Zombie Apocalypse Top Down: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Creature – Human Soldier
First Strike

If Lone Survivor is the only creature you control, it has indestructible.
2/1
 U 
Sorcery
Target creature must block this turn if able, if that creature is a human, draw a card.
 U 
Artifact – Equipment
Bulky Sawn Off enters the battlefield with 2 bullet counters on it.

Equipped creature has "Remove a bullet counter from Bulky Sawn Off: deal 1 damage to each creature target player controls" and "{t}: Reload (put a bullet counter on Bulky Sawn Off).

Equip {2}
 U 
Creature – Human Wizard
Thrive – At the end of each opponent's turn, if you lost no life this turn, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
2/3
 R 
Creature – Zombie
Feast – Whenever Infectious Biter deals combat damage to a human creature, gain control of that creature, it becomes a zombie.
2/4
 C 
Creature – Zombie
When Quivering Corpse enters the battlefield, target player puts the top two cards of their library into their graveyard.
2/1
 C 
Creature – Zombie
Relentless (When this creature dies, you may exile a creature card in your graveyard, if you do, return Shambling Ripper to the battlefield tapped).
 U 
Enchantment
Creatures you control have hexproof.

When a creature you control attacks or you activate a creature's activated ability, put Stealth Formation on top of your library.
 U 
Creature – Zombie
Haste

Feast – Whenever Tireless Sprinter deals combat damage to a human creature, if it would die this turn, return it onto the battlefield tapped.
1/1
 U 
Artifact – Equipment
Uncontrollable Minigun enters the battlefield with 5 bullet counters on it.

Equipped creature has "Remove all bullet counters from Uncontrollable Minigun: deal X damage to target creature, where X is the amount of counters revealed this way" and "{t}: Reload (put a bullet counter on Uncontrollable Minigun).

Equip {3}
 C 
Artifact – Equipment
Antique Handgun enters the battlefield with 2 bullet counters on it.

Equipped creature has "Remove a bullet counter from Antique Handgun: deal 1 damage to target creature" and "{3}{t}: Reload (put a bullet counter on Antique Handgun).

Equip {2}
 C 
Creature – Zombie
Feast – Whenever Ravenous Feeder deals combat damage to a human creature, gain 2 life.
3/2
 C 
Creature – Human Soldier
If Trained Sharpshooter is equipped, Trained Sharpshooter has deathtouch
2/2
 R 
Creature – Human Rogue
Menace, Deathtouch

When Ruthless Saboteur deals combat damage to a player, that player discards a card.
If we can't have it, they can't either
1/1
 C 
Creature – Human Scout
When Watchful Sniper reloads, target player reveals their hand.
1/4

Lone Survivor (rare)
Backed Into A Corner (uncommon)
Bulky Sawn Off (uncommon)
Outpost Herbologist (uncommon)
Infectious Biter (rare)
Quivering Corpse (common)
Shambling Ripper (common)
Stealth Formation (uncommon)
Tireless Sprinter (uncommon)
Uncontrollable Minigun (uncommon)
Antique Handgun (common)
Ravenous Feeder (common)
Trained Sharpshooter (common)
Ruthless Saboteur (rare)
Watchful Sniper (common)