This Is Draft: Virtual Booster
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Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Enchant creature.
Enchanted creature can't attack or block, and activated abilities of that creature can't be activated. Creatures that share a creature type and a controller with enchanted creature can't attack or block, and their activated abilities can't be activated. |
No more uncommons
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No more uncommons
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No more uncommons
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Draw two cards.
If you control a wizard, draw another card. |
When Zahmbee dies, target opponent loses 2 life.
2/1
|
Destroy target enchantment.
Creatures you control get +1/+1 and gain vigilance until end of turn. |
Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Gain life equal to its toughness.
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Counter target spell. Return that spell to its owner's hand.
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Kicker – Put a +1/+1 counter on Goblin Brute.
2/1
|
Trample
"Ho! The Megapode!"
3/2
|
Put three 1/1 white spirit creature tokens with flying onto the battlefield.
Kicker: sacrifice a land – Put an additional two tokens onto the battlefield. |
Trample
6/5
|
Enchanted creature gets +4/+4 and gains trample and vigilance.
As in, the arms of a bear.
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Destroy target creature with power 5 or less.
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Bubble Trap
(rare)
Classic Draw Spell
(common)
Zahmbee
(common)
Powerpuff Blast
(common)
Altar of some sort
(common)
Soft Counter
(common)
Goblin Brute
(common)
The Megapode
(common)
Have Some lil Ghosties
(common)
Dinosaurus
(common)
Right to Bear Arms
(common)
Mandatory Kill Spell
(common)