Community Mashup Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
CardName: Blood Dog Cost: {1}{R} Type: Creature - Hound Pow/Tgh: 2/2 Rules Text: When an opponent is damaged, Blood Dog becomes an unblockable artifact until end of turn. Flavour Text: Blood... Ruby? Diamond? Hound? Set/Rarity: Community Mashup Set Uncommon |
History: |
Scrapdiver Serpent + Curse of Misery
5/5 artifact walk. In an artifact set. But it does cost 7.
And 'opponent can't gain life' which ... for some reason is white as well.
So "opponent cannot gain artifacts"? That's a more potent forbidding than many. But it's well within white's remit to have such an ability.
The alternative would be, what, "Cannot be blocked if opponent has taken damage this turn"? That could work. Can I do BOTH somehow?
Well... I can. But it feels very much like "Why does this legend have two completely unrelated abilities?"
I think I'll make it gain artiactness if the opponent is damaged too. Thaty'll have to suffice. And gives me some naming idea.