Champions of Quarth: Virtual Booster

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15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
Creature Spirit – Slave
Enslaved soul comes into play with X +1/+1 counters on it where X is the number of slaves in play.
Enslaved Soul can not block
{2}{b} Sacrifice Enslaved soul. Put 1/1 spirit tokens for each +1/+1 counters on Enslaved Soul
0/0
Basic Enchantment
When an opponent discards a card from the top of their library they lose 1 life
 U 
Land
Universal Dawn comes into play tapped.
{t}, sacrifice a land. add 3 mana of sacrificed land until end of turn
{t}, tap target land, add 1 mana of any color to your mana pool
 C 
Basic Elf – Slave
{2}{g/b},{t}: Return target slave from your graveyard into your hand. Elvish slave does not become untapped for 2 turns
2/2
Basic Enchantment
When an opponent discards a card from their hand they discard that many cards form the top of their library
 C 
Basic Instant
Target player draws or discards until his/her hand is 3 cards
 U 
Basic Zombie – Slave
Reanimated Slave gets +X/+0 for each Zombie you control and +0+X for each slave you control or +1/+1 if you have neither
X/X
 R 
Creature – Rebel Avatar
All Slaves become rebels while this card is in play

Rebellious One is +X/+X where X is the number of rebels you control
X/X
 R 
Legendary Black – Champion
Protection for white and black
{2},{t} Target zombie gains +1/+1 per zombie until the end of turn
{4}Champion of the Dead gains +1/+1 per swamp land until end of turn
The dead will rise and rise again
6/3
 U 
Basic Enchantment
Slaves you control get +2/+2
{3} Sacrifice slave witch. search your library for Rebel Witch and place it in your hand
Her ways make them deadly. Her magic makes them stronger
 U 
Creature Wizard – Slave
{2}{b/u}, {t}: Target Player discards X cards off the top of his/her deck where X is the number of slaves in play

When any slave becomes a rebel, flip Wizard Slave
2/2
Freedom Wizard
 
 U 
Creature – Wizard
{x}{b/u}: Tap X land. Target player discards X cards from the Top of his/her Library

{b/u}{b/u}: Target creature gains a -1/-1 counter
3/4
 U 
Basic Enchantment
{2} put a rebel token on Rebel Witch
{2}{b} remove all rebel tokens, target rebel gains +X/+X until end of turn where X is the tokens removed in this way
 C 
Basic Sorcery
Sacrifice a slave or rebel. Target player loses X life where X is the slave's/rebel's converted mana cost
Basic Sorcery
Sacrifice target Slave. Target player discards X cards off the top of their library, where X is the slaves converted mana cost
 R 
Legendary Artifact
Sacrifice this card if there are no champions on the field
{3} Target attacking or defending champion gets +2/+2 until end of turn
{3} Target attacking non-champion gets -2/-2 until end of turn

Enslaved Soul (none)
Forigous (none)
Universal Dawn (uncommon)
Elvish Slave (common)
Draining Vessel (none)
Hand of a Slave (common)
Reanimated Slave (uncommon)
Rebellious One (rare)
Champion of the Dead (rare)
Slave Witch (uncommon)
Wizard Slave (uncommon)
Rebel Witch (uncommon)
Death for the Cause (common)
Slave Soul Drain (none)
Campions Tournament (rare)