Aprennes: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Sorcery
Target creature can't block this turn. Draw a card.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.)
 M 
Planeswalker – Tibalt
+1 Target creature you control gains Menace until end of turn.
-2 Put two 1/1 red and black Imp tokens into play with "Whenever this creature dies, you lose 1 life."
-X Each player loses X life
3
 C 
Creature – Rat Shaman
When Bile Binder dies, target player discards a card.
2/1
 C 
Creature – Spider
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Reach
2/4
 C 
Creature – Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Vigilance
1/2
 C 
Sorcery
Target creature gains "Crusade {2} (When this creature attacks, you may pay {2} any number of times. It gets +1/+1 until end of turn for each time you paid it.)" until end of turn.
 C 
Creature – Fox Shaman
When Intricate Loreweaver enters the battlefield, put a 1/1 white Fox Shaman token into play.
1/1
 C 
Creature – Fox Nomad
As long as Wandering Apostate is attacking, it gets +0/+2
3/1
 C 
Creature – Faerie Rogue
Thimble Thief can't be blocked.
1/1
 C 
Creature – Human Knight
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Glistening General enters the battlefield, creatures you control get +1/+1 and Vigilance until end of turn.
2/2
 C 
Creature – Plant Knight
Crusade {g} (When this creature attacks, you may pay {g} any number of times. It gets +1/+1 until end of turn for each time you paid it.)
2/2
 C 
Creature – Human Shaman
Research – If this creature would deal combat damage to a player, you may instead prevent it and put a basic land card from your hand into play.
1/1
 R 
Creature – Insect
Haste, Instinct (This creature is unblockable if the number of cards in defending player's hand is greater than this creature's power.)
{2}{g}{g}, Exile Skittering Swarm: Put three 1/1 red and green Insect tokens with Haste and Instinct into play. Exile them at end of turn. If at least one token was exiled this way, return Skittering Swarm to play.
3/3
 U 
Creature – Beast
Vigilance
Research – If this creature would deal combat damage to a player, you may instead prevent it and put three +1/+1 counters on Grostesque Egoist.
2/4
 C 
Creature – Vedalken Wizard
Flying
Research – If this creature would deal combat damage to a player, you may instead prevent it and you may tap or untap target non-land permanent.
1/2

Cascading Fissure (common)
Tibalt, Dapper Devil (mythic)
Bile Binder (common)
Belfry Weaver (common)
Solemn Fleet (common)
Saddle Up (common)
Intricate Loreweaver (common)
Wandering Apostate (common)
Thimble Thief (common)
Glistening General (common)
Vengeful Vinerider (common)
Focused Terramancer (common)
Skittering Swarm (rare)
Grostesque Egoist (uncommon)
Vedalken Riftrider (common)