Pemberly: Virtual Booster
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Defender
Grandeur – Discard a card named Kelera, Squire of Dyneia: Create a 2/2 blue Illusion creature token. 4/4
|
At the beginning of each opponent's upkeep, choose one -
- Return target creature that player controls to its owner's hand. - Melody of Destruction deals 2 damage to that player. |
Glory – Creatures you control with a lower converted mana cost than Gallasthene Orc get +1/+0.
2/1
|
Create two 1/1 red Incarnation creature tokens with Prowess.
Artistry (You may cast this card from your graveyard by discarding a card with the same converted mana cost in addition to paying its other costs.) |
Whenever a spell or ability you control would have you choose from a number of modes, you may choose the following -
- Exile target creature until Sunclaw Paladin leaves the battlefield. 4/3
|
Choose one -
- Create a 1/1 white Soldier creature token. - Put a +1/+1 counter on target creature. |
Target creature gets +1/+0 until end of turn.
Artistry (You may cast this card from your graveyard by discarding a card with the same converted mana cost in addition to paying its other costs.) |
: Honor Guard gets +0/+1 until end of turn.
1/1
|
Hexproof
Grandeur – Discard a cad named Rosewood, Squire of Sylnor: Create a 2/2 white Knight creature token. 2/2
|
Bargain (When this creature enters the battlefield, you may pay life equal to its converted mana cost. Otherwise, you gain that much life.)
Flying Whenever you pay life, put a +1/+1 counter on Greedy Imp. 0/1
|
Dignity – If the number of cards in your hand is equal to Sylnoran Drake's converted mana cost, it has Flying and Trample.
4/5
|
Dignity – When Insistent Abjuror enters the battlefield, if its converted mana cost is equal to the number of cards in your hand, you may return target creature to its owner's hand.
2/1
|
Vigilance
, pay 1 life: Tap target creature. 3/2
|
When Enlightened Ascetic enters the battlefield, you may destroy target enchantment.
1/1
|
Equipped creature gets +1/+2
: If equipped creature is legendary, it gains Hexproof until end of turn. Equip |
Kelera, Squire of Dyneia
(common, foil)
Melody of Destruction
(rare)
Gallasthene Orc
(uncommon)
Brought to Life
(uncommon)
Sunclaw Paladin
(uncommon)
Secure the Vault
(common)
Blade Dance
(common)
Honor Guard
(common)
Rosewood, Squire of Sylnor
(common)
Greedy Imp
(common)
Sylnoran Drake
(common)
Insistent Abjuror
(common)
Trellican Snaremaster
(common)
Enlightened Ascetic
(common)
Golden Armor
(common)