2020-05-08 01:15:03: Froggychum created the card Curse of the Marsh
2020-05-08 01:17:10: Froggychum edited Curse of the Marsh

Compare to Ashes of the Abhorrent

Hoping I could cost this as {1}{b} rather than {2}{b}, but I dunno.

2020-05-08 01:19:31: Froggychum edited Curse of the Marsh
2020-05-08 18:20:49: Froggychum edited Curse of the Marsh:

Updated: Lowered cost by {1} , changed ability to better reflect this set's meta. This set has no flashback and very few graveyard activated abilities, so this makes more sense

Tell me if i worded this poorly

2020-05-22 23:14:44: Froggychum edited Curse of the Marsh:

this is safer as costing 3 for this set

Probably one of the most powerful control cards in this set so far.

only gonna get stronger with other archetypes that this shuts down.

Luckily we have removal. Will be printing more, especially since Sagas are printed here.

This should maybe even cost {3}{b} since with the current archetypes nearly done this is a super good control piece. There's still 4/5ths of a set to go (at least, that's not counting anything wurms comes up with)

Being able to get this on turn 3 rather than turn 4 is probably a bit spooky. Early turns are important and can be game-defining.

This being able to stop a player from getting any value from Kolvis Stormfather isn't good, probs.

2020-05-25 10:53:37: Froggychum edited Curse of the Marsh

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