Random Card stash
Random Card stash by Pierre
3 cards in Multiverse
2 rares, 1 mythic
2 blue, 1 artifact
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Ideas that come to me (for later refinement or use)
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When Tide crusher enters, return all creatures with toughness less than Tide Crushers toughness to their owners hand.
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At the end of each players turn they may mill two cards, if they do, they draw a card.
At the end of each players turn if they have not milled a card this turn, transform screeching Mine
At the end of each players turn if they have not milled a card this turn, transform screeching Mine
Tap add 

Whenever you play your second card each turn put a loyalty counter on TIME
-1 you may plot a card from your hand, it's plot cost is equal to the amount of loyalty counters on TIME
-3 Discard a instant or sorcery card from your hand, target instant or sorcery card in your grave yard is exiled with suspend 4
-6 you get an emblem with your spells have flash.
-1 you may plot a card from your hand, it's plot cost is equal to the amount of loyalty counters on TIME
-3 Discard a instant or sorcery card from your hand, target instant or sorcery card in your grave yard is exiled with suspend 4
-6 you get an emblem with your spells have flash.
5
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