Lornpulse: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Flying , Remove a psyche counter from Runic Entity: Draw two cards. 3/3
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Enchant creature
You control enchanted creature. Enchanted creature is a Nightmare in addition to its other types and has dementia. (Rather than life loss, damage it deals to players causes that player to exile that many cards from the top of his or her library.) |
Reveal cards from the top of your library until you reveal a nonland card. You gain life equal to twice that card’s converted mana cost. Put the revealed cards on the bottom of your library in any order.
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Immolating Ritual deals 7 damage to target creature. Add to your mana pool.
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Forestwalk
2/4
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When Eltis Sanctifier enters the battlefield, you may destroy target enchantment.
2/2
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Target creature gains swampwalk until end of turn.
Draw a card. |
: Add to your mana pool.
, : Untap target Nightmare creature. |
Enchant land
Enchanted land is an Island. Whenever enchanted land becomes tapped, its controller exiles the top two cards of his or her library. |
At the beginning of your upkeep, you lose 1 life.
The only sound it ever makes is from the ghastly liquid dripping from its every pore.
3/1
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: Creatures you control get +1/+0 until end of turn. Activate this ability only once each turn.
Born to the Bloodhenge, trained by the Fireheart, and maddened by the lornwinds, he knows only the rage of war.
3/1
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Enchant creature
Enchanted creature gets +2/-2 and attacks each turn if able. Suddenly, Ganak knew just all the right questions to axe.
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Sunlance deals 3 damage to target nonwhite creature.
“No more talk of mercy. We must cleanse the darkness without hesitation before it swallows us all.”
—Toramir, Saranis priest |
When Relief Guard enters the battlefield, untap target creature.
2/1
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Runic Entity
(rare)
Shadow Trance
(uncommon)
Erratic Harvest
(uncommon)
Immolating Ritual
(uncommon)
Jairwood Wanderer
(common)
Eltis Sanctifier
(common)
Nighthaze
(common)
Totem of Deceit
(common)
Lorns' Deluge
(common)
Blood Puppet
(common)
Onslaught Captain
(common)
Axe Crazy
(common)
Sunlance
(common)
Relief Guard
(common)
Plains
(basic)