Superhero Shenanigans: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Creature – Human Artificer
{t}: Put a token that's a copy of target equipment onto the battlefield equipping Degenerate Artificer. Exile it when it becomes unattached.
2/3
 C 
Instant
Draw two cards.
Return target creature to its owner's hand.
Tap or untap target creature.
 U 
Creature – Human Minion
Sacrifice Devoted Minion: Choose one – Return target creature you control to owner's hand; or target creature you control is unblockable this turn.
1/1
 M 
Artifact Creature – Spider Construct
Reach.
GGGG: Put 4 +1/+1 counters on Arachnaroid. It gains trample until end of turn.
4/4
 C 
Land
Jungle Lair comes into play tapped.
{t}: Add {g} to your mana pool.
{g}{g}, {t}, Sacrifice Jungle Lair: Search your library for up to two forests and put them into the battlefield tapped. Shuffle your library.
 C 
Creature – Human ????
{2}{r}: Indignant Hulk becomes 3/3 and gains trample until end of turn.
1/1
 C 
Creature – Human Angel
Flying
When Living Angel comes into play, target creature you control gets +0/+4 until end of turn.
3/2
 C 
Creature – Human
3W: Mild Alter Ego becomes 4/3 and gains flying until end of turn.
2/2
 U 
Creature – Human Warrior
Manic pummeler attacks each turn if able.
{r}: Exile Manic pummeler. When you next declare attackers, return it to play tapped and attacking.
2/1
 M 
Artifact Creature – Dragon Construct
Flying.
{r}{r}{r}: Cannon Dragon deals 3 damage to target creature defending player controls or to defending player. Play this ability only when Cannon Dragon is attacking.
3/3
 U 
Artifact – Equipment
Equip {3}
Equipped creature gets +1/+4 and has deathtouch.
 C 
Instant
Righteous Vengeance deals 5 damage to target creature that dealt damage this turn.
 R 
Artifact – Equipment
Equip {4}.
Equipped creature gets +2/+2, reach, and trample. It can block an additional creature, and can only be blocked by two or more creatures.
 R 
Artifact
Whenever an opponent plays a spell, you may put a charge counter on Ticking Bomb.
{1}, Sacrifice Ticking Bomb: Ticking Bomb deals damage equal to the number of charge counters on it to target creature or player.
 U 
Artifact Creature – Construct
Whenever a player plays a spell, you may pay {1}. If you do, put a +1/+1 counter on Ticktock man.
Whenever Ticktock man attacks or blocks, remove a +1/+1 counter from it at end of combat.
1/1

Degenerate Artificer (uncommon)
Step seventeen of the plan (common)
Devoted Minion (uncommon)
Arachnaroid (mythic)
Jungle Lair (common)
Indignant Hulk (common)
Living Angel (common)
Mild Alter Ego (common)
Manic pummeler (uncommon)
Cannon Dragon (mythic)
Hero's Shield (uncommon)
Righteous Vengeance (common)
Octopus tentacles (rare)
Ticking Bomb (rare)
Ticktock man (uncommon)