Spirits of Dune: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
First strike
At the beginning of your upkeep, look at the first three cards of your library, you may choose one and exile it face-down. This car gain a foretell cost equal to its mana cost. put the remaining cards on the bottom of your library in a random order. When you cast a spell that was foretold, you may draw a card. 4/4
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, : Tap target creature.
: target creature you control gain hexproof until end of turn. 3/2
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[Foretell ]
Detroy target creature. If this spell was foretold, that creature owner must sacrifice a creature in addition. |
First strike (This creature deals combat damage before creatures without first strike.)
Ward (Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Soldier creatures you control get +1/+1. 4/4
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Choose one:
– Destroy target artifact – Destroy target land [Foretell ] |
First strike (This creature deals combat damage before creatures without first strike.)
Whenever you foretell a card, you may scry 1. 2/2
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: Add .
, : Create a Treasure token. |
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
When Great Sandworm dies, create two Treasure tokens. 6/6
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Muadh'ib, Prophet of Dune
(mythic)
Lady Jessica
(rare)
Yue Treason
(uncommon)
Duke Leto Atreides
(rare)
Fury of Shai-Hulud
(common)
Paul Atreides
(rare)
Spice Field
(uncommon)
Great Sandworm
(uncommon)