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CardName: Justice Field Cost: {2}{W}{W} Type: Instant Pow/Tgh: / Rules Text: Until end of turn, all creatures deal combat damage to themselves, instead of the creature they are in combat or fighting with. Flavour Text: Set/Rarity: Community Mashup Set Rare |
History: [-] |
Nova Pentacle + Filler...
Let's try again. + Mercy of God
Ok. So. An expensive, but extremely effective and repeatable, damage redirect. And a mass Resurrection. Nice.
So, a repeatable mass resurrection artifact? Yow. But also, uh, that's just a massive stall forever. Or a one-shot mass damage redirect? It doesn't seem likely that this could actually work much better than a single redirect; because how often do you have more than one source of unresolved damage available? So only a slight upcost from, say, Reverse Damage.
Well, in combat you do. So... sure. .. well, I just invented a really obvious reference. So use that for the art and done.
My take on the wording:
> Until end of turn, all creatures assign their combat damage to themselves.
Is this intended to prevent combat damage to players as well? Kinda like "destroy all attacking units" / super fog. Prolly should cost more.
It blows up blockers too... yeah; this is ridiculous in multiplayer.