Tarkir Boardgame: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
Planeswalker – PC
+1: You and each of your allies scry 3.

-1: You and each of your allies draw one card.

-6: You and each of your allies each draw X cards, where X is the number of cards in your hand, then get an emblem with "You have no maximum hand size."

0: Blue Support (LV 1) becomes a 2/3 blue Wizard creature until your next end step. They're still a planeswalker.
3
 R 
Creature – Dragon
Flying, flash
Whenever you cast an instant or sorcery spell, if Enlightened Skywise is tapped, that spell gains rebound until end of turn.
Whenever you cast a spell from exile, draw a card.
4/4
 R 
Creature – Dragon
Flying, deathtouch
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Qarsi Bonecaller exploits a creature, you may return another target creature card from a graveyard to the battlefield under you control.
4/4
Planeswalker – PC
+1: Put a 1/1 blue Bird creature token with flying onto the battlefield.

-2: Target creature can't be blocked this turn.

-5: Until the beginning of the end step of your next turn, whenever a creature you or your allies control deals combat damage to a player, its controller draws 2 cards.

0: Blue Aggressive (LV 1) becomes a 3/3 blue Wizard creature until the beginning of the end step of your next turn. They're still a planeswalker.
2
 R 
Legendary Creature – Human Monk
Flying
Whenever you cast an instant or sorcery spell, you may pay {2}. If you do, that spell gains rebound. (Exile that spell as it resolves. At the beginning of your next upkeep, you may cast that spell from exile without paying its mana cost.)
Illus. Jason A. Engle
2/2
 R 
Legendary Creature – Human Shaman
{t}: Add three mana in any combination of {r}, {u}, and/or {g} to your mana pool.
Other creatures you control get +X/+X, where X is the amount of mana in your mana pool.
Mana doesn't empty from your mana pool as steps and phases end.
"Our complacency has ended. Artarka falls today."
1/1
 R 
Legendary Creature – Human Warrior
Vigilance
{1}, tap an untapped creature you control: Bolster 1. (Choose a creature with the least toughness among creatures you control. Put a +1/+1 counter on it.)
Illus. Volkan Baga
2/3
 R 
Creature – Elemental
Trample, reach, hexproof
Other creatures you control have hexproof.
Centuries of rage and oppression condensed into one, deadly form.
6/6
 U 
Instant Power – Rehyis
Uses: 3 (You may cast this power up to three times per game.)
Put a +1/+1 counter on up to three target creatures. Those creatures gain trample until end of turn.
 C 
Creature – Human Shaman
{t}: Add {r} or {g} to your mana pool.
Artarka allows a small sect of shamans to survive – provided they pledge total obedience to her.
1/2
 C 
Instant Power – Taigam
Uses: 6 (You may cast this power up to six times per game.)
Target creature gets +2/+0 and is unblockable this turn.
 R 
Location
At the beginning of each player's upkeep, that player rolls a six-sided die.
• On a roll of one or four, that player sacrifices a land chosen at random.
• On a roll of two, three, or five, Qadat, the Fire Rim deals 5 damage to a creature or player chosen at random.
• On a roll of six, destroy all lands.
Atarka conquered Qadat, the Fire Rim, long ago, winning over its efreet with a promise to spread the glory of fire to all the world.
 R 
Location
At the beginning of each player's upkeep, if that player has more cards in hand than any other player, that player puts a 2/2 black Zombie creature token onto the battlefield.
 R 
Sorcery Power – Zurgo
Uses: 1 (You may cast this power up to once per game.)
Put a 4/4 red Dragon creature token with flying and trample onto the battlefield.
 R 
Location
All creatures have haste.
{3}: Put two 1/1 red and black Goblin creature tokens onto the battlefield tapped. Any player may activate this ability, but only at any time they could cast a sorcery.

Blue Support (LV 1) (none)
Enlightened Skywise (rare)
Qarsi Bonecaller (rare)
Blue Aggressive (LV 1) (none)
Taigam, Pupil of Ojutai (rare)
Arel, Awakened Whisperer (rare)
Reyhis, Vanguard of Dromoka (rare)
Resistance Elemental (rare)
Hammer Formation (uncommon)
Artarka's Mystic (common)
Cunning Blow (common)
Qadat, the Fire Rim (rare)
Silumgar Territory (rare)
Awaken the Brood (rare)
Zurgo's Encampment (rare)