Washikow: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Instant
Scry 2, then reveal the top card of your library. When you reveal a card this way, choose one. If you revealed a Scout this way, you may choose both
• Counter target spell that shares a type with the revealed card.
• Draw two cards.
 
 R 
Legendary Creature – Human Scout
Vigilance
Whenever a Scout you control deals combat damage to a player, put a +1/+1 counter on that creature, then draw X cards, where X is the number of counters on it.
2/4
 U 
Artifact Creature – Wall
Defender
As long as your life total if five or less, whenever a creature you control would be dealt combat damage, prevent 1 of that damage.
0/4
 U 
Creature – Human Citizen
Vigilance
When Elder of Many Stories enters the battlefield, return up to one target creature card, up to one target enchantment card, and up to one planeswalker card from your graveyard to your hand.
2/4
 U 
Creature – Human Druid
Auras you cast cost {1} less.

{g/w}{g/w}: If target Aura would be put into a graveyard from the battlefield this turn, attach that Aura to Story Keeper instead.
2/3
 C 
Creature – Human Berserker
Gloom- At the beginning of your endstep, if you cast no spells and activated no nonmana abilities this turn, you pay {2}{b}. If you do, each player discards a card. You gain life equal to the highest mana value of a card discarded this way.
3/4
 C 
Land
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{t}: Add {b} or {r}.
 C 
Creature – Human Cleric
Whenever Banisher of the Malicious deals combat damage to a player, exile target card from that player's graveyard unless that player has you gain 3 life instead.
3/4
 C 
Creature – Elk
When Browsing Elk enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
3/3
 C 
Creautre – Turtle
Ward {3}

{1}{g}: Painted Snapjaw gets +2/+0 until end of turn. Activate this ability only once each turn.
1/3
 C 
Enchantmeng – Aura
Enchant creature
Whenever a Warrior you control attacks, deal 1 damage to the enchanted creature.
Role- At the beginning of your endstep, if creatures you control dealt 3 or more damage to an opponent, return Object of Bullying from your graveyard to your hand.
 C 
Enchantment
Whenever you cast an instant or sorcery spell, you may put target instant or sorcery from your graveyard on the bottom of your library.
 C 
Enchantment – Aura
Enchant creature
{1}{w}: Enchanted creature gets -2/+4. If that creature was blocking, it loses deathtouch until end of turn.
 C 
Creature – Human Shaman
Whenever you cast a spell with a mana value of 4 or more, Conjurer of Awe gets +2/+1 until end of turn.
2/2
Forest
 
 B 
Basic Land – Forest

Back-Up Plan (uncommon, foil)
Irramgen, Pahoowe Leader (rare)
Wall of Shields (uncommon)
Elder of Many Stories (uncommon)
Story Keeper (uncommon)
Unburdened Berserker (common)
Bloodfell Caves (common)
Banisher of the Malicious (common)
Browsing Elk (common)
Painted Snapjaw (common)
Object of Bullying (common)
Knowledge Never Forgotten (common)
Words without Poison (common)
Conjurer of Awe (common)
Forest (basic)