>60 Cube: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Hexproof
Battle training 2 (Whenever this creature blocks or becomes blocked, put two +1/+1 counters on it) 2, Remove a +1/+1 counter from Savio Redwild: Savio Redwild deals 2 damage to target creature or player. 3/2
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Creatures you control gets +1/+1 and gain indestructible until end of turn.
Magelore — Creatures you control also gain lifelink until end of turn if you cast an instant or sorcery spell this turn |
Enchant creature
Flash When Crown of Flame enters the battlefield, it deals 2 damage to target creature or player. Enchanted creature has ", : Return Crown of Flame to its owner's hand. |
Battle training 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counters on it)
1R: Sunspear Footman gains first strike and haste until end of turn. 1/2
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Battle training 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counter on it)
: Town Guard gains vigilance until end of turn. 1/1
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Destroy target artifact.
Draw a card. |
Enchant creature
Enchanted creature gets +1/+2 and has lifelink. , Return Divine Gift to its owner's hand: Creatures you control get +1/+2 and gain lifelink until end of turn. |
Battle training 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counter on it)
When Warder of Nature enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. 1/1
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: Untap target Forest.
1/1
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Put four 1/1 white Soldier creature tokens onto the battlefield.
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As an additional cost to cast Ravage return a land you control to its owner’s hand.
Ravage deals 7 damage to target creature. It can be regenerated. |
Target creature gets +1/+0 and gains first strike until end of turn.
Magelore — If you cast an instant or sorcery spell this turn, target creature gains doble strike instead. |
Whenever Valiant Steed attacks, target creature gains first strike until end of turn.
2/3
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Savio Redwild
(rare)
CR05
(uncommon)
Starsoul Incantation
(uncommon)
Crown of Flame
(uncommon)
Sunspear Footman
(common)
Town Guard
(common)
Melting Grasp
(common)
Divine Gift
(common)
Warder of Nature
(common)
Spireguard Branchbender
(common)
Frontline Assault
(common)
Ravage
(common)
Weapon Mastery
(common)
Valiant Steed
(common)
Island
(basic)