Hall of Mirrors

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 R 
Enchantment
Flash (You may cast this spell any time you could cast an instant.)
Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.)
Reflections you control get +2/+2.
At the beginning of your upkeep, sacrifice Aloft Hopes.
 R 
Enchantment
Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
Reflections you control get +2/+2 and have "Whenever this attacks, tap target creature defending player controls."
 R 
Enchantment
When Confined in Mirrors enters, exile target non-Reflection creature until Confined in Mirrors leaves.
{2}{u}: Until end of turn, each Reflection you control becomes a copy of a creature card exiled by Confined in Mirrors, except they're still 0/0.
 C 
Enchantment
Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
Reflections you control get +0/+1.
 U 
Enchantment
Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
Reflections you control get +1/+1.
 R 
Enchantment
Shimmer X (When this enters, create a 0/0 Reflection creature token with XASWORDS +1/+1 counters on it.)
{2}{w}{w}: Return Glazing Spire to its owner's hand.
 C 
Instant
Creatures you control of the type of your choice get +1/+1 and gain lifelink until end of turn.
 R 
Enchantment
Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
Reflection you control get +2/+1 and have lifelink.
 M 
Enchantment
Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
Other permanents you control have shimmer 0.
 U 
Enchantment
Shimmer 1 (When this enters, create a 0/0 Reflection creature token with one +1/+1 counters on it.)
Reflection you control get +1/+1 and have first strike.
 U 
Enchantment
Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
Reflections you control are all colors and have first strike, lifelink, and vigilance.
 C 
Enchantment
Shimmer 1 (When this enters, create a 0/0 Reflection creature token with one +1/+1 counters on it.)
{5}, Sacrifice Reinforced Fluxing: Put two +1/+1 counters on target Reflection.
 C 
Enchantment
Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.)
Reflections you control get +1/+0.
 U 
Enchantment
Flash (You may cast this spell any time you could cast an instant.)
Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
Shimmer 0, shimmer 0, shimmer 0
 U 
Enchantment
Shimmer 1 (When this enters, create a 0/0 Reflection creature token with one +1/+1 counters on it.)
Shimmer 2 (When this enters, create a 0/0 Reflection creature token with two +1/+1 counters on it.)
Shimmer 3
 U 
Enchantment
Flash (You may cast this spell any time you could cast an instant.)
Shimmer 1 (When this enters, create a 0/0 Reflection creature token with one +1/+1 counters on it.)
Shimmer 1
 C 
Enchantment
Reflect 2 (When this enters, create two 1/1 Reflection creature tokens.)
 C 
Enchantment
Shimmer 2 (When this enters, create a 0/0 Reflection creature token with two +1/+1 counters on it.)
Illus. Cristi Balanescu
 U 
Instant
Any number of target creatures become Reflection Illusions in addition to their other types u
Sond's discovery that he was merely a figment of his own imagination left him feeling oddly at peace.
 U 
Enchantment – Aura
Flash
Enchant creature
Enchanted creature gets -3/-0.
Shimmer 3 (When this enters, create a 0/0 Reflection creature token with three +1/+1 counters on it.)
 M 
Enchantment
Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
You may have Reflections you control enter the battlefield as a copy of any creature on the battlefield. (It doesn't get the +1/+1 counters.)
 U 
Enchantment
At the beginning of your upkeep, if you control no Reflections, create a colorless 0/0 Reflection creature token. (A creature with 0 toughness is put into its owner’s graveyard immediately.)
{0}: Destroy target Reflection you control.
 U 
Enchantment
If an enchantment entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
 C 
Instant
Target creature with base power 0 becomes copy of target creature you control until end of turn.

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