Mindscape

Mindscape by Klipce

17 cards in Multiverse

11 commons, 1 uncommon, 5 rares

7 white, 3 blue, 2 black,
2 red, 2 green, 1 hybrid

2 comments total

Explore the depths of a mind at war with itself, trying to figure out who it is.

Mindscape: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton

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Recently active cards: (all recent activity)

 C 
Creature – Angel
Flying
When Angel of Greetings enters, create a 1/1 Spirit creature token.
{w}: Return Angel of Greetings to your hand.
2/2
 C 
Creature – Angel Knight
Flying, First Strike
When Angel of Clarity enters the battlefield, Discern 1 (Draw 1 cards, then put one cards on top of your deck in any order.).
1/1
 R 
Legendary Creature – Demon
Alter Creature (You may return a Creature card you control to its owner's hand as you cast this.)
Shayun, Slumbering Overlord enters with three -1/-1 counters.
When Shayun attacks, move a counter from each creature you control to another creature.
If an Hydra was Altered, proliferate.
8/8
 R 
Legendary Creature – Angel
Alter Creature (You may return a Creature card you control to its owner's hand as you cast this.)
Flying, Lifelink
Sacrifice a creature: Return target creature with a converted mana cost equal to the sacrificed creature from your graveyard to the battlefield.
If a Demon was Altered, you draw a card and lose 1 life.
4/4
 R 
Legendary Creature – Sphinx
Alter Creature (You may return a Creature card you control to its owner's hand as you cast this.)
Flying
When Kacinder, Oracle of Wim enters, exile the top card of your library face down. You may play that card from exile on a later turn by discarding a card in addition to paying its other costs.
If a Dragon was Altered, deal 2 damage to any target.
3/3

Recent comments: (all recent activity)
On Moment of Solitude:

If "Memory" is only supposed to be used only on instants and sorceries, then it can be a subtype. If there are supposed to be "Memory" permanents though, then that should better be a supertype or card type. That's the purely technical aspect.

The greatest obvious issues with that are:

  • Each of these cards basically has +1 card advantage. Fill your decks with "Memory" cards that also have that keyword ability and you never run out of cards. This ard is not cost with that in mind.
  • Tutoring for an effect can be extremely strong. If you have generally useful cards with the "Memory" type, you basically tutor for whatever you need at no additional cost. Also games will be extremely consistent. That costs even more.

A really big issue is that you have a "Memory" card that can also search for more "Memory" cards.

On Moment of Solitude:

Excessive shuffling is something WotC has been trying to avoid at lower rarities due to how disruptive is to the gameplay flow. So this mechanic seems to have a serious problem there from the get-go.

I also think there would be some other development problems as well. Like u could be picking 4+ copies of this for your limited deck where u could quite steadily discard opponents hand by chaining these together and once they ran out of cards u could just start chaining into something else. That is, the mechanic looks like infinite value to me.

"Memory" would make more sense as a subtype instead as supposed to supertype.

It looks to me like this is attempting to be something like "Learn/Lesson"... maybe you could return that keyword?

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