Therrodinkar: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When Vampire Sarcomancer enters, create a Sarcomancy Aura token with enchant land and attach it to target land. (Enchanted land has ", Sacrifice a creature: You gain life equal to the sacrificed creature’s toughness.")
When Vampire Sarcomancer enters, create a 1/3 black Zombie creature token. 3/5
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Resident (When this Fortification enters, create a 1/1 colorless Terraformer land creature token with ": Produce ", then attach this to it.)
Fortified land gets +1/+0 for each land card in your graveyard and has ", : Target player mills two cards". Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
~ enters tapped unless you pay its mana cost.
(: Produce or .) |
~ enters tapped unless you pay its mana cost.
(: Produce or .) |
Gain 3 life.
Create a Globe token (A colorless enchantment artifact with ", Sacrifice this permanent: Scry 2"). |
Level up (: This gets a level counter.)
Level 1+. 3/2. Retreat (When this creature is blocked by creatures with total power greater than or equal to its toughness, you may remove this creature from combat.) Level 3+. 5/3. 2/1
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Aurafy (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+0 and has flying. Equip |
Tap or untap target creature.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
(: Produce .)
Gifted Island enters tapped unless you control an artifact or enchantment. When Gifted Island enters untapped, create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Aurafy (You may pay the aurafy cost instead of its mana cost as you cast this spell to attach it to target creature you control as it resolves.)
Equipped creature gets +1/+1 and has trample. Equip |
(Porcupine Fields isn't a spell, it's affected by summoning sickness, and it has “: Produce .”)
1/1
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Target creature gains haste and first strike until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
Target creature gets -1/-1 until end of turn.
Create a Gift token (A colorless enchantment artifact with "Sorcerous, , , Sacrifice this permanent: Target permanent gets a +1/+1, charge, level, loyalty, or fate counter"). |
When Dryad Spring-Bringer enters, create a Manamancy Aura token with enchant land and attach it to target land. (Enchanted land has ": Produce one mana of any color.")
1/2
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, Sacrifice this permanent: Scry 2.
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Vampire Sarcomancer
(rare)
Resident Fracker
(uncommon)
Card119073
(uncommon)
Card119069
(uncommon)
Cleric's First Spell
(common)
U/B Leveler Common
(common)
Aurafy Wings
(common)
Rogue's First Task
(common)
Gifted Island
(common)
Aurafy Boots
(common)
Porcupine Fields
(common)
Warrior's First Task
(common)
Assassin's First Task
(common)
Dryad Spring-Bringer
(common)
Island
(basic)
Globe
(token)