Cortraevas: Perpetuality: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature gets +2/+2.
Whenever a creature is dealt damage by the equipped creature, unattach all equipment from that creature.

Equipment you don't control cost an additional {1} to equip.

Equip {3}
 U 
Artifact Creature – Boar
Haste
At the beginning of your upkeep, you may sacrifice Salvager Razorback. If you do, return target target permanent card from your graveyard to your hand.
2/3
 U 
Artifact Creature – Vampire Warrior
Menace, Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)

When Viralblade Marauder enters the battlefield, you gain X life and each opponent loses X life, where X is the number of counters Viralblade Marauder repurposed.
3/3
 U 
Artifact
When Swarmbot Hive enters the battlefield, create a 1/1 green artifact Insect token.
{t}: Creature tokens you control get +1/+0 until end of turn.
{3},{t}: Create a 1/1 green artifact Insect token.
 C 
Creature – Spirit
First strike
When Vengeant Wandering enters the battlefield, you destroy target artifact.
Some died with dreams of the natural world in their heart, and their wandering soul cannot rest while the metal shell exists.
3/3
 C 
Artifact Creature – Citizen
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
The last "people" of Cortraevas once again resume their purpose.
1/1
 C 
Artifact Creature – Wolf
Rusty Wolf enters the battlefield with two +1/+1 counters on it.

{g}: Rusty Wolf gains hexproof until end of turn.
Hiding in the waste heaps, wolves hunger without knowing the feeling of an empty stomach.
0/0
 C 
Artifact Creature – Imp
Flying
At the beginning of your upkeep you may pay {b}. If you do, remove up to one counter from target artifact, creature, or planeswalker.
2/2
 C 
Artifact
When Purpose Claw enters the battlefield, put a +1/+1 counter on target artifact creature.

{4},{t}: Target artifact creature gains lifelink and trample until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +0/+2, vigilance, and Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).

Equip {1}{w}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, put a charge counter on up to one target artifact."
 C 
Artifact Creature – Wizard
Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)

When Suppression Spell-Blanketeerenters the battlefield, tap target creature for each counter Suppression Spell-Blanketeer repurposed.
2/5
 C 
Instant
Vitality- If Explosion Apparatus targets a nonartifact creature, Explosion Apparatus can't be countered by spells or abilities.

Deal 3 damage to target creature and 1 damage to each other creature.
 C 
Artifact
{t}: Each player puts the top card of their library into their graveyard.

{2}{u},{t}- Sacrifice Anti-Memory Sonar: Draw two cards. Activate this ability only if a player has five or more artifacts in their graveyard.
Swamp
 
 B 
Basic Land – Swamp

Power-Force Hammer (rare)
Salvager Razorback (uncommon)
Viralblade Marauder (uncommon)
Swarmbot Hive (uncommon)
Vengeant Wandering (common)
Cortraevas Citizen (common)
Rusty Wolf (common)
Energy Harvester (common)
Purpose Claw (common)
Guardian Programming (common)
Maintenance Programming (common)
Suppression Spell-Blanketeer (common)
Explosion Apparatus (common)
Anti-Memory Sonar (common)
Swamp (basic)