Zendikar Custom Cube (On-Hold): Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Wandering Fumarole enters the battlefield tapped.
: Add or . : Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land. |
: Add .
, , Sacrifice Encroaching Wastes: Destroy target nonbasic land. |
'Stirring (GW/Grasslands)' enters the battlefield tapped with a +1/+1 counter on it.
: Add or . 0/0
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Creatures you control get +3/+3 and gain vigilance and trample until end of turn.
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'LCCR' enters the battlefield tapped.
When 'LCCR' enters the battlefield, you gain 1 life. : Add to your mana pool. 0/0
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Target creature gets +3/+3 until end of turn. If that creature is also a land, it gains indestructible until end of turn.
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Devoid (This card has no color.)
Menace (This creature can't be blocked except by two or more creatures.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) 1/3
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'Awaken hurt attackers' deals 3 damage to target attacking or blocking creature.
Awaken 3 – (If you cast this spell for , also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Dormant Hedron-Field enters the battlefield tapped.
When Dormant Hedron-Field enters the battlefield, return a land you control to its owner's hand. : Add . |
Cohort – , tap an untapped Ally you control: Prevent the next 2 damage that would be dealt to you this turn.
2/5
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Landfall – Whenever a land enters the battlefield under your control, Landfall gets +1/+1 until end of turn
3/2
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Flying
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Sacrifice this creature: Add to your mana pool.
1/1
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Wandering Fumarole (*)
(mythic)
Encroaching Wastes (*)
(uncommon)
'Stirring (GW/Grasslands)'
(uncommon)
'Overrun Variant'
(uncommon)
'LCCR'
(common)
'Pump Spell'
(common)
Flying Filler #3
(common)
Two drop ingest
(common)
'Awaken hurt attackers'
(common)
Dormant Hedron-Field
(common)
Cohort damage prevention
(common)
Landfall
(common)
filler creature
(common)
filler flying #1
(common)
Forest
(basic)
Eldrazi Scion
(token)