Murganda: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Search your library for a basic land card, reveal it, and put it onto the battlefield tapped. Then, shuffle your library.
Ferocious – If you control a creature with power 4 or greater, target creature gets +X/+X until end of turn, where X is the number of lands you control after you put the land onto the battlefield. |
"In times of coming strife, the ridgecats have always disappear, hidden in their mountain homes. We see less and less of them by the day. Is some great crisis approaching?"
- Goel, Spear-Clan Shaman 4/4
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Defender
: Monstrosity 2. (If this creature isn't monstrous, put two +1/1 counters on it and it becomes monstrous.) When Grazing Petrodon becomes monstrous, you gain 7 life. 4/4
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Whenever target creature deals combat damage to a player this turn, you may search your library for a basic land card and put it onto the battlefield. If you do, shuffle your library.
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Flash
When Spear-Clan Shaman enters the battlefield, target creature gets +2/+2 and gains trample until end of turn. 2/2
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Reach
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) 4/4
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Trample
"Smaller than their greater cousins they may be, but you never see any of those beasts plow holes through groves of trees."
-Tor, Spear-Clan shaman 3/3
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Reach
, : Spear-Clan Skyhunter deals X damage to target creature with flying. "Let none stand higher than the rulers of the earth.
2/4
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Flash
When Replenishing Symbiote enters the battlefield, put a +1/+1 counter on another target creature. Ferocious – If you control a creature with power 4 or greater, put two +1/+1 counters on that creature instead. 0/1
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: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Tilling Petrodon becomes monstrous, search your library for a basic land card and put it onto the battlefield tapped. Then, shuffle your library. 4/4
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Enchant creature
Enchanted creature gets +2/+2. When Feral Instinct enters the battlefield, enchanted creature fights target creature. |
Put all creatures on top of their owner's libraries in any order.
Ferocious – If you control a creature with power 4 or greater, instead choose up to one creature with power 4 or greater, then put the rest on the top of their owner's libraries in any order. |
Enchant creature
Enchanted creature gets +1/+1, is a Dinosaur in addition to its other types, and has : Monstrosity 2. (If that creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.) |
Target creature gets +3/+3 until end of turn.
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: Monstrosity 2
When Sprialtide Kraken becomes monstrous, destroy all tapped nonland permanents. "The sea has monsters of its own, savage."
-Quarth, Crystalpath Adept 6/6
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Wyull's Blessing
(common)
Feral Ridgecat
(common)
Grazing Petrodon
(uncommon)
Force of the Earth
(common)
Spear-Clan Shaman
(rare)
Towering Petrodon
(common)
Crowned Ferrodon
(common)
Spear-Clan Skyhunter
(uncommon)
Replenishing Symbiote
(common)
Tilling Petrodon
(common)
Feral Instinct
(common)
Typhoon Blast
(rare)
Aspect of the Hunter
(uncommon)
Giant Growth
(common)
Spiraltide Kraken
(rare)