Factions - Season 0: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Each player exiles each creature they control, then reveals cards from the top of their library until that many creatures have been revealed. They put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into their library, then repeat this process for artifacts, enchantments, and lands.
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Flash
If Winding Cobra was cast during your main phase, it enters the battlefield with a +1/+1 counter on it. When Winding Cobra enters the battlefield, if it wasn't cast during a main phase, target creature gets +1/+1 until end of turn. 1/1
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Shroud
As long as you control a Snake creature, Actur Mongoose has vigilance. Snakecycling The ample supplies of food in the Actur jungles means that the mongooses never go hungry.
2/2
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Flash
First strike, deathtouch Whenever Quetzal, the Poison Arrow attacks and isn't blocked, it gets +3/+0 until end of turn. 2/3
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Choose target spell. That spell's controller chooses one —
• Counter that spell. • You may choose new targets for that spell. "This experiment is strictly forbidden. Unless, you were to, say, let me give it a spin."
—Hildena, Academy Observer |
Defender (This creature can't attack.)
When Tropolun Seedtender enters the battlefield, search your library for a basic land, reveal it, and put it into your hand. Shuffle your library afterwards. 1/4
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At the beginning of your upkeep, choose a land type from among land types among lands you control at random. Ohzalk Camp becomes that land type until end of turn.
, : Return target land you control other than Ohzalk Camp to it's owner's hand, then put a land from your hand onto the battlefield. |
Return two target creatures to their owner's hands.
Cycling When you cycle Zilsix Summons, you may return target creature to its owner's hand. "You have been summoned to the Loies court hall. To get there, walk to the right, take the third left, the second right, the..."
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Counter target spell. Then reveal cards from the top of your library until you reveal an instant card. You may cast that card without paying its mana cost. Put all other cards revealed this way on the bottom of your library in a random order.
"One of the most popular games at Ohzalk camps is seeing who can contort the other's spell in a more interesting fashion."
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Other Snake creatures you control get +1/+1 and have "Whenever this creature deals combat damage to an opponent, you may draw a card."
2/3
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Ometeotl, Tree of Snakes enters the battlefield tapped.
: Add or to your mana pool. : Until end of turn, Ometeotl becomes a green and blue Snake creature with power and toughness each equal to the number of Snakes you control plus 1. It's still a land. |
Change the target of target spell.
Any player may pay . If a player does, he or she may copy Experiment Chaos and choose new targets for the copy. Many a building in Zilsix have been leveled when two rival mages fight over who controls a particular experiment.
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Defender
: Add and to your mana pool. 0/2
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Sacrifice Spellweird Channeler: Choose one —
• Counter target spell unless its controller pays . • Change the targets of target spell. "No, no no. You're doing it all wrong!"
1/2
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Target creature gets +4/+0 and gains flying and haste until end of turn.
Steam Jets are preferred by Zilsix mages for their ease of preparation, lack of a byproduct, and less volume to cover up the screams of the subject.
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Level Reality
(mythic)
Winding Cobra
(common)
Actur Mongoose
(uncommon)
Quetzal, the Poison Arrow
(mythic)
Break or Take
(uncommon)
Tropolun Seedtender
(uncommon)
Ohzalk Camp
(uncommon)
Zilsix Summons
(common)
Spellshift
(uncommon)
Lord of Mambas
(rare)
Ometeotl, Tree of Snakes
(rare)
Experiment Chaos
(common)
Actur Land Turtle
(none)
Spellweird Channeler
(uncommon)
Stream Jet
(none)